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* OnceMoreWithClarity: The prologue shows Aliya and Six climbing up a mountain to a statue and a boarded-up house. Nothing much is explained about it other than that it happens a few weeks after the start. [[spoiler:Then you get to the end game and understand: the place in the prologue is Renba's Observatory]]. However, [[spoiler:due to choices made during the game, some of the scene can change, like, say, Six being replaced by the Empress, or missing altogether if you sold him]].

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* OnceMoreWithClarity: The prologue shows Aliya and Six climbing up a mountain to a statue and a boarded-up house. Nothing much is explained about it other than that it happens a few weeks after the start. It seems more like a scene to set up what Aliya and Six do normally. [[spoiler:Then you get to the end game and understand: the place in the prologue is Renba's Observatory]]. However, [[spoiler:due to choices made during the game, some of the scene can change, like, say, Six being replaced by the Empress, or missing altogether if you sold him]].

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* PricelessPaperweight: Various items you find over the course of the story appear as decor in your ship, but Aliya seems to have interesting ideas on how to store them. The Crown of the Empire, which Aliya describes as the greatest find of her life, can be found unceremoniously hanging on the back of a chair, and the iolite crystal from Maersi spends the rest of the game plunked in a coffee pot once you're done with it.

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* OnceMoreWithClarity: The prologue shows Aliya and Six climbing up a mountain to a statue and a boarded-up house. Nothing much is explained about it other than that it happens a few weeks after the start. [[spoiler:Then you get to the end game and understand: the place in the prologue is Renba's Observatory]]. However, [[spoiler:due to choices made during the game, some of the scene can change, like, say, Six being replaced by the Empress, or missing altogether if you sold him]].
* PricelessPaperweight: Various items you find over the course of the story appear as decor in your ship, but Aliya seems to have interesting ideas on how to store them. The Crown of the Empire, which Aliya describes as the greatest find of her life, can be found unceremoniously hanging on the back of a chair, and the iolite crystal from Maersi spends the rest of the game plunked in a coffee pot once you're done with it. It's also how Timor and Tapi managed to find things of value for you, since a lot of Elborethians don't know the value of what they actually have.
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* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms. [[spoiler:This doesn't seem to apply to the titular Heaven's Vault, however, which seems to have came to the Nebula in some kind of [[FasterThanLightTravel FTL drive]], presumably some kind of Jump Drive, given that the word "Vault" is being used as a verb.]]

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* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms. [[spoiler:This doesn't seem to apply to the titular Heaven's Vault, however, which seems to have came to the Nebula in some kind of [[FasterThanLightTravel FTL drive]], presumably some kind of a Jump Drive, given that the word "Vault" is being used as a verb.]]
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* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms. [[spoiler:This doesn't seem to apply to the titular Heaven's Vault, however, which seems to have came to the Nebula in some kind of [[FasterThanLightTravel FTL drive]], presumably some kind of Jump Drive, given that the work Vault is being used as a verb.]]

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* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms. [[spoiler:This doesn't seem to apply to the titular Heaven's Vault, however, which seems to have came to the Nebula in some kind of [[FasterThanLightTravel FTL drive]], presumably some kind of Jump Drive, given that the work Vault word "Vault" is being used as a verb.]]
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* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms. [[spoiler:This doesn't seem to apply to the titular Heaven's Vault, however, which seems to have came to the Nebula in some kind of [[FasterThanLightTravel FTL drive]].]]

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* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms. [[spoiler:This doesn't seem to apply to the titular Heaven's Vault, however, which seems to have came to the Nebula in some kind of [[FasterThanLightTravel FTL drive]].drive]], presumably some kind of Jump Drive, given that the work Vault is being used as a verb.]]
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* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms.

to:

* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms. [[spoiler:This doesn't seem to apply to the titular Heaven's Vault, however, which seems to have came to the Nebula in some kind of [[FasterThanLightTravel FTL drive]].]]



