Follow TV Tropes

Following

History VideoGame / HotWheelsVelocityX

Go To

OR

Changed: 22

Removed: 69

Is there an issue? Send a MessageReason:
IUEO now


A teenager named [[AwesomeMcCoolName Max Justice]] has just finished up with a street race when he gets a distress signal from home. Arriving there, he finds the place wrecked. To make matters worse, there is a car robbery and bombing at his father's engineering plant immediately afterward.

to:

A teenager named [[AwesomeMcCoolName Max Justice]] Justice has just finished up with a street race when he gets a distress signal from home. Arriving there, he finds the place wrecked. To make matters worse, there is a car robbery and bombing at his father's engineering plant immediately afterward.



* AwesomeMcCoolName: Almost ''every character in the story'' has one.

Added: 276

Changed: 19

Is there an issue? Send a MessageReason:


* DieChairDie: From glass panels to wooden crates to parked vehicles, several stationary objects can be destroyed by either hitting them with a gadget or by driving into them.



* SlippySlideyIceWorld: Burnout Glacier.

to:

* SlippySlideyIceWorld: Burnout Glacier.Glacier, the fourth locale.


Added DiffLines:

* UnderTheSea: Downplayed. Crankshaft Bay has a large underwater tube that players can drive through.
Is there an issue? Send a MessageReason:

Added DiffLines:

* KillEnemiesToOpen: Some Adventure mission objectives require the player to disable all enemies in a locked arena to progress or complete the mission.

Added: 352

Changed: 30

Is there an issue? Send a MessageReason:
Added Eleventh Hour Super Power, Bookends, and Amusement Park, edited Super Prototype.


* EleventhHourSuperPower: The [[spoiler: Quantum Annihilator]] gadget obtained in the final Adventure mission.



* AmusementPark: Downplayed in Crankshaft Bay, which just features a roller-coaster.



* {{Bookends}}: Adventure starts and ends with Max Justice racing against someone. Except in the ending, [[spoiler: he's with Sparky in the HW Prototype 12]].



* SuperPrototype: The HW Prototype 12, the car with the highest speed stat in the game and main focus of the adventure mode.

to:

* SuperPrototype: The [[spoiler: HW Prototype 12, 12]], the car vehicle with the highest speed stat in the game and is the main focus of the adventure Adventure mode.
Is there an issue? Send a MessageReason:
Edited Pop the Tires.


* PopTheTitles: Subverted with the Ripper Wheels, which damage opponents on contact but don't pop their tires.

to:

* PopTheTitles: PopTheTires: Subverted with the Ripper Wheels, which damage opponents on contact but don't pop their tires.
Is there an issue? Send a MessageReason:

Added DiffLines:

* PopTheTitles: Subverted with the Ripper Wheels, which damage opponents on contact but don't pop their tires.
Is there an issue? Send a MessageReason:
Added Ramp Jump and Wide Open Sandbox.

Added DiffLines:

* RampJump: Prevalent throughout every locale.


Added DiffLines:

* WideOpenSandbox: Joyride, which lets the player drive around freely in any (unlocked) locale.
Is there an issue? Send a MessageReason:

Added DiffLines:

* BadassDriver: Every named driver.


Added DiffLines:

* DashAttack: Every vehicle can perform a sideswipe to damage opponents. The Jet Boosters gadget boosts vehicles forward while enabling them to damage opponents on contact.

Added: 458

Changed: 19



* BenevolentArchitecture: The ramps, half-pipes, loops, and giant cylinders that litter every locale serve no practical function in-universe, but do give plenty of opportunities to pull off stunts and earn boost.



* OptionalTrafficLaws: Not that there's any traffic to begin, unless you count the enemies trying to kill-I mean, "disable" you.
* RammingAlwaysWorks: Sideswiping and ramming opponents with the Ripper Wheels or Jet Boosters gadgets damages them.



* TimedMission: The entire game runs on Timed Missions.

to:

* TimedMission: The entire game (save for Joyride) runs on Timed Missions.

