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* HealthIsGreenHarmIsRed: Inverted. Red ingredients generally go in healing potions, which are also red; green ingredients go in poisons, which are likewise green.



* HunterTrapper: The third hero has been raised by his Uncle Brent to be one of these. The heroes of all four games also make the acquaintance of these, who help them become more proficient in the trade.

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* HunterTrapper: The third hero has been raised by his Uncle Brent to be one of these. The heroes of all four the games also make the acquaintance of these, who help them become more proficient in the trade.

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Vendor Trash is being disambiguated


* ShopFodder: Pearls and most other kinds of treasure fall into this, as they serve no other purpose. It's also the case for certain food items, like crayfish in the first game, which the hero can't eat himself.



* VendorTrash: Pearls and most other kinds of treasure fall into this, as they serve no other purpose. It's also the case for certain food items, like crayfish in the first game, which the hero can't eat himself.

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[[http://www.lonelytroops.com/hotk/index.htm The first game]] of the trilogy features a young man, living on a farm with his widowed father. One day, while he's out on an errand, bandits attack the farm and take his father prisoner. The young man must strike out on his own to rescue his father and help stop the bandits from wreaking havoc on the realm.

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[[http://www.lonelytroops.com/hotk/index.htm The first game]] of the original trilogy features a young man, living on a farm with his widowed father. One day, while he's out on an errand, bandits attack the farm and take his father prisoner. The young man must strike out on his own to rescue his father and help stop the bandits from wreaking havoc on the realm.



The fifth game, ''[[https://www.lonelytroops.com/hotk_tlt2/index.htm The Lost Tales, Part 2]],'' takes the existing formula and turns it completely on its head. The hero this time is actually the [[PrincessProtagonist princess of the kingdom]], who sneaks out of the palace disguised as a rogue. But before she can return, chaos breaks loose and doom threatens the realm. You have to protect your people and your home by righting that which has gone horribly wrong.

All of the games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games.

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The fifth game, ''[[https://www.lonelytroops.com/hotk_tlt2/index.htm The Lost Tales, Part 2]],'' takes the existing formula and turns it completely on its head. The hero this time is actually the [[PrincessProtagonist princess of the kingdom]], who sneaks kingdom]]. You sneak out of the palace disguised as a rogue. But rogue, but before she you can return, chaos breaks loose and doom threatens the realm. You have to protect your people and your home by righting that which has gone horribly wrong.

All of the games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games.Mac.



* AlwaysMale: The player characters in all four games to date have been young men.

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* AlwaysMale: The player characters in all the first four games to date have been are young men.men. Averted by the fifth game, which finally gives us a female hero.



** Brent, the boy who joins the hero in ''Lost Tales 1'', is also this. His only living relative was his grandmother, who recently passed away. [[spoiler:He later learns that she wasn't really his grandmother, either... but he also learns that he's not really an orphan.]]

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** Brent, the boy who joins the hero in ''Lost Tales 1'', is also this. His only living relative was his grandmother, who recently passed away. [[spoiler:He later learns that she wasn't really his grandmother, either... but he also learns that he's not really an orphan.]]



** Possibly also the case in ''Lost Tales 2'', as we don't know how old the princess is.



** The mothers of all four heroes are DeadToBeginWith, and all but the first hero each have a DisappearedDad who went with her.

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** The mothers of all the first four heroes are DeadToBeginWith, and all but the first hero each have a DisappearedDad who went with her.



** Brent in ''Lost Tales 1'' not only has a missing mother and father, he has absolutely no memory of either of them; he doesn't even know their names. [[spoiler:And yes, this is a plot point.]]

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** Brent in ''Lost Tales 1'' not only has a missing mother and ''and'' father, he has absolutely no memory of either of them; he doesn't even know their names. [[spoiler:And yes, this is a plot point.]]



* PetTheDog: After Uncle Brent's death in the third game, the valuables merchant (who buys pearls and other rare treasures) feels sorry for the hero and adjusts his prices, paying a little bit more than normal out of sympathy.

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* PetTheDog: After Uncle Brent's death in the third game, the valuables merchant (who buys pearls and other rare treasures) feels sorry for the hero and adjusts his prices, paying a little bit more than normal out of sympathy.

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''Hero of the Kingdom'' is a series of {{Point and Click Game}}s from [[http://www.lonelytroops.com/ Lonely Troops]]. These adventure [=RPGs=] follow the classic format of a man rising from humble beginnings and emerging as the [[ExactlyWhatItSaysOnTheTin hero of the kingdom]] in which he lives. Along the way, each hero acquires skills, discovers new parts of the map, gathers resources, performs side quests for his neighbors, and battles the forces of evil.

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''Hero of the Kingdom'' is a series of {{Point and Click Game}}s from [[http://www.lonelytroops.com/ Lonely Troops]]. These adventure [=RPGs=] (usually) follow the classic format of a man rising from humble beginnings and emerging as the [[ExactlyWhatItSaysOnTheTin hero of the kingdom]] in which he lives. Along the way, each hero acquires skills, discovers new parts of the map, gathers resources, performs side quests for his neighbors, and battles the forces of evil.



All of the games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games. According to the developers' Facebook page, they hope to have ''Lost Tales, Part 2'' finished by the end of 2021.

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The fifth game, ''[[https://www.lonelytroops.com/hotk_tlt2/index.htm The Lost Tales, Part 2]],'' takes the existing formula and turns it completely on its head. The hero this time is actually the [[PrincessProtagonist princess of the kingdom]], who sneaks out of the palace disguised as a rogue. But before she can return, chaos breaks loose and doom threatens the realm. You have to protect your people and your home by righting that which has gone horribly wrong.

All of the games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games. According to the developers' Facebook page, they hope to have ''Lost Tales, Part 2'' finished by the end of 2021.\n



* PrincessProtagonist: The hero of ''Lost Tales 2'' is female for the first time in the series, and she's the princess.



* RebelliousPrincess: The princesses in the second and third games both have shades of this, although in the case of the third game, it's indicated to be the influence of the BigBad more than anything. Played completely straight by the second game's princess, who runs away from home prior to the events of the game.

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* RebelliousPrincess: The princesses in the second and third games both have shades of this, although in the case of the third game, it's indicated to be the influence of the BigBad more than anything. Played completely straight by the second game's princess, who runs away from home prior to the events of the game. The princess in the fifth game, who is also the player character, is a little bit of this, having sneaked out of the castle to play rogue.


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** The fifth game turns the trope up a notch by making the player character the princess of the kingdom.
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** Prince Edmund of the first game, the unnamed princess of the second game, and Princess Amelia in the third game are also implied to be only children.
** Brent in ''Lost Tales 1'' is also an only child, justified by his being an orphan.
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All of the games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games.

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All of the games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games.
Games. According to the developers' Facebook page, they hope to have ''Lost Tales, Part 2'' finished by the end of 2021.



** Brent in ''Lost Tales'' calls the player "Bro."

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** Brent in ''Lost Tales'' Tales 1'' calls the player "Bro."



* BigBrotherWorship: Once the hero of ''Lost Tales'' takes the orphan Brent under his wing, Brent develops this and calls the hero [[AffectionateNickname "Brother" or "Bro."]] It's mostly a neat way to get around the NoNameGiven tradition of the games.
* BigCreepyCrawlies: ''Lost Tales'' adds these to the enemy roster by bringing in giant hornets and other large insects to be killed.

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* BigBrotherWorship: Once the hero of ''Lost Tales'' Tales 1'' takes the orphan Brent under his wing, Brent develops this and calls the hero [[AffectionateNickname "Brother" or "Bro."]] It's mostly a neat way to get around the NoNameGiven tradition of the games.
* BigCreepyCrawlies: ''Lost Tales'' Tales 1'' adds these to the enemy roster by bringing in giant hornets and other large insects to be killed.



* BrokenBridge: In the second game, there's one leading to the lighthouse in the capital city. You also repair some small ones in ''Lost Tales''.

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* BrokenBridge: In the second game, there's one leading to the lighthouse in the capital city. You also repair some small ones in ''Lost Tales''.Tales 1''.



* CoDragons: The BigBad of ''Lost Tales'' has these. Neither of them are the actual dragon.

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* CoDragons: The BigBad of ''Lost Tales'' Tales 1'' has these. Neither of them are the actual dragon.



* CommonalityConnection: When the hero of ''Lost Tales'' meets Brent, he's being picked on by other children in the village. The hero is severely annoyed by this, as he endured similar torment when he was younger. The fact that both boys are also orphans only endears them to one another even more.

