Follow TV Tropes

Following

History VideoGame / HyperdimensionNeptuniaVictory

Go To

OR

Is there an issue? Send a MessageReason:
None


* [[InfinityPlusOneSword Infinity Plus One Disc]]: The final blank disc you receive has lv.5 capacity for all three colors. The catch? You receive this disc only after you have obtained all 26 Large Medals, which are RandomlyDrops from the most powerful class of boss monsters in the game. Once you get this disc you can create the CallOfDuty godly game which confers the unique CPU Defense ability and the Break Damage Limit ability, making it useful for the final boss and the bosses which drop the designs for the ultimate weapons and armor as well as certain Colosseum fights.

to:

* [[InfinityPlusOneSword Infinity Plus One Disc]]: The final blank disc you receive has lv.5 capacity for all three colors. The catch? You receive this disc only after you have obtained all 26 Large Medals, which are RandomlyDrops from the most powerful class of boss monsters in the game. Once you get this disc you can create the CallOfDuty VideoGame/CallOfDuty godly game which confers the unique CPU Defense ability and the Break Damage Limit ability, making it useful for the final boss and the bosses which drop the designs for the ultimate weapons and armor as well as certain Colosseum fights.

Changed: 40

Removed: 130

Is there an issue? Send a MessageReason:
None


* YearInsideHourOutside: [[spoiler:One year inside Plutia's world is only a day for Neptune's world. Until the True End, anyway.]]



* YearInsideHourOutside: Just like in mk2, it takes 3 <insert unit of time here> for Histoire to finish something. This becomes absolutely ludicrous on Neptune's end, because what takes a day in the Hyperdimension, takes a ''year'' in the ''Victory'' dimension. This results in a TimeSkip early on where three years pass between Chapters before Hyperdimension Histoire can report back to Neptune and Plutia on her results.

to:

* YearInsideHourOutside: Just like in mk2, it takes 3 <insert unit of time here> for Histoire to finish something. This becomes absolutely ludicrous on Neptune's end, because what takes a day in the Hyperdimension, takes a ''year'' in the ''Victory'' dimension.dimension, [[spoiler:until the True End, anyway]]. This results in a TimeSkip early on where three years pass between Chapters before Hyperdimension Histoire can report back to Neptune and Plutia on her results.

Added: 254

Changed: 764

Removed: 755

Is there an issue? Send a MessageReason:
None


* NintendoHard: Oh, '''''[[SequelDifficultySpike hell yes.]]''''' Despite the streamlined system making combat much less of a hassle than its predecessor, ''Victory'' tends to be far more unforgiving than either of the games before it, largely due to the fact that monsters you find in the average RandomEncounters have [[TookALevelInBadass shot up twenty levels of badass]], capable of decimating almost any team that's even the slightest bit unprepared, and even giving properly outfitted players a run for their money. If you get ambushed by an enemy, you'll wind up seeing the GameOver screen a high percentage of the time, which is made even more painful due to the lack of [[{{Autosave}} auto-saving]]. And let's not get started on the ''bosses...''



* OneWingedAngel: After being backed into a corner by the goddesses at the end of Chapter 5, [[spoiler:Arfoire transforms into her FinalBoss mode from mk2. Nepgear notices this immediately, but that doesn't stop the party from grinding her into a pulp.]]



* PurposefullyOverpowered: [[LimitBreak EXE Skills]] tend to be ridiculously overpowered compared to anything else you have in your arsenal and tend to [[ForMassiveDamage deal ludicrous damage]] to pretty much any boss (and possibly [[OneHitKill one-shot them]]), if you're able to grind up enough Drive to actually use them. This is in a NintendoHard game where almost every boss is ThatOneBoss.

to:

* PurposefullyOverpowered: [[LimitBreak EXE Skills]] tend to be ridiculously overpowered compared to anything else Skills]]. If you have in your arsenal and tend to [[ForMassiveDamage deal ludicrous damage]] to pretty much any boss (and possibly [[OneHitKill one-shot them]]), if you're able to grind up enough Drive to actually don't use them. This is in a NintendoHard game where almost every boss is ThatOneBoss.them, chances are you'll be doing squat to the boss's HP.




to:

* YearInsideHourOutside: Just like in mk2, it takes 3 <insert unit of time here> for Histoire to finish something. This becomes absolutely ludicrous on Neptune's end, because what takes a day in the Hyperdimension, takes a ''year'' in the ''Victory'' dimension. This results in a TimeSkip early on where three years pass between Chapters before Hyperdimension Histoire can report back to Neptune and Plutia on her results.

