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The game was released for the UsefulNotes/NintendoWii in 2007 and the UsefulNotes/PlayStation2 in 2008, initially intended as an entry in the ''VideoGame/KikiKaiKai'' series before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.

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The game was released for the UsefulNotes/NintendoWii Platform/{{Wii}} in 2007 and the UsefulNotes/PlayStation2 Platform/PlayStation2 in 2008, initially intended as an entry in the ''VideoGame/KikiKaiKai'' series before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.



In 2019, the game was ported to UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} under the name '''''Snow Battle Princess Sayuki'''''.

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In 2019, the game was ported to UsefulNotes/NintendoSwitch Platform/NintendoSwitch and UsefulNotes/{{Steam}} Platform/{{Steam}} under the name '''''Snow Battle Princess Sayuki'''''.
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Nice Hat is now a disambig.


* BedsheetGhost: One of the basic enemies, almost resembling a napkin in a [[NiceHat top hat]].

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* BedsheetGhost: One of the basic enemies, almost resembling a napkin in a [[NiceHat top hat]].hat.
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* AmericanKirbyIsHardcore: The original North American release was definitely trying to hide the fact that it's a CuteEmUp, not only removing Sayuki's name from the title, but also having [[https://en.m.wikipedia.org/wiki/File:Heavenly_Guardian_Cover.png#mw-jump-to-license box art]] that shows the various yokai enemies ''instead'' of the protagonist.
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In 2019, the game was ported to Useful notes/NintendoSwitch and UsefulNotes/{{Steam}} under the name '''''Snow Battle Princess Sayuki'''''.

to:

In 2019, the game was ported to Useful notes/NintendoSwitch UsefulNotes/NintendoSwitch and UsefulNotes/{{Steam}} under the name '''''Snow Battle Princess Sayuki'''''.
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Added DiffLines:

In 2019, the game was ported to Useful notes/NintendoSwitch and UsefulNotes/{{Steam}} under the name '''''Snow Battle Princess Sayuki'''''.

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Video Game Settings is an index, not a trope. These are all zces as well.


* HereWeGoAgain: [[spoiler: The single-player-ending has Sayuki find out that she was gathering the ingredients for the wrong cure, and is accused of trying to kill the boy. This doesn't stop Sayuki, who instead researches a cure for THIS curse instead and goes through all the levels again. This time, she successfully cures the boy, who has seen Sayuki helping others and decides that she can't be as bad as the other villagers say.]]



** HereWeGoAgain / EarnYourHappyEnding: [[spoiler: ...however, this doesn't stop Sayuki, who instead researches a cure for THIS curse instead and goes through all the levels again. This time she successfully cures the boy, who has seen Sayuki helping others and decides that she can't be as bad as the other villagers say.]]
* VideoGameSettings:
** SlippySlideyIceWorld: Blizzard Mountain (an odd case due to being the first level, that doubles as GreenHillZone)
** BigFancyCastle: Monster Castle
** UndergroundLevel: Crystal Cave
** MonsterTown: Onsen Town
** DeathMountain: Hell Valley
** LethalLavaLand: Lava Mountain
** TheVeryDefinitelyFinalDungeon: Residence Of King



* YourPrincessIsInAnotherCastle: [[spoiler: Similarly to VideoGame/GhostsNGoblins, completing the game once gets the player a bad end as they gathered the wrong ingredients, and they must play through the entire game again in order to get the true ending.]]

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* YourPrincessIsInAnotherCastle: [[spoiler: Similarly to VideoGame/GhostsNGoblins, completing the game once gets the player a bad end as they gathered the wrong ingredients, and they must play through the entire game again in order to get the true ending.]]]]
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* ShoutOut: Sayuki's name rhymes with Sayuri, the protagonist of ''VideoGame/KiKiKaiKai'' which ''Heavenly Guardian/Legend of Sayuki'' originally was going to be an entry in.
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* ShoutOut: Sayuki's name rhymes with Sayuri, the protagonist of ''VideoGame/KiKiKaiKai'' which ''Heavenly Guardian/Legend of Sayuki'' originally was going to be an entry in.
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* {{Youkai}}: All but a small handful of enemies are drawn from traditional Japanese mythology; almost all the youkai discussed on the page appear in the game in some form or another.

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* {{Youkai}}: All but a small handful of enemies are drawn from traditional Japanese mythology; almost all the youkai discussed on the page appear in the game in some form or another. Sayuki and her sister Koyuki are YukiOnna.
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** HereWeGoAgain/EarnYourHappyEnding: [[spoiler: ...however, this doesn't stop Sayuki, who instead researches a cure for THIS curse instead and goes through all the levels again. This time she successfully cures the boy, who has seen Sayuki helping others and decides that she can't be as bad as the other villagers say.]]