Added: 174

Changed: 85

Is there an issue? Send a MessageReason:


* TheComputerIsACheatingBastard: The final boss drives a car that's supposed to have low health, but on higher difficulties it takes much more damage than it would otherwise.



* NitroBoost: Every car can perform one by earning points from pickups or by doing stunts.

to:

* NitroBoost: Every car can perform one by earning points from pickups or by doing stunts. There's also the Jet Boosters gadget which grants a short burst of speed per use.



** [[spoiler:Otto escapes police custody after being defeated in the final mission.]]

to:

** [[spoiler:Otto escapes police custody after being defeated defeated]] in the final mission.]]

Added: 178

Changed: 80

Is there an issue? Send a MessageReason:


* DeathFromAbove: The Oil Drum gadget is launched at an upward angle towards opponents.



* HaveANiceDeath: If the player fails an Adventure or Challenge mission they either hear Max lamenting his failure, Dr. Peter Justice consoling him, or Otto von Diesel taunting him.

to:

* HaveANiceDeath: If the player fails an Adventure or Challenge mission they either hear Max lamenting his failure, Dr. Peter Justice consoling him, or Otto von Diesel taunting him. They may also be treated to their car exploding if it loses all of its health.


Added DiffLines:

* NitroBoost: Every car can perform one by earning points from pickups or by doing stunts.
Is there an issue? Send a MessageReason:
Added Homing Projectile.

Added DiffLines:

* HomingProjectile: The Magnet Mine, which is slow but explodes on contact.
Is there an issue? Send a MessageReason:
Added Metropolis Level, Cliffhanger, Left Hanging, and One-Man Army.

Added DiffLines:

* CliffHanger: Otto von Diesel [[spoiler: escapes police custody]].
** LeftHanging: Two decades later and still no sequel.


Added DiffLines:

* MetropolisLevel: Monument City.


Added DiffLines:

* OneManArmy: Max Justice.

Added: 547

Changed: -3

Is there an issue? Send a MessageReason:
Added White and Black Morality, Gameplay and Story Segregation, and Cutscene Power to the Max.


** Hyper Mite has the best grip in the game, but this combined with its small size just means that it’s very easy to oversteer with it.

to:

** Hyper Mite has the best grip in the game, but this combined with its small size just means that it’s very easy to oversteer over-steer with it.it.
* CutscenePowerToTheMax: In the intro to the game along with the first cutscene in Adventure, Max causes his rival's car to catch fire by ramming it mid-air. In-game, ramming opponents deals no damage to them.


Added DiffLines:

* GameplayAndStorySegregation: In Adventure, vehicles are described as being "disabled" when they lose all of their health, despite them exploding when it happens.


Added DiffLines:

* WhiteAndBlackMorality: Otto von Diesel attempts to [[spoiler:erase Max, Dr. Peter, and all their cars via time travel]], while Max and Peter justifiably act in self-defense.
Is there an issue? Send a MessageReason:
Added Rule of Three.

Added DiffLines:

* ShowsDamage: Vehicles look more damaged as they lose health.
* RuleOfThree: In Adventure, each locale gets three missions dedicated to it.

Added: 392

Changed: 246

Is there an issue? Send a MessageReason:
Added Do a Barrel Roll and Anti-Frustration Features and edited Crippling Overspecialization.


* AntiFrustrationFeatures: If a player’s vehicle ends up upside down, they can push left or right on the control stick to flip it back over.



* CripplingOverspecialization: The Surfin' School Bus. [[MightyGlacier Mighty Glacier]] in battle mode, [[JokeCharacter Joke Character]] everywhere else.
** Potentially a [[LethalJokeCharacter Lethal Joke Character]] in the right hands.

to:

* CripplingOverspecialization: CripplingOverspecialization:
**
The Surfin' School Bus. [[MightyGlacier Mighty Glacier]] in battle mode, [[JokeCharacter Joke Character]] everywhere else.
**
else. Potentially a [[LethalJokeCharacter Lethal Joke Character]] in the right hands.hands.
** Hyper Mite has the best grip in the game, but this combined with its small size just means that it’s very easy to oversteer with it.


