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* GhibliHills: Pacific Islands, the first map in the game, is an aquatic version. It's a lush, tropical, and fairly easygoing environment, with most of it accessible once you have an L-sized shark and its most dangerous enemies being fairly tame compared to those on later maps.


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* GreenHillZone: Pacific Islands, the first map in the game, is an aquatic version. It's a lush, tropical, and fairly easygoing environment, with most of it accessible once you have an L-sized shark and its most dangerous enemies being fairly tame compared to those on later maps.

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''[[https://play.google.com/store/apps/details?id=com.ubisoft.hungrysharkworld&hl=en Hungry Shark: World]]'' is a Ubisoft/Future Games of London game for Android and IOS, released May 5th, 2016. The game is a sequel to ''VideoGame/HungrySharkEvolution'' and the 6th installment in the Hungry Shark series. As with its predecessor, you control various sharks that you must level up by eating various types of prey. Sharks can be customized with accessories that provide various bonuses. After earning enough points, you will enter a Gold Rush, which makes you invincible, grants infinite boosting power, and turns all prey into gold. After several of those, you enter a Mega Gold Rush, which lasts much longer and allows you to eat any size of creature along with the standard Gold Rush bonuses, similar to the standard Gold Rush in the previous game. Ubisoft released a fantasy-themed spinoff called ''VideoGame/HungryDragon'' in 2018.

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''[[https://play.google.com/store/apps/details?id=com.ubisoft.hungrysharkworld&hl=en Hungry Shark: World]]'' is a Ubisoft/Future Games of London game for Android and IOS, released May 5th, 2016. The game is a sequel to ''VideoGame/HungrySharkEvolution'' and the 6th installment in the Hungry Shark ''Hungry Shark'' series. As with its predecessor, you control various sharks that you must level up by eating various types of prey. Sharks can be customized with accessories that provide various bonuses. After earning enough points, you will enter a Gold Rush, which makes you invincible, grants infinite boosting power, and turns all prey into gold. After several of those, you enter a Mega Gold Rush, which lasts much longer and allows you to eat any size of creature along with the standard Gold Rush bonuses, similar to the standard Gold Rush in the previous game. Ubisoft released a fantasy-themed spinoff called ''VideoGame/HungryDragon'' in 2018.



* AdaptationalVillainy: Shark species which are normally harmless to humans in real life, such as the thresher shark and even the plankton-eating Megamouth, Basking and Whale sharks are now vicious predators that will gladly devour anything in sight.

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* AdaptationalVillainy: AdaptationalVillainy:
**
Shark species which are normally harmless to humans in real life, such as the thresher shark and even the plankton-eating Megamouth, Basking and Whale sharks are now vicious predators that will gladly devour anything in sight.



** In-app purchases are available for gems and coins, meaning it's possible to skip from the first shark all the way to the Great White and max out the speed, bite and boost stats if you spend enough money. That said, there are some things neither coins nor gems can (directly) do, such as unlocking cosmetics for purchase (requires completing a certain number of missions), winning premium cosmetics (requires coming in the top 2% of certain contests), or leveling up your shark (requires eating enough prey).

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** In-app purchases are available for gems and coins, meaning it's possible to skip from the first shark all the way to the Great White and max out the speed, bite bite, and boost stats if you spend enough money. That said, there are some things neither coins nor gems can (directly) do, such as unlocking cosmetics for purchase (requires completing a certain number of missions), winning premium cosmetics (requires coming in the top 2% of certain contests), or leveling up your shark (requires eating enough prey).



* CoolCrown: The crown from Evolution returns, this time granting a 25% increase in the duration of gold rushes.
* DeflectorShield: The force field, which takes damage from explosives and projectiles for you, and can be upgraded to have higher health. Once it's destroyed however, it's gone until the next round.

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* CoolCrown: The crown from Evolution ''Evolution'' returns, this time granting a 25% increase in the duration of gold rushes.
* DeflectorShield: The force field, which takes damage from explosives and projectiles for you, and can be upgraded to have higher health. Once it's destroyed destroyed, however, it's gone until the next round.



* EnergyWeapon: The [[ExactlyWhatItSaysOnTheTin aptly named]] Laser that mounts on the sharks eye (In a ShoutOut to Film/AustinPowers). It [[TheParalyzer stuns prey]] and makes them worth more points, and can be upgraded up to level five to stun larger prey and for a larger point multiplier.

