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* BonusBoss: [[spoiler:The Living Warmachine.]] [[spoiler:(As well as Zero, the level 0 specialist).]]



** The ultimate weapon of the BonusBoss is also this. [[spoiler:Because it's the [[InfinityPlusOneSword Massacre]], a weapon from ''Iji'' that also uses up health in that game.]]

to:

** The ultimate weapon of the BonusBoss OptionalBoss is also this. [[spoiler:Because it's the [[InfinityPlusOneSword Massacre]], a weapon from ''Iji'' that also uses up health in that game.]]



* MinimalistRun: See {{Metroidvania}} above. Furthermore, a BonusBoss is only accessible on one of these. Annihilation mode is also this. You don't get any upgrades from bosses, and it's much more linear.

to:

* MinimalistRun: See {{Metroidvania}} above. Furthermore, a BonusBoss an OptionalBoss is only accessible on one of these. Annihilation mode is also this. You don't get any upgrades from bosses, and it's much more linear.



*** Another ''Iji'' reference comes in the form of [[spoiler: a BonusBoss called the Living Warmachine, whose appearance is strikingly identical to the [[BossInMookClothing Komato Annihilator]].]]

to:

*** Another ''Iji'' reference comes in the form of [[spoiler: a BonusBoss an OptionalBoss called the Living Warmachine, whose appearance is strikingly identical to the [[BossInMookClothing Komato Annihilator]].]]



* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights to protect Earth and its inhabitants]], Tetron tries to destroy Earth because he is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]]. After the final battle, Flip Hero frees Tetron and his army from their endless conflict by mutual death out of [[MercyKill mercy]]. Even [[BonusBoss The Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is [[SympathyForTheDevil treated with sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that deserves to rest in peace.]]

to:

* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights to protect Earth and its inhabitants]], Tetron tries to destroy Earth because he is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]]. After the final battle, Flip Hero frees Tetron and his army from their endless conflict by mutual death out of [[MercyKill mercy]]. Even [[BonusBoss [[OptionalBoss The Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is [[SympathyForTheDevil treated with sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that deserves to rest in peace.]]

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were these actually wikiworded as 1 at some point in the past? cause they aren't now so moving back to O


* OneBulletAtATime: There is a limit of six (non-Expel) bullets at a time.
* OneSteveLimit: Subverted with [[spoiler:The Annihilator, which refers to two similar yet completely separate saurian [[BossInMookClothing boss-like enemies]]. The Annihilators in this game are flying cyborgs with a visible tail as its [[AttackTheTail secondary weakpoint]], while The Annihilators from ''VideoGame/{{Iji}}'' are PowerArmor that look like tailless robot T-rexes.]]


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* OneBulletAtATime: There is a limit of six (non-Expel) bullets at a time.
* OneSteveLimit: Subverted with [[spoiler:The Annihilator, which refers to two similar yet completely separate saurian [[BossInMookClothing boss-like enemies]]. The Annihilators in this game are flying cyborgs with a visible tail as its [[AttackTheTail secondary weakpoint]], while The Annihilators from ''VideoGame/{{Iji}}'' are PowerArmor that look like tailless robot T-rexes.]]
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TRS deemed def-only now


* {{Speedrun}}: Creator/DanielRemar [[https://www.youtube.com/watch?v=0CcVj3-xnls made one for the Normal and Normal Boss Rush modes]], as he did for ''VideoGame/{{Iji}}''.
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* HydraProblem: The aptly-named Plasma Hydra. On Normal, each head replaces itself once, with one new head. On Hard, however, each head replaces itself with ''two'' heads the first time, and then one ''extremely powerful'' head once those two are destroyed. Defeat all the heads and the body self-destructs.
Is there an issue? Send a MessageReason:
Direct link.


* OneSteveLimit: Subverted with [[spoiler:The Annihilator, which refers to two similar yet completely separate saurian [[BossInMooksClothing boss-like enemies]]. The Annihilators in this game are flying cyborgs with a visible tail as its [[AttackTheTail secondary weakpoint]], while The Annihilators from ''VideoGame/{{Iji}}'' are PowerArmor that look like tailless robot T-rexes.]]

to:

* OneSteveLimit: Subverted with [[spoiler:The Annihilator, which refers to two similar yet completely separate saurian [[BossInMooksClothing [[BossInMookClothing boss-like enemies]]. The Annihilators in this game are flying cyborgs with a visible tail as its [[AttackTheTail secondary weakpoint]], while The Annihilators from ''VideoGame/{{Iji}}'' are PowerArmor that look like tailless robot T-rexes.]]



*** Another ''Iji'' reference comes in the form of [[spoiler: a BonusBoss called the Living Warmachine, whose appearance is strikingly identical to the [[BossInMooksClothing Komato Annihilator]].]]

to:

*** Another ''Iji'' reference comes in the form of [[spoiler: a BonusBoss called the Living Warmachine, whose appearance is strikingly identical to the [[BossInMooksClothing [[BossInMookClothing Komato Annihilator]].]]