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* CommonalityConnection: When the hero of ''Lost Tales'' Tales 1'' meets Brent, he's being picked on by other children in the village. The hero is severely annoyed by this, as he endured similar torment when he was younger. The fact that both boys are also orphans only endears them to one another even more.



** Brent, the boy who joins the hero in ''Lost Tales'', is also this. His only living relative was his grandmother, who recently passed away. [[spoiler:He later learns that she wasn't really his grandmother, either... but he also learns that he's not an orphan.]]

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** Brent, the boy who joins the hero in ''Lost Tales'', Tales 1'', is also this. His only living relative was his grandmother, who recently passed away. [[spoiler:He later learns that she wasn't really his grandmother, either... but he also learns that he's not really an orphan.]]



* CrusadingWidower: The hero meets one of these in ''Lost Tales.'' He's on a quest to gain vengeance, since he doubts he can ClearMyName.

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* CrusadingWidower: The hero meets one of these in ''Lost Tales.Tales 1.'' He's on a quest to gain vengeance, since he doubts he can ClearMyName.



* DeathByChildbirth: [[spoiler:The pregnant wife of the former mayor, in ''Lost Tales'', is said to have been murdered by her husband. She actually succumbed to this while being held for ransom by kidnappers, who then framed her husband for her death.]]
* DeathIsCheap: In ''Lost Tales'', [[spoiler:the hunter who guides the player to the cave through the mountain gets killed by the giant spider inside... or so we're led to believe for some time.]]

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* DeathByChildbirth: [[spoiler:The pregnant wife of the former mayor, in ''Lost Tales'', Tales 1'', is said to have been murdered by her husband. She actually succumbed to this while being held for ransom by kidnappers, who then framed her husband for her death.]]
* DeathIsCheap: In ''Lost Tales'', Tales 1'', [[spoiler:the hunter who guides the player to the cave through the mountain gets killed by the giant spider inside... or so we're led to believe for some time.]]



* DontTouchItYouIdiot: In ''Lost Tales,'' Brent touches the giant spider web inside the cave through the mountains, and the guide immediately shouts at him. Three guesses as to what shows up.

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* DontTouchItYouIdiot: In ''Lost Tales,'' Tales 1,'' Brent touches the giant spider web inside the cave through the mountains, and the guide immediately shouts at him. Three guesses as to what shows up.



* FishingMinigame: Three variants. You can fish with a rod and reel to catch single fish, use a net for shielded fish (in the first game) or multiple fish (in the other two), or pull up algae (an alchemy ingredient) with a hook.

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* FishingMinigame: Three variants. You can fish with a rod and reel to catch single fish, use a net for shielded fish (in the first game) or multiple fish (in the other two), second and third), or pull up algae (an alchemy ingredient) with a hook.



* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's the same kingdom each time, but (except in ''Lost Tales'') there's a BrightCastle in each one which is home to TheGoodKing and his son or daughter.
* GoodMorningCrono: The third game begins with Uncle Brent waking his nephew, who has been having another of his nightmares about his parents' deaths.

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* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's the same kingdom each time, but (except in ''Lost Tales'') Tales 1'') there's a BrightCastle in each one which is home to TheGoodKing and his son or daughter.
* GoodMorningCrono: The third game begins with Uncle Brent waking his nephew, who has been having [[PlaguedByNightmares another of his nightmares nightmares]] about his parents' deaths.



** Unlocking some of the achievements can fall into this. The second game is arguably the worst offender, as many players had to turn to the internet to find out how to find enough shells for the sister's necklace, the Golden Armor, a dead pirate captain's lost compass, and a few {{MacGuffin}}s lost by townspeople who will pay for their return.

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** Unlocking some of the achievements can fall into this. The second game is arguably the worst offender, as many players had have to turn to the internet to find out how to find enough shells for the sister's necklace, the Golden Armor, a dead pirate captain's lost compass, and a few {{MacGuffin}}s lost by townspeople who will pay for their return.



** In ''Lost Tales'', [[spoiler: the evil mayor Berold has been killed by the dragon. The more evil of his CoDragons is also dead, while Eudo, who was forced into the role, has revealed the truth to the people of the village. Sagard has been restored to his rightful position as mayor and reunited with his lost son Brent, and the elderly beggar woman is once again employed in his household. The hunter recovers from his injuries and returns to the village to marry his beloved Mila, and Eudo - glad to be free of his burden but ashamed of his past deeds - decides to leave and make a new life elsewhere.]]
* HeartbrokenBadass: [[spoiler:Sagard]], in ''Lost Tales'', became this after [[spoiler:his pregnant wife was murdered and he was framed for it.]]

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** In ''Lost Tales'', Tales 1'', [[spoiler: the evil mayor Berold has been killed by the dragon. The more evil of his CoDragons is also dead, while Eudo, who was forced into the role, has revealed the truth to the people of the village. Sagard has been restored to his rightful position as mayor and reunited with his lost son Brent, and the elderly beggar woman is once again employed in his household. The hunter recovers from his injuries and returns to the village to marry his beloved Mila, and Eudo - glad to be free of his burden but ashamed of his past deeds - decides to leave and make a new life elsewhere.]]
* HeartbrokenBadass: [[spoiler:Sagard]], in ''Lost Tales'', Tales 1'', became this after [[spoiler:his pregnant wife was murdered and he was framed for it.]]



** Part of the backstory of ''Lost Tales'', but this isn't made clear for a long time. [[spoiler:The current mayor, Berold, kidnapped the wife of the previous mayor, Sagard, to hold her for ransom. It did not go the way anyone expected.]]
* InvincibleHero: The hero will ''always'' win every fight. In the first two games and ''Lost Tales'', he can't take on certain enemies until he has enough supplies, allies (when necessary), and "heart" to guarantee victory. In the third game, where combat is a skill that requires leveling, he will simply not be allowed to fight with enemies who are stronger than he is. Overlaps with ImmortalHero, since there is no way to die in these games.
* ItemCrafting: The first three games allow the hero to manufacture potions for use or sale. The third game really dials up this trope by adding cooking and weapon smithing. Averted in ''Lost Tales'', where the hero cannot craft anything and can only bring components to [=NPCs=] for the purpose.

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** Part of the backstory of ''Lost Tales'', Tales 1'', but this isn't made clear for a long time. [[spoiler:The current mayor, Berold, kidnapped the wife of the previous mayor, Sagard, to hold her for ransom. It did not go the way anyone expected.]]
* InvincibleHero: The hero will ''always'' win every fight. In the first two games and ''Lost Tales'', Tales 1'', he can't take on certain enemies until he has enough supplies, allies (when necessary), and "heart" to guarantee victory. In the third game, where combat is a skill that requires leveling, he will simply not be allowed to fight with enemies who are stronger than he is. Overlaps with ImmortalHero, since there is no way to die in these games.
* ItemCrafting: The first three games allow the hero to manufacture potions for use or sale. The third game really dials up this trope by adding cooking and weapon smithing. Averted in ''Lost Tales'', Tales 1'', where the hero cannot craft anything and can only bring components to [=NPCs=] for the purpose.



* KidHero: Possibly the case in ''Lost Tales'', as the hero is repeatedly addressed as "boy." Brent, who is explicitly ten years old, is stated to be younger than the hero, but it's unknown by how much.
* KidsAreCruel: Brent, in ''Lost Tales'', is being taunted by other children for being a fatherless vagrant when the protagonist meets him. As it eventually turns out, they learn this behavior from ''adults'' in the village, who also treat the boy like crap. The reason for this is eventually revealed.

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* KidHero: Possibly the case in ''Lost Tales'', Tales 1'', as the hero is repeatedly addressed as "boy." Brent, who is explicitly ten years old, is stated to be younger than the hero, but it's unknown by how much.
* KidsAreCruel: Brent, in ''Lost Tales'', Tales 1'', is being taunted by other children for being a fatherless vagrant when the protagonist meets him. As it eventually turns out, they learn this behavior from ''adults'' in the village, who also treat the boy like crap. The reason for this is eventually revealed.



