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** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping Bozen enemy mecha resembling the Zaku II and the underwater Bozen enemy mecha resembling the Z'Gok. However, the Bozen enemy sprites in the original game resembled too closely to the ''Gundam'' Zeon unit designs, so all of their sprites were altered in the version included in ''Capcom Arcade 2nd Stadium''.

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** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping Bozen enemy mecha resembling the Zaku II and the underwater Bozen enemy mecha resembling the Z'Gok. However, the Bozen enemy sprites in the original game resembled too closely to the ''Gundam'' Zeon unit designs, so all of their sprites were eventually altered in the version included in from ''Capcom Arcade 2nd Stadium''.
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** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping Bozen enemy mecha resembling the Zaku II and the underwater Bozen enemy mecha resembling the Z'Gok. However, the Bozen enemy sprites in the original game resembled too closely to the ''Gundam'' Zeon unit designs, so all of their sprites were altered in ''Capcom Arcade 2nd Stadium''.

to:

** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping Bozen enemy mecha resembling the Zaku II and the underwater Bozen enemy mecha resembling the Z'Gok. However, the Bozen enemy sprites in the original game resembled too closely to the ''Gundam'' Zeon unit designs, so all of their sprites were altered in the version included in ''Capcom Arcade 2nd Stadium''.
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Hyper Dyne: Side Arms or simply known as Side Arms, is a shoot'em up arcade game that was created by Creator/{{Capcom}} in 1986. It was one of the first shoot'em up games that allowed players to aim both left and right directions in the screen. After releasing in arcades, it got a home console release on the UsefulNotes/TurboGrafx16 in Japan and outside of Asia. And the game would later be included in the [[https://capcom.fandom.com/wiki/Capcom_Classics_Collection Capcom Classics Collection]] in 2006 for the UsefulNotes/PlayStation2 and UsefulNotes/{{Xbox}}.

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Hyper Dyne: Side Arms or simply known as Side Arms, is a shoot'em up arcade game that was created by Creator/{{Capcom}} in 1986. It was one of the first shoot'em up games that allowed players to aim both left and right directions in the screen. After releasing in arcades, it got a home console release on the UsefulNotes/TurboGrafx16 in Japan and outside of Asia. And the game would later be included in the [[https://capcom.fandom.com/wiki/Capcom_Classics_Collection Capcom Classics Collection]] in 2006 for the UsefulNotes/PlayStation2 and UsefulNotes/{{Xbox}}.
UsefulNotes/{{Xbox}} and [[https://capcom.fandom.com/wiki/Capcom_Arcade_2nd_Stadium Capcom Arcade 2nd Stadium]] on July 2022 for the Playstation 4, Xbox One, Nintendo Switch, and PC.



** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping Bozen enemy mecha resembling the Zaku II and the underwater Bozen enemy mecha resembling the Z'Gok.

to:

** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping Bozen enemy mecha resembling the Zaku II and the underwater Bozen enemy mecha resembling the Z'Gok. However, the Bozen enemy sprites in the original game resembled too closely to the ''Gundam'' Zeon unit designs, so all of their sprites were altered in ''Capcom Arcade 2nd Stadium''.
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For more Capcom mecha games, see VideoGame/ArmoredWarriors, VideoGame/{{Cyberbots}}, and VideoGame/TechRomancer.

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For more Capcom mecha games, see VideoGame/ArmoredWarriors, VideoGame/{{Cyberbots}}, VideoGame/TechRomancer, VideoGame/LostPlanet, and VideoGame/TechRomancer.
VideoGame/EXTroopers.

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Hyper Dyne: Side Arms or simply known as Side Arms, is a shoot'em up arcade game that was created in 1986. It was one of the first shoot'em up games that allowed players to aim both left and right directions in the screen. After releasing in arcades, it got a home console release on the UsefulNotes/TurboGrafx16 in Japan and outside of Asia. And the game would later be included in the [[https://capcom.fandom.com/wiki/Capcom_Classics_Collection Capcom Classics Collection]] in 2006 for the UsefulNotes/PlayStation2 and UsefulNotes/{{Xbox}}.

