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* AGodIAm: [[spoiler: The Memory living within the Vault that's also the "God" that the Sun-And-Moons Tribe worship. They're actually a child who had been experimented on pre-War by Vault-Tec and developed immortality, at the cost of still looking like a little girl, and god-like brain powers. They compare themselves to a God when in comparison to pretty much everyone around them, including you.]]

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* AGodIAm: AGodAmI: [[spoiler: The Memory living within the Vault that's also the "God" that the Sun-And-Moons Tribe worship. They're actually a child who had been experimented on pre-War by Vault-Tec and developed immortality, at the cost of still looking like a little girl, and god-like brain powers. They compare themselves to a God when in comparison to pretty much everyone around them, including you.]]
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* ProtagonistJourneyToVillain: The Courier can stoke the evil in Joshua’s heart if [[spoiler: they only show him hateful evidence of the New canaanites and Tribes]].

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* ProtagonistJourneyToVillain: The Courier can stoke the evil in Joshua’s heart if [[spoiler: they only show him hateful evidence of the New canaanites Canaanites and Tribes]].



* SuspiciouslySimilarSubstitute: '''Chen''' Masterson replaces '''Jed''' Masterson as the caravanner wanting to trek into Zion.

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* SuspiciouslySimilarSubstitute: '''Chen''' Masterson replaces '''Jed''' Masterson as the caravanner caravaner wanting to trek into Zion.
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* LostAesop: One of the mod’s side-morals is about the dangers of hero worship, using the Burned Ones as strawmen for the obsessed. ([[spoiler: And Joshua toward Caesar for zealotry]]) However, Joshua himself is not only ’’aware’’ of how powerful and influential he is, the second-half of the mod is about doing something with said power by swaying him toward certain groups; thereby (accidently or otherwise) reinforcing [[TheChosenOne the region’s perception of him]].

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* LostAesop: One of the mod’s side-morals is about the dangers of hero worship, using the Burned Ones as strawmen for the obsessed. ([[spoiler: And ([[spoiler:And Joshua toward Caesar for zealotry]]) However, Joshua himself is not only ’’aware’’ of how powerful and influential he is, the second-half of the mod is about doing something with said power by swaying him toward certain groups; thereby (accidently or otherwise) reinforcing [[TheChosenOne the region’s perception of him]].
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* AnonymousBenefactor: After presenting information to Livius that Joshua is alive somewhere in Zion, they're approached by an agent under disguise as a Legion solider. Offering you with a job of trying to convince Joshua to act against the Legion, whatever faction you push Joshua towards doesn't matter to them so long as it's anti-Legion. This agent's allegiance si never fully revealed but dialogue options and that B.O.S. armor can be found at the end of the game with a note they leave you thanking you for your efforts implies it's the Brotherhood of Steel.

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* AnonymousBenefactor: After presenting information to Livius that Joshua is alive somewhere in Zion, they're the Courier is approached by an agent under disguise as a Legion solider. Offering you with a job of trying to convince Joshua to act against the Legion, whatever faction you push Joshua towards doesn't matter to them so long as it's anti-Legion. This agent's allegiance si never fully revealed but dialogue options and that B.O.S. armor can be found at the end of the game with a note they leave you thanking you for your efforts implies it's the Brotherhood of Steel.
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* AGodIAm: [[spoiler: The Memory living within the Vault that's also the "God" that the Sun-And-Moons Tribe worship. They're actually a child who had been experimented on pre-War by Vault-Tec and developed immortality, at the cost of still looking like a little girl, and god-like brain powers. They compare themselves to a God when in comparison to pretty much everyone around them, including you.]]


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* AnonymousBenefactor: After presenting information to Livius that Joshua is alive somewhere in Zion, they're approached by an agent under disguise as a Legion solider. Offering you with a job of trying to convince Joshua to act against the Legion, whatever faction you push Joshua towards doesn't matter to them so long as it's anti-Legion. This agent's allegiance si never fully revealed but dialogue options and that B.O.S. armor can be found at the end of the game with a note they leave you thanking you for your efforts implies it's the Brotherhood of Steel.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_1_681.jpg]]

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** The leader of the New canaanites sees Joshua as this. Whether it’s true depends on what you say to him.