Added DiffLines:

* DoABarrelRoll: Vehicles can barrel roll in the air to earn boost or on the ground to flip themselves right-side up.
Is there an issue? Send a MessageReason:
Added Nintendo Hard.

Added DiffLines:

* NintendoHard: The Very Hard difficulty, which has strict time limits and aggressive enemies.

Added: 452

Changed: 22

Is there an issue? Send a MessageReason:
Edited Bottomless Magazines, Have a Nice Death, Leitmotif, and added Cool Shades.


* {{BottomlessMagazine}}: Averted. Every gadget has limited ammo that must be refilled by getting a pick-up of the same gadget.

to:

* {{BottomlessMagazine}}: Averted.BottomlessMagazines: [[AvertedTrope Averted]]. Every gadget has limited ammo that must be refilled by getting a pick-up of the same gadget.


Added DiffLines:

* CoolShades: Nitro, the character the player races in Mission 3 of Adventure mode.


Added DiffLines:

* HaveANiceDeath: If the player fails an Adventure or Challenge mission they either hear Max lamenting his failure, Dr. Peter Justice consoling him, or Otto von Diesel taunting him.


Added DiffLines:

* {{Leitmotif}}: Every level song (except for the first version of Crankshaft Bay) shares a triumphant leitmotif of an electronic-sounding trumpet. This also extends to the victory themes.

Added: 262

Changed: 5

Is there an issue? Send a MessageReason:
Added Multi Platform and Bottomless Magazine and edited Fragile Speedster.


* {{BottomlessMagazine}}: Averted. Every gadget has limited ammo that must be refilled by getting a pick-up of the same gadget.



* FragileSpeedster: Several vehicles, like Sol-aire CX 4, Vulture, and Arachnorod, have high speed stats while mostly having low armor stats of 30 (out of 100).

to:

* FragileSpeedster: Several vehicles, like Sol-aire CX 4, [=CX4=], Vulture, and Arachnorod, have high speed stats while mostly having low armor stats of 30 (out of 100).


Added DiffLines:

* MultiPlatform: The game was released on [=PS2=], Gamecube, PC, and GBA.


Added DiffLines:

* VehicularCombat: The majority of the game, with some racing.

Added: 309

Changed: 4

Is there an issue? Send a MessageReason:
Added Rewarding Vandalism, Energy Weapon, and Big Bad, and edited Oil Slick.


* BigBad: Otto von Diesel.



* EnergyWeapon: The Laser Cannon, Freon Bomb, and Super Zapper.



* OilSlick: An odd example. The oil drum weapon lobs an oil drum forward which explodes on contact, making any opponents caught in the blast radius spin out.

to:

* OilSlick: An odd example. The oil drum Oil Drum weapon lobs an oil drum forward which explodes on contact, making any opponents caught in the blast radius spin out.out.
* RewardingVandalism: Weapons and bonus points are sometimes behind crates, pylons, and glass that vehicles can smash through to get them. The same applies for gears and keys, which are collectibles that unlock vehicles.
Is there an issue? Send a MessageReason:
Added Fragile Speedster.

Added DiffLines:

* FragileSpeedster: Several vehicles, like Sol-aire CX 4, Vulture, and Arachnorod, have high speed stats while mostly having low armor stats of 30 (out of 100).

Added: 376

Changed: 38

Is there an issue? Send a MessageReason:
Edited description, Always Night, and Just Between You and Me, and added Car Fu and Oil Slick.