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** HereWeGoAgain/EarnYourHappyEnding: HereWeGoAgain / EarnYourHappyEnding: [[spoiler: ...however, this doesn't stop Sayuki, who instead researches a cure for THIS curse instead and goes through all the levels again. This time she successfully cures the boy, who has seen Sayuki helping others and decides that she can't be as bad as the other villagers say.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/legend_of_sayuki.png]]

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* AnIcePerson: Not just Sayuki and Koyuki, but also several enemies in the game.



* BossRush: The final level, Residence of King, monstly consists of battles with the bosses from the previous levels. [[AndZoidberg And a giant version of the pumpkin enemies for some reason]].

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* BossRush: The final level, Residence of King, monstly consists of battles with the bosses from the previous levels. [[AndZoidberg [[MyFriendsAndZoidberg And a giant version of the pumpkin enemies for some reason]].reason.]]



* EverythingTryingToKillYou: [[JustifiedTrope justified]] due to the Japanese setting and the fact that living inanimate objects are a popular form of {{Youkai}}. This results inSayuki having to fight enemies such as snowmen, living statues, evil paintings, pumpkin monsters, monster lanterns, and a living mirror.

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* EverythingTryingToKillYou: [[JustifiedTrope justified]] {{Justified|Trope}} due to the Japanese setting and the fact that living inanimate objects are a popular form of {{Youkai}}. This results inSayuki in Sayuki having to fight enemies such as snowmen, living statues, evil paintings, pumpkin monsters, monster lanterns, and a living mirror.



* AnIcePerson: Not just Sayuki and Koyuki, but also several enemies in the game.



* RidiculouslyCuteCritter: Toto and the Yukinkos. [[AdorableEvilMinions Along with most of the enemies you face]].

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* RidiculouslyCuteCritter: Toto and the Yukinkos. [[AdorableEvilMinions Along with most of the enemies you face]].face.]]
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Unnecessary Past Edit of Kiki Kaikai/Pocky & Rocky since it already has a standard TV Tropes page.


The game was released for the UsefulNotes/NintendoWii in 2007 and the UsefulNotes/PlayStation2 in 2008, initially intended as an entry in the ''VideoGame/PockyAndRocky'' series before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.

to:

The game was released for the UsefulNotes/NintendoWii in 2007 and the UsefulNotes/PlayStation2 in 2008, initially intended as an entry in the ''VideoGame/PockyAndRocky'' ''VideoGame/KikiKaiKai'' series before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.
Is there an issue? Send a MessageReason:
None


The game was released for the UsefulNotes/NintendoWii in 2007 and the UsefulNotes/PlayStation2 in 2008, initially intended as an entry in the KikiKaiKai series, before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.

to:

The game was released for the UsefulNotes/NintendoWii in 2007 and the UsefulNotes/PlayStation2 in 2008, initially intended as an entry in the KikiKaiKai series, ''VideoGame/PockyAndRocky'' series before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.



* YourPrincessIsInAnotherCastle: [[spoiler: Similarly to GhostsNGoblins, completing the game once gets the player a bad end as they gathered the wrong ingredients, and they must play through the entire game again in order to get the true ending.]]

to:

* YourPrincessIsInAnotherCastle: [[spoiler: Similarly to GhostsNGoblins, VideoGame/GhostsNGoblins, completing the game once gets the player a bad end as they gathered the wrong ingredients, and they must play through the entire game again in order to get the true ending.]]
Is there an issue? Send a MessageReason:
None


The game was released for the NintendoWii in 2007 and the PlayStation2 in 2008, initially intended as an entry in the KikiKaiKai series, before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.

to:

The game was released for the NintendoWii UsefulNotes/NintendoWii in 2007 and the PlayStation2 UsefulNotes/PlayStation2 in 2008, initially intended as an entry in the KikiKaiKai series, before Taito was bought by Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.
Is there an issue? Send a MessageReason:
None


The game was released for the NintendoWii in 2007 and the PlayStation2 in 2008, initially intended as an entry in the KikiKaiKai series, before Taito was bought by SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.

to:

The game was released for the NintendoWii in 2007 and the PlayStation2 in 2008, initially intended as an entry in the KikiKaiKai series, before Taito was bought by SquareEnix.Creator/SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.
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None

Added DiffLines:

'''''Yukinko Daisenpuu ~Sayuki to Koyuki no Hie-Hie Daisoudou~ (雪ん娘大旋風~さゆきとこゆきのひえひえ大騒動~)''''', released in America as '''''Heavenly Guardian''''' and in Europe as '''''Legend of Sayuki''''' is a CuteEmUp developed by Starfish SD.

The story revolves around a [[AnIcePerson Snow Goddess]] named Sayuki, who is in love with a young boy from a village that fears the Snow Goddesses. Visiting the village one day, she learns that the boy has been cursed with an eternal sleep. Reading up on the curse, she discovers a remedy that cure her love's condition but it requires [[PlotCoupon seven ingredients]] [[GottaCatchEmAll that she must travel the land to acquire]]. Armed with her powers over ice and snow and accompanied by her [[RidiculouslyCuteCritter pet snow rabbit, Toto]], Sayuki must battle a variety of ghosts and monsters to gather the ingredients and save her beloved.

