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History VideoGame / HyperdimensionNeptuniaVictory

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The third game in the VideoGame/{{Neptunia}} series, {{JRPG}}s featuring [[MoeAnthropomorphism moe anthropomorphisms]] of the gaming industry in a humorous take on the UsefulNotes/ConsoleWars, as well as the first sequel in the series, due to the previous game being a ContinuityReboot.

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The ''Hyperdimension Neptunia Victory'' (''Kami Jigen Game Neptune V'') is the third game in the VideoGame/{{Neptunia}} series, {{JRPG}}s featuring [[MoeAnthropomorphism moe anthropomorphisms]] of the gaming industry in a humorous take on the UsefulNotes/ConsoleWars, as well as the first sequel in the series, due to the previous game being a ContinuityReboot.



A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan (as ''Ultra Dimension Game Neptune Victory Re;Birth 3 V Century'') in December 2014, with the English version released in June 2015, and the PC port of said English version released at the end of October the same year.

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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 [=Re;Birth3=] V Generation'' was released in Japan (as ''Ultra Dimension ''Kami Ji Jigen Game Neptune Victory Re;Birth 3 [=Re;Birth3=] V Century'') in December 2014, with the English version released in June 2015, and the PC port of said English version released at the end of October the same year.

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** PutOnABus: The only returning Makers are IF, Compa, and Falcom.

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** PutOnABus: The only returning Makers are IF, Compa, and Falcom. Also, Nisa is [[ExiledFromCanon not coming back any time soon...]]
*** Rebirth 3 restores this, and then some, with virtually every single character from the Re;birth series so far returning.



** [[UpToEleven Taken Up To Eleven]] with Quests that require drops from a special monster... a monster that does not even begin to spawn until you've gotten a specific result from Scouting that dungeon... a result which is itself effectively a [[RandomlyDrops Randomly Drops]]! [[GuideDangIt And good luck figuring out which dungeon to Scout for which monster...]] There's also the issue of all non story dungeons being hidden behind the Scout system. You can end up missing alot, including some special skills and the True Ending simply because your scouts never found the dungeons the requirements were hidden away in.

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** [[UpToEleven Taken Up To Eleven]] with Quests that require drops from a special monster... a monster that does not even begin to spawn until you've gotten a specific result from Scouting that dungeon... a result which is itself effectively a [[RandomlyDrops Randomly Drops]]! Drops]] [[GuideDangIt And good luck figuring out which dungeon to Scout for which monster...]] There's also the issue of all non story dungeons being hidden behind the Scout system. You can end up missing alot, including some special skills and the True Ending simply because your scouts never found the dungeons the requirements were hidden away in.


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** Re;birth 3 noticed all of those problems, and adds an extra function to the Quests and Plans which outright says 'The item is THERE.'
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*** This was fixed in Re;birth 3, where the new Plan system means you MAKE the ability to buy a "[x] Style" item, but don't get a 'free' one.
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* AntiFrustrationFeatures:
** You no longer have to scout dungeons and hope that the alteration your aiming for gets triggered. Instead, you collect plans and research them, after which you can simply toggle the alteration of your choice on and off.
** Plans require certain items, but you can simply select an item to get the information on where it's found. It even lists the version(s) of the dungeon it is found and the way you can collect it (i.e. defeating enemies and/or opening item containers).
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* ItsAllMyFault: Nepgear blames herself for Neptune getting sent to the Ultradimension due to her opting to send Neptune to get some work done without her.
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Taking place sometime after the [[VideoGame/HyperdimensionNeptuniaMk2 second game]], Neptune is kicking back and enjoying the peace from Arfoire's defeat when she finds herself sucked into a portal and awakens in an alternate dimension. This world is a version of Gamindustri set in a time similar to the 1980's, under siege by a group of enemies known as the Seven Sages. Teaming up with this world's [=CPUs=], Neptune must figure out a way to get home and defeat these new enemies.