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** The leader of the New canaanites Canaanites sees Joshua as this. Whether it’s true depends on what you say to him.him.
* BiggerOnTheInside: The small crashed Vault-Tec plane encountered early in the mod contains a full-sized Vault.


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* GenderFlip: The mod's incarnation of Salt-Upon-Wounds is female.
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Up To Eleven is a defunct trope


** The [[spoiler: immortal child in the center of the Old Vault]] carries a special gene in her blood that’s essentially a HealingFactor UpToEleven. If you convince her to [[spoiler: lend you some blood samples for Joshua (and Carrie for the “Treasure In The Earth” quest)]] and thank her for it, she’ll remark that you’re the first person to ever thank her and fluster from the kindness.

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** The [[spoiler: immortal child in the center of the Old Vault]] carries a special gene in her blood that’s essentially a HealingFactor UpToEleven.up to eleven. If you convince her to [[spoiler: lend you some blood samples for Joshua (and Carrie for the “Treasure In The Earth” quest)]] and thank her for it, she’ll remark that you’re the first person to ever thank her and fluster from the kindness.
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Moral Dilemma is being split, please readd example under proper subtrope with full context.


* MoralDilemma: The way the Courier handles Joshua is a massive one.
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* HeroWorship: The Burned Ones have taken this to an absurd degree, adopting Joshua Graham as nothing less than a vengeful god of purity. [[AGodIAmNot Joshua himself finds them disgusting]] and actively scares them from his doorway whenever they get that far.

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* HeroWorship: The Burned Ones have taken this to an absurd degree, adopting Joshua Graham as nothing less than a vengeful god of purity. [[AGodIAmNot [[StopWorshippingMe Joshua himself finds them disgusting]] and actively scares them from his doorway whenever they get that far.

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* InsistentTerminology: For some reason, the dwellers of Zion National Park refer to the place as “Zion’s.”



* VerbalTic: For some reason, the dwellers of Zion National Park refer to the place as “Zion’s.”
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** If you go out of your way to [[spoiler: gather every possible piece of faction evidence]] for Joshua during "What Do You See?", he'll remain indecisive instead of coming to a conclusion and [[StatingTheSimpleSolution outright ask you who he should side with]].

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* AdaptationalNiceGuy: The ''Honest Hearts Reborn'' version of Joshua Graham is very much this, going from a vengeful figure being dishonest to himself about his own darkness to a broken, yet influential man that wants to redeem himself in some way but isn't sure how.



* AbilityRequiredToProceed: Subverted. While your arsenal has nothing to do with how you interact with the Tribes, your ability to talk to them is dependent on your current companion. Brutus knows some Bloodstone and Zoe [[spoiler: can speak all three]] while Graham’s only your companion [[spoiler: during the final quest, where none of this matters]].



* AbilityRequiredToProceed: Subverted. While your arsenal has nothing to do with how you interact with the Tribes, your ability to talk to them is dependent on your current companion. Brutus knows some Bloodstone and Zoe [[spoiler: can speak all three]] while Graham’s only your companion [[spoiler: during the final quest, where none of this matters]].

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* AbilityRequiredToProceed: Subverted. While your arsenal has nothing AdaptationalNiceGuy: The ''Honest Hearts Reborn'' version of Joshua Graham is very much this, going from a vengeful figure being dishonest to do with how you interact with the Tribes, your ability himself about his own darkness to talk a broken, yet influential man that wants to them is dependent on your current companion. Brutus knows redeem himself in some Bloodstone and Zoe [[spoiler: can speak all three]] while Graham’s only your companion [[spoiler: during the final quest, where none of this matters]].way but isn't sure how.