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* EnergyWeapon: The [[ExactlyWhatItSaysOnTheTin aptly named]] Laser that mounts on the sharks eye (In eye, in a ShoutOut to Film/AustinPowers).''Film/AustinPowers''. It [[TheParalyzer stuns prey]] and makes them worth more points, and can be upgraded up to level five to stun larger prey and for a larger point multiplier.



* GhibliHills: Pacific Islands, the first map in the game, is an aquatic version. It's a lush, tropical, and fairly easygoing environment, with most of it accessible once you have an L-sized shark and its most dangerous enemies being fairly tame compared to those on later maps.



* MisplacedWildlife: The South China Sea has electric eels (which live in South American swamps and rivers).

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* MisplacedWildlife: MisplacedWildlife:
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The South China Sea has electric eels (which eels, which live in South American swamps and rivers).rivers.
** The Arctic Ocean map falls victim to PolarBearsAndPenguins by having emperor penguins at the North Pole.



* NighInvulnerable: Unless you have Jasper the ghost shark as a pet, are using the entire Witch set or are in a state of gold rush, enemy ghost sharks are immune to your attacks. They can still be stunned by your laser though.

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* NighInvulnerable: Unless you have Jasper the ghost shark as a pet, are using the entire Witch set set, or are in a state of gold rush, enemy ghost sharks are immune to your attacks. They can still be stunned by your laser laser, though.



* NuclearMutant: The Atomic Shark, a mutated !! size shark. It has fins that have mutated into legs, and [[SicklyGreenGlow glowing green]] blood and [[GlowingEyes eyes]]. Unlike other sharks, which take damage from swimming near toxic waste barrels, the Atomic Shark is instead powered up.

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* NuclearMutant: NuclearMutant:
**
The Atomic Shark, a mutated !! size shark. It has fins that have mutated into legs, and [[SicklyGreenGlow glowing green]] blood and [[GlowingEyes eyes]]. Unlike other sharks, which take damage from swimming near toxic waste barrels, the Atomic Shark is instead powered up.



* PremiumCurrency: As with Hungry Shark Evolution, Gems are an example of this. They’re easier to obtain here though, as contests often reward an amount based on your performance at a certain goal.

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* PremiumCurrency: As with Hungry ''Hungry Shark Evolution, Evolution'', Gems are an example of this. They’re easier to obtain here here, though, as contests often reward an amount based on your performance at a certain goal.






* SlippySlideyIceWorld: The Arctic Ocean map, where parts of the water's surface are covered in ice that has to be broken before you can get through it.



* ThreateningShark: The player and enemy sharks. Enemy sharks that are a higher tier than yours in particular, as they can do huge amounts of damage and are invincible outside of a Mega Gold Rush. Even the smallest sharks can be a major annoyance however, latching onto you and slowing you to a crawl for a few seconds.

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* ThreateningShark: The player and enemy sharks. Enemy sharks that are a higher tier than yours in particular, as they can do huge amounts of damage and are invincible outside of a Mega Gold Rush. Even the smallest sharks can be a major annoyance however, latching onto you and slowing you to a crawl for a few seconds.seconds.

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* {{Megalodon}}: The first shark in the !! size class, and much more powerful than all previous sharks. It can eat pink jellyfish, small mines, and other !! sharks. The Zombie Shark also appears to be a ([[ExactlyWhatItSaysOnTheTin zombified]]) Megalodon.



* SeaMonster: Most of the extinct sharks could count. Drago in particular, as a Pliosaur, fits the traditional depiction of [[StockNessMonster Nessie]].

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* SeaMonster: SeaMonster:
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Most of the extinct sharks could count. For example, the Megalodon, first shark in the !! size class, and much more powerful than all previous sharks. It can eat pink jellyfish, small mines, and other !! sharks. The Zombie Shark also appears to be a ([[ExactlyWhatItSaysOnTheTin zombified]]) Megalodon.
**
Drago in particular, as a Pliosaur, fits the traditional depiction of [[StockNessMonster Nessie]].Nessie]].
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Wording


* SpellingBonus: The letters H-U-N-G-R-Y are placed in random locations on the level in each game. Finding them temporarily [[MakeMyMonsterGrow super-sizes]] your shark, letting it eat anything as if a Mega Gold Rush was active. A new set of letters will appear in the level once the effect expires.