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Taking place sometime (Histoire at one point mentions "years" having passed since the battle against the Diety of Sin) after the [[VideoGame/HyperdimensionNeptuniaMk2 second game]], Neptune is kicking back and enjoying the peace from Arfoire's defeat when she finds herself sucked into a portal and awakens in an alternate dimension. This world is a version of Gamindustri set in a time similar to the 1980's, under siege by a group of enemies known as the Seven Sages. Teaming up with this world's [=CPUs=], Neptune must figure out a way to get home and defeat these new enemies.
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* PurposefullyOverpowered: [[LimitBreak EXE Skills]]. If you don't use them, chances are you'll be doing squat to the boss's HP.

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* PurposefullyOverpowered: PurposelyOverpowered: [[LimitBreak EXE Skills]]. If you don't use them, chances are you'll be doing squat to the boss's HP.
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*** Related: [[spoiler:Blanc's harsh measures and gruff demeanor suddenly makes a lot of sense, considering what kind of games were flooding the market before the crash [[{{Shovelware}} (read: crap)]]. She had to make sure that the Seal of Approval meaned ''something''. Shall we call her [[VideoGame/DukeNukem Sheriff Ted Nindo]]?]]

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*** Related: [[spoiler:Blanc's harsh measures and gruff demeanor suddenly makes a lot of sense, considering what kind of games were flooding the market before the crash [[{{Shovelware}} [[UsefulNotes/{{Shovelware}} (read: crap)]]. She had to make sure that the Seal of Approval meaned ''something''. Shall we call her [[VideoGame/DukeNukem Sheriff Ted Nindo]]?]]
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* HilariousInHindsight: During Blanc's explanation of "DragonBall Syndrome"
** Nepgear getting better treatment in the next canon game- A [[Heartwarming/HyperdimensionNeptuniaReBirth1 extreme case]] on at ReBirth 1, and another at Victory II.
** Being unavaliable in future installment, which happened once- Nepgear didn't appear in [[HyperdevotionNoireGoddessBlackHeart Hyperdevotion Noire]].
** In MegadimensionNeptuniaVII, The characters exclusive to this game are made into Scouts. A special DLC set of scouts for the remake... includes the characters exclusive to the later game!

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* BreakingTheFourthWall: In the new opening segment, when Nepgear reveals her new invention, the [[OculusRift Nepulus Grift]], they outright declare that the sub-plot is likely due to a quest line in Re;birth 2 where Nepgear and Uni invented something together.

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* BreakingTheFourthWall: In the new opening segment, when Nepgear reveals her new invention, the [[OculusRift [[UsefulNotes/OculusRift Nepulus Grift]], they outright declare that the sub-plot is likely due to a quest line in Re;birth 2 where Nepgear and Uni invented something together.



* GoldenSuperMode: Non-CPU characters finally have their own SuperModes, referred to as ''Awakened'' mode. When used, the individual glows golden, akin to a [[DragonBallZ Super Saiyan]] or the [[Manga/{{Naruto}} Nine Tails Chakra Mode]].

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* GoldenSuperMode: Non-CPU characters finally have their own SuperModes, referred to as ''Awakened'' mode. When used, the individual glows golden, akin to a [[DragonBallZ Super Saiyan]] or the [[Manga/{{Naruto}} Nine Tails Chakra Mode]].Mode]].
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* CallBack: The opening to this UpdatedRerelease is full of call backs to the [[VideoGame/HyperdimensionNeptunia very first game of the series.]]
** It also calls back to Mk2 where the intro melody is taken from Solid Park, the general battle music for Mk2. Listening to the entire full song shows that it even calls back to Neptunia Victory where the opening melody of that game is briefly played before the chorus is played one last time.