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* BrokenAesop: One of the mod’s side-morals is about the dangers of hero worship, using the Burned Ones as strawmen for the obsessed. ([[spoiler: And Joshua toward Caesar for zealotry]]) However, Joshua himself is not only ’’aware’’ of how powerful and influential he is, the second-half of the mod is about doing something with said power by swaying him toward certain groups; thereby (accidently or otherwise) reinforcing [[TheChosenOne the region’s perception of him]].


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* LostAesop: One of the mod’s side-morals is about the dangers of hero worship, using the Burned Ones as strawmen for the obsessed. ([[spoiler: And Joshua toward Caesar for zealotry]]) However, Joshua himself is not only ’’aware’’ of how powerful and influential he is, the second-half of the mod is about doing something with said power by swaying him toward certain groups; thereby (accidently or otherwise) reinforcing [[TheChosenOne the region’s perception of him]].
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* SuspiciouslySimilarSubstitute: '''Chen''' Masterson replaces '''Ched''' Masterson as the caravanner wanting to trek into Zion.

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* SuspiciouslySimilarSubstitute: '''Chen''' Masterson replaces '''Ched''' '''Jed''' Masterson as the caravanner wanting to trek into Zion.
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* MyGreatestFailure: Mordecai sees Joshua as this, as revealed in a note [[spoiler: inside the Old Mission House addressed to Daniel that was never sent]]. It's one of the examples that can sway Joshua away from the Canaanites]].

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* MyGreatestFailure: Mordecai sees Joshua as this, as revealed in a note [[spoiler: inside the Old Mission House addressed to Daniel that was never sent]]. It's one of the examples that [[spoiler: can sway Joshua away from the Canaanites]].
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* DevelopersForesight: A rockslide blocks the Northern Passage, forcing the player to interact with the new [=NPCs=] standing outside to go to Zion. A prompt also pops up when you start a new game warning you not to have the Explorer perk when you start 'Reborn'' to prevent overlap between the mod's locations and the [=DLC's=].

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* DevelopersForesight: A rockslide blocks the Northern Passage, forcing the player to interact with the new [=NPCs=] standing outside to go to Zion. A prompt also pops up when you start a new game warning you not to have the Explorer perk when you start 'Reborn'' '' Honest Hearts Reborn'' to prevent overlap between the mod's locations and the [=DLC's=].
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* DevelopersForesight: A rockslide blocks the Northern Passage, forcing the player to interact with the new [=NPCs=] standing outside to go to Zion. A prompt also pops up when you start a new game warning you not to have the Explorer perk when you start 'Reborn'' to prevent overlap between the mod's locations and the [=DLC's=].
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* VisionQuest: Before the final battle, Joshua requests you take one with him VIA the blending of Canaanite and Bloodstone traditions. The sequence takes The Courier through [[spoiler: a sequence depicting a portion of the First Battle Of Hoover Dam as well as his falling-out with Daniel]]. Even he isn't sure if the quest was literal or symbolic.

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* VisionQuest: Before the final battle, Joshua requests you take one with him VIA the blending of Canaanite and Bloodstone traditions. The sequence takes The Courier through [[spoiler: a sequence depicting (potentially symbolic) FlashbackSequence concerning a portion of the First Battle Of Hoover Dam as well as his Joshua's falling-out with Daniel]]. Even he Joshua isn't sure if the quest was how literal or symbolic.the vision really was.
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* LightAndSofter: Downplayed. The mod itself is darker than ''Honest Hearts'' in terms of its overall narrative but the portrayal of Joshua Graham in comparison to the native [=DLC=] is very much this.

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* LightAndSofter: LighterAndSofter: Downplayed. The mod itself is darker than ''Honest Hearts'' in terms of its overall narrative but the portrayal of Joshua Graham in comparison to the native [=DLC=] is very much this.
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* UnfortunateImplications: The Bloodstones (particularly their matriarch) find the Legion’s barbarism appealing and plan to work with them against the other tribes. Given how the Legion treats women, though...
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'''Honest Hearts Reborn''' is a fan-mod of Fallout: New Vegas by [=JamesAFloat=] of the Nexus that seeks to re-interpret the story of the game’s ''Honest Hearts'' [=DLC=].