* WakingUpElsewhere: A minor example. While [[TimedMission exploring planets where Aliya can't survive long due to poor atmospheric/environmental conditions]], if you hang around until the health/stamina bar bottoms out Six will hopper Aliya back to the ship upon her collapse. After a brief rest period in the hammock, she comes to and is back to business.

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* WakingUpElsewhere: A minor example. While [[TimedMission exploring planets where Aliya can't survive long due to poor atmospheric/environmental conditions]], if you hang around until the health/stamina bar bottoms out Six will hopper Aliya back to the ship upon her collapse. After a brief rest period in the hammock, she comes to and is back to business. [[spoiler:Except on the Quarry Moon. If you go down the mining shaft, you'll eventually run out of her stamina bar, but the only way to get out of there is to get to the crystal you found down there, which turned out to be a hopper lens that teleported you to Elboreth]].
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* RobotWar: Part of the Nebula's extensive backstory involves a large-scale robot rebellion.

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* RobotWar: Part of the Nebula's extensive backstory involves a large-scale robot rebellion. [[spoiler:And then there's human rebellion against the robots, which ended the Steel Empire.]]
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* {{Reincarnation}}: Since Loopers already believe that the universe is basically a BrokenRecord of itself, believing in reincarnation is a fairly natural conclusion. Professor Myari is repeatedly stated to believe that she's a reincarnated empress, but no proof is ever presented neither for her claims nor the existence of reincarnation on the whole.

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* {{Reincarnation}}: Since Loopers already believe that the universe is basically a BrokenRecord of itself, believing in reincarnation is a fairly natural conclusion. Professor Myari is repeatedly stated to believe that she's a reincarnated empress, but no proof is ever presented neither for her claims nor the existence of reincarnation on the whole. [[spoiler:Especially given that it's more likely for Emperors' mind to be preserved as robots.]]
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* IllGirl: Aliya suffers from a hereditary birth defect called Shearlung that severely restricts her ability to breathe and makes her cough up fluid on occasion. It's so bad that climbing even average slopes, or working in even slightly thinner-than-average atmosphere, is life-threatening to her. Worse, the disease appears to be progressive, and it's implied that thirty-something Aliya won't live to see her 40th birthday.

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* IllGirl: Aliya suffers from a hereditary birth defect called Shearlung that severely restricts her ability to breathe and makes her cough up fluid on occasion. It's so bad that climbing even average slopes, or working in even slightly thinner-than-average atmosphere, is life-threatening to her. Worse, the disease appears to be progressive, and it's implied that thirty-something Aliya won't live to see her 40th birthday. [[spoiler:This becomes a plot point when climbing the observatory, since the climb that high shouldn't be possible for Aliya, but she feels completely fine, hinting that there's something weird about the place.]]
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** Conversely, [[IncrediblyLamePun eagle]]-eyed players might cotton onto this much earlier by noticing that the word for ''vault'' has [[spoiler: a marker indicating that it's a verb]].
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* AdventurerArchaeologist: Averted. Aliya dresses sensibly for her job, is physically incapable of the superhuman athletic feats popularized by the trope, makes efforts to treat ruins and artifacts with respect, and is just as much of a scholar as anyone at the University. The whip-and-pistol aspect of the trope is also averted, aside from a single "swordfight" that's [[PlayedForLaughs played for laughs]].


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** One of the [[TimedMission Timed Mission sites]] features a key item that you can't pick up until certain environmental conditions have changed that make it accessible. If you achieve these conditions but run out of time before you can collect the item, Six will bring it to the ship for you since you can't go back to retrieve it. If you ask them about it, they state that it seemed wasteful to leave it behind.


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* BoldExplorer: Aliya being one is a key aspect of her personality, and part of the appeal of the game. It also rubs off on Six over time, as evidenced by them starting to point out uncharted waters or airless ruins that they explore for you independently.
-->'''Six:''' Perhaps we could explore?\\
'''Aliya:''' We'll never ''find'' anything if we only take paths we ''know''.