Added: 1151

Changed: 4

Is there an issue? Send a MessageReason:
None


** DiscontinuityNod: There's also several nods to the first game placed here and there, for example Financier is now a citizen in the basilicom.

to:

** DiscontinuityNod: There's also several nods to the first game placed here and there, for example Financier is now a citizen in the basilicom.Basilicom.



* NintendoHard: Oh, '''''[[SequelDifficultySpike hell yes.]]''''' Despite the streamlined system making combat much less of a hassle than its predecessor, ''Victory'' tends to be far more unforgiving than either of the games before it, largely due to the fact that monsters you find in the average RandomEncounters have [[TookALevelInBadass shot up twenty levels of badass]], capable of decimating almost any team that's even the slightest bit unprepared, and even giving properly outfitted players a run for their money. If you get ambushed by an enemy, you'll wind up seeing the GameOver screen a high percentage of the time, which is made even more painful due to the lack of [[{{Autosave}} auto-saving]]. And let's not get started on the ''bosses...''



*** [[FromBadToWorse It Gets Worse:]] when you DO finally meet the target monster, assuming you're doing this as soon as the Quest became available, chances are its going to be way too powerful for you and introduce you to the Game Over screen. Still want to go for that perfect 40 on the end of chapter evaluation?

to:

*** [[FromBadToWorse It Gets Worse:]] when When you DO finally meet the target monster, assuming you're doing this as soon as the Quest became available, chances are its going to be way too powerful for you and introduce you to the Game Over screen. Still want to go for that perfect 40 on the end of chapter evaluation?evaluation?
* PurposefullyOverpowered: [[LimitBreak EXE Skills]] tend to be ridiculously overpowered compared to anything else you have in your arsenal and tend to [[ForMassiveDamage deal ludicrous damage]] to pretty much any boss (and possibly [[OneHitKill one-shot them]]), if you're able to grind up enough Drive to actually use them. This is in a NintendoHard game where almost every boss is ThatOneBoss.

Added: 87

Changed: 255

Is there an issue? Send a MessageReason:
None


[[http://www.compileheart.com/neptune_v/ The Japanese]] and [[http://nisamerica.com/games/NeptuniaVictory/ English]] sites of the game are currently up.

to:

[[http://www.compileheart.com/neptune_v/ The Japanese]] and [[http://nisamerica.com/games/NeptuniaVictory/ English]] sites A remake of the this game are currently up.for the Playstation Vita titled ''Hyperdimension Neptunia Victory Re;Birth 3 V Century'' was released in Japan in December 2014, with the English version due in Summer 2015.



!!Tropes in Hyperdimension Neptunia Victory:



--> You're kidding, right? C'mon, don't be weird.

to:

--> You're kidding, right? C'mon, don't be weird.

!! Tropes exclusive to Re;Birth3 V Century:
Is there an issue? Send a MessageReason:
None


The third game in the VideoGame/{{Neptunia}} series, {{JRPG}}s featuring [[MoeAnthropomorphism moe anthropomorphisms]] of the gaming industry in a humorous take on the ConsoleWars, as well as the first sequel in the series, due to the previous game being a ContinuityReboot.

to:

The third game in the VideoGame/{{Neptunia}} series, {{JRPG}}s featuring [[MoeAnthropomorphism moe anthropomorphisms]] of the gaming industry in a humorous take on the ConsoleWars, UsefulNotes/ConsoleWars, as well as the first sequel in the series, due to the previous game being a ContinuityReboot.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[caption-width-right:250:Is your retro console as [[MoeAnthropomorphism moe]] as this?]]

Is there an issue? Send a MessageReason:
None


* ShoutOut [[ShoutOut/{{Neptunia}} This series has its own page.]]

to:

* ShoutOut ShoutOut: [[ShoutOut/{{Neptunia}} This series has its own page.]]