** In ''Lost Tales'', the local beggar woman helps the hero sneak into the mayor's basement, where there are two caches of goodies to steal. Taking these will result in the loss of one "fame" point apiece; however, one of the items found in there is a barrel of oil, which is needed as part of a ChainOfDeals, so robbing the mayor is in fact necessary for the plot to move forward.[[note]]Without the barrel of oil, the tool merchant will not buy any of the hunter's goods, and until the hunter has sold all of his goods, he won't guide the hero and Brent through the nearby swamp; they can't pass through it until he does, and it's a required area in order to proceed.[[/note]]
* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero has heard the story of the previous hero, and in the third, the hero is familiar with the stories of both of his predecessors. However, in both cases, the hero believes the stories to be fairy tales. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of the games, and it's unclear where ''Lost Tales'' falls in the timeline at all.

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** In ''Lost Tales'', Tales 1'', the local beggar woman helps the hero sneak into the mayor's basement, where there are two caches of goodies to steal. Taking these will result in the loss of one "fame" point apiece; however, one of the items found in there is a barrel of oil, which is needed as part of a ChainOfDeals, so robbing the mayor is in fact necessary for the plot to move forward.[[note]]Without the barrel of oil, the tool merchant will not buy any of the hunter's goods, and until the hunter has sold all of his goods, he won't guide the hero and Brent through the nearby swamp; they can't pass through it until he does, and it's a required area in order to proceed.[[/note]]
[[/note]] He's also an AssholeVictim, so you'd be hard pressed to find a player who really minds.
* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero has heard the story of the previous hero, and in the third, the hero is familiar with the stories of both of his predecessors. However, in both cases, the hero believes the stories to be fairy tales. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of the games, and it's unclear where ''Lost Tales'' Tales 1'' falls in the timeline at all.



** In ''Lost Tales'', Brent has no memory of his parents and was never told their names. [[spoiler:He turns out to be the son of Sagard, the former mayor of the village, who was run off after being framed for the murder of his pregnant wife. Brent was the child she had been carrying, whom Sagard didn't know survived.]]

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** In ''Lost Tales'', Tales 1'', Brent has no memory of his parents and was never told their names. [[spoiler:He turns out to be the son of Sagard, the former mayor of the village, who was run off after being framed for the murder of his pregnant wife. Brent was the child she had been carrying, whom Sagard didn't know survived.]]



** Berold, the mayor in ''Lost Tales,'' is a JerkAss who taxes the villagers into poverty, hoards treasure in his basement, and [[spoiler:framed his predecessor for the murder of his pregnant wife]].

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** Berold, the mayor in ''Lost Tales,'' Tales 1,'' is a JerkAss who taxes the villagers into poverty, hoards treasure in his basement, and [[spoiler:framed his predecessor for the murder of his pregnant wife]].



** Brent in ''Lost Tales'' not only has a missing mother and father, he has absolutely no memory of either of them; he doesn't even know their names. [[spoiler:And yes, this is a plot point.]]

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** Brent in ''Lost Tales'' Tales 1'' not only has a missing mother and father, he has absolutely no memory of either of them; he doesn't even know their names. [[spoiler:And yes, this is a plot point.]]



** ''Lost Tales'' has so many money sinks in terms of acquiring items for NPC requests that, unlike the other three games, it's actually very difficult for the hero to ever have much more cash on hand than what he can use.

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** ''Lost Tales'' Tales 1'' has so many money sinks in terms of acquiring items for NPC requests that, unlike the other first three games, it's actually very difficult for the hero to ever have much more cash on hand than what he can use.



** Brent in ''Lost Tales'' is also an only child, justified by his being an orphan.

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** Brent in ''Lost Tales'' Tales 1'' is also an only child, justified by his being an orphan.



** The first two games allow for travel to any area which has been discovered. This is also true of ''Lost Tales'', with the added bonus that the hero has the map with him from the beginning instead of needing to wait until someone gives it to him.

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** The first two games allow for travel to any area which has been discovered. This is also true of ''Lost Tales'', Tales 1'', with the added bonus that the hero has the map with him from the beginning instead of needing to wait until someone gives it to him.



* RaisedByGrandparents: Brent, in ''Lost Tales'', was raised by his grandmother, who was his only known relative. [[spoiler:Except she wasn't.]]

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* RaisedByGrandparents: Brent, in ''Lost Tales'', Tales 1'', was raised by his grandmother, who was his only known relative. [[spoiler:Except she wasn't.]]



** Averted in ''Lost Tales'' by Mayor Berold, who finds the hero to be annoying and threatens him a few times. [[spoiler:That is, of course, because the mayor is the BigBad.]]

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** Averted in ''Lost Tales'' Tales 1'' by Mayor Berold, who finds the hero to be annoying and threatens him a few times. [[spoiler:That [[spoiler:This is, of course, because the mayor is the BigBad.]]



* RoaringRampageOfRevenge: One character in ''Lost Tales'' is on one of these. [[spoiler:And given that he commands a dragon, the "roaring" part is quite literal.]]

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* RoaringRampageOfRevenge: One character in ''Lost Tales'' Tales 1'' is on one of these. [[spoiler:And given that he commands a dragon, the "roaring" part is quite literal.]]



* SamusIsAGirl: The dragon in ''Lost Tales'' is female.

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* SamusIsAGirl: The dragon in ''Lost Tales'' Tales 1'' is female.



* ScrewThisImOuttaHere: Seen a few times, mildly, in ''Lost Tales.'' After the hero witnesses or experiences something that rattles him (or leads another character to threaten him), the game will automatically move him to a different location.

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* ScrewThisImOuttaHere: Seen a few times, mildly, in ''Lost Tales.Tales 1.'' After the hero witnesses or experiences something that rattles him (or leads another character to threaten him), the game will automatically move him to a different location.



** The hero in ''Lost Tales'' experiences this when [[spoiler:confronting the dragon]].

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** The hero in ''Lost Tales'' Tales 1'' experiences this when [[spoiler:confronting the dragon]].



** ''Lost Tales'' returns to the "Zzz" camps, but instead of requiring a specific food item, it requires that the hero has sufficient firewood to start a campfire. Chopping down trees has been added as a learnable skill. There is also one inn, in the town square, where he can rent a room.
* TilMurderDoUsPart: A beggar woman in ''Lost Tales'' gives the hero some interesting backstory for the village, including the fact that the previous mayor was a kind and generous man... right up until he murdered his wife in a jealous rage. [[spoiler:Except he didn't. He was framed.]]

to:

** ''Lost Tales'' Tales 1'' returns to the "Zzz" camps, but instead of requiring a specific food item, it requires that the hero has sufficient firewood to start a campfire. Chopping down trees has been added as a learnable skill. There is also one inn, in the town square, where he can rent a room.
* TilMurderDoUsPart: A beggar woman in ''Lost Tales'' Tales 1'' gives the hero some interesting backstory for the village, including the fact that the previous mayor was a kind and generous man... right up until he murdered his wife in a jealous rage. [[spoiler:Except he didn't. He was framed.]]



** Averted in ''Lost Tales'', where you can't speak to anyone unless they have something to say to you.
* WizardNeedsFoodBadly: A non-fatal variant. Your energy is measured in 'heart' points in each game, and the only way to replenish 'heart' is to rest and eat (except in ''Lost Tales'', where you can rest ''or'' eat). Each action, such as fishing or harvesting herbs, uses up a specific amount of 'heart.' Rather than the character actually telling you he's getting hungry, however, the game will simply not allow him to perform any more activities until he has eaten and rested; a box pops up for each task which shows how much heart is required and whether or not the hero has enough.

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** Averted in ''Lost Tales'', Tales 1'', where you can't speak to anyone unless they have something to say to you.
* WizardNeedsFoodBadly: A non-fatal variant. Your energy is measured in 'heart' points in each game, and the only way to replenish 'heart' is to rest and eat (except in ''Lost Tales'', Tales 1'', where you can rest ''or'' eat). Each action, such as fishing or harvesting herbs, uses up a specific amount of 'heart.' Rather than the character actually telling you he's getting hungry, however, the game will simply not allow him to perform any more activities until he has eaten and rested; a box pops up for each task which shows how much heart is required and whether or not the hero has enough.



* WouldntHurtAChild: In ''Lost Tales'', [[spoiler:Eudo was reluctant to kidnap the former mayor's wife because she was pregnant, and when she died in childbirth, he managed to save the baby and give him to an elderly villager to raise. He was also the only one, besides that elderly villager, to show the child any kindness, and persuaded Berold that the boy was no threat to him so that Berold - who ''would'' [[WouldHurtAChild harm a child]] - would leave him alone.]]
* YouShouldntKnowThisAlready: You can't perform certain actions, such as mining for a specific element or making a particular potion, until you have learned the skill from another character. The third game lightens the rule on this slightly by allowing you to gather eggs and mushrooms without having to be taught, since most players already know to look for them thanks to the previous games, but ''Lost Tales'' goes right back to having the protagonist be completely clueless.