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* CallBack: The opening video, and the full version of the opening track, to this UpdatedRerelease is full of call backs to the [[VideoGame/HyperdimensionNeptunia very first game [=PS3=] Neptunia games.
** [[VideoGame/HyperdimensionNeptunia First game]]: The use
of the series.]]
** It also calls back to Mk2 where
"System Error" soundbite in the audio and the re-use of the animated Purple Heart segment in the video, from ''Bifrost of the Shooting Star''.
** [[VideoGame/HyperdimensionNeptuniaMk2 Mk2]]: The
intro melody is taken from Solid Park, the general battle music for Mk2. Listening to Mk2.
** Victory: In
the entire full song shows that it even calls back to Neptunia Victory where the track, opening melody of that game ''Ultradimension! Fortune Material'' is briefly played before the chorus is played one last time.
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** It also calls back to Mk2 where the intro melody is taken from Solid Park, the general battle music for Mk2. Listening to the entire full song shows that it even calls back to Neptunia Victory where the opening melody of that game is briefly played before the chorus is played one last time.
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* [[invoked]]DudeNotFunny: The second boss battle with Copy Paste. After the guy helped fix Lowee not by being tricked mind you. Blanc goes off and attacks him. Her own workers actually became friends with the guy and called her out on how shitty she was. Neptune and Nepgear even state how they were being the Villians in that situation and honestly could have avoided fighting.
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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan in December 2014, with the English version released in June 2015, and the PC port of said English version due in Fall 2015. [[https://docs.google.com/forms/d/1U-9vimL3knYu5jAFLD5MDKT-243QPcTiZ6iQKDmKq9I/viewform Applications for the beta test of said PC port]] opened up on August 11th, 2015, with the test itself scheduled to start on the 25th of the same month.

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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan (as ''Ultra Dimension Game Neptune Victory Re;Birth 3 V Century'') in December 2014, with the English version released in June 2015, and the PC port of said English version due in Fall 2015. [[https://docs.google.com/forms/d/1U-9vimL3knYu5jAFLD5MDKT-243QPcTiZ6iQKDmKq9I/viewform Applications for released at the beta test end of said PC port]] opened up on August 11th, 2015, with the test itself scheduled to start on the 25th of October the same month.year.
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** In MegadimensionNeptuniaVII, The characters exclusive to this game are made into Scouts. A special DLC set of scouts... includes the characters exclusive to the later game!

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** In MegadimensionNeptuniaVII, The characters exclusive to this game are made into Scouts. A special DLC set of scouts...scouts for the remake... includes the characters exclusive to the later game!
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None

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** In MegadimensionNeptuniaVII, The characters exclusive to this game are made into Scouts. A special DLC set of scouts... includes the characters exclusive to the later game!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreakingTheFourthWall: In the new opening segment, when Nepgear reveals her new invention, the [[OculusRift Nepulus Grift]], they outright declare that the sub-plot is likely due to a quest line in Re;birth 2 where Nepgear and Uni invented something together.
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* CallBack: The opening to the game is full of CallBacks to the first game.

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* CallBack: The opening to the game this UpdatedRerelease is full of CallBacks call backs to the [[VideoGame/HyperdimensionNeptunia very first game.game of the series.]]
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* EquippableAlly: A new game mechanic, the possibility of temporarily transforming your allies into weapons. NipponIchi aficionados might recognize the system as [[Franchise/{{Disgaea}} Magichange]], and it's called "Final CPU Form", also referencing ''Series/KamenRiderDecade'''s similar Final Form Ride.

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* EquippableAlly: A new game mechanic, the possibility of temporarily transforming your allies into weapons. NipponIchi Nippon Ichi aficionados might recognize the system as [[Franchise/{{Disgaea}} Magichange]], and it's called "Final CPU Form", also referencing ''Series/KamenRiderDecade'''s similar Final Form Ride.
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* EndgamePlus: One involving Regu and Bamo, who terrorizes the Ultradimension with Pay to Win games, and the other being DLC.

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* EndgamePlus: One involving Regu and Bamo, who terrorizes the Ultradimension with Pay to Win games, and the other being DLC.DLC.
* GoldenSuperMode: Non-CPU characters finally have their own SuperModes, referred to as ''Awakened'' mode. When used, the individual glows golden, akin to a [[DragonBallZ Super Saiyan]] or the [[Manga/{{Naruto}} Nine Tails Chakra Mode]].
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None

Added DiffLines:

* CallBack: The opening to the game is full of CallBacks to the first game.
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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan in December 2014, with the English version released in June 2015, and the PC port of said English version due in Fall 2015.