Changed: 405

Removed: 388

Is there an issue? Send a MessageReason:
None


* ShoutOut: During one of the Nepstation Segments, the game mentions "A raging treat, Blanc manju". This is quite obviously a reference to the "Rage Manju" (better known as the [=RageCandyBar=] in localizations) from Pokemon Gold and Silver and their remakes. The fact that Blanc is the CPU for the SNES (i.e. Nintendo) and Lowee just looks exactly like Ecruteak City from the remakes makes this even more obvious.
** Atranger is a reference to GeppyX .
** In the description of the Mai Waifu accessory for Plutia and Neptune, it tells you to give it to someone who seems totally wifey and [[{{K-ON}} Moe Moe Kyun]].
** This line from the end of Chapter 2:
--->'''Neptune''': [[VideoGame/BlazBlue The wheel of fate is turning!]] [[VideoGame/GuiltyGear Heaven or hell, let's rock!]] Let's kick butt, Plutie!

to:

* ShoutOut: During one of the Nepstation Segments, the game mentions "A raging treat, Blanc manju". ShoutOut [[ShoutOut/{{Neptunia}} This is quite obviously a reference to the "Rage Manju" (better known as the [=RageCandyBar=] in localizations) from Pokemon Gold and Silver and their remakes. The fact that Blanc is the CPU for the SNES (i.e. Nintendo) and Lowee just looks exactly like Ecruteak City from the remakes makes this even more obvious.
** Atranger is a reference to GeppyX .
** In the description of the Mai Waifu accessory for Plutia and Neptune, it tells you to give it to someone who seems totally wifey and [[{{K-ON}} Moe Moe Kyun]].
** This line from the end of Chapter 2:
--->'''Neptune''': [[VideoGame/BlazBlue The wheel of fate is turning!]] [[VideoGame/GuiltyGear Heaven or hell, let's rock!]] Let's kick butt, Plutie!
series has its own page.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This line from the end of Chapter 2:
--->'''Neptune''': [[VideoGame/BlazBlue The wheel of fate is turning!]] [[VideoGame/GuiltyGear Heaven or hell, let's rock!]] Let's kick butt, Plutie!

Added: 153

Changed: 64

Is there an issue? Send a MessageReason:
None


* [[spoiler: AdultFear: A man showing up (one of the villains at that), pretending to be the father of a child and said child ''willingly'' going with him? Efficient kidnapping, to say the least.]]

to:

* [[spoiler: AdultFear: A [[spoiler:A man showing up (one of the villains at that), pretending to be the father of a child and said child ''willingly'' going with him? Efficient kidnapping, to say the least.]]



* [[spoiler: PrecisionFStrike: During the Good Ending route, where Neptune and Plutia accidentally leave Nepgear behind in Plutia's dimension.]]

to:

* [[spoiler: PrecisionFStrike: During [[spoiler:During the Good Ending route, where Neptune and Plutia accidentally leave Nepgear behind in Plutia's dimension.]]



* ReplayMode: The game has the option to replay cutscenes, but only in certain places, namely Planeptune's Basicicom and the hotels in the other nations.



** [[spoiler: YearInsideHourOutside: One year inside Plutia's world is only a day for Neptune's world. Until the True End, anyway.]]

to:

** [[spoiler: * YearInsideHourOutside: One [[spoiler:One year inside Plutia's world is only a day for Neptune's world. Until the True End, anyway.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IncestSubtext: Between Neptune and Nepgear, when the former tells the latter that she loves her in order to make her feel better. According to [[TheDitz Plutia]], at least...
-->'''Plutia:''' ''(*blushing*)'' Oh, my! Incestual confessions!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LightningGlare: Between Noire and Blanc when they first meet in Chapter 2 and later again in the beginning of Chapter 4 when Neptune notices it.
-->'''Neptune:''' Holy bologna! Their eyeballs are firing angry beams at each other right now!


Added DiffLines:

* UselessSpleen: After his defeat, Mr. Badd begs Iris Heart and White Heart to stop kicking him square in the spleen.

Added: 780

Changed: 156

Is there an issue? Send a MessageReason:
None


* AtopAMountainOfCorpses: Used by Neptune to describe Blanc to Plutia. She admits it's kind of an exaggeration.



* NominalImportance: [[DiscussedTrope Discussed]] with the Lastation soldier when he appears for the third time. According to Neptune, should he have had a name, it would've been obvious to the player that he would have an relatively important role, but now it's a twist. [[spoiler:Immediately subverted when he promptly gets fired for not paying attention.]]