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Disambiguating; deleting and renaming wicks as appropriate


* OneBulletAtATime: There is a limit of six (non-Expel) bullets at a time.
* OneSteveLimit: Subverted with [[spoiler:The Annihilator, which refers to two similar yet completely separate saurian [[BossInMooksClothing boss-like enemies]]. The Annihilators in this game are flying cyborgs with a visible tail as its [[AttackTheTail secondary weakpoint]], while The Annihilators from ''VideoGame/{{Iji}}'' are PowerArmor that look like tailless robot T-rexes.]]
* AmbushingEnemy: The ''VideoGame/{{Eversion}}''-like hands suddenly coming out of walls in Hero Forever. They don't damage you, but "just" copy\ your flags (that's bad already, though, since collecting flags is the point of Hero Forever) and will really creep you out the first time you encounter them.
** One of them even takes you to an easter egg in Annihilation mode.



* DevelopersForesight: Remar had programmed in ranks pertaining to finishing BossRush in less than 4 minutes ( called "Seriously") and in less than 3 minutes (called "[[MemeticBadass Reallyjoel's Dad]]"). These ranks are supposed to normally be impossible to obtain... but [[http://youtu.be/FkRSMCGVSWU at least one player managed genuinely to get the rank of Reallyjoel's Dad]], even if only via cheating.



* FlunkyBoss:
** The Reaper Drone takes this to its logical extreme.
** The Grand Mother is this on multiple levels -- it spawns Mothers, which are themselves {{Mook Maker}}s. The Guardian also has statues at the top of his room that come to life after you damage him enough, and the Liquid Metal Processor is a more standard example. Seems like Daniel really likes this trope.



* FlunkyBoss:
** The Reaper Drone takes this to its logical extreme.
** The Grand Mother is this on multiple levels -- it spawns Mothers, which are themselves {{Mook Maker}}s. The Guardian also has statues at the top of his room that come to life after you damage him enough, and the Liquid Metal Processor is a more standard example. Seems like Daniel really likes this trope.



* HeWasRightThereAllAlong: The Rock Smasher remains idle until you enter it's hull.



* HeWasRightThereAllAlong: The Rock Smasher remains idle until you enter it's hull.



* OneBulletAtATime: There is a limit of six (non-Expel) bullets at a time.
* OneSteveLimit: Subverted with [[spoiler:The Annihilator, which refers to two similar yet completely separate saurian [[BossInMooksClothing boss-like enemies]]. The Annihilators in this game are flying cyborgs with a visible tail as its [[AttackTheTail secondary weakpoint]], while The Annihilators from ''VideoGame/{{Iji}}'' are PowerArmor that look like tailless robot T-rexes.]]



* SeriesMascot: Flip Hero seems to be this for Remar Games, seeing as he gets referenced in a few other games that have nothing to do with him and appears in the Remar Games logo in the ''Videogame/GardenGnomeCarnage'' Flash version. In a strange variant of the trope, he's not even from Remar's most popular game.



* SeriesMascot: Flip Hero seems to be this for Remar Games, seeing as he gets referenced in a few other games that have nothing to do with him and appears in the Remar Games logo in the ''Videogame/GardenGnomeCarnage'' Flash version. In a strange variant of the trope, he's not even from Remar's most popular game.



* SoundOfNoDamage: A high-pitched "ding" whenever Flip Hero's weapons hit anything that's not a weak spot.



* SoundOfNoDamage: A high-pitched "ding" whenever Flip Hero's weapons hit anything that's not a weak spot.



* DevelopersForesight: Remar had programmed in ranks pertaining to finishing BossRush in less than 4 minutes ( called "Seriously") and in less than 3 minutes (called "[[MemeticBadass Reallyjoel's Dad]]"). These ranks are supposed to normally be impossible to obtain... but [[http://youtu.be/FkRSMCGVSWU at least one player managed genuinely to get the rank of Reallyjoel's Dad]], even if only via cheating.



* WallMaster: The ''VideoGame/{{Eversion}}''-like hands suddenly coming out of walls in Hero Forever. They don't damage you, but "just" copy\ your flags (that's bad already, though, since collecting flags is the point of Hero Forever) and will really creep you out the first time you encounter them.
** One of them even takes you to an easter egg in Annihilation mode.

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* BonusDungeon: The Annihilation mode is one of these.

to:

* BonusDungeon: The Annihilation mode is one of these.takes place in a completely different base, and it's unlocked after beating either Normal mode or Hard mode.



* CowardlyBoss: The Eliminator[=/=]Hunter-Killer.
* DestructibleProjectiles: Homing missiles.

to:

* CowardlyBoss: The Eliminator[=/=]Hunter-Killer.
Eliminator[=/=]Hunter-Killer leaves the area after a couple minutes have passed or Flip Hero moves to a different area. However, once Flip Hero reaches level 9, the Eliminator won't leave without a fight to the death.
* DestructibleProjectiles: Homing missiles.missiles can be destroyed with either the gun or the blade. In fact, homing missiles can be guided to hit walls.



* HitPoint: Flip Hero initially starts with 10, but each level increases his hit points by 1. Every enemy and boss has a set amount of health that is only visible with the [=HP=] Scan, which is unlocked after beating Annihilation mode.