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'''Honest ''Honest Hearts Reborn''' Reborn'' is a fan-mod of Fallout: New Vegas by [=JamesAFloat=] of the Nexus that seeks to re-interpret the story of the game’s ''Honest Hearts'' [=DLC=].
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'''Honest Hearts Reborn''' is a fan-mod of Fallout: New Vegas by [=JamesAFloat=] of the Nexus that seeks to re-interpret the story of the game’s ''Honest Hearts'' [=DLC=].

The Courier answers a radio broadcast sent out by Chen Masterson, who wants to venture into Zion Canyon for trade. The caravan is ambushed by a splinter-sect of Caesar’s Legion led by the Legate Livius, who blackmails the Courier into exploring the region on his Legion’s behalf in exchange for their freedom. At the unwilling behest of their Legion master, The Courier dives head-first into the inter-politics of the tribes of Zion and how they’re all connected to the tale of the Burned Man.

War is coming to Zion. And war never changes. Men however just might be able to.

Compared to other mods, ''Honest Hearts Reborn'' [[ChoiceAndConsequenceSystem prioritizes open-ended player choice and the results they can have on the narrative]] over the addition of new content.

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!!''Honest Hearts Reborn'' contains examples of the following:
* AdaptationalNiceGuy: The ''Honest Hearts Reborn'' version of Joshua Graham is very much this, going from a vengeful figure being dishonest to himself about his own darkness to a broken, yet influential man that wants to redeem himself in some way but isn't sure how.
* AbhorrentAdmirer: Livius to [[spoiler: Joshua]]. He loves him intently, but doesn’t care about his feelings on the matter. Convincing him he’s this with a high-enough Speech check during the final quest drives him off non-lethally.
* AdaptationDistillation: The narrative of the mod implies some events similar to those of the native ''Honest Hearts'' [=DLC=] occurred prior to ''Reborn,'' with the Canaanite mission Joshua and Daniel were a part of having long-since made home in the region.
** Compared to the Tribes of ''Honest Hearts,'' the tribes of ''Reborn'' have little in terms of side-quests or issues you can resolve. They’re defined entirely by their chieftains. The Canaanites avert this, [[AscendedExtra going from an off-hand association with a lead character to a full-on faction]] in ''Reborn.''
* AbilityRequiredToProceed: Subverted. While your arsenal has nothing to do with how you interact with the Tribes, your ability to talk to them is dependent on your current companion. Brutus knows some Bloodstone and Zoe [[spoiler: can speak all three]] while Graham’s only your companion [[spoiler: during the final quest, where none of this matters]].
* ALighterShadeOfBlack: Once he reveals his true intentions to you, Brutus comes off as this compared to Livius. He still favors the Legion, still wants to conquer Zion’s tribes and his intent for Joshua is duplicitous at-best. But, [[spoiler: he deplores Caesar and relishes the idea of rebelling against him in revenge]].
* AlternateContinuity: As the mod is a re-interpretation of ''Honest Hearts,'' it's this.
* AnguishedDeclarationOfLove: When confronted at the Canaanite Temple, Livius reveals [[spoiler: his love for Joshua]] as the impetus behind his trek to Zion. Regardless of your allegiance and intent, he’s turned down.
* AudienceSurrogate: The ''Reborn'' version of Joshua Graham is a broken man unsure of who or what to fight for, yet he’s been deified by just about every living thing in Zion. He’s essentially the blank slate The Courier always is when they start a new game.
* BlessedWithSuck: Having Brutus in your party reduces your chances of getting critically hit but makes the Locked Horns tribe hostile to you while he’s with you.
* BigBad: Legate Livius.
** The leader of the New canaanites sees Joshua as this. Whether it’s true depends on what you say to him.
* BigGood: The closest thing the mod has to one is Amy Wilks, the sage that lives in a crashed plane. She [[spoiler: was friends with Edward Sallow and Joshua Graham before they left New Canaan to found the Legion]].