* PantyShot: [[http://www.youtube.com/watch?v=svPheB4ex1M I don't mind if you take a peek.]]

to:

* OutOfCharacterMoment: As the Lastation soldier admits himself when he discusses NominalImportance with Neptune and Plutia.
* PantyShot: [[http://www.youtube.com/watch?v=svPheB4ex1M I don't They "don't mind if you take a peek.]]peek"]]... or so they say. See WhatTheHellPlayer below. Regardless of their own opinion on them, the game does feature plenty of them, as jumping, or simply attacking in Plutia's case, will often cause them to flash them.

Added: 625

Changed: 1

Is there an issue? Send a MessageReason:
None


* IfItsYouItsOkay: Neptune says this when offering her "sexy bod" in return for the CPU Memory that Iris Heart is holding. She regrets this immediately, as Iris Heart is going to hold her to it. [[spoiler:Which Iris Heart does, but as Plutia and in the form of a pleasant group bath.]]



** Yet another one involving Iris Heart, but this time, her and Neptune. Apparently, something happened [[spoiler: between the timeskip]] that causes Purple Heart to blush and say she just got carried away, or let her emotions rule herself. Yeah...we can see where that's headed.

to:

** Yet another one involving Iris Heart, but this time, her and Neptune. Apparently, something happened [[spoiler: between the timeskip]] that causes Purple Heart to blush and say she just got carried away, or let her emotions rule herself. Yeah...we can see where that's headed. headed.
* OhCrap: When Plutia is getting mad for the first time, Neptune immediately gets shivers and a really cold feeling. Cold like murderous penguins, not like cute penguins. When Plutia does get mad a little while later (though not at Neptune and Noire this time) and transforms, she learns why this is something you should not want to happen.
Is there an issue? Send a MessageReason:
None


** The DLC weapons can also spoil which CPU characters can join your party, since you get then immediately after download, regardless of your point in the story.

to:

** The DLC weapons can also spoil which CPU characters can join your party, since you get then immediately after download, regardless of your point in the story. [[spoiler: as such, you can get Uni's, Rom's, Ram's and Peashy's weapons before even recruiting those characters.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The DLC weapons can also spoil which CPU characters can join your party, since you get then immediately after download, regardless of your point in the story.
Is there an issue? Send a MessageReason:
None


* EpicFail: Among other things, the VirtualBoy [[CrowningMomentOfFunny conversation]].

to:

* EpicFail: Among other things, the VirtualBoy UsefulNotes/VirtualBoy [[CrowningMomentOfFunny conversation]].

Added: 241

Removed: 295

Is there an issue? Send a MessageReason:
None


* ActorAllusion: For the quest to kill five Cuberials, the client's name is "Uni Sound-alike". This would refer to Sayaka Miki from ''Anime/PuellaMagiMadokaMagica'', since Uni and Sayaka have the same Japanese voice actress (Eri Kitamura) and the same English-dub voice actress (Sarah Williams).


Added DiffLines:

* BreadEggsMilkSquick: When [[spoiler: Hyperdimension Rei starts attacking Ultradimension Planeptune, Neptune lists suggestions for what's happening.]]
-->'''Neptune: Lightning? Earthquake? An oil spill lit on fire? A really strict father?'''
Is there an issue? Send a MessageReason:
None


Taking place sometime after the second game, Neptune is kicking back and enjoying the peace from Arfoire's defeat when she finds herself sucked into a portal and awakens in an alternate dimension. This world is a version of Gamindustri set in a time similar to the 1980's, under siege by a group of enemies known as the Seven Sages. Teaming up with this world's [=CPUs=], Neptune must figure out a way to get home and defeat these new enemies.

to:

Taking place sometime after the [[VideoGame/HyperdimensionNeptuniaMk2 second game, game]], Neptune is kicking back and enjoying the peace from Arfoire's defeat when she finds herself sucked into a portal and awakens in an alternate dimension. This world is a version of Gamindustri set in a time similar to the 1980's, under siege by a group of enemies known as the Seven Sages. Teaming up with this world's [=CPUs=], Neptune must figure out a way to get home and defeat these new enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/hyperdimensionneptuniavictory_6064.jpg]]
Is there an issue? Send a MessageReason:
None


* BonusBoss: Several of the end-game scout dungeons have CPU clones for their Tough Foes. First of all, their respective dungeons must first be unlocked through scouting, then the dungeons themselves must be scouted while the flag is standing until the "spawn powerful monster" result is achieved. As for the bosses themselves, Tough Foes in general are the most powerful class of boss monster in the game but these enemies take it one step further by using their EXE Drives against you. Beating them gives you a chance at acquiring the plans for their respective characters' ultimate weapons and armor (which are of course RandomlyDrops).