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Hyper Dyne: Side Arms or simply known as Side Arms, is a shoot'em up arcade game that was created by Creator/{{Capcom}} in 1986. It was one of the first shoot'em up games that allowed players to aim both left and right directions in the screen. After releasing in arcades, it got a home console release on the UsefulNotes/TurboGrafx16 in Japan and outside of Asia. And the game would later be included in the [[https://capcom.fandom.com/wiki/Capcom_Classics_Collection Capcom Classics Collection]] in 2006 for the UsefulNotes/PlayStation2 and UsefulNotes/{{Xbox}}.
UsefulNotes/{{Xbox}}.

For more Capcom mecha games, see VideoGame/ArmoredWarriors, VideoGame/{{Cyberbots}}, and VideoGame/TechRomancer.
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** The Yashichi icon from Capcom's very first game Vulgus appears as a PowerUp Weapon.
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* SeriesMascot: Mobilesuit Alpha's chibi form "Mobi-Chan" is the mascot for the game and has appeared in other Capcom-related video games and bonus material.

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* SeriesMascot: Mobilesuit Alpha's chibi form "Mobi-Chan" is the mascot for the game and has appeared in other Capcom-related video games and bonus material. Mobilesuit Beta's chibi form has also appeared alongside Mobi-Chan too.
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* AttackDrones: The players can procure a set of orbs to protect themselves.

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* AttackDrones: The players can procure a set of orbs called Bits to protect themselves.
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* LongRangeCombatant: Both Mobilesuits Alpha and Beta specialize in fighting from long range and their weapons can also work in close range as well.

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* LongRangeCombatant: LongRangeFighter: Both Mobilesuits Alpha and Beta specialize in fighting from long range and their weapons can also work in close range as well.

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* AMechByAnyOtherName: The Mobilsuits the players control.

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* LongRangeCombatant: Both Mobilesuits Alpha and Beta specialize in fighting from long range and their weapons can also work in close range as well.
* AMechByAnyOtherName: The Mobilsuits Mobilesuits the players control.
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* {{BFS}}: Both Mobilesuit Alpha and Beta wield large rifles for fighting against the Bozen army.
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* LightIsGood: TheHero for player one pilots a white mecha.

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* LightIsGood: TheHero for player one Henry pilots a white and orange mecha.
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* TheHero: The heroes of the game are Liutenant Henry and Sergent Sanders.

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* TheHero: The heroes of the game are Liutenant Lieutenant Henry and Sergent Sergeant Sanders.
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* RedIsHeroic: The second player's mech is colored red and he is the partner to TheHero.

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* RedIsHeroic: The second player's mech Sander's mecha Mobilesuit Beta is colored red and he is the partner to TheHero.TheHero Henry in his white and orange colored mecha Mobilesuit Alpha.
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Hyper Dyne: Side Arms or simply known as Side Arms, is a shoot'em up arcade game that was created in 1986. It was one of the first shoot'em up games that allowed players to aim both left and right directions in the screen. After releasing in arcades, it got a home console release on the UsefulNotes/TurboGrafx16 in Japan and outside of Asia. And the game would later be included in the [[https://capcom.fandom.com/wiki/Capcom_Classics_Collection Capcom Classics Collection]] in 2006 for the UsefulNotes/PlayStation2 and UsefulNotes/Xbox.

to:

Hyper Dyne: Side Arms or simply known as Side Arms, is a shoot'em up arcade game that was created in 1986. It was one of the first shoot'em up games that allowed players to aim both left and right directions in the screen. After releasing in arcades, it got a home console release on the UsefulNotes/TurboGrafx16 in Japan and outside of Asia. And the game would later be included in the [[https://capcom.fandom.com/wiki/Capcom_Classics_Collection Capcom Classics Collection]] in 2006 for the UsefulNotes/PlayStation2 and UsefulNotes/Xbox.
UsefulNotes/{{Xbox}}.
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Added DiffLines:

Hyper Dyne: Side Arms or simply known as Side Arms, is a shoot'em up arcade game that was created in 1986. It was one of the first shoot'em up games that allowed players to aim both left and right directions in the screen. After releasing in arcades, it got a home console release on the UsefulNotes/TurboGrafx16 in Japan and outside of Asia. And the game would later be included in the [[https://capcom.fandom.com/wiki/Capcom_Classics_Collection Capcom Classics Collection]] in 2006 for the UsefulNotes/PlayStation2 and UsefulNotes/Xbox.
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An alien force called the Bozon seek to destroy the Earth. As the conflicts between humans and Bozon escalates, two pilots Lieutenant Henry and Sergeant Sanders are deployed to Earth to save it from its destruction. Together, they fight against the Bozon with their HumoungousMecha, Mobilesuit Alpha and Mobilesuit Beta.