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* HyperspaceArsenal: A minor example. Aliya's storage space on her person consists of a small hip satchel, into which she can fit things like a two-foot-long fire poker or a ceramic tile the size of her head.
** Six is also capable of this in at least one instance despite being unable to pick things up, somehow transporting a book the size of their body back to the ship if you fail to collect it before leaving the site.


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* LaResistance: A full-scale uprising toppled the Empire back in the day by way of storming Iox and slaughtering nearly everyone there in an event referred to as the Fall. [[spoiler: Myari's belief in the Loop, and subsequent fear of the Fall repeating itself, is the impetus behind Renba's activities and the reason she sends Aliya of all people to pick up his trail when he disappears.]]


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* MonochromeApparition: The robots' holographic faces, if you consider [[spoiler: the [[BrainUploading preserved consciousness of the dying]]]] to be ghostly.
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* EverythingSensor: Played with. Six can scan and calculate a wide range of things, from determining a rock's planet of origin to monitoring Aliya's blood oxygen levels, but there ''are'' set limitations to what their sensors can pick up. Aliya assumes the trope is being played straight, to Six's annoyance.
-->'''Aliya:''' Can't you scan for Renba?\\
'''Six:''' Mistress has mistaken me for a dog. Perhaps you believe that if I had a scrap of ''cloth'' I could track his ''scent''.\\
'''Aliya:''' [[ComicallyMissingThePoint Can you do that?]]\\
'''Six:''' No, mistress. If I ''see'' him, I will let you know.


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* GiveMeYourInventoryItem: Of various flavors. You can offer various merchants your hard-earned artifacts in exchange for goods or leads on new sites, which removes the proffered artifacts from your inventory permanently. Showing inscribed artifacts to Huang to check your translations has him ask if you want to hand over the artifact for storage at the University, but he gives you the option to refuse and keep it for yourself.
** In a more plot-relevant variant, if Six watches you discover the Crown of the Empire they'll be obligated to tell Myari about it. From that point on, she'll demand that you give it to her, and she'll hound you for it every time you talk to her if you've lost it [[spoiler: or given it to Oroi for inspection/safekeeping]].


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* LockAndKeyPuzzle: Several exist in various locations, usually locked chests or doors. Interestingly, actual keys are almost never used to solve these puzzles; most often Aliya simply picks up a nearby object and uses it to pry the thing open.


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* ObstructiveForeground: Various parts of the environment sometimes get in the way of the camera, especially in confined spaces like caves and hallways. The game tries to work around this by pulling the camera in closer, but in some cases this makes it even more difficult to get around.
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* LateToTheTragedy: [[spoiler:When Aliya finally catches up with Renba, all she finds is the still-smoldering remains of his ship.]]
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* MerchantCity: Renaki is a merchant ''planet''. The explorable map consists of two shopping plazas crammed with goods and stalls. The player is able to exchange artifacts for various items here, but there's nothing of substantial value for sale unless you're trying to unlock the gecko-related achievements (or really want an apple).


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* PricelessPaperweight: Various items you find over the course of the story appear as decor in your ship, but Aliya seems to have interesting ideas on how to store them. The Crown of the Empire, which Aliya describes as the greatest find of her life, can be found unceremoniously hanging on the back of a chair, and the iolite crystal from Maersi spends the rest of the game plunked in a coffee pot once you're done with it.


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* WakingUpElsewhere: A minor example. While [[TimedMission exploring planets where Aliya can't survive long due to poor atmospheric/environmental conditions]], if you hang around until the health/stamina bar bottoms out Six will hopper Aliya back to the ship upon her collapse. After a brief rest period in the hammock, she comes to and is back to business.


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* WeaponJr: Played with. During the "fight" with [[spoiler: Aamir]], he wields a stick he found as a sword. ''Aliya'' can wield a wooden sword found nearby, if you picked it up.