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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan in December 2014, with the English version released in June 2015, and the PC port of said English version due in Fall 2015.
2015. [[https://docs.google.com/forms/d/1U-9vimL3knYu5jAFLD5MDKT-243QPcTiZ6iQKDmKq9I/viewform Applications for the beta test of said PC port]] opened up on August 11th, 2015, with the test itself scheduled to start on the 25th of the same month.
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* SequelHook: In the true end [[spoiler: A permanent portal between the two Gamindustris is created and synchronizes the flow of time between the worlds. The Histoires point out that this will likely cause problems down the line. ASIC members are still running around in some of the post game dungeons, and the alternate Gamindustri's Arfoire is still alive.]] In the good end [[spoiler: Croire has taken Rei's powers off to some other reality to attempt to cause destruction there.]]

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* SequelHook: In the good end [[spoiler: Croire has taken Rei's powers off to some other reality to attempt to cause destruction there.]] In the true end [[spoiler: A permanent portal between the two Gamindustris is created and synchronizes the flow of time between the worlds. The Histoires point out that this will likely cause problems down the line. ASIC members are still running around in some of the post game dungeons, and the alternate Gamindustri's Arfoire is still alive.]] In the good end [[spoiler: alive, and Croire has taken Rei's powers off to some other reality to attempt to cause destruction there.]]gets captured by Ultradimension Neptune.]]
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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan in December 2014, with the English version due in at end of June 2015, and the PC port of said English version due in Fall 2015.

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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan in December 2014, with the English version due released in at end of June 2015, and the PC port of said English version due in Fall 2015.
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* DiskOneNuke: Histoire. Available in the start of Chapter 1,

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* DiskOneNuke: Histoire. Available in the start of Chapter 1, and attacks from afar, and can tank a lot of damage.
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!! Tropes exclusive to Re;Birth3 V Generation:

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!! Tropes exclusive to Re;Birth3 V Generation:Generation:

* BribingYourWayToVictory: As a plot in the True ending's EndgamePlus, and as DLC:
** The DLC gives you 18 bonus characters to use, with 10 initial characters- They bypass party restriction battles.
** The Super EXP up, does ExactlyWhatItSaysOnTheTin, a huge EXP boost and breaks the game.
** Stella's dungeon returns, with the Insurance plan intact, and with the bugs ironed out.
* DiskOneNuke: Histoire. Available in the start of Chapter 1,
* DubNameChange: Averted. Warechu's name was restored.
* EndgamePlus: One involving Regu and Bamo, who terrorizes the Ultradimension with Pay to Win games, and the other being DLC.
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* HilariousInHindsight: During Blanc's explanation of "DragonBall Syndrome"
** Nepgear getting better treatment in the next canon game- A [[Heartwarming/HyperdimensionNeptuniaReBirth1 extreme case]] on at ReBirth 1, and another at Victory II.
** Being unavaliable in future installment, which happened once- Nepgear didn't appear in [[HyperdevotionNoireGoddessBlackHeart Hyperdevotion Noire]].
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** ''Re;Birth3'' adds Makers back into the plot. It also gives the other Oracles the dignity of explaining what they're up to off-screen: Chika's dealing with a worker's strike, Kei got bored with her nonexistent workload and opened a business, and Mina realized she was a glorified babysitter and left to travel the other nations and see what a "real" Oracle was like. [[spoiler:If these sound less than permanent to you, [[TheBusCameBack you're absolutely right]].]]
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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan in December 2014, with the English version due in Summer 2015, and the PC port of said English version due in Fall 2015.

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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Generation'' was released in Japan in December 2014, with the English version due in Summer at end of June 2015, and the PC port of said English version due in Fall 2015.
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A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Century'' was released in Japan in December 2014, with the English version due in Summer 2015.

to:

A remake of this game for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Century'' Generation'' was released in Japan in December 2014, with the English version due in Summer 2015, and the PC port of said English version due in Fall 2015.



!! Tropes exclusive to Re;Birth3 V Century:

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!! Tropes exclusive to Re;Birth3 V Century:Generation:

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