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* WouldntHurtAChild: In ''Lost Tales'', Tales 1'', [[spoiler:Eudo was reluctant to kidnap the former mayor's wife because she was pregnant, and when she died in childbirth, he managed to save the baby and give gave him to an elderly villager to raise. He was also the only one, besides that elderly villager, to show the child any kindness, and persuaded Berold that the boy was no threat to him so that Berold - who ''would'' [[WouldHurtAChild harm a child]] - would leave him alone.]]
* YouShouldntKnowThisAlready: You can't perform certain actions, such as mining for a specific element or making a particular potion, until you have learned the skill from another character. The third game lightens the rule on this slightly by allowing you to gather eggs and mushrooms without having to be taught, since most players already know to look for them thanks to the previous games, but ''Lost Tales'' Tales 1'' goes right back to having the protagonist be completely clueless.

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Lost Forever was renamed.


* LostForever: Usually averted, but played straight in a couple of instances.
** In the second game, the hero's sister wants a number of colorful seashells so she can make herself a necklace, and asks him to find them. If he doesn't do this before she gets kidnapped, he loses the opportunity to do so; this will cost you the "Careful" achievement. (The trick is to delay completing one specific quest until after the shells are given.) You can't save the shells and give them to her after she's rescued, either. There is no indication in the game that this will happen, leading [[GuideDangIt a number of players to seek help in various forums]].
** In the third game, there is an achievement earned by catching a golden fish while fishing. It's a completely random loot drop, it appears to serve no particular purpose, and the valuables merchant is only too happy to take it off your hands. But if you continue playing the game after the main quest is finished, the fisherman on the island in Green Valley is among the [=NPCs=] who has a quest for the hero... he wants one of those golden fish. It's extremely unlikely (though not impossible) that you will catch another one, so if you've already caught one and sold it, you won't be able to complete that quest. At least this doesn't cost you an achievement, unlike the previous example.[[labelnote:Hint]]Your best chance of catching the golden fish is to use a rod and bait on the dam north of Gray Valley, once you've cleared that area. The fishing points respawn, so keep stocking bait and trying your luck.[[/labelnote]]


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* PermanentlyMissableContent: Usually averted, but played straight in a couple of instances.
** In the second game, the hero's sister wants a number of colorful seashells so she can make herself a necklace, and asks him to find them. If he doesn't do this before she gets kidnapped, he loses the opportunity to do so; this will cost you the "Careful" achievement. (The trick is to delay completing one specific quest until after the shells are given.) You can't save the shells and give them to her after she's rescued, either. There is no indication in the game that this will happen, leading [[GuideDangIt a number of players to seek help in various forums]].
** In the third game, there is an achievement earned by catching a golden fish while fishing. It's a completely random loot drop, it appears to serve no particular purpose, and the valuables merchant is only too happy to take it off your hands. But if you continue playing the game after the main quest is finished, the fisherman on the island in Green Valley is among the [=NPCs=] who has a quest for the hero... he wants one of those golden fish. It's extremely unlikely (though not impossible) that you will catch another one, so if you've already caught one and sold it, you won't be able to complete that quest. At least this doesn't cost you an achievement, unlike the previous example.[[labelnote:Hint]]Your best chance of catching the golden fish is to use a rod and bait on the dam north of Gray Valley, once you've cleared that area. The fishing points respawn, so keep stocking bait and trying your luck.[[/labelnote]]
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Only Child Syndrome is now about stereotypes associated with Only Children.


* OnlyChildSyndrome: The first, third, and fourth heroes are only children. Possibly justified in the case of the first hero, since his mother died well before the events of the game; she may have suffered DeathByChildbirth. Averted by the second hero, who has a younger sister [[spoiler:and an older brother.]]
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* WouldNotHarmAChild: In ''Lost Tales'', [[spoiler:Eudo was reluctant to kidnap the former mayor's wife because she was pregnant, and when she died in childbirth, he managed to save the baby and give him to an elderly villager to raise. He was also the only one, besides that elderly villager, to show the child any kindness, and persuaded Berold that the boy was no threat to him so that Berold - who ''would'' [[WouldHarmAChild harm a child]] - would leave him alone.]]

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* WouldNotHarmAChild: WouldntHurtAChild: In ''Lost Tales'', [[spoiler:Eudo was reluctant to kidnap the former mayor's wife because she was pregnant, and when she died in childbirth, he managed to save the baby and give him to an elderly villager to raise. He was also the only one, besides that elderly villager, to show the child any kindness, and persuaded Berold that the boy was no threat to him so that Berold - who ''would'' [[WouldHarmAChild [[WouldHurtAChild harm a child]] - would leave him alone.]]
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''Hero of the Kingdom'' is a trilogy of {{Point and Click Game}}s from [[http://www.lonelytroops.com/ Lonely Troops]]. These adventure [=RPGs=] follow the classic format of a man rising from humble beginnings and emerging as the [[ExactlyWhatItSaysOnTheTin hero of the kingdom]] in which he lives. Along the way, each hero acquires skills, discovers new parts of the map, gathers resources, performs side quests for his neighbors, and battles the forces of evil.

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''Hero of the Kingdom'' is a trilogy series of {{Point and Click Game}}s from [[http://www.lonelytroops.com/ Lonely Troops]]. These adventure [=RPGs=] follow the classic format of a man rising from humble beginnings and emerging as the [[ExactlyWhatItSaysOnTheTin hero of the kingdom]] in which he lives. Along the way, each hero acquires skills, discovers new parts of the map, gathers resources, performs side quests for his neighbors, and battles the forces of evil.
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TRS rename


* GoodMorningCrono: The third game begins with Uncle Brent waking his nephew, who has been having another of his BadDreams about his parents' deaths.

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* GoodMorningCrono: The third game begins with Uncle Brent waking his nephew, who has been having another of his BadDreams nightmares about his parents' deaths.
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Cut trope. Can't tell if its replacement trope or any others are applicable.


** The BiggerBad of the second game kidnaps the princess to force the hero to come and face him.

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** The BiggerBad villain of the second game kidnaps the princess to force the hero to come and face him.



** In the second game, Captain Black Rose is [[spoiler:actually a victim of DemonicPossession, and the BiggerBad is in fact the demon whose control has been broken.]]

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** In the second game, Captain Black Rose is [[spoiler:actually a victim of DemonicPossession, and the BiggerBad villain is in fact the demon whose control has been broken.]]
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** Berold, the mayor in ''Lost Tales'' is a JerkAss who taxes the villagers into poverty, hoards treasure in his basement, and [[spoiler:framed his predecessor for the murder of his pregnant wife]].

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** Berold, the mayor in ''Lost Tales'' Tales,'' is a JerkAss who taxes the villagers into poverty, hoards treasure in his basement, and [[spoiler:framed his predecessor for the murder of his pregnant wife]].



* Averted in ''Lost Tales'', where you can't speak to anyone unless they have something to say to you.

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* ** Averted in ''Lost Tales'', where you can't speak to anyone unless they have something to say to you.
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* AffectionateNickname:
** In the third game, Uncle Brent often calls his nephew "son" or "sonny."
** Brent in ''Lost Tales'' calls the player "Bro."
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* CommonplaceRare: Lockpicks, in the third game, are incredibly difficult to find. You'll likely pick up a handful before you meet Brom, the NPC who teaches the lockpicking skill; but they usually break when being used, and there's no guaranteed way to replenish your supply until you reach Azure Valley and meet Brom's sister, who sells them.

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* CommonplaceRare: Lockpicks, in the third game, are incredibly difficult to find. You'll likely pick up a handful before you meet Brom, the NPC who teaches the lockpicking skill; but they usually break when being used, and there's no guaranteed way to replenish your supply until you reach Azure Valley and meet Alice, Brom's sister, who sells them.



** In the third game, there is an achievement earned by catching a golden fish while fishing. It's a completely random loot drop, it appears to serve no particular purpose, and the valuables merchant is only too happy to take it off your hands. But if you continue playing the game after the main quest is finished, the fisherman on the island in Green Valley is among the [=NPCs=] who has a quest for the hero... he wants one of those golden fish. It's extremely unlikely (if not downright impossible) that you will catch another one, so if you've already caught one and sold it, you won't be able to complete that quest. At least this doesn't cost you an achievement, unlike the previous example.