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** Structuring a newly discovered text fragment is often the trickiest part in translating Ancient, especially once longer and longer fragments start showing up. Thankfully, with every wrong attempt on your part, the game removes incorrect words from the available roster to keep you from translating in circles.

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** Structuring a newly discovered text fragment is often the trickiest part in translating Ancient, especially once longer and longer fragments start showing up. Thankfully, with every wrong attempt on your part, the game removes incorrect words from the available roster to keep you from translating in circles. If you structure the text incorrectly too many times in a row, the game may decide you're having too much trouble and simply file it away for later, with Aliya commenting on how the text is too complex for her to decipher right now.


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* DeadManWriting: [[spoiler: Renba, expecting his potential demise on his quest, records one final message and embeds it in Six's core to be discovered by whoever follows his trail. He assumed it would be Myari and spends a decent amount of the message speaking towards her, leading to some confusion when Aliya triggers the message instead.]]


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* LittleStowaway: What Aamir was supposed to be doing [[spoiler: before disappearing to the domed market moon.]]


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* TroubledChild: Aamir, a little boy who was [[spoiler:hoppered from Elboreth to a potentially-haunted abandoned ruin]] and stranded alone there for nearly a year before Aliya finds him. He's still fairly upbeat and plucky, but he also believes that he's dead and that [[spoiler: the gate he went through]] hates him and will kill him again if he goes near it.

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** On the other hand, if you [[spoiler: [[VideoGameCaringPotential elect to go back for the two of them and take them to Renaki]]]], they'll gratefully admit they were wrong about you. Given the way [[spoiler: Renba]] treated them, it's not surprising they'd feel no love for his presumable ally. However, seeing how you [[spoiler:normally can't return to dig sites at all after you left, knowing that going back to them]] is possible in the first place is a serious case of GuideDangIt.

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** On the other hand, if you [[spoiler: [[VideoGameCaringPotential elect to go back for the two of them and take them to Renaki]]]], they'll gratefully admit they were wrong about you. Given the way [[spoiler: Renba]] treated them, it's not surprising they'd feel no love for his presumable ally. However, seeing how you [[spoiler:normally can't return to dig sites at all after you left, knowing that going back to get them]] is possible in the first place is a serious potential case of GuideDangIt.GuideDangIt, alleviated only by the fact that Six might insist upon doing so and thus tell you that you ''can''.



* NeverForgottenSkill: [[spoiler:Six]] is quite an efficient sailor, despite having no memory of ever controlling a ship before.

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* NeverForgottenSkill: [[spoiler:Six]] is quite an efficient sailor, despite having no memory of ever controlling a ship before. They're good enough at it that they can [[spoiler:sail halfway across the Nebula solo to reunite with you if the god statue at the quarry moon hoppers you to Elboreth.]]



* ObviousBeta: The game shipped with wonky camera controls, a broken nav system and a plethora of bugs, the latter ranging from irritating but inconsequential (scenes with characters talking that weren't even there) to [[GameBreakingBug game-breaking]] (entire story arcs being impossible to complete). To the devs' credit, most of these issues were quickly addressed in the weeks following the release.
* OffscreenTeleportation: Six does this every time Aliya takes a route it can't follow. You only have a few minutes to act and explore unobserved before the damn thing suddenly appears behind you and continues to pester you.

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* ObviousBeta: The game shipped with wonky camera controls, a broken nav system and a plethora of bugs, the latter ranging from irritating but inconsequential (scenes with characters talking that weren't even there) to [[GameBreakingBug game-breaking]] (entire story arcs being impossible to complete).complete or even unlock). To the devs' credit, most of these issues were quickly addressed in the weeks following the release.
* OffscreenTeleportation: Six does this every time Aliya takes a route it can't follow. You only have a few minutes to act and explore unobserved before the damn thing suddenly appears behind you and continues to pester you. Typically they employ literal teleportation by way of a hopper eye that Aliya didn't notice, but more than once their solution is to find the nearest elevated surface and simply roll off it to access the area below.



* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms.

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** Also applies to every moon where thin atmosphere or poor environmental conditions put you on a time limit for exploring before Aliya's lungs fail. Six will frequently remind you of your deteriorating condition and you can brush them off, but they ''will'' hopper you away before you're done looking around if the situation gets too dire.
* SpaceIsAnOcean: Almost literally as you're traveling between locations by sailing on rivers that snake through space, complete with currents, rapids and calms. Space travel is referred to in distinctly nautical terms.



* TriggerPhrase: [[spoiler:Speaking to robots in Ancient allows one to access lower functions directly and ask them questions about the world as it once was, but with a caveat that they can only respond in Ancient.]] Even Aliya's knowledge of the language isn't terribly useful here, as she's only familiar with ''written'' Ancient. [[spoiler: Her knowledge of Elborethian patois is more helpful.]]

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* TriggerPhrase: [[spoiler:Speaking to robots in Ancient allows one to access lower functions directly and ask them questions about the world as it once was, but with a the caveat that they can only respond in Ancient.]] Even Aliya's knowledge of the language isn't terribly useful here, as she's only familiar with ''written'' Ancient. [[spoiler: Her knowledge of Elborethian patois is more helpful.]]



* UnsuccessfulPetAdoption: The gecko you buy on Renaki runs away almost immediately (before you even give it a name, if you take too long!). It eventually pops up again on your ship, and if you ask how it got there, Six implies that their fear of it getting inside their internal workings came true and it hitched a ride aboard. From that point on it appears in various places on your ship as a decoration.

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* UnsuccessfulPetAdoption: The gecko you buy on Renaki runs away almost immediately (before you even give it a name, if you take too long!).long to decide!). It eventually pops up again on your ship, and if you ask how it got there, Six implies that their fear of it getting inside their internal workings came true and it hitched a ride aboard. From that point on it appears in various places on your ship as a decoration.



* WretchedHive: Pretty much every settled world that isn't Iox is one, but Elboreth is easily the worst of the lot.

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* WretchedHive: Pretty much every settled world that isn't Iox is one, but Elboreth is easily the worst of the lot. Six comments on it constantly, which usually garners prickly responses from Elboreth-native Aliya.

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* GhostAmnesia: [[spoiler:Six was once a living person before becoming a robot, and they occasionally remember bits and pieces of their past life as you explore various places that they once frequented]]. What portions of these recollections they share with Aliya are generally either confusing, disturbing, or both.



* NeverForgottenSkill: [[spoiler:Six]] is quite an efficient sailor, despite having no memory of ever controlling a ship before.



* ThrownOutTheAirlock: How Aliya's previous RobotBuddy Five left her service, which she has little qualms about telling Six to its holographic face. Her accounts of how exactly it happened are a bit unclear about whether it was part of an emergency manoeuvre in space, or simply the most convenient way to get rid of yet another robot she didn't want. Unsurprisingly, Six isn't particularly thrilled to learn of this.

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* ThrownOutTheAirlock: How Aliya's previous RobotBuddy Five left her service, which she has little qualms about telling Six to its their holographic face. Her accounts of how exactly it happened are a bit unclear about whether it was part of an emergency manoeuvre in space, or simply the most convenient way to get rid of yet another robot she didn't want. Unsurprisingly, Six isn't particularly thrilled to learn of this.this and will suggest that you should go look for Five on the off chance that they're still alive.



* TriggerPhrase: [[spoiler:Speaking to robots in Ancient allows one to access lower functions directly and ask them questions about the world as it once was, but with a caveat that they can only respond in Ancient.]] Even Aliya's knowledge of the language isn't terribly useful here, as she's only familiar with ''written'' Ancient. [[spoiler: Her knowledge of Elborethian patois is more helpful.]]