The game was released for the NintendoWii in 2007 and the PlayStation2 in 2008, initially intended as an entry in the KikiKaiKai series, before Taito was bought by SquareEnix. The gameplay is therefore similar to those games; the player controls Sayuki from a ThreeQuartersView perspective, battling various monsters as you gather PowerUps and fight your way through the levels, battling bosses for the cure ingredients Sayuki needs. Sayuki fights by firing iciles in the direction she is facing (or where the cursor is pointing in the Wii version), with Toto offering support by firing freezing blasts. The player can collect multi-coloured crystals that not only power up Sayuki's attack but gives them different properties (Rapid, 3-Way, Homing, Bomb), as well as snowballs that can be used to power a blizzard attack that hits many enemies and freezes them instantly, or "Toto's Wild Dance" attack that involves Toto acting as a shield that freezes enemies on contact. At the end of each level is a boss who must be defeated in order to claim one of the ingredients. Along the way, Sayuki can use her blizzard attack in certain spots to discover the Yukinkos, bashful creatures that are hidden in the scenery, in order to unlock additional modes.

The game also has a [[CoOpMultiplayer two-player mode]] where the second player takes control of Sayuki's sister, Koyuki. This version has a different story, [[ExcusePlot involving the two sisters competing to see who can collect the most snowballs and get through the levels the fastest]].

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!! This game contains examples of the following tropes.

* AdorableEvilMinions: The vast majority of the enemies in the game consist of this, especially the [[TheGoomba snowman]] and [[BedsheetGhost ghost]] enemies. Those that don't count are still pretty cute thanks to the game's artstyle.
* AnIcePerson: Not just Sayuki and Koyuki, but also several enemies in the game.
* BedsheetGhost: One of the basic enemies, almost resembling a napkin in a [[NiceHat top hat]].
* BossRush: The final level, Residence of King, monstly consists of battles with the bosses from the previous levels. [[AndZoidberg And a giant version of the pumpkin enemies for some reason]].
* BossSubtitles: Each boss's name appears on-screen as the battle with them begins.
* ColorCodedForYourConvenience: The crystals that boost Sayuki's (and Koyuki's) attacks.
** Blue: [[MoreDakka Rapid]]
** Yellow: [[SpreadShot 3-Way]]
** Green: [[HomingProjectile Homing]]
** Red: [[MightyGlacier Bomb]]
* CuteWitch: A recurring enemy, that when defeated turns into a cat and scurries off.
* DemBones: An enemy in some of the later levels, as well as the first boss, [[KingMook Giant Bones]].
* EverythingTryingToKillYou: [[JustifiedTrope justified]] due to the Japanese setting and the fact that living inanimate objects are a popular form of {{Youkai}}. This results inSayuki having to fight enemies such as snowmen, living statues, evil paintings, pumpkin monsters, monster lanterns, and a living mirror.
* GiantSpaceFleaFromNowhere: Each of the bosses have something to do with the ingredients Sayuki is looking for, except for the [[KingMook giant pumpkin boss]] in the final level who appears in the BossRush, who is given no foreshadowing or explanation. It isn't even given a name.
*InexplicableTreasureChest: All items are hidden in one, usually a Japanese style one tied with rope but keys and such are usually found in the traditional wooden one.
* RedOniBlueOni: Both varieties appear in the game as enemies. For a less literal example, Koyuki seems pretty hot-blooded compared to her sister, who is more aloof.
* RidiculouslyCuteCritter: Toto and the Yukinkos. [[AdorableEvilMinions Along with most of the enemies you face]].
* ShaggyDogStory: [[spoiler: The single-player ending has Sayuki collect all the ingredients and create the cure, forcfully feeding it to her beloved villager... only for him to reveal he wasn't suffering from an eternal sleeping curse, but rather a paralysis curse. Sayuki is rather cruelly accused of trying to kill the boy and kicked out of his house.]]
** HereWeGoAgain/EarnYourHappyEnding: [[spoiler: ...however, this doesn't stop Sayuki, who instead researches a cure for THIS curse instead and goes through all the levels again. This time she successfully cures the boy, who has seen Sayuki helping others and decides that she can't be as bad as the other villagers say.]]
* VideoGameSettings:
** SlippySlideyIceWorld: Blizzard Mountain (an odd case due to being the first level, that doubles as GreenHillZone)
** BigFancyCastle: Monster Castle
** UndergroundLevel: Crystal Cave
** MonsterTown: Onsen Town
** DeathMountain: Hell Valley
** LethalLavaLand: Lava Mountain
** TheVeryDefinitelyFinalDungeon: Residence Of King
* {{Youkai}}: All but a small handful of enemies are drawn from traditional Japanese mythology; almost all the youkai discussed on the page appear in the game in some form or another.
* YourPrincessIsInAnotherCastle: [[spoiler: Similarly to GhostsNGoblins, completing the game once gets the player a bad end as they gathered the wrong ingredients, and they must play through the entire game again in order to get the true ending.]]

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