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** In the third game, there is an achievement earned by catching a golden fish while fishing. It's a completely random loot drop, it appears to serve no particular purpose, and the valuables merchant is only too happy to take it off your hands. But if you continue playing the game after the main quest is finished, the fisherman on the island in Green Valley is among the [=NPCs=] who has a quest for the hero... he wants one of those golden fish. It's extremely unlikely (if (though not downright impossible) that you will catch another one, so if you've already caught one and sold it, you won't be able to complete that quest. At least this doesn't cost you an achievement, unlike the previous example.[[labelnote:Hint]]Your best chance of catching the golden fish is to use a rod and bait on the dam north of Gray Valley, once you've cleared that area. The fishing points respawn, so keep stocking bait and trying your luck.[[/labelnote]]

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[[folder: #-L]]

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[[folder: #-L]]#-G]]



* BowAndSwordInAccord: All of the heroes eventually become proficient with both swords and bows.



* GoodMorningCrono: The third game begins with Uncle Brent waking his nephew, who has been having another of his BadDreams about his parents' deaths.



[[/folder]]

[[folder: H-R]]



* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero thinks that the story of the previous hero is just that - a story - and in the third, the hero is familiar with the stories of both of his predecessors. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of the games, and it's unclear where ''Lost Tales'' falls in the timeline at all.

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* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero thinks that has heard the story of the previous hero is just that - a story - hero, and in the third, the hero is familiar with the stories of both of his predecessors.predecessors. However, in both cases, the hero believes the stories to be fairy tales. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of the games, and it's unclear where ''Lost Tales'' falls in the timeline at all.



[[/folder]]

[[folder: M-Z]]


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[[/folder]]

[[folder: S-Z]]
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* PlayableEpilogue: You can continue to play the games after beating their main quests, in order to try to earn the remaining achievements.

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* PlayableEpilogue: You can continue to play the games after beating their main quests, in order to try to earn the remaining achievements. Some of the [=NPCs=] actually have side quests which they will not offer until after the main quest is completed.

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* BigBrotherWorship: Once the hero of ''Lost Tales'' takes the orphan Brent under his wing, Brent develops this and calls the hero "Brother" or "Bro." It's mostly a neat way to get around the NoNameGiven tradition of the games.

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* BigBrotherWorship: Once the hero of ''Lost Tales'' takes the orphan Brent under his wing, Brent develops this and calls the hero [[AffectionateNickname "Brother" or "Bro." "]] It's mostly a neat way to get around the NoNameGiven tradition of the games.



** In the first game, [[spoiler:the hero is reunited with his father. Sadon has returned to the kingdom, Prince Edmund is safe at home, and the Dark Lord's defeat means no more goblin invasions, zombies, or terrifying rat people.]]

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** In the first game, [[spoiler:the hero is reunited with his father. Sadon has returned to the kingdom, Prince Edmund is safe at home, and the Dark Lord's defeat means no more goblin invasions, zombies, or terrifying rat lizard people.]]



** In ''Lost Tales'', [[spoiler: the evil mayor Berold has been killed by the dragon. The more evil of his CoDragons is also dead, while Eudo, who was forced into the role, has revealed the truth to the people of the village. Sagard has been restored to his rightful position as mayor and reunited with his lost son Brent, and the elderly beggar woman is once again employed in his household. The hunter returns to the village to marry his beloved Mila, and Eudo - glad to be free of his burden but ashamed of his past deeds - decides to leave and make a new life elsewhere.]]

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** In ''Lost Tales'', [[spoiler: the evil mayor Berold has been killed by the dragon. The more evil of his CoDragons is also dead, while Eudo, who was forced into the role, has revealed the truth to the people of the village. Sagard has been restored to his rightful position as mayor and reunited with his lost son Brent, and the elderly beggar woman is once again employed in his household. The hunter recovers from his injuries and returns to the village to marry his beloved Mila, and Eudo - glad to be free of his burden but ashamed of his past deeds - decides to leave and make a new life elsewhere.]]



* KleptomaniacHero: In the third game, there are literally dozens of chests and other vessels outside of NPC homes and businesses, marked with the padlock icon that means the lock can be picked. Not only will the hero never get in trouble for helping himself to the people's valuables, but it's actually ''required'' for one side quest - a girl in Azure Valley has lost the key to her chest and needs the lock picked for her.

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* KleptomaniacHero: KleptomaniacHero:
**
In the third game, there are literally dozens of chests and other vessels outside of NPC homes and businesses, marked with the padlock icon that means the lock can be picked. Not only will the hero never get in trouble for helping himself to the people's valuables, but it's actually ''required'' for one side quest - a girl in Azure Valley has lost the key to her chest and needs the lock picked for her.her.
** In ''Lost Tales'', the local beggar woman helps the hero sneak into the mayor's basement, where there are two caches of goodies to steal. Taking these will result in the loss of one "fame" point apiece; however, one of the items found in there is a barrel of oil, which is needed as part of a ChainOfDeals, so robbing the mayor is in fact necessary for the plot to move forward.[[note]]Without the barrel of oil, the tool merchant will not buy any of the hunter's goods, and until the hunter has sold all of his goods, he won't guide the hero and Brent through the nearby swamp; they can't pass through it until he does, and it's a required area in order to proceed.[[/note]]



** In the fourth game, the dragon [[spoiler:is actually fairly benevolent, being commanded by a genuinely good man who wants revenge only on the people who caused his wife's death. The ''real'' villain is the leader of that group.]]



* MoneyMultiplier: Once you have collected a resource, such as taking eggs from a specific nest, the resources will respawn indefinitely once you have stayed away from a scene for a long enough period of time, enabling them to be farmed slowly for cash. (The reappearance of resources in the first game is extremely subtle, to the point where the player may not even notice it.) This is especially useful when the third game's hero learns the mining skill and is able to mine for salt, then iron ore, then silver ore, then sulfur, then crystals.
* MoneySink: Several of the side quests require the hero to spend his hard-earned gold on items that other characters need. Broken tools and weapons need to be replaced. In the first two games, the hero has to continually buy supplies of sacks and baskets in order to gather herbs for potions, and flasks in which to store the finished potions. The second game in particular adds the money sink of having to construct a boat, which requires the acquisition of a ''lot'' of supplies and employees.
* NoNameGiven: The majority of the characters in all three games; of particular note, none of the three heroes ever have their names revealed.

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* MoneyMultiplier: Once you have collected a resource, such as taking eggs from a specific nest, the resources will respawn indefinitely once you have stayed away from a scene for a long enough period of time, enabling them to be farmed slowly for cash. (The reappearance of resources in the first game is extremely subtle, to the point where the player may not even notice it.) This is especially useful when the third game's hero learns the mining skill and is able to mine for salt, then iron ore, then silver ore, then sulfur, then crystals.
crystals. Not all resources will respawn, but many do.
* MoneySink: Several of the side quests require the hero to spend his hard-earned gold on items that other characters need. Broken tools and weapons need to be replaced. replaced.
**
In the first two games, the hero has to continually buy supplies of sacks and baskets in order to gather herbs for potions, and flasks in which to store the finished potions. The second game in particular adds the money sink of having to construct a boat, which requires the acquisition of a ''lot'' of supplies and employees.
** ''Lost Tales'' has so many money sinks in terms of acquiring items for NPC requests that, unlike the other three games, it's actually very difficult for the hero to ever have much more cash on hand than what he can use.
* NoNameGiven: The majority of the characters in all three games; characters; of particular note, none of the three four heroes ever have their names revealed.



** Played straight with pearls, however. They're inside of oysters which, in the second and third games, periodically open and close in order to draw your attention. This is justified in that the pearls are usually underwater, and would be much more difficult to spot otherwise, as proven in the first game.

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** Played straight with pearls, however.pearls in the games where they can be harvested. They're inside of oysters which, in the second and third games, periodically open and close in order to draw your attention. This is justified in that the pearls are usually underwater, and would be much more difficult to spot otherwise, as proven in the first game.



** Brent in ''Lost Tales'' is also an only child, justified by his being an orphan.



** The first two games allow for travel to any area which has been discovered. This is also true of ''Lost Tales'', with the added factor that the hero has the map with him from the beginning instead of needing to wait until someone gives it to him.

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** The first two games allow for travel to any area which has been discovered. This is also true of ''Lost Tales'', with the added factor bonus that the hero has the map with him from the beginning instead of needing to wait until someone gives it to him.


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** Averted in ''Lost Tales'' by Mayor Berold, who finds the hero to be annoying and threatens him a few times. [[spoiler:That is, of course, because the mayor is the BigBad.]]


