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** Doodle City also has a time limit which starts at one minute for each life the player has in the main game, and allowing one minute to pass will remove one life form the player's stock. Playing in Doodle City long enough to remove all the player's lives will result in an immediate Game Over, unless you have an credit instead and choose to continue in Doodle City.

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** Doodle City also has a time limit which starts at one minute for each life the player has in the main game, and allowing one minute to pass will remove one life form from the player's stock. Playing in Doodle City long enough to remove all the player's lives will result in an immediate Game Over, unless you have an credit instead and choose to continue in Doodle City.
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* BorderPatrol: Flying saucers in space stages.

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* BorderPatrol: Flying saucers in space stages.stages kill robot when it gets too far off the screen.



* EverythingTryingToKillYou: Including soccer balls, sharks and birds with sunglasses.

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* EverythingTryingToKillYou: Including soccer Soccer balls, sharks and birds with sunglasses.sunglasses are all deadly on contact.



* FacelessEye: Who kills you if it catches you mid-air.

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* FacelessEye: Who The eye atop of the pyramid who kills you if it catches you mid-air.

Added: 214

Changed: 62

Removed: 249

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* [[AdvancingWallOfDoom Advancing Saw Blade of Doom]]: Some platforming levels end with Robot 1984 entering a doorway. Movement forward through these segments is enforced by a saw blade that cuts away at the level, rendering backtracking impossible.



* SawBladesOfDeath: Some platforming levels end with Robot 1984 entering a doorway. Movement forward through these segments is enforced by a saw blade that cuts away at the level, rendering backtracking impossible.



** Mainly to ''Literature/NineteenEightyFour''.

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** Mainly to ''Literature/NineteenEightyFour''.''Literature/NineteenEightyFour'' with the number 1984, all-seeing eye and the name Big Brother.
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Players in a more relaxed mood can also "play" the game in "Doodle City", which lets the player manipulate and draw 3D polygonal objects on the screen.

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Players in a more relaxed mood can also "play" the game in "Doodle City", "ungame" ''Doodle City'', which lets the player manipulate and draw 3D polygonal objects on the screen.

Added: 800

Changed: 79

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* [[AdvancingWallOfDoom Advancing Saw Blade of Doom]]: Some platforming levels end with Robot 1984 entering a doorway. Movement forward through these segments is enforced by a saw blade that cuts away at the level, rendering backtracking impossible.



* EveryTenThousandPoints: You'll get a new life after 10000 points.

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* {{Cap}}:
** The player is allowed no more than four spare lives at any time.
** The score counter loops around once the score reaches 1 million.
* EveryTenThousandPoints: You'll get a new life after 10000 20,000 points.



-->'''Big Brother:''' THE LAW NO JUMPING
-->'''Unhappy Interface Robot #1984:''' OH YEAH (jumps around) WHY NOT
-->'''Big Brother:''' (opens eye, zaps the robot) THATS WHY

to:

-->'''Big Brother:''' THE LAW NO JUMPING
-->'''Unhappy
JUMPING\\
'''Unhappy
Interface Robot #1984:''' OH YEAH (jumps around) WHY NOT
-->'''Big
NOT\\
'''Big
Brother:''' (opens eye, zaps the robot) THATS WHY


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* ScoreMilking: Actively discouraged during the plaforming segments. Beating a level's best time earns an additional bonus, but only for completing it on the first attempt (without dying).


Added DiffLines:

-->"The lower you play, the higher you score."


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* SpellingBonus: Shooting the letters ''I, ROBOT'' (with comma) during the space levels earns an extra life.

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