''Hot Wheels: Velocity X'' is a video game developed by Beyond Games and released by Creator/{{THQ}} for the PC, [=PS2=], Gamecube, and Game Boy Advance in 2002, based off of Creator/{{Mattel}}'s ''Toys/HotWheels'' toy line. A Game Boy Advance version exists with a "slightly" different plot.

to:

''Hot Wheels: Velocity X'' is a vehicular combat video game developed by Beyond Games and released by Creator/{{THQ}} for the PC, [=PS2=], Gamecube, and Game Boy Advance in 2002, based off of Creator/{{Mattel}}'s ''Toys/HotWheels'' toy line. A Game Boy Advance version exists with a "slightly" different plot.



* AlwaysNight: Monument City, although it's more like Always Dusk.

to:

* AlwaysNight: Monument City, although it's more like [[DownplayedTrope Always Dusk.Dusk]].



* CarFu: Vehicles can perform sideswipes to attack or get away from opponents. It serves as a means to attack should a vehicle lack weapons/ammo.



* {{Just Between You and Me}}: [[spoiler:Otto Von Diesel reveals the Plan after Max defeats every other member of the gang, excluding Rupert.]].

to:

* {{Just Between You and Me}}: [[spoiler:Otto Von Diesel reveals the Plan after Max defeats every other member of the gang, excluding Rupert.]].Rupert]].
* LifeMeter: Vehicles start with 100 health and explode once it reaches 0.


Added DiffLines:

* OilSlick: An odd example. The oil drum weapon lobs an oil drum forward which explodes on contact, making any opponents caught in the blast radius spin out.
Is there an issue? Send a MessageReason:
Removed a YMMV entry.


* DiscOneNuke: You can complete all 18 challenges before stepping foot in Adventure, earning you the car [[JackOfAllStats Krazy 8s]], as well as the ability to use every gadget, most notably [[GameBreaker Magnet Mine]].

to:

* DiscOneNuke: You can complete all 18 challenges before stepping foot in Adventure, earning you the car [[JackOfAllStats Krazy 8s]], as well as the ability to use every gadget, most notably [[GameBreaker Magnet Mine]].gadget.
Is there an issue? Send a MessageReason:
Trivia


* DummiedOut: The GBA version has the text of "WebOriginal/ILikeMonkeys" hidden in the game's files.
Is there an issue? Send a MessageReason:
None


* BrickJoke: Max finally [[spoiler:finishes his race with an unknown rival]] at the end of the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BrickJoke: Max finally [[spoiler:finishes his race with an unknown rival]] at the end of the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SuperPrototype: The HW Prototype 12, the car with the highest speed stat in the game and main focus of the adventure mode.
Is there an issue? Send a MessageReason:
Added an example.







Added DiffLines:

* DummiedOut: The GBA version has the text of "WebOriginal/ILikeMonkeys" hidden in the game's files.

Changed: 62

Removed: 62

Is there an issue? Send a MessageReason:
None


* DiscOneNuke: You can complete all 18 challenges before stepping foot in Adventure, earning you the car [[JackOfAllStats Krazy 8s]], as well as the ability
to use every gadget, most notably [[GameBreaker Magnet Mine]].

to:

* DiscOneNuke: You can complete all 18 challenges before stepping foot in Adventure, earning you the car [[JackOfAllStats Krazy 8s]], as well as the ability
ability to use every gadget, most notably [[GameBreaker Magnet Mine]].
Is there an issue? Send a MessageReason:
None


A teenager named [[AwesomeMcCoolName Max Justice]] has just finished up with a street race when he gets a distress signal from home. Arriving there, he finds the place wrecked. To make matters worse, there is a car robbery and bombing at his father's engineering plant immediately afterward!

In retaliation, Max goes to find those responsible, and retrieve the stolen cars. However, things turn out to be much more dangerous than they seem...

to:

A teenager named [[AwesomeMcCoolName Max Justice]] has just finished up with a street race when he gets a distress signal from home. Arriving there, he finds the place wrecked. To make matters worse, there is a car robbery and bombing at his father's engineering plant immediately afterward!

afterward.
In retaliation, Max goes to find those responsible, and retrieve the stolen cars. However, things turn out to be much more dangerous than they seem...
seem.

Top