** Potentially ''you.''
* BrokenAesop: One of the mod’s side-morals is about the dangers of hero worship, using the Burned Ones as strawmen for the obsessed. ([[spoiler: And Joshua toward Caesar for zealotry]]) However, Joshua himself is not only ’’aware’’ of how powerful and influential he is, the second-half of the mod is about doing something with said power by swaying him toward certain groups; thereby (accidently or otherwise) reinforcing [[TheChosenOne the region’s perception of him]].
* ButThouMust: Even if you pass the Speech Check to [[spoiler: convince Brother Aecard you want to join the Burned Ones]], he’ll still claim you’re lying and attack you alongside a horde of them. Justified however, as their ambush un-blocks the passage to Angel’s Landing.
** On the subject of the Burned Ones: There’s no peaceful way to handle [[spoiler: Adam, the Super Mutant guarding the entrance to Angel’s Landing]]. He’ll see you as a threat to [[spoiler: Joshua]] no matter what you say.
* CentralTheme: Does everyone really deserve a second chance? Can anyone truly redeem themselves at all?
** The line between hero worship and zealotry.
** Similar to the other ''New Vegas'' [=DLCs=]: “Obsessing over the past is dangerous.”
* ChildhoodBrainDamage: Carrie (one of two sisters at the Prospector's Camp) was born with a developmental disability; resulting in stunted speech and social skills. If you help Carrie find Lucas' old belongings throughout Zion, her sister will tell you of a [[spoiler: possible medical cure to this disability within the Sun-and-Moons' Old Vault]].
* CuttingTheKnot: To gain their help in the final battle, the Locked Horns want 30 bottles of Nuka-Cola from the Sun-and-Moons’ Old Vault. Or, if you have that much on you, just dump it on them right away and save a whole quest.
* DarkerAndEdgier: To the native ''Honest Hearts.'' Honest Hearts was about the (possible) loss of innocence between two tribes and simply getting one man to let go of (or succumb to) his wrath. The ''Reborn'' version is a narrative about the existential complexity of redemption and how malleable people can be despite how aware of the world they tend to believe they are.
* DevelopingDoomedCharacters: The mod spends a great deal of time demonstrating what a horrible {{Jerkass}} Brutus is. Unless you actively intervene, he’ll die four-or-so quests in at [[spoiler: Adam’s hands]].
* TheDragon: Brutus to Livius. [[spoiler: [[DragonWithAnAgenda Or so it seems]]]].
** You to [[spoiler: a vengeful Joshua]].
* EliteMook: Livius’ Legion has Riflemen, who’ll pelt you with Grenade Rifles.
** The Watchers of the Bloodstone tribe serve as its elite guard.
* EnemyMine: One of the final quests involves The Courier and Joshua [[spoiler: recruiting the tribes of the area into fighting the Legion with them]].
* EtTuBrute: With a Speech check, the Courier can convince All-Clouds of the Bloodstone Watchers that [[spoiler: Salt-Upon-Wounds is too brutal to remain the Bloodstone chieftain and needs replacing]].
* {{Expy}}: The tribes of ''Reborn'' are re-tools of the ones from the native ''Honest Hearts.'' The Bloodstones are fleshed-out White Legs and the Sun-and-Moons re basically the Sorrows. The Dead Horses aren't accounted for, though the Burned Ones are the new residents of their general territory.
** In terms of role, Mordecai takes Daniel’s place as the religious representative.
* FlatCharacter: The Locked Horns are defined entirely by their love of Nuka-Cola and little else. They don’t even have [[spoiler: evidence to convince Joshua with]].
* {{Foil}}: Oddly enough, ''Reborn'' Joshua is one to Boone from the standard game. Both were broken by traumatic experiences brought on by the very factions they stood alongside and now simply exist without meaning or purpose; blaming themselves for what happened. Both encounter the Courier and through this stranger’s actions are either able to put their pasts behind them or become entirely twisted by their own obsessions into dangerous marauders.