* UnsuccessfulPetAdoption: The gecko you buy on Renaki runs away almost immediately (before you even give it a name, if you take too long!). It eventually pops up again on your ship, and if you ask how it got there, Six implies that their fear of it getting inside their internal workings came true and it hitched a ride aboard. From that point on it appears in various places on your ship as a decoration.
* UnusualPetsForUnusualPeople: Aliya eagerly trading away historical artifacts at a market stall for a wild gecko that immediately runs away definitely qualifies.



* WretchedHive: Pretty much every settled world that isn't Iox is one, but Elboreth is easily the worst of the lot.
* WifeHusbandry: The bar in the Elboreth slums is run by a shady guy called Timor. He basically raised Aliya before she was taken away to Iox, yet he constantly and unsubtly attempts to convince her to marry him, ostensibly for her own good. [[NoJustNoReaction She's as creeped out by this as any sane person would probably be]].

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* WretchedHive: Pretty much every settled world that isn't Iox is one, but Elboreth is easily the worst WeNamedTheMonkeyJack: You can buy a gecko on Renaki and pick from a lengthy list of the lot.
names for it, including Janniqi and Huang.
* WifeHusbandry: The bar in the Elboreth slums is run by a shady guy called Timor. He basically raised Aliya before she was taken away to Iox, yet he constantly and unsubtly attempts to convince her to marry him, ostensibly for her own good. [[NoJustNoReaction She's as creeped out by this as any sane person would probably be]].be]].
* WretchedHive: Pretty much every settled world that isn't Iox is one, but Elboreth is easily the worst of the lot.
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* MadeOfExplodium: [[spoiler:Renba's ship, apparently.]] The fact that the thing blew up at all, and with such power to boot, baffles not only Aliya to no end. Six hypothesizes the use of some exotic, unsuited fuel as the cause.

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* MadeOfExplodium: [[spoiler:Renba's ship, apparently.]] The fact that the thing blew up at all, and with such power to boot, baffles not only Aliya to no end. Six hypothesizes the use of some exotic, unsuited incompatible fuel as the cause.
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* MadeOfExplodium: [[spoiler:Renba's ship, apparently.]] The fact that the thing blew up at all, and with such power to boot, baffles not only Aliya to no end. Six hypothesizes the use of some exotic, unsuited fuel as the cause.
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* BiggerOnTheInside: The moons are a very weird example. From the outside they look like lifeless, formless asteroids a couple hundred meters across at most, but once you land there, you get to explore locations that look like they're situated on an actual moon's or planet's surface, complete with blue atmosphere, cities, farmland and an entirely different topology.
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* CrapsackWorld: The Nebula is not exactly a nice place to live. Everyone lives under the yoke of the [[TheEmpire Ioxian Empire]], with all the anti-colonialist sentiments that entails. Only a handful of places are somewhat well off while the rest are {{Wretched Hive}}s rife with poverty, famine and crime. On Elboreth, slavery is commonly practiced, and a human life seems to be worth less than dirt. Worse, the Rivers - the stellar pathways that interconnect the colonies - haven been weakening for centuries, and since few worlds are self-sufficient, most of mankind in the Nebula is already circling the drain.

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* CrapsackWorld: The Nebula is not exactly a nice place to live. Everyone lives under the yoke of the [[TheEmpire Ioxian Empire]], with all the anti-colonialist sentiments that entails. Only a handful of places are somewhat well off while the rest are {{Wretched Hive}}s rife with poverty, famine and crime. On Elboreth, slavery is commonly practiced, and a human life seems to be worth less than dirt. Worse, the Rivers - the stellar pathways that interconnect the colonies - haven been weakening for centuries, and since few worlds are self-sufficient, most of mankind in the Nebula is already circling the drain. It's up to the player to either improve things however slightly, leave them as they are, or hammer the final nail in mankind's proverbial coffin.
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* TimedMission: A handful of segments put you on a time limit, usually denoted by Aliya's health bar running out for one reason or another, but sometimes you get no indication whatsoever of how much time you have left (or that there even ''was'' a time limit in the first place).
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* ThrownOutTheAirlock: How Aliya's previous RobotBuddy Five left her service, which she has little qualms about telling Six to its holographic face. Her accounts of how exactly it happened are a bit unclear about whether it was part of an emergency manoeuvre in space, or simply the most convenient way to get rid of yet another robot she didn't want. Unsurprisingly, Six isn't particularly thrilled to learn of this.
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* MultipleEndings: Downplayed. The game gives you multiple options how to wrap up its story, but since it ends immediately afterwards, what you choose has no actual effect aside from unlocking a different achievement. That said, most individual story arcs have several possible outcomes, many of which lead to different achievements. [[GuideDangIt Good luck witnessing them all (or at least the best ones) without a guide, though]].