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* ScrewThisImOuttaHere: Seen a few times, mildly, in ''Lost Tales.'' After the hero witnesses or experiences something that rattles him (or leads another character to threaten him), the game will automatically move him to a different location.

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* HundredPercentCompletion: All three games feature unlockable achievements which are their way of measuring this. It's particularly notable in the third game, which ramps up the RPG factor by having you level skills through hunting, fishing, and crafting. They are strictly {{Cosmetic Award}}s, though.

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* HundredPercentCompletion: All three of the games feature unlockable achievements which are their way of measuring this. It's particularly notable in the third game, which ramps up the RPG factor by having you level skills through hunting, fishing, and crafting. They are strictly {{Cosmetic Award}}s, though.



* AntiFrustrationFeatures: The third game removes the need for sacks, baskets, barrels, and empty flasks. The sacks and baskets are required in the first two games for harvesting or purchasing herbs, barrels are for harvesting algae, and flasks are needed to hold the completed potions. In the third game, it's assumed that the hero already has appropriate vessels for ingredients and potions; all he needs are the appropriate tools and relevant skills.

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* AntiFrustrationFeatures: The third game removes the need for sacks, baskets, barrels, and empty flasks. The sacks and baskets are required in the first two games for harvesting or purchasing herbs, barrels are for harvesting algae, and flasks are needed to hold the completed potions. In the third game, it's assumed that the hero already has appropriate vessels for ingredients and potions; all he needs are the appropriate tools and relevant skills. The fourth game simplifies this even further by giving him a basket and, later, a sack for gathering fruit, berries, and herbs; said basket and sack never need replacing, and barrels and flasks are never required at all.



* ChainOfDeals: Frequently. You'll need to find an item for one NPC to get them to reward you with the item needed by another NPC, who has knowledge of where to find yet another item you'll need to give to another NPC... and so forth.
* CoDragons: The BigBad of ''Lost Tales'' has these. Neither of them are the actual dragon.



* CreepyCemetery: There's at least one in each game, and they have a terrible tendency to be plagued by zombies.

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* CreepyCemetery: There's at least one in each game, of the first three games, and they have a terrible tendency to be plagued by zombies.



* DeathByChildbirth: [[spoiler:The pregnant wife of the former mayor, in ''Lost Tales'', is said to have been murdered by her husband. She actually succumbed to this while being held hostage by kidnappers, who then framed her husband for her death.]]

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* DeathByChildbirth: [[spoiler:The pregnant wife of the former mayor, in ''Lost Tales'', is said to have been murdered by her husband. She actually succumbed to this while being held hostage for ransom by kidnappers, who then framed her husband for her death.]]



* HappilyEverAfter: Each of the games has only one possible ending, and they all fall into this.
** In the first game, [[spoiler:the hero is reunited with his father. Sadon has returned to the kingdom, Prince Edmund is safe at home, and the Dark Lord's defeat means no more goblin invasions, zombies, or terrifying rat people.]]
** In the second game, [[spoiler:Black Rose is restored to his brother and sister. The hero and the princess are engaged, the pirates have stopped marauding, and the kingdom is safe.]]
** In the third game, [[spoiler:Earthquaker is vanquished. Princess Amelia is returned safely to her father, the hero stops having strange visions and continues his adventures, and except for the tragic loss of Uncle Brent, all is well in the realm.]]
** In ''Lost Tales'', [[spoiler: the evil mayor Berold has been killed by the dragon. The more evil of his CoDragons is also dead, while Eudo, who was forced into the role, has revealed the truth to the people of the village. Sagard has been restored to his rightful position as mayor and reunited with his lost son Brent, and the elderly beggar woman is once again employed in his household. The hunter returns to the village to marry his beloved Mila, and Eudo - glad to be free of his burden but ashamed of his past deeds - decides to leave and make a new life elsewhere.]]



* IHaveYourWife: The BiggerBad of the second game kidnaps the princess to force the hero to come and face him.
* InvincibleHero: The hero will ''always'' win every fight. In the first two games, he can't take on certain enemies until he has enough supplies, allies (when necessary), and "heart" to guarantee victory. In the third game, where combat is a skill that requires leveling, he will simply not be allowed to fight with enemies who are stronger than he is. Overlaps with ImmortalHero, since there is no way to die in these games.
* ItemCrafting: All of the games allow the hero to manufacture potions for use or sale. The third game really dials up this trope by adding cooking and weapon smithing.

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* IHaveYourWife: IHaveYourWife:
**
The BiggerBad of the second game kidnaps the princess to force the hero to come and face him.
** Part of the backstory of ''Lost Tales'', but this isn't made clear for a long time. [[spoiler:The current mayor, Berold, kidnapped the wife of the previous mayor, Sagard, to hold her for ransom. It did not go the way anyone expected.]]
* InvincibleHero: The hero will ''always'' win every fight. In the first two games, games and ''Lost Tales'', he can't take on certain enemies until he has enough supplies, allies (when necessary), and "heart" to guarantee victory. In the third game, where combat is a skill that requires leveling, he will simply not be allowed to fight with enemies who are stronger than he is. Overlaps with ImmortalHero, since there is no way to die in these games.
* ItemCrafting: All of the The first three games allow the hero to manufacture potions for use or sale. The third game really dials up this trope by adding cooking and weapon smithing. Averted in ''Lost Tales'', where the hero cannot craft anything and can only bring components to [=NPCs=] for the purpose.



* JerkWithAHeartOfGold: In all of the games, the hero encounters at least one thief or smuggler who is sympathetic to the cause, and who helps in some way.

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* JerkWithAHeartOfGold: In all of the games, the hero encounters at least one thief thief, bandit, or smuggler who is sympathetic to the cause, cause (or at least to the hero), and who helps in some way.way.
* KidHero: Possibly the case in ''Lost Tales'', as the hero is repeatedly addressed as "boy." Brent, who is explicitly ten years old, is stated to be younger than the hero, but it's unknown by how much.



* ReasonableAuthorityFigure: The king in each game is always one of these, willing to trust the honorable young man who brings him important information and helps to defend his people.

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* RaisedByGrandparents: Brent, in ''Lost Tales'', was raised by his grandmother, who was his only known relative. [[spoiler:Except she wasn't.]]
* ReasonableAuthorityFigure: The king in each game is always one of these, willing to trust the honorable young man who brings him important information and helps to defend his people.



* TapOnTheHead: How the hero of the second game gets taken prisoner.

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* TapOnTheHead: TapOnTheHead:
**
How the hero of the second game gets taken prisoner. prisoner.
** The hero in ''Lost Tales'' experiences this when [[spoiler:confronting the dragon]].



** ''Lost Tales'' returns to the "Zzz" camps, but instead of requiring a specific food item, it requires that the hero has sufficient firewood to start a campfire. Chopping down trees has been added as a learnable skill.

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** ''Lost Tales'' returns to the "Zzz" camps, but instead of requiring a specific food item, it requires that the hero has sufficient firewood to start a campfire. Chopping down trees has been added as a learnable skill. There is also one inn, in the town square, where he can rent a room.



* WizardNeedsFoodBadly: A non-fatal variant. Your energy is measured in 'heart' points in each game, and the only way to replenish 'heart' is to rest in a camp and eat some of your food supplies (or, in the first two games, spend money for room and board at an inn). Each action, such as fishing or harvesting herbs, uses up a specific amount of 'heart.' Rather than the character actually telling you he's getting hungry, however, the game will simply not allow him to perform any more activities until he has eaten and rested; a box pops up for each task which shows how much heart is required and whether or not the hero has enough.

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* Averted in ''Lost Tales'', where you can't speak to anyone unless they have something to say to you.
* WizardNeedsFoodBadly: A non-fatal variant. Your energy is measured in 'heart' points in each game, and the only way to replenish 'heart' is to rest in a camp and eat some of your food supplies (or, (except in the first two games, spend money for room and board at an inn).''Lost Tales'', where you can rest ''or'' eat). Each action, such as fishing or harvesting herbs, uses up a specific amount of 'heart.' Rather than the character actually telling you he's getting hungry, however, the game will simply not allow him to perform any more activities until he has eaten and rested; a box pops up for each task which shows how much heart is required and whether or not the hero has enough.


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* WouldNotHarmAChild: In ''Lost Tales'', [[spoiler:Eudo was reluctant to kidnap the former mayor's wife because she was pregnant, and when she died in childbirth, he managed to save the baby and give him to an elderly villager to raise. He was also the only one, besides that elderly villager, to show the child any kindness, and persuaded Berold that the boy was no threat to him so that Berold - who ''would'' [[WouldHarmAChild harm a child]] - would leave him alone.]]