* HumongousMecha: The Guardian boss. Also [[BigBad Cruiser Tetron]] and Annihilators.

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* HumongousMecha: The Guardian boss. Also [[BigBad Cruiser Tetron]] and the Annihilators.



--> [[SugarWiki/FunnyMoments This upgrade has increase my "level" 1. Remember eat vegetables also to grow strong.]]

to:

--> [[SugarWiki/FunnyMoments This upgrade has increase my "level" 1. Remember eat vegetables also to grow strong.]]



* MistakenForGranite: Guardian's room contains some statues of standard enemy machines you fought many times. Appearing to be decoration, they actually are idle machines and aid the boss once he loses a certain amount of HitPoints.

to:

* MistakenForGranite: Guardian's room contains some statues of standard enemy machines you fought many times. Appearing to be decoration, they decorations, they're actually are idle machines and that aid the boss once he loses a certain amount of HitPoints.[[TurnsRed takes enough damage]].



* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights to protect Earth and its inhabitants]], Tetron tries to destroy Earth because he is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]]. After the final battle, Flip Hero frees Tetron and his army from their endless conflict by mutual death out of [[MercyKill mercy]]. Even [[BonusBoss The Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is [[SympathyForTheDevil treated with sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that that deserves to rest in peace.]]

to:

* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights to protect Earth and its inhabitants]], Tetron tries to destroy Earth because he is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]]. After the final battle, Flip Hero frees Tetron and his army from their endless conflict by mutual death out of [[MercyKill mercy]]. Even [[BonusBoss The Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is [[SympathyForTheDevil treated with sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that that deserves to rest in peace.]]
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* BonusBoss: [[spoiler:The Living Warmachine.]] [[spoiler:(As well as Zero, the level 0 specialist)]]

to:

* BonusBoss: [[spoiler:The Living Warmachine.]] [[spoiler:(As well as Zero, the level 0 specialist)]]specialist).]]



* ResurrectiveImmortality: Thanks to his restoration unit, Flip Hero always comes back good as new after death. [[spoiler:Sadly, this does not apply to the True Ending where [[TheHeroDies he permanently dies]] after killing Tetron and his forces for good.]]

to:

* ResurrectiveImmortality: Thanks to his restoration unit, Flip Hero always comes back good as new after death. [[spoiler:Sadly, [[spoiler: Sadly, this does not apply to the True Ending where [[TheHeroDies he permanently dies]] after killing Tetron and his forces for good.good. The same is also said for Cruiser Tetron and his army in the Normal Ending, except for the True Ending.]]



* {{Speedrun}}: Creator/DanielRemar [[https://www.youtube.com/watch?v=0CcVj3-xnls made one for the Normal and Normal Boss Rush modes]], as he did for ''VideoGame/{{Iji}}'' whenever Flip Hero's weapons hit anything that's not a weak spot.
* SoundOfNoDamage: A high-pitched "ding".

to:

* {{Speedrun}}: Creator/DanielRemar [[https://www.youtube.com/watch?v=0CcVj3-xnls made one for the Normal and Normal Boss Rush modes]], as he did for ''VideoGame/{{Iji}}'' ''VideoGame/{{Iji}}''.
* SoundOfNoDamage: A high-pitched "ding"
whenever Flip Hero's weapons hit anything that's not a weak spot.
* SoundOfNoDamage: A high-pitched "ding".
spot.



* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights to protect Earth and its inhabitants]], Tetron tries to destroy Earth because he is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]]. After the final battle, Flip Hero frees Tetron and his army from their endless conflict by mutual death out of [[MercyKill mercy]]. Even The [[BonusBoss Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is [[SympathyForTheDevil treated with sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that deserves to rest in peace.]]

to:

* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights to protect Earth and its inhabitants]], Tetron tries to destroy Earth because he is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]]. After the final battle, Flip Hero frees Tetron and his army from their endless conflict by mutual death out of [[MercyKill mercy]]. Even The [[BonusBoss The Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is [[SympathyForTheDevil treated with sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that that deserves to rest in peace.]]

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[[http://www.remar.se/daniel/herocore.php Hero Core]] is a {{Metroidvania}} ShootEmUp game by Creator/DanielRemar, the creator of VideoGame/{{Iji}}. It uses old-school [[DeliberatelyMonochrome black and white graphics]] and 8-bit music to relate the never-ending war between Flip Hero and the Warmachine Cruiser Tetron. Though [[NintendoHard quite hard]], it's a high-quality game with numerous bosses and endings.

to:

[[http://www.remar.se/daniel/herocore.php Hero Core]] is a {{Metroidvania}} ShootEmUp game by Creator/DanielRemar, the creator of VideoGame/{{Iji}}.''VideoGame/{{Iji}}''. It uses old-school [[DeliberatelyMonochrome black and white graphics]] and 8-bit music to relate the never-ending war between Flip Hero and the Warmachine Cruiser Tetron. Though [[NintendoHard quite hard]], it's a high-quality game with numerous bosses and endings.



* BootstrappedTheme: "Annihilator Factory".

to:

* BootstrappedTheme: "Annihilator Factory", "Tetron", and to a lesser extent, "Light Factory".