* {{Foreshadowing}}: If you’ve completed “Crazy Old Casca” before [[spoiler: reporting to Livius about Amy’s information]], you can pass a Speech check with the Legate that implies the two were friends until a [[NoodleIncident betrayal split them up]]. [[spoiler: He was in love with Joshua, who couldn’t reciprocate due to his faith]].
* GameplayAndStoryIntegration: The Companions added to your party determine which of the Tribes you can talk to. If your companion doesn’t speak a tribe’s language, you’ll only get some variation of “This NPC cannot understand you,” if they respond at all.
** Speaking of Companions, Brutus serving as your overseer means you can’t dismiss or swap equipment with him.
** The Bloodstone Chieftain has two Sorrows Tribals laying in her beds, implying [[spoiler: the Sorrows of ''Honest Hearts'' existed in this AlternateTimeline and were conquered]].
* GameplayAndStorySegregation: Even if you’ve [[spoiler: made Joshua vengeful towards the Legion and he declares Zion’s tribes irrelevant]], he still comes up with a plan to recruit them against the Legion.
** Legate Livius tells you the Legion in the Mojave is in the dark on what’s occurring in Zion. Killing Legionaries in Zion however still gives you Infamy.
* HeroWorship: The Burned Ones have taken this to an absurd degree, adopting Joshua Graham as nothing less than a vengeful god of purity. [[AGodIAmNot Joshua himself finds them disgusting]] and actively scares them from his doorway whenever they get that far.
* HintSystem: At times, a prompt will pop up that either explains the nature of a certain quest or nudges focus in specific directions. As an example, when Brutus and The Courier reach Angel's Landing, Brutus will challenge the Super Mutant guarding the entrance. Cue a prompt [[spoiler: pointing out an opportunity to off him and flee the Legion's influence]].
* LightAndSofter: Downplayed. The mod itself is darker than ''Honest Hearts'' in terms of its overall narrative but the portrayal of Joshua Graham in comparison to the native [=DLC=] is very much this.
* KnightTemplar: [[spoiler: Brutus]] wants to convince Joshua to become this [[spoiler: so he can rebel against Caesar]].
* MediumAwareness: Joshua is well-aware that the tragedy that made him what he was has been romanticized by the dwellers of Zion into something that gives him power over them. Being unsure of what to do with said power is his dilemma. In a bid to come to terms with his own indecision, Joshua requests of the Courier to make contact with each of the Tribes and [[spoiler: come up with evidence for whether they’re worth supporting or not]]. He makes clear from the start that he needs no convincing against the Legion.
* TheMentor: In ''Reborn,'' you can take this role for [[spoiler: Joshua Graham]].
* MoralDilemma: The way the Courier handles Joshua is a massive one.
* MyGreatestFailure: Mordecai sees Joshua as this, as revealed in a note [[spoiler: inside the Old Mission House addressed to Daniel that was never sent]]. It's one of the examples that can sway Joshua away from the Canaanites]].
* NoEnding: Implied. The "ending" to the mod is [[spoiler: the player's final conversation with Joshua, which reinforces the new outlook he's been given by the Courier and his immediate plans]]. The fate of Zion National Park as a whole however remains ambiguous and the player is taken to an exit shortly afterward.
* NotSoAboveItAll: Whenever Joshua ruminates on his time with the Legion, there’re moments where his resigned façade slips into something angrier. This can be embraced fully if [[spoiler: you convince him vengeance is all that matters]].
* OutOfFocus: The Locked Horns tribe gets remarkably little acknowledgement despite them being listed as “one of the three tribes.” Amy Wilks technically represents them, (being the [[spoiler: Chieftain’s aunt]]) but the story treats her like an outside party.
* PerspectiveFlip: Unlike other [=DLCs=] where The Courier is generally overseen by bigger figures at-play that want to sway (or use) them, they serve as a mentor to Joshua; attempting to mold them into a specific mindset - potentially for the sake of an agenda.
* PetTheDog: While Brutus remains morally-singed at the best of times, he’ll admit a begrudging respect for you if you’re with him long enough and eventually reveals his [[spoiler: plan to get revenge on Caesar]].