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* MultipleEndings: Downplayed. The game gives you multiple options how to wrap up its story, but since it ends immediately afterwards, what you choose has no actual effect aside from unlocking a different achievement. That said, most individual story arcs have several possible outcomes, many of which also lead to different achievements. [[GuideDangIt Good luck witnessing them all (or at least the best ones) without a guide, though]].
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* MultipleEndings: Downplayed. The game gives you multiple options how to wrap up its story, but since it ends immediately afterwards, what you choose has no actual effect aside from unlocking a different achievement.

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* MultipleEndings: Downplayed. The game gives you multiple options how to wrap up its story, but since it ends immediately afterwards, what you choose has no actual effect aside from unlocking a different achievement. That said, most individual story arcs have several possible outcomes, many of which lead to different achievements. [[GuideDangIt Good luck witnessing them all (or at least the best ones) without a guide, though]].

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* CelShading: The game's entire visual style is based solely on this technique.

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* BrainUploading: One example of LostTechnology in this universe allows the user to create some sort of virtual copy of their consciousness for upload into a special device. The {{Precursors}} that developed this tech used it to store the complete, conscious minds of the deceased for eternity. Strangely, the few people with access to it in the present mostly seem to use it for long-range communication instead, which brings up all sorts of horrifying implications.
* CelShading: The game's entire visual style is based solely on this technique.



* FantasticRacism: If you were born on Iox, the Ioxian Empire's throne world, don't expect a warm welcome on any of the colonial moons like Elboreth. "Ioxian" is considered a slur in these parts, and the people waste no time blaming Ioxians for every bad thing they can think of. Aliya is not excempt despite being an Elborethian herself - merely relocating to Iox, even if it wasn't your own choice, is grounds enough for discrimination. On the flipside, most high-ranking Ioxians consider Elborethians barely better than the dirt under their feet, so at least the discrimination is mutual.

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* FantasticRacism: FantasticRacism:
**
If you were born on Iox, the Ioxian Empire's throne world, don't expect a warm welcome on any of the colonial moons like Elboreth. "Ioxian" is considered a slur in these parts, and the people waste no time blaming Ioxians for every bad thing they can think of. Aliya is not excempt despite being an Elborethian herself - merely relocating to Iox, even if it wasn't your own choice, is grounds enough for discrimination. On the flipside, most high-ranking Ioxians consider Elborethians barely better than the dirt under their feet, so at least the discrimination is mutual.mutual.
** Also, nobody seems to like the clearly sentient robots. This is a world that gleefully averts SlaveryIsASpecialKindOfEvil, which should tell you all you need to know about how robots are being treated... and your PlayerCharacter is one of the worst offenders, to boot.
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** On the other hand, if you [[spoiler: [[VideoGameCaringPotential elect to go back for the two of them and take them to Renaki]]]], they'll gratefully admit they were wrong about you. Given the way [[spoiler: Renba]] treated them, it's not surprising they'd feel no love for his presumable ally.