** The ultimate weapon of the BonusBoss is also this. [[spoiler:Because it's the [[InfinityPlusOneSword Massacre]], a weapon [[ShoutOut from Iji]] that also [[CastFromHitPoints Casts From Hit Points]] in that game.]]

to:

** The ultimate weapon of the BonusBoss is also this. [[spoiler:Because it's the [[InfinityPlusOneSword Massacre]], a weapon [[ShoutOut from Iji]] ''Iji'' that also [[CastFromHitPoints Casts From Hit Points]] uses up health in that game.]]



** [[spoiler:The normal ending reveals that Flip Hero hunts down Tetron again and again to protect earth, even though he rebuilds every time he's defeated -- unless Flip Hero finds the way to finally destroy him.]]

to:

** [[spoiler:The normal ending reveals that Flip Hero hunts down Tetron again and again to protect earth, Earth, even though he rebuilds Tetron is rebuilt every time he's defeated -- unless Flip Hero finds the way to finally destroy him.him and his forces.]]



* TheHero: Flip Hero serves as the only form of Earth's protection against Tetron and his army.
* HeroicSacrifice: [[spoiler:In the good ending, [[TheHeroDies Flip Hero dies]] from the collapsing fortress after desroying Tetron and his army for good.]]

to:

* TheHero: It's right there in the name! Flip Hero serves as the only form of Earth's protection against fights Tetron and his army.
army to save Earth, [[spoiler:[[HeroicSacrifice even if it costs him his life]].]]
* HeroicSacrifice: [[spoiler:In the good ending, [[TheHeroDies Flip Hero dies]] from the collapsing fortress after desroying destroying Tetron and his army for good.]]



* IntentionalEngrishForFunny: One of the game's three language settings is "Retro!", and when selected it will display all messages and dialog in humorously-broken English.

to:

* IntentionalEngrishForFunny: One of the game's three language settings is "Retro!", and when selected "Retro!". When selected, it will display all messages and dialog dialogue in [[{{Engrish}} humorously-broken English.English]].



* InternalHomage: Remember VideoGame/{{Iji}}? Annihilation difficulty gives you a first-hand view of [[spoiler:Ciretako!]]

to:

* InternalHomage: Remember VideoGame/{{Iji}}? ''VideoGame/{{Iji}}''? Annihilation difficulty gives you a first-hand view of [[spoiler:Ciretako!]]



* NintendoHard: Normal mode is fairly easy, but Hard is brutal. Annihilation is worse.

to:

* NintendoHard: Normal mode is fairly easy, but Hard is brutal. Annihilation is worse.worse, thanks to the lack of upgrades.



* OneSteveLimit: Subverted.

to:

* OneSteveLimit: Subverted.Subverted with [[spoiler:The Annihilator, which refers to two similar yet completely separate saurian [[BossInMooksClothing boss-like enemies]]. The Annihilators in this game are flying cyborgs with a visible tail as its [[AttackTheTail secondary weakpoint]], while The Annihilators from ''VideoGame/{{Iji}}'' are PowerArmor that look like tailless robot T-rexes.]]
* OurDragonsAreDifferent: [[OurHydrasAreDifferent Plasma Hydra]] is a three headed robot dragon with one Hell of a HydraProblem. When enough damage is taken in Normal Mode, a new head takes the destroyed head's place. In Hard Mode however, it grows two new heads for each destroyed head, and grows a third powerful head after the previous heads are destroyed.



* ResurrectiveImmortality: Thanks to his restoration unit, Flip Hero always comes back good as new after death. [[spoiler:Sadly, this does not apply to the True Ending where [[TheHeroDies he permanently dies]] after killing Tetron and his forces for good.]]



* SegmentedSerpent: Some enemies (such as the Dire Viper) are this, appearing as mechanical snakes whose bodies are made of lined-up balls. While their main attack is to simply chase Flip Hero, the stronger variants leave explosive mines that explode into more bullets.

to:

* SegmentedSerpent: Some enemies (such as the Dire Viper) The Chain Snakes are this, appearing as mechanical snakes whose bodies are made of lined-up balls. While their main attack is to simply chase Flip Hero, the stronger variants called Dire Vipers leave explosive mines that [[RecursiveAmmo explode into more bullets.bullets]].



** Plasma Hydra is named after a boss from ''VideoGame/StarFox2'', although they barely resemble each other beyond having long appendages.



*** Another ''Iji'' reference comes in the form of [[spoiler: a BonusBoss called the Living Warmachine, whose appearance is strikingly identical to the [[EliteMook Komato Annihilator]].]]
* {{Speedrun}}: Creator/DanielRemar [[https://www.youtube.com/watch?v=0CcVj3-xnls made one for the Normal and Normal Boss Rush modes]], as he did for VideoGame/{{Iji}}.

to:

*** Another ''Iji'' reference comes in the form of [[spoiler: a BonusBoss called the Living Warmachine, whose appearance is strikingly identical to the [[EliteMook [[BossInMooksClothing Komato Annihilator]].]]
* {{Speedrun}}: Creator/DanielRemar [[https://www.youtube.com/watch?v=0CcVj3-xnls made one for the Normal and Normal Boss Rush modes]], as he did for VideoGame/{{Iji}}.''VideoGame/{{Iji}}'' whenever Flip Hero's weapons hit anything that's not a weak spot.



* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights for the safety of Earth and its inhabitants]], Tetron is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]], which is why he tries to destroy Earth. The final battle is essentially Flip Hero freeing Tetron and his army from their endless conflict through [[MercyKill merciful death]], keeping Earth safe from harm. Even the [[BonusBoss Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is given [[SympathyForTheDevil sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that deserves to rest in peace.]]

to:

* WeCanRebuildHim: [[spoiler:This trope is the sole reason why despite Flip Hero's efforts, Tetron and his forces keep coming back by rebuilding each other, unless Flip Hero finds a way to permanently kill them.]]
* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all ten core computers throughout Tetron's base reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron and Flip Hero are weapons built for a [[GreatOffScreenWar war that ended long ago]], but unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights for the safety of to protect Earth and its inhabitants]], Tetron tries to destroy Earth because he is trapped by his programming and [[AIIsACrapshoot thinks the war still exists]], which is why he tries to destroy Earth. The exists]]. After the final battle is essentially battle, Flip Hero freeing frees Tetron and his army from their endless conflict through by mutual death out of [[MercyKill merciful death]], keeping Earth safe from harm. mercy]]. Even the The [[BonusBoss Living Warmachine]] from [[HarderThanHard Annihilation Mode]] is given [[SympathyForTheDevil treated with sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that deserves to rest in peace.]]
Is there an issue? Send a MessageReason:
Improved wording.


* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all 10 computers throughout Tetron's base shows why he wants to destroy Earth in the first place: [[spoiler:Tetron is a weapon built for war, but after the war ended, [[AIIsACrapshoot his programming makes him think the war still exists]], which is why he tries to destroy Earth. The MercyKill dealt by Flip Hero shows Tetron as a tragic victim of his programming and the vicious cycle of hate he's locked in. Even the [[BonusBoss Living Warmachine]] in [[HarderThanHard Annihilation Mode]] is given [[SympathyForTheDevil sympathy]] by TheHero for a similar reason: a tragic weapon that deserves to rest in peace.]]

to:

* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all 10 ten core computers throughout Tetron's base shows why he wants to destroy Earth in the first place: reveals [[GrayingMorality a somber example]] of this trope: [[spoiler:Tetron is a weapon and Flip Hero are weapons built for war, a [[GreatOffScreenWar war that ended long ago]], but after unlike Flip Hero, who [[GrewBeyondTheirProgramming outgrew his programming]] and [[HeelFaceTurn fights for the war ended, safety of Earth and its inhabitants]], Tetron is trapped by his programming and [[AIIsACrapshoot his programming makes him think thinks the war still exists]], which is why he tries to destroy Earth. The MercyKill dealt by final battle is essentially Flip Hero shows freeing Tetron as a tragic victim of and his programming and the vicious cycle of hate he's locked in. army from their endless conflict through [[MercyKill merciful death]], keeping Earth safe from harm. Even the [[BonusBoss Living Warmachine]] in from [[HarderThanHard Annihilation Mode]] is given [[SympathyForTheDevil sympathy]] by TheHero for a similar reason: a destructive yet tragic weapon that deserves to rest in peace.]]
Is there an issue? Send a MessageReason:
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* WhiteAndGreyMorality: The game initially starts off as BlackAndWhiteMorality, with [[CaptainSpaceDefenderOfEarth Flip Hero]] [[SavingTheWorld protecting planet Earth]] from [[BigBad Cruiser Tetron]] and his forces, but collecting all 10 computers throughout Tetron's base shows why he wants to destroy Earth in the first place: [[spoiler:Tetron is a weapon built for war, but after the war ended, [[AIIsACrapshoot his programming makes him think the war still exists]], which is why he tries to destroy Earth. The MercyKill dealt by Flip Hero shows Tetron as a tragic victim of his programming and the vicious cycle of hate he's locked in. Even the [[BonusBoss Living Warmachine]] in [[HarderThanHard Annihilation Mode]] is given [[SympathyForTheDevil sympathy]] by TheHero for a similar reason: a tragic weapon that deserves to rest in peace.]]

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* BonusBoss: [[spoiler:The Living Warmachine.]] [[spoiler:(As well as Zero, the level 0 specialist)]]