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** Brent, the boy who joins the hero in ''Lost Tales'', is also this. His only living relative was his grandmother, who recently passed away. [[spoiler:He later learns that she wasn't really his grandmother, either.]]

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** Brent, the boy who joins the hero in ''Lost Tales'', is also this. His only living relative was his grandmother, who recently passed away. [[spoiler:He later learns that she wasn't really his grandmother, either.either... but he also learns that he's not an orphan.]]



* DeathByChildbirth: [[spoiler:The pregnant wife of the former mayor, in ''Lost Tales'', is said to have been murdered by her husband. She actually succumbed to this while being held hostage by kidnappers, who then framed her husband for her death.]]



* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's the same kingdom each time, but there's a BrightCastle in each one which is home to TheGoodKing and his son or daughter.

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* TheGoodKingdom: Where the games take place. As it looks different in each game, it's uncertain whether or not it's the same kingdom each time, but (except in ''Lost Tales'') there's a BrightCastle in each one which is home to TheGoodKing and his son or daughter.



* KidsAreCruel: Brent, in ''Lost Tales'', is being taunted by other children for being a fatherless vagrant when the protagonist meets him. As it eventually turns out, they learn this behavior from ''adults'' in the village, who also treat the boy like crap.

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* KidsAreCruel: Brent, in ''Lost Tales'', is being taunted by other children for being a fatherless vagrant when the protagonist meets him. As it eventually turns out, they learn this behavior from ''adults'' in the village, who also treat the boy like crap. The reason for this is eventually revealed.



* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero thinks that the story of the previous hero is just that - a story - and in the third, the hero is familiar with the stories of both of his predecessors. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of the games.

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* LegacyCharacter: The eponymous "hero of the kingdom," which is a different person each time. In the second game, the hero thinks that the story of the previous hero is just that - a story - and in the third, the hero is familiar with the stories of both of his predecessors. They otherwise do not interact with each other at all; it's implied that a considerable TimeSkip takes place between each of the games.games, and it's unclear where ''Lost Tales'' falls in the timeline at all.



* LongLostRelative: In the second game, the hero's younger sister is kidnapped by evil pirates. As it turns out, [[spoiler:the leader of said evil pirates is the hero's much older brother, who went away to seek his fortune years ago and has basically been forgotten by his younger siblings. He's so much older than his sister that she never even met him - she hadn't been born yet when he left home.]]

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* LongLostRelative: LongLostRelative:
**
In the second game, the hero's younger sister is kidnapped by evil pirates. As it turns out, [[spoiler:the leader of said evil pirates is the hero's much older brother, who went away to seek his fortune years ago and has basically been forgotten by his younger siblings. He's so much older than his sister that she never even met him - she hadn't been born yet when he left home.]]
** In ''Lost Tales'', Brent has no memory of his parents and was never told their names. [[spoiler:He turns out to be the son of Sagard, the former mayor of the village, who was run off after being framed for the murder of his pregnant wife. Brent was the child she had been carrying, whom Sagard didn't know survived.
]]



** The mayor in ''Lost Tales'' is a JerkAss who taxes the villagers into poverty, hoards treasure in his basement, and [[spoiler:framed his predecessor for the murder of his pregnant wife]].

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** The Berold, the mayor in ''Lost Tales'' is a JerkAss who taxes the villagers into poverty, hoards treasure in his basement, and [[spoiler:framed his predecessor for the murder of his pregnant wife]].



** Brent in ''Lost Tales'' not only has a missing mother and father, he has absolutely no memory of either of them; he doesn't even know their names.

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** Brent in ''Lost Tales'' not only has a missing mother and father, he has absolutely no memory of either of them; he doesn't even know their names. [[spoiler:And yes, this is a plot point.]]



* OnlyChildSyndrome: The first and third heroes are both only children. Possibly justified in the case of the first hero, since his mother died well before the events of the game; she may have suffered DeathByChildbirth. Averted by the second hero, who has a younger sister [[spoiler:and an older brother.]]

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* OnlyChildSyndrome: The first first, third, and third fourth heroes are both only children. Possibly justified in the case of the first hero, since his mother died well before the events of the game; she may have suffered DeathByChildbirth. Averted by the second hero, who has a younger sister [[spoiler:and an older brother.]]



* RoaringRampageOfRescue: All three games have this going on as the hero must rescue multiple people. Sometimes ItsPersonal.

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* RoaringRampageOfRescue: All three of the games have this going on as the hero must rescue multiple people. Sometimes ItsPersonal.ItsPersonal.
* RoaringRampageOfRevenge: One character in ''Lost Tales'' is on one of these. [[spoiler:And given that he commands a dragon, the "roaring" part is quite literal.]]



** ''Lost Tales'' returns to the "Zzz" camps, but now instead of requiring a specific food item, it instead requires that the hero has sufficient firewood to start a campfire.

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** ''Lost Tales'' returns to the "Zzz" camps, but now instead of requiring a specific food item, it instead requires that the hero has sufficient firewood to start a campfire.campfire. Chopping down trees has been added as a learnable skill.

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''[[http://www.lonelytroops.com/hotk_tlt1/index.htm Hero of the Kingdom: The Lost Tales, Part 1]]'' is a separate adventure. During your travels, you come across a town which recently fell victim to dragon attack. While there, you meet a young boy named Brent, and you and he team up to venture into the wilderness and find the dragon responsible.

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The fourth game, ''[[http://www.lonelytroops.com/hotk_tlt1/index.htm Hero of the Kingdom: The Lost Tales, Part 1]]'' 1]],'' is a separate adventure. During your travels, you come across a town which recently fell victim to dragon attack. While there, you meet a young boy named Brent, and you and he team up to venture into the wilderness and find the dragon responsible.
responsible. But as you slowly start to realize, things are not entirely as they seem.



* AdventureGame

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* AdventureGameAdventureGame: Of the PointAndClickGame variety.



* BrokenBridge: In the second game, there's one leading to the lighthouse in the capital city.

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* BrokenBridge: In the second game, there's one leading to the lighthouse in the capital city. You also repair some small ones in ''Lost Tales''.



* CommonalityConnection: When the hero of ''Lost Tales'' meets Brent, he's being picked on by other children in the village. The hero is severely annoyed by this, as he endured similar torment when he was younger. The fact that both boys are also orphans only endears them to one another even more.



** The heroes of the second and third games are both orphans. The original hero isn't, but when his father is captured, he might as well be for quite some time.
** Brent, the boy who joins the hero in ''Lost Tales'', is also this. His only living relative was his grandmother, who recently passed away.

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** The heroes of the second second, third, and third fourth games are both all orphans. The original hero isn't, but when his father is captured, he might as well be for quite some time.
** Brent, the boy who joins the hero in ''Lost Tales'', is also this. His only living relative was his grandmother, who recently passed away. [[spoiler:He later learns that she wasn't really his grandmother, either.]]



* GuideDangIt: Unlocking some of the achievements can fall into this. The second game is arguably the worst offender, as many players had to turn to the internet to find out how to find enough shells for the sister's necklace, the Golden Armor, a dead pirate captain's lost compass, and a few {{MacGuffin}}s lost by townspeople who will pay for their return.

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* GuideDangIt: GuideDangIt:
** None of the games have any sort of hint system, in-game guide, or other means of finding a clue without scouring the internet. This can lead to a bit of TryEverything if the player gets stuck.
**
Unlocking some of the achievements can fall into this. The second game is arguably the worst offender, as many players had to turn to the internet to find out how to find enough shells for the sister's necklace, the Golden Armor, a dead pirate captain's lost compass, and a few {{MacGuffin}}s lost by townspeople who will pay for their return.return.
* HeartbrokenBadass: [[spoiler:Sagard]], in ''Lost Tales'', became this after [[spoiler:his pregnant wife was murdered and he was framed for it.]]



* HunterTrapper: The third hero has been raised by his Uncle Brent to be one of these.

to:

* HunterTrapper: The third hero has been raised by his Uncle Brent to be one of these. The heroes of all four games also make the acquaintance of these, who help them become more proficient in the trade.