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An alien force called the Bozon seek to destroy the Earth. As the conflicts between humans and Bozon escalates, two pilots Lieutenant Henry and Sergeant Sanders are deployed to Earth to save it from its destruction. Together, they fight against the Bozon with their HumoungousMecha, HumongousMecha, Mobilesuit Alpha and Mobilesuit Beta.
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An alien force called the Bozon seek to destroy the Earth. As the conflicts between humans and Bozon escalates, two pilots Lieutenant Henry and Sergeant Sanders are deployed to Earth to save it from its destruction. Together, they fight against the Bozon with their HumoungousMecha, Mobilesuit Alpha and Mobilesuit Beta.

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* CombiningMecha: With a power up, both players can combine their mecha into a single machine.

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* CombiningMecha: With a power up, both players can combine their mecha into a single machine. Mobilesuit Alpha combined with Beta has Alpha with Beta's arms and legs. The reversal can also happen with Beta having alpha's arms and legs too.


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* SuperMode: When Mobilesuit Alpha and Beta combine, they create a stronger mecha form that has increased damage and range.
* TransformingMecha: Both Mobilesuit Alpha and Beta have an aircraft form they can transform to. Their aircraft form is also necessary for both of them to combine into each other for their SuperMode.

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-> ''"Zettai! Gattai!"'' ("Absolute Fusion!")
-->-- '''Japanese {{Catchphrase}} in promotional media'''
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* HumongousMecha: Both Mobilesuit Alpha and Mobilesuit Beta

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* HumongousMecha: Both Mobilesuit Alpha and Mobilesuit BetaBeta are big mecha that fight other enemy mecha from Bozen.



** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping enemy mecha resembling the Zaku II and the underwater enemy mecha resembling the Z'Gok.

to:

** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping Bozen enemy mecha resembling the Zaku II and the underwater Bozen enemy mecha resembling the Z'Gok.
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* HumongousMecha: Both Mobilesuit Alpha and Mobilesuit Beta


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* SeriesMascot: Mobilesuit Alpha's chibi form "Mobi-Chan" is the mascot for the game and has appeared in other Capcom-related video games and bonus material.
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** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping enemy mecha resembling Zaku II and the under enemy mecha resembling Z'Gok.

to:

** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping enemy mecha resembling the Zaku II and the under underwater enemy mecha resembling the Z'Gok.
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* ShoutOut:
** There's lots of fun little homages to ''Franchise/{{Gundam}}'': the name of the main mecha being called "Mobile Suits", the hopping enemy mecha resembling Zaku II and the under enemy mecha resembling Z'Gok.
** In the underwater level, one of the fossils in the background resembles a God Warrior from '' Manga/NausicaaOfTheValleyOfTheWind''.

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!!The game contains examples of:
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* LightIsGood: TheHero pilots a white mecha.

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* LightIsGood: TheHero for player one pilots a white mecha.
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* MultiDirectionalBarrage: The players can upgrade their mechs to suit in muiltiple directions.

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* MultiDirectionalBarrage: The players can upgrade their mechs to suit shoot in muiltiple multiple directions.
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[[caption-width-right:350:The battle for survival has started]]

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[[caption-width-right:350:The battle for survival has started]]started.]]
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* TheHero: The heroes of the game are Liutenant

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* TheHero: The heroes of the game are LiutenantLiutenant Henry and Sergent Sanders.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tumblr_ncctmc6ixa1tzwbf7o2_1280.jpg]]
[[caption-width-right:350:The battle for survival has started]]
->''"A two-player, horizontal game that takes adventure to the Hyper Dyne!"''
-->-- '''English Flyer'''
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* AttackDrones: The players can procure a set of orbs to protect themselves.
* CombiningMecha: With a power up, both players can combine their mecha into a single machine.
* TheHero: The heroes of the game are Liutenant
* LightIsGood: TheHero pilots a white mecha.
* AMechByAnyOtherName: The Mobilsuits the players control.
* MultiDirectionalBarrage: The players can upgrade their mechs to suit in muiltiple directions.
* OmnicidalManiac: "Bozen" intends to kill off all living things.
* RedIsHeroic: The second player's mech is colored red and he is the partner to TheHero.
* SegmentedSerpent: There are several enemies animated this way, including the final boss.
* UnderTheSea: One of the levels involves going through an underwater tunnel.

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