* BossBattle:
** AnticlimaxBoss: [[spoiler:Cruiser Tetron]] is actually quite easy compared to some of the other bosses. [[spoiler:The Living Warmachine]] can be, too.
** BonusBoss: [[spoiler:The Living Warmachine.]] [[spoiler:(As well as Zero, the level 0 specialist)]]
** CoresAndTurretsBoss: Rocksmasher, Liquid Metal Processor, Grand Mother, and Star Splitter.
** CowardlyBoss: The Eliminator[=/=]Hunter-Killer.
** DualBoss: The Elites. Also [[spoiler:a MirrorBoss]].
** FlunkyBoss:
*** The Reaper Drone takes this to its logical extreme.
*** The Grand Mother is this on multiple levels -- it spawns Mothers, which are themselves {{Mook Maker}}s. The Guardian also has statues at the top of his room that come to life after you damage him enough, and the Liquid Metal Processor is a more standard example. Seems like Daniel really likes this trope.
** GetBackHereBoss:
*** The Eliminator. It [[CowardlyBoss even leaves the entire room after a certain time limit]].
*** The Reaper Drone at some points, especially if you can't kill his mook swarms before he starts moving and becomes lost in the crowd.
** SequentialBoss:
*** The Star Splitter, Guardian, and [[spoiler:Tetron]].
*** Plasma Hydra is a variation of this. Blow off one head, out pops the next! Fortunately, at most 3 heads in a row pop up (in Normal mode, that is). So, not quite sequential boss, but a case of sequential boss targets.
** ShieldedCoreBoss: The Liquid Metal Processor.


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* CoresAndTurretsBoss: Rocksmasher, Liquid Metal Processor, Grand Mother, and Star Splitter.
* CowardlyBoss: The Eliminator[=/=]Hunter-Killer.


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* DualBoss: The Elites. Also [[spoiler:a MirrorBoss]].


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* FlunkyBoss:
** The Reaper Drone takes this to its logical extreme.
** The Grand Mother is this on multiple levels -- it spawns Mothers, which are themselves {{Mook Maker}}s. The Guardian also has statues at the top of his room that come to life after you damage him enough, and the Liquid Metal Processor is a more standard example. Seems like Daniel really likes this trope.


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* GetBackHereBoss:
** The Eliminator. It [[CowardlyBoss even leaves the entire room after a certain time limit]].
** The Reaper Drone at some points, especially if you can't kill his mook swarms before he starts moving and becomes lost in the crowd.


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* SequentialBoss:
** The Star Splitter, Guardian, and [[spoiler:Tetron]].
** Plasma Hydra is a variation of this. Blow off one head, out pops the next! Fortunately, at most 3 heads in a row pop up (in Normal mode, that is). So, not quite sequential boss, but a case of sequential boss targets.
* ShieldedCoreBoss: The Liquid Metal Processor.
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* BigBad: Cruiser Tetron. [[spoiler: Obtaining all computers reveals that the reason why Tetron tries to destroy Earth is because he thinks the war still exists due to his programming.]]

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* BigBad: Cruiser Tetron. [[spoiler: Tetron is the Warmachine that wants to destroy the Earth. Obtaining all computers reveals that the reason why Tetron tries to destroy Earth is because he [[spoiler:he thinks the war still exists due to his programming.]]programming]].

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* BigBad: Cruiser Tetron.

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* BigBad: Cruiser Tetron. [[spoiler: Obtaining all computers reveals that the reason why Tetron tries to destroy Earth is because he thinks the war still exists due to his programming.]]



** Doubly so since [[spoiler:the question of whether Cruiser Tetron created Flip Hero to try and kill himself for good or Flip Hero went rogue]] is never answered directly. If it's the former, [[spoiler:then the ending is bittersweet for both Flip Hero and Tetron!]]

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** Doubly so since [[spoiler:the question of whether Cruiser Tetron created Flip Hero to try and kill himself for good or Flip Hero went was one of his machines who turned rogue]] is never answered directly. If it's the former, [[spoiler:then the ending is bittersweet for both Flip Hero and Tetron!]]



* GenreThrowback: To late-70s, early-80s video games.

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* GenreThrowback: To late-70s, late-70s and early-80s video games.



* HeroicSacrifice: [[spoiler:In the good ending.]]

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* TheHero: Flip Hero serves as the only form of Earth's protection against Tetron and his army.
* HeroicSacrifice: [[spoiler:In the good ending.ending, [[TheHeroDies Flip Hero dies]] from the collapsing fortress after desroying Tetron and his army for good.]]



* {{Retraux}}: Up to two colors simultaneously!

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* {{Retraux}}: Up to two colors simultaneously!simultaneously! The sound effects and music are chip-tune too.



* SegmentedSerpent: Some enemies (such as the Dire Viper) are this, appearing as mechanical snakes whose bodies are made of lined-up balls. While their main attack is to simply chase Flip Hero, the stronger variants leave explosive mines that explode into more bullets.



*** Speaking of ''Gradius'', the first boss (Silence Maker) borrows the core battleship design philosophy, including the feeble barriers that protect the core itself. Flip Hero's trail also resembles the Vic Viper's Options in a way.

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*** Speaking of ''Gradius'', the first boss (Silence Maker) borrows the core battleship design philosophy, including the feeble barriers that protect the core itself. Another nod to the Tetran battleship is from the Grand Mother, as it forms several segmented arms that spin around to protect its weak points. Flip Hero's fire trail also resembles the Vic Viper's Options in a way.



*** Another ''Iji'' reference comes in the form of [[spoiler: a BonusBoss called the Living Warmachine, whose appearance is strikingly identical to the [[EliteMook Komato Annihilator]].]]