to:

* BonusBoss: Several of the end-game scout dungeons have CPU clones for their Tough Foes. First of all, their respective dungeons must first be unlocked through scouting, then the dungeons themselves must be scouted while the flag is standing until the "spawn powerful monster" result is achieved. As for the bosses themselves, Tough Foes in general are the most powerful class of boss monster in the game but these enemies take it one step further by using their EXE Drives against you. Beating None of these bosses are required for any quests, but beating them gives you a chance at acquiring the plans for their respective characters' ultimate weapons and armor (which are of course RandomlyDrops).
Is there an issue? Send a MessageReason:
None


* BonusBoss: Several of the end-game scout dungeons have CPU clones for their Tough Foes. Each of them can drop the plans for their respective characters' ultimate weapons and armor. Tough Foes in general are the most powerful class of boss monster in the game, but these enemies take it to a new level thanks to one important factor: they can use their [[LimitBreak EXE Drives]] against you.

to:

* BonusBoss: Several of the end-game scout dungeons have CPU clones for their Tough Foes. Each First of them can drop the plans for all, their respective characters' ultimate weapons and armor. dungeons must first be unlocked through scouting, then the dungeons themselves must be scouted while the flag is standing until the "spawn powerful monster" result is achieved. As for the bosses themselves, Tough Foes in general are the most powerful class of boss monster in the game, game but these enemies take it to a new level thanks to one important factor: they can use step further by using their [[LimitBreak EXE Drives]] Drives against you.you. Beating them gives you a chance at acquiring the plans for their respective characters' ultimate weapons and armor (which are of course RandomlyDrops).

Changed: 368

Removed: 382

Is there an issue? Send a MessageReason:
None


* BonusBoss: Lots of them.
** Several of the end-game scout dungeons have CPU clones for their Tough Foes. Each of them can drop the plans for their respective characters' ultimate weapons and armor. Tough Foes in general are the most powerful class of boss monster in the game, but these enemies take it to a new level thanks to one important factor: they can use their [[LimitBreak EXE Drives]] against you.

to:

* BonusBoss: Lots of them.
**
Several of the end-game scout dungeons have CPU clones for their Tough Foes. Each of them can drop the plans for their respective characters' ultimate weapons and armor. Tough Foes in general are the most powerful class of boss monster in the game, but these enemies take it to a new level thanks to one important factor: they can use their [[LimitBreak EXE Drives]] against you.

Added: 999

Changed: 93

Is there an issue? Send a MessageReason:
None


* BonusBoss: ''A LOT'' of them and this isn't even factoring whether you have the flag either standing or broken.

to:

* BonusBoss: ''A LOT'' Lots of them.
** Several of the end-game scout dungeons have CPU clones for their Tough Foes. Each
of them can drop the plans for their respective characters' ultimate weapons and this isn't even factoring whether you have armor. Tough Foes in general are the flag either standing or broken.most powerful class of boss monster in the game, but these enemies take it to a new level thanks to one important factor: they can use their [[LimitBreak EXE Drives]] against you.


Added DiffLines:

* EarlyBirdBoss: Any Tough Foe in Chapter 2 and possibly 3 could qualify, though special mention goes to Achilles who is a Chapter 2 quest target and difficult even by Tough Foe standards. These enemies practically require the use of EXE Drives to beat, but those moves don't come until level 25. For reference, you start the chapter at around level 7 and a first-time player will likely finish the chapter at around level 17. Fortunately grinding to level 25 is very possible; the quest to obtain 3 Holy Whale Ball will likely take you most of the way and dungeon-wide EXP bonuses from scouts can help with the rest.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeButImpractical: The vast majority of Coupling and Formation Skills. They cost multiple levels of the EXE Drive Gauge but are only about as powerful if not weaker than the basic EXE Drives. Veterans of Mk2 will be disappointed the first time they try to kill a boss with Violet Buster this time around.
** [[SubvertedTrope Subverted]] with Guardian Force, which requires a specific party and costs the entire EXE Drive Gauge but actually has enough power to justify its use. By "enough power" we mean enough to kill whatever boss you happen to be fighting.
Is there an issue? Send a MessageReason:
None