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* SpellingBonus: The letters H-U-N-G-R-Y are placed in random locations on the level in each game. Finding Collecting them temporarily [[MakeMyMonsterGrow super-sizes]] your shark, letting it eat anything as if a Mega Gold Rush was active. A new set of letters will appear in the level once the effect expires.
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Add Spelling Bonus

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* SpellingBonus: The letters H-U-N-G-R-Y are placed in random locations on the level in each game. Finding them temporarily [[MakeMyMonsterGrow super-sizes]] your shark, letting it eat anything as if a Mega Gold Rush was active. A new set of letters will appear in the level once the effect expires.
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Per TRS, this is YMMV


* SequelDifficultySpike: While there is a wider variety of prey to eat, there are more hazards and aggressive types of prey this time around. The Gold Rush has been nerfed so that it does not allow you to eat larger creatures than you normally could, with that ability moved to the Mega Gold Rush you get after several normal ones. Large mines and certain types of jellyfish cannot be eaten at all without the help of a Mega Gold Rush or power up, even with the largest shark. The difficulty also tends to advance much faster, with obstacles and deadly enemies spawning much sooner. Worse, the stakes can be higher as well, with missions requiring you to survive a specific amount of time or eat enough of a certain prey in one game, and competitions with more valuable prizes based on how well you did compared to other players.
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* NuclearNasty: The Atomic Shark, a mutated !! size shark. It has fins that have mutated into legs, and [[SicklyGreenGlow glowing green]] blood and [[GlowingEyes eyes]]. Unlike other sharks, which take damage from swimming near toxic waste barrels, the Atomic Shark is instead powered up.

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* NuclearNasty: NuclearMutant: The Atomic Shark, a mutated !! size shark. It has fins that have mutated into legs, and [[SicklyGreenGlow glowing green]] blood and [[GlowingEyes eyes]]. Unlike other sharks, which take damage from swimming near toxic waste barrels, the Atomic Shark is instead powered up.
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Up To Eleven is a defunct trope


* BigEater: Even the smallest sharks can easily eat many times their own weight in a few minutes. UpToEleven during a mega goldrush, allowing even a tiny reef shark to eat any size of creature or object, from massive sea mines to the Megalodon.

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* BigEater: Even the smallest sharks can easily eat many times their own weight in a few minutes. UpToEleven Exaggerated during a mega goldrush, allowing even a tiny reef shark to eat any size of creature or object, from massive sea mines to the Megalodon.

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* EnergyWeapon: The [[ExactlyWhatItSaysOnTheTin aptly named]] Laser that mounts on the sharks eye (In a ShoutOut to Film/AustinPowers). It [[StunGuns stuns prey]] and makes them worth more points, and can be upgraded up to level five to stun larger prey and for a larger point multiplier.

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* EnergyWeapon: The [[ExactlyWhatItSaysOnTheTin aptly named]] Laser that mounts on the sharks eye (In a ShoutOut to Film/AustinPowers). It [[StunGuns [[TheParalyzer stuns prey]] and makes them worth more points, and can be upgraded up to level five to stun larger prey and for a larger point multiplier.



* StunGuns: The Laser works this way and also gives a point bonus for eating stunned prey.
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* BribingYourWayToVictory:
** In-app purchases are available for gems and coins, meaning it's possible to skip from the first shark all the way to the Great White and max out the speed, bite and boost stats if you spend enough money. That said, there are some things neither coins nor gems can (directly) do, such as unlocking cosmetics for purchase (requires completing a certain number of missions), winning premium cosmetics (requires coming in the top 2% of certain contests), or leveling up your shark (requires eating enough prey).
** Pearls partially avert the trope, as there is no option to buy them directly. They can instead only be earned by playing the extinction mode. However, after playing the mode you can massively increase your pearl reward in return for some gems.
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* AnimalMecha: The Robo Shark and Chip, their pet equivalent.

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* AnimalMecha: The Robo Shark and Chip, their pet equivalent.equivalent, as well as Mecha Sharkjira.
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* PremiumCurrency: As with Hungry Shark Evolution, Gems are an example of this. They’re easier to obtain here though, as contests often reward an amount based on your performance at a certain goal.

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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: The [[ExactlyWhatItSaysOnTheTin aptly named]] Laser that mounts on the sharks eye (In a ShoutOut to Film/AustinPowers). It [[StunGuns stuns prey]] and makes them worth more points, and can be upgraded up to level five to stun larger prey and for a larger point multiplier.



* FrickinLaserBeams: The [[ExactlyWhatItSaysOnTheTin aptly named]] Laser that mounts on the sharks eye (In a ShoutOut to [[Film/AustinPowers the trope namer]]). It [[StunGuns stuns prey]] and makes them worth more points, and can be upgraded up to level five to stun larger prey and for a larger point multiplier.

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