* UselessUsefulSpell: Both the Expel ability and the Blade are pretty much useless in combat. However, both have a specific function in speedrunning, and the Blade can slaughter certain enemies and bosses. [[spoiler:Also, Shapeshift is mostly for fun]]

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* UselessUsefulSpell: Both the Expel ability and the Blade are pretty much useless in combat. However, both have a specific function in speedrunning, speedrunning (such as damaging or destroying bosses from every direction with the former, and cutting down dirt and pipes with the latter), and the Blade can slaughter certain enemies and bosses. [[spoiler:Also, Shapeshift is mostly for fun]]fun]].


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* ShoutOut: "Cruiser Tetron" was originally the name of a dragon-like boss enemy from the ''VideoGame/{{Gradius}}'' sequel ''Life Force''.

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* ShoutOut: ShoutOut:
**
"Cruiser Tetron" was originally the name of a dragon-like the tentacled core battleship boss enemy from the ''VideoGame/{{Gradius}}'' sequel GaidenGame, ''Life Force''.Force''[=/=]''Salamander''.
*** Speaking of ''Gradius'', the first boss (Silence Maker) borrows the core battleship design philosophy, including the feeble barriers that protect the core itself. Flip Hero's trail also resembles the Vic Viper's Options in a way.
** As mentioned above in CastFromHitPoints, [[spoiler: [[InfinityPlusOneSword The Massacre]] came from Remar's previous game, ''VideoGame/{{Iji}}''.]]
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How To Write An Example - Don't Write Reviews


* SoundOfNoDamage: A high-pitched "ding", which also fell under MostAnnoyingSound before its volume was reduced in an update.

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* SoundOfNoDamage: A high-pitched "ding", which also fell under MostAnnoyingSound before its volume was reduced in an update."ding".



* [[UnwinnableJokeGame Unwinnable Joke]] {{Difficulty Level|s}}: The highest difficulty level, called "Reallyjoel's Dad", which is less a difficulty level and more a special BossRush where you fight all eight bosses at once; it's [[https://www.youtube.com/watch?v=gfM3vtVlCTw almost]] impossible.

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* [[UnwinnableJokeGame Unwinnable Joke]] UnwinnableJokeGame: The highest {{Difficulty Level|s}}: The highest difficulty level, Level|s}}, called "Reallyjoel's Dad", which is less a difficulty level and more a special BossRush where you fight all eight bosses at once; it's [[https://www.youtube.com/watch?v=gfM3vtVlCTw almost]] impossible.

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Threat Level & spoiler fixes


** BonusBoss: [[spoiler:The Living Warmachine.]] [[white:(As well as Zero, the level 0 specialist)]]

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** BonusBoss: [[spoiler:The Living Warmachine.]] [[white:(As [[spoiler:(As well as Zero, the level 0 specialist)]]



* EasterEgg: Oh so many. [[color:white:The Best Times room, Expel, Shapeshift, the Zero Specialist, reallyjoel's dad mode, Trollis' grave...]]

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* EasterEgg: Oh so many. [[color:white:The [[spoiler:The Best Times room, Expel, Shapeshift, the Zero Specialist, reallyjoel's dad mode, Trollis' grave...]]



* HarderThanHard: Annihilation (although it's easier than hard mode, really). [[white:Parodied with Reallyjoel's Dad mode.]]

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* HarderThanHard: Annihilation (although it's easier than hard mode, really). [[white:Parodied [[spoiler:Parodied with Reallyjoel's Dad mode.]]
** The game has a "Threat Level" that goes from 1 to 10 as you work your way towards the final boss. Annihilation Mode has Threat Level 15. [[spoiler:Reallyjoel's Dad Mode has Threat Level 255.
]]



* DevelopersForesight: Remar had programmed in ranks pertaining to finishing BossRush in less than 4 minutes (literally called "Seriously") and in less than 3 minutes (called "[[MemeticBadass Reallyjoel's Dad]]"). These ranks are supposed to normally be impossible to obtain... but [[http://youtu.be/FkRSMCGVSWU at least one player managed genuinely to get the rank of Reallyjoel's Dad]], even if only via cheating.

to:

* DevelopersForesight: Remar had programmed in ranks pertaining to finishing BossRush in less than 4 minutes (literally ( called "Seriously") and in less than 3 minutes (called "[[MemeticBadass Reallyjoel's Dad]]"). These ranks are supposed to normally be impossible to obtain... but [[http://youtu.be/FkRSMCGVSWU at least one player managed genuinely to get the rank of Reallyjoel's Dad]], even if only via cheating.



* UselessUsefulSpell: Both the Expel ability and the Blade are pretty much useless in combat. However, both have a specific function in speedrunning, and the Blade can slaughter certain enemies and bosses. [[color:white:Also, Shapeshift is mostly for fun]]
* WallMaster: The ''VideoGame/{{Eversion}}''-like hands suddenly coming out of walls in Hero Forever. They don't damage you, but "just" steal your flags (that's bad already, though, since collecting flags is the point of Hero Forever) and will really creep you out the first time you encounter them.

to:

* UselessUsefulSpell: Both the Expel ability and the Blade are pretty much useless in combat. However, both have a specific function in speedrunning, and the Blade can slaughter certain enemies and bosses. [[color:white:Also, [[spoiler:Also, Shapeshift is mostly for fun]]
* WallMaster: The ''VideoGame/{{Eversion}}''-like hands suddenly coming out of walls in Hero Forever. They don't damage you, but "just" steal copy\ your flags (that's bad already, though, since collecting flags is the point of Hero Forever) and will really creep you out the first time you encounter them.