* [[InfinityPlusOneSword Infinity Plus One Disc]]: The final blank disc you receive has lv.5 capacity for all three colors. The catch? You receive this disc only after you have obtained all 26 Large Medals, which are RandomlyDrops from the most powerful class of boss monsters in the game. Once you get this disc, though, you can create the CallOfDuty godly game which confers the unique CPU Defense ability as well as the Break Damage Limit ability, making it useful for the final boss and the bosses which drop the designs for the ultimate weapons and armor as well as certain Colosseum fights.

to:

* [[InfinityPlusOneSword Infinity Plus One Disc]]: The final blank disc you receive has lv.5 capacity for all three colors. The catch? You receive this disc only after you have obtained all 26 Large Medals, which are RandomlyDrops from the most powerful class of boss monsters in the game. Once you get this disc, though, disc you can create the CallOfDuty godly game which confers the unique CPU Defense ability as well as and the Break Damage Limit ability, making it useful for the final boss and the bosses which drop the designs for the ultimate weapons and armor as well as certain Colosseum fights.

Changed: 593

Removed: 704

Is there an issue? Send a MessageReason:
None


* [[InfinityPlusOneSword Infinity Plus One Disc]]: The final disc that you unlock this game gives you a level 5 to ''all three colors''. The catch? In addition to getting the quest rank of S, you'll have to collect ''all 26 medals of the game'' which can only be obtained by killing (for the most part) bosses in the zone with the flag up (aka the place must have a "Tough Foe" in the dungeon, though some have to be at "Risky Foe"). ''And they're not easy''.
** This disc is the only one that can contain the CallOfDuty godly game, which confers the unique CPU Defense ability. This ability reduces damage taken from CPU-type enemies, giving it utility against the final boss and the enemies who drop the designs for the ultimate weapons which are all CPU-type. It is also useful for Colosseum battles against CPU enemies which also happen to be the best battles for post-game exp grinding. The chip combo for Call of Duty also includes the Break Damage Limit ability which is certainly useful at this stage in the game. Unfortunately one of the enemies this would be useful on happens to carry one of the Large Medals you need to get the disc in the first place.

to:

* [[InfinityPlusOneSword Infinity Plus One Disc]]: The final blank disc that you unlock this game gives you a level receive has lv.5 to ''all capacity for all three colors''. colors. The catch? In addition to getting the quest rank of S, you'll You receive this disc only after you have to collect ''all 26 medals of the game'' which can only be obtained by killing (for all 26 Large Medals, which are RandomlyDrops from the most part) bosses powerful class of boss monsters in the zone with the flag up (aka the place must have a "Tough Foe" in the dungeon, though some have to be at "Risky Foe"). ''And they're not easy''.
** This disc is the only one that
game. Once you get this disc, though, you can contain create the CallOfDuty godly game, game which confers the unique CPU Defense ability. This ability reduces damage taken from CPU-type enemies, giving as well as the Break Damage Limit ability, making it utility against useful for the final boss and the enemies who bosses which drop the designs for the ultimate weapons which are all CPU-type. It is also useful for and armor as well as certain Colosseum battles against CPU enemies which also happen to be the best battles for post-game exp grinding. The chip combo for Call of Duty also includes the Break Damage Limit ability which is certainly useful at this stage in the game. Unfortunately one of the enemies this would be useful on happens to carry one of the Large Medals you need to get the disc in the first place.fights.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Vert's Dreadnought, the second-strongest spear and normally a near-end-game weapon, can be crafted practically as soon as she joins your party in chapter 4. All you have to do is run through a certain dungeon while avoiding all of the enemies to pick up the design and some materials, then gather the rest of the materials through harvesting and scouts.


Added DiffLines:

** This disc is the only one that can contain the CallOfDuty godly game, which confers the unique CPU Defense ability. This ability reduces damage taken from CPU-type enemies, giving it utility against the final boss and the enemies who drop the designs for the ultimate weapons which are all CPU-type. It is also useful for Colosseum battles against CPU enemies which also happen to be the best battles for post-game exp grinding. The chip combo for Call of Duty also includes the Break Damage Limit ability which is certainly useful at this stage in the game. Unfortunately one of the enemies this would be useful on happens to carry one of the Large Medals you need to get the disc in the first place.
Is there an issue? Send a MessageReason:
Added Healing Factor entry

Added DiffLines:

* HealingFactor: Almost every boss in the game has this to some degree, and its a significant contributor to the SequelDifficultySpike.

Top