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** On the other hand, if you [[spoiler: [[VideoGameCaringPotential elect to go back for the two of them and take them to Renaki]]]], they'll gratefully admit they were wrong about you. Given the way [[spoiler: Renba]] treated them, it's not surprising they'd feel no love for his presumable ally. However, seeing how you [[spoiler:normally can't return to dig sites at all after you left, knowing that going back to them]] is possible in the first place is a serious case of GuideDangIt.
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* FantasticRacism: If you were born on Iox, the Ioxian Empire's throne world, don't expect a warm welcome on any of the colonial moons like Elboreth. "Ioxian" is considered a slur in these parts, and the people waste no time blaming Ioxians for every bad thing they can think of. Aliya is not excempt despite being an Elborethian herself - merely relocating to Iox, even if it wasn't your own choice, is grounds enough for discrimination.

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* FantasticRacism: If you were born on Iox, the Ioxian Empire's throne world, don't expect a warm welcome on any of the colonial moons like Elboreth. "Ioxian" is considered a slur in these parts, and the people waste no time blaming Ioxians for every bad thing they can think of. Aliya is not excempt despite being an Elborethian herself - merely relocating to Iox, even if it wasn't your own choice, is grounds enough for discrimination. On the flipside, most high-ranking Ioxians consider Elborethians barely better than the dirt under their feet, so at least the discrimination is mutual.
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* GuideDangIt: The game's nonlinear narrative structure goes well with its adventure premise but makes it difficult to experience it in full without multiple replays or some outside help. Most sidequests and character arcs have MultipleEndings that usually aren't hinted at, and even if they are, finding out what's possible and what comes of it often remains a challenge regardless. It's also very easy to accidentally trigger the final PointOfNoReturn, which can be done with at least one major location completely unexplored. Achievement hunters in particular will have a hard time achieving OneHundredPercentCompletion without consulting an online guide or three.


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* ObviousBeta: The game shipped with wonky camera controls, a broken nav system and a plethora of bugs, the latter ranging from irritating but inconsequential (scenes with characters talking that weren't even there) to [[GameBreakingBug game-breaking]] (entire story arcs being impossible to complete). To the devs' credit, most of these issues were quickly addressed in the weeks following the release.
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* AIIsACrapshoot: Six has been assigned to support Aliya in her task of tracking down Renba, but that doesn't mean it's actually on her side. Its primary user is Professor Mynbari, and whatever order she gave takes precedence over what Aliya wants. This frequently results in Six ratting Aliya out without a care in the world. It doesn't do it out of any form of malice, but if you want to do something you don't want Mynbari to know, don't do it while Six is around to witness it.

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* AIIsACrapshoot: Six has been assigned to support Aliya in her task of tracking down Renba, but that doesn't mean it's actually on her side. Its primary user is Professor Mynbari, Myari, and whatever order she gave takes precedence over what Aliya wants. This frequently results in Six ratting Aliya out without a care in the world. It doesn't do it out of any form of malice, but if you want to do something you don't want Mynbari Myari to know, don't do it while Six is around to witness it.



* TheManBehindTheMan: Every robot has a "primary user" whose orders override anything another master wants from them. Six' primary is Professor Mynbari, much to Aliya's chagrin, and it's implied that Mynbari herself answers to an even higher power.

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* TheManBehindTheMan: Every robot has a "primary user" whose orders override anything another master wants from them. Six' primary is Professor Mynbari, Myari, much to Aliya's chagrin, and it's implied that Mynbari Myari herself answers to an even higher power.



* {{Reincarnation}}: Since Loopers already believe that the universe is basically a BrokenRecord of itself, believing in reincarnation is a fairly natural conclusion. Professor Mynbari is repeatedly stated to believe that she's a reincarnated empress, but no proof is ever presented neither for her claims nor the existence of reincarnation on the whole.

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* {{Reincarnation}}: Since Loopers already believe that the universe is basically a BrokenRecord of itself, believing in reincarnation is a fairly natural conclusion. Professor Mynbari Myari is repeatedly stated to believe that she's a reincarnated empress, but no proof is ever presented neither for her claims nor the existence of reincarnation on the whole.

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