* GoodBadTranslation: The "retro" language [[IntentionalEngrishForFunny imitates this]].
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--> [[CrowningMomentOfFunny This upgrade has increase my "level" 1. Remember eat vegetables also to grow strong.]]

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--> [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments This upgrade has increase my "level" 1. Remember eat vegetables also to grow strong.]]
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Useful Notes/ pages are not tropes


* PowersOfTwoMinusOne:
--> [[AC:REALLY]]\\
[[AC:THREAT LEVEL [[HarderThanHard 255]]]]
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** ''Iji'' itself contained an homage to ''Hero'', the game to which ''HeroCore'' is a sequel.

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** ''Iji'' itself contained an homage to ''Hero'', the game to which ''HeroCore'' ''Hero Core'' is a sequel.
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* InterfaceSpoiler: Various questionmark items in the menu.

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* InterfaceSpoiler: Various questionmark question mark items in the menu.
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[[http://www.remar.se/daniel/herocore.php Hero Core]] is a {{Metroidvania}} ShootEmUp game by DanielRemar, the creator of VideoGame/{{Iji}}. It uses old-school [[DeliberatelyMonochrome black and white graphics]] and 8-bit music to relate the never-ending war between Flip Hero and the Warmachine Cruiser Tetron. Though [[NintendoHard quite hard]], it's a high-quality game with numerous bosses and endings.

to:

[[http://www.remar.se/daniel/herocore.php Hero Core]] is a {{Metroidvania}} ShootEmUp game by DanielRemar, Creator/DanielRemar, the creator of VideoGame/{{Iji}}. It uses old-school [[DeliberatelyMonochrome black and white graphics]] and 8-bit music to relate the never-ending war between Flip Hero and the Warmachine Cruiser Tetron. Though [[NintendoHard quite hard]], it's a high-quality game with numerous bosses and endings.



* {{Speedrun}}: DanielRemar [[http://www.youtube.com/watch?v=0CcVj3-xnls made one for the Normal and Normal Boss Rush modes]], as he did for VideoGame/{{Iji}}.

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* {{Speedrun}}: DanielRemar Creator/DanielRemar [[http://www.youtube.com/watch?v=0CcVj3-xnls made one for the Normal and Normal Boss Rush modes]], as he did for VideoGame/{{Iji}}.
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* WallMaster: The {{Eversion}}-like hands suddenly coming out of walls in Hero Forever. They don't damage you, but "just" steal your flags (that's bad already, though, since collecting flags is the point of Hero Forever) and will really creep you out the first time you encounter them.

to:

* WallMaster: The {{Eversion}}-like ''VideoGame/{{Eversion}}''-like hands suddenly coming out of walls in Hero Forever. They don't damage you, but "just" steal your flags (that's bad already, though, since collecting flags is the point of Hero Forever) and will really creep you out the first time you encounter them.
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* ShoutOut: "Cruiser Tetron" was originally the name of a dragon-like boss enemy from the ''VideoGame/{{Gradius}}'' sequel ''Life Force''.
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* ForeverWar: Tetron [[spoiler:outlasted the war his creators built him for, and his directives concerning said conflict were never repealed, forcing him to engage in a war that ultimately persisted beyond the fall of his parent Empire]].
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moved to trivia.


* CutSong: Both the Core theme and the boss music have completely different alternate versions. Neither are used throughout the game.
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* [[UnwinnableJokeGame Unwinnable Joke]] {{Difficulty Level|s}}: The highest difficulty level, called "Reallyjoel's Dad", that is [[http://www.youtube.com/watch?v=gfM3vtVlCTw almost]] impossible.

to:

* [[UnwinnableJokeGame Unwinnable Joke]] {{Difficulty Level|s}}: The highest difficulty level, called "Reallyjoel's Dad", that which is less a difficulty level and more a special BossRush where you fight all eight bosses at once; it's [[http://www.youtube.com/watch?v=gfM3vtVlCTw almost]] impossible.
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* TheDevTeamThinksOfEverything: Remar had programmed in ranks pertaining to finishing BossRush in less than 4 minutes (literally called "Seriously") and in less than 3 minutes (called "[[MemeticBadass Reallyjoel's Dad]]"). These ranks are supposed to normally be impossible to obtain... but [[http://youtu.be/FkRSMCGVSWU at least one player managed genuinely to get the rank of Reallyjoel's Dad]], even if only via cheating.

to:

* TheDevTeamThinksOfEverything: DevelopersForesight: Remar had programmed in ranks pertaining to finishing BossRush in less than 4 minutes (literally called "Seriously") and in less than 3 minutes (called "[[MemeticBadass Reallyjoel's Dad]]"). These ranks are supposed to normally be impossible to obtain... but [[http://youtu.be/FkRSMCGVSWU at least one player managed genuinely to get the rank of Reallyjoel's Dad]], even if only via cheating.

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