* MayorPain: The crime boss known as Baron, in the second game, is basically this for Trecilia Island. Averted with the ''real'' mayor of Trecilia, a good and honorable man, who reclaims his post after Baron is eliminated by the hero's forces.
* MissingMom: The mothers of all three heroes are DeadToBeginWith, and the second and third heroes each have a DisappearedDad who went with her. Princess Amelia, in the third game, is also explicitly stated to have a deceased mother.

to:

* MayorPain: MayorPain:
**
The crime boss known as Baron, in the second game, is basically this for Trecilia Island. Averted with the ''real'' mayor of Trecilia, a good and honorable man, who reclaims his post after Baron is eliminated by the hero's forces.
** The mayor in ''Lost Tales'' is a JerkAss who taxes the villagers into poverty, hoards treasure in his basement, and [[spoiler:framed his predecessor for the murder of his pregnant wife]].
* MissingMom: MissingMom:
**
The mothers of all three four heroes are DeadToBeginWith, and all but the second and third heroes first hero each have a DisappearedDad who went with her. her.
**
Princess Amelia, in the third game, is also explicitly stated to have a deceased mother.mother.
** Brent in ''Lost Tales'' not only has a missing mother and father, he has absolutely no memory of either of them; he doesn't even know their names.

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* BigBrotherWorship: Once the hero of ''Lost Tales'' takes the orphan Brent under his wing, Brent develops this and calls the hero "Brother" or "Bro." It's mostly a neat way to get around the NoNameGiven tradition of the games.



* CrusadingWidower: The hero meets one of these in ''Lost Tales.'' He's on a quest to gain vengeance, since he doubts he can ClearMyName.



* SamusIsAGirl: The dragon in ''Lost Tales'' is female.



* TilMurderDoUsPart: A beggar woman in ''Lost Tales'' gives the hero some interesting backstory for the village, including the fact that the previous mayor was a kind and generous man... right up until he murdered his wife in a jealous rage.

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* TilMurderDoUsPart: A beggar woman in ''Lost Tales'' gives the hero some interesting backstory for the village, including the fact that the previous mayor was a kind and generous man... right up until he murdered his wife in a jealous rage. [[spoiler:Except he didn't. He was framed.]]

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* DeathIsCheap: In ''Lost Tales'', [[spoiler:the hunter who guides the player to the cave through the mountain gets killed by the giant spider inside... or so we're led to believe for some time.]]



* ExperiencePoints: In these games, they're measured by a star icon which indicates the hero's level of fame. Completing quests on behalf of the average citizenry increases this fame level. Some characters will not interact with the hero until he is of sufficiently noteworthy status.

to:

* ExperiencePoints: In these games, they're measured by a star icon which indicates the hero's level of fame. Completing quests on behalf of the average citizenry increases this fame level. Some characters will not interact with the hero or allow him to enter certain areas until he is of sufficiently noteworthy status.status. Occasionally, the hero may perform actions which slightly lower this rating.



* KilledOffForReal:
** In the third game, Uncle Brent's house is destroyed by an earthquake. Unlike the previous games, in which the missing relatives eventually turn up alive and safe, Uncle Brent is gone for good.
** In ''Lost Tales'', [[spoiler:the hunter who guides the player to the cave through the mountain gets killed by the giant spider inside]].

to:

* KilledOffForReal:
**
KilledOffForReal: In the third game, Uncle Brent's house is destroyed by an earthquake. Unlike the previous games, in which the missing relatives eventually turn up alive and safe, Uncle Brent is gone for good.
** In ''Lost Tales'', [[spoiler:the hunter who guides the player to the cave through the mountain gets killed by the giant spider inside]].
good.

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* AlwaysMale: The player characters in all four games to date have been young men.



* ConvenientlyAnOrphan: The heroes of the second and third games are both orphans. The original hero isn't, but when his father is captured, he might as well be for quite some time.

to:

* ConvenientlyAnOrphan: ConvenientlyAnOrphan:
**
The heroes of the second and third games are both orphans. The original hero isn't, but when his father is captured, he might as well be for quite some time.time.
** Brent, the boy who joins the hero in ''Lost Tales'', is also this. His only living relative was his grandmother, who recently passed away.



* DontTouchItYouIdiot: In ''Lost Tales,'' Brent touches the giant spider web inside the cave through the mountains, and the guide immediately shouts at him. Three guesses as to what shows up.



* KilledOffForReal: Happens in the third game, when Uncle Brent's house is destroyed by an earthquake. Unlike the previous games, in which the missing relatives eventually turn up alive and safe, Uncle Brent is gone for good.

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* KilledOffForReal: Happens KidsAreCruel: Brent, in ''Lost Tales'', is being taunted by other children for being a fatherless vagrant when the protagonist meets him. As it eventually turns out, they learn this behavior from ''adults'' in the village, who also treat the boy like crap.
* KilledOffForReal:
** In
the third game, when Uncle Brent's house is destroyed by an earthquake. Unlike the previous games, in which the missing relatives eventually turn up alive and safe, Uncle Brent is gone for good.good.
** In ''Lost Tales'', [[spoiler:the hunter who guides the player to the cave through the mountain gets killed by the giant spider inside]].



* PointAndClickMap: Once the hero is given a map by another character, it can be used to fast travel in some fashion. The first two games allow for travel to any area which has been discovered; the third game allows fast travel only between the central areas of each of the four valleys, but enables you to interact with any known merchant using the map in order to eliminate tedious backtracking. This is especially useful in dungeons and other obscure locations if a tool or weapon breaks.

to:

* PointAndClickMap: Once the hero is given a map by another character, it can be used to fast travel in some fashion. fashion.
**
The first two games allow for travel to any area which has been discovered; discovered. This is also true of ''Lost Tales'', with the added factor that the hero has the map with him from the beginning instead of needing to wait until someone gives it to him.
** The
third game allows fast travel only between the central areas of each of the four valleys, but enables you to interact with any known merchant using the map in order to eliminate tedious backtracking. This is especially useful in dungeons and other obscure locations if a tool or weapon breaks.



* TilMurderDoUsPart: A beggar woman in ''Lost Tales'' gives the hero some interesting backstory for the village, including the fact that the previous mayor was a kind and generous man... right up until he murdered his wife in a jealous rage.



* YouShouldntKnowThisAlready: You can't perform certain actions, such as mining for a specific element or making a particular potion, until you have learned the skill from another character. The third game lightens the rule on this slightly by allowing you to gather eggs and mushrooms without having to be taught, since most players already know to look for them thanks to the previous games.

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* YouShouldntKnowThisAlready: You can't perform certain actions, such as mining for a specific element or making a particular potion, until you have learned the skill from another character. The third game lightens the rule on this slightly by allowing you to gather eggs and mushrooms without having to be taught, since most players already know to look for them thanks to the previous games.games, but ''Lost Tales'' goes right back to having the protagonist be completely clueless.
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Added DiffLines:

* BigCreepyCrawlies: ''Lost Tales'' adds these to the enemy roster by bringing in giant hornets and other large insects to be killed.


Added DiffLines:

* ForcedTutorial: Each of the games begins with one of these, with the game diligently instructing the player in how to perform certain actions which are necessary to the plot. It can be a bit annoying to those who have played the whole series, as there's no way to turn it off.


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** ''Lost Tales'' returns to the "Zzz" camps, but now instead of requiring a specific food item, it instead requires that the hero has sufficient firewood to start a campfire.

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All three games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games.



----

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----All of the games are currently available on PC and Mac via UsefulNotes/{{Steam}} or Big Fish Games.
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''Hero of the Kingdom: The Lost Tales, Part 1'' has been announced by Lonely Troops and is expected to launch in April 2020.

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''Hero ''[[http://www.lonelytroops.com/hotk_tlt1/index.htm Hero of the Kingdom: The Lost Tales, Part 1'' has been announced by Lonely Troops 1]]'' is a separate adventure. During your travels, you come across a town which recently fell victim to dragon attack. While there, you meet a young boy named Brent, and is expected you and he team up to launch in April 2020.
venture into the wilderness and find the dragon responsible.
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* EverythingsBetterWithPrincesses: The second and third games each have a princess - NoNameGiven in the second game, Princess Amelia in the third - who is important to the plot.
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Added DiffLines:


''Hero of the Kingdom: The Lost Tales, Part 1'' has been announced by Lonely Troops and is expected to launch in April 2020.
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* OneManArmy: The hero of the third game is explicitly described this way by other characters.

to:

* OneManArmy: The hero of the third game is explicitly described this way by other characters. In the first two games winning combat encounters required you to recruit sufficient allies to back you up, while in the third one you do all the fighting on your own (with progress gated by your combat skill level).

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