** The [[spoiler: immortal child in the center of the Old Vault]] carries a special gene in her blood that’s essentially a HealingFactor UpToEleven. If you convince her to [[spoiler: lend you some blood samples for Joshua (and Carrie for the “Treasure In The Earth” quest)]] and thank her for it, she’ll remark that you’re the first person to ever thank her and fluster from the kindness.
* ThePollyanna: Downplayed with Zoe. While she’s certainly a cheery idealist that simply wants to spread love and peace everywhere, she isn’t blind to the limitations the New Canaanites place on themselves and others. If you ask her “what she believes in” when faith is discussed, she thanks you for distinguishing her beliefs from the Canaanites’.
* PosthumousCharacter: The ''Reborn'' version of Daniel is this, having died thirty years ago [[spoiler: attempting to get through to Joshua during the First Battle of Hoover Dam]].
* ProudWarriorRaceGuy: All of the tribes to varying degrees though the Bloodstones are the most straightforward and “savage” of the lot, being battle-junkies most receptive to a Legion takeover.
* ProtagonistJourneyToVillain: The Courier can stoke the evil in Joshua’s heart if [[spoiler: they only show him hateful evidence of the New canaanites and Tribes]].
* ReplacementGoldfish: The note left behind on the Legionaire Cretus implies Livius finds him “handsome.” Given what’s revealed [[spoiler: about his relationship toward Joshua]]...
* RewardedAsATraitorDeserves: Mordecai thinks Joshua deserved the fate that befell him, seeing him as a lost cause that betrayed everything they stood for to join Caesar.
* RoaringRampageOfRevenge: Brutus reveals that [[spoiler: he’s [[KillAndReplace impersonating the real Brutus]] in an attempt to make a new Legion with Joshua at the head in retaliation against Caesar]], whom he sees as unworthy to rule.
* SelfFulfillingProphecy: The Burned Ones hail Joshua as a great cleansing force that will drown the region in fire. Depending on [[spoiler: how you mentor Joshua]], it just might happen.
* SparedButNotForgiven: If The Courier convinces Joshua to re-integrate into the Canaanites and approaches Mordecai on the matter, this is the best he'll be able to manage.
* StalkerWithACrush: The chaos in Zion is being caused by [[spoiler: someone Joshua Graham rejected the advances of]].
* SmallRoleBigImpact: The [[spoiler: immortal child within the Old Vault]] is mostly a brief gimmick character, but [[spoiler: her providing a dose of her HealingFactor blood sample]] resurrects to fighting form the Burned Man everyone in the story is terrified of.
* SuspiciouslySimilarSubstitute: '''Chen''' Masterson replaces '''Ched''' Masterson as the caravanner wanting to trek into Zion.
* UnfortunateImplications: The Bloodstones (particularly their matriarch) find the Legion’s barbarism appealing and plan to work with them against the other tribes. Given how the Legion treats women, though...
* TechnicalPacifist: The Sun-and-Moons Tribe took a covenant thirty years ago to never again raise a weapon or kill anyone. [[spoiler: [[LoopholeAbuse Their descendants however haven’t]]]].
* TokenEvilTeammate: Out of your available companions, Brutus. Livius plugs him into your party as leverage for your cooperation.
** Also Joshua, if [[spoiler: you’ve made him vengeful toward the Legion at the expense of everyone in Zion]].
* TragicKeepsake: [[spoiler: Adam]] keeps an audio recording of Joshua preaching to him, which you can loot off of him.
* TwentyBearAsses: The Locked Horns want [[spoiler: 30 bottles of Nuka-Cola from the Old Vault]] to help out in the final battle.
* VerbalTic: For some reason, the dwellers of Zion National Park refer to the place as “Zion’s.”
* VisionQuest: Before the final battle, Joshua requests you take one with him VIA the blending of Canaanite and Bloodstone traditions. The sequence takes The Courier through [[spoiler: a sequence depicting a portion of the First Battle Of Hoover Dam as well as his falling-out with Daniel]]. Even he isn't sure if the quest was literal or symbolic.

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