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Deleted line(s) 110 (click to see context) :
* ForWantOfANail: [[spoiler:Things are a lot simpler for Fiona in Ending C, where she gets a key to the castle gate much earlier than normal and escapes within the first quarter of the game.]]
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** By the same extension, the alchemical medicines. Unless you test them and risk their effects or waste the potentially beneficial ones at unnecessary moments, you've no idea what they're going to do to you or Hewie otherwise. Most of them serve as effective replacements for the standard items you normally pick up, but some are harmful, with effects such as draining either yours or Hewie's stamina, enraging Hewie for a while, or increasing Fiona's panic.
to:
** By the same extension, the alchemical medicines. Unless you test them and risk their effects or waste the potentially beneficial ones at unnecessary moments, you've no idea what they're going to do to you or Hewie otherwise. Most of them serve as effective replacements for the standard items you normally pick up, but some are harmful, with effects such as draining either yours Fiona or Hewie's stamina, enraging Hewie for a while, or increasing Fiona's panic.
Changed line(s) 125 (click to see context) from:
* HealThyself: Fiona can calm her panic and restore stamina by using lavender and chamomile respectively. She can also completely restore both at the same time by drinking tap water, provided nobody's around. Hewie, on the other hand, can be fed beef and chicken jerky. They can both also be healed with items crafted through alchemy.
to:
* HealThyself: Fiona can calm her panic and restore her stamina by using lavender and chamomile respectively. She can also completely restore both at the same time by drinking tap water, provided nobody's around. Hewie, on the other hand, can be fed beef and chicken jerky. They can both also be healed with items crafted through alchemy.
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* MagicalAccessory: Fiona may equip a choker, a pair of earrings and a pair of boots. The majority of these improve stamina, reduce panic and improve strength in combat respectively, but there are three odd ones out: the Obsidian Choker throws Luminescents off her trail, the Fairy Earrings make her invisible if she stays still, and the Feather Boots make her footfalls softer.
to:
* MagicalAccessory: Fiona may equip a choker, a pair of earrings and a pair of boots. The majority of these improve stamina, reduce panic and improve strength in combat respectively, but there are three odd ones out: the Obsidian Choker throws Luminescents luminescents off her trail, the Fairy Earrings make her invisible if she stays still, and the Feather Boots make her footfalls softer.
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Added DiffLines:
** If the player tries to hide in a wardrobe with Daniella in plain sight:
--->'''Fiona''': [[ViolationOfCommonSense She's right there, stupid. What good is hiding in the closet going to do now?]]
--->'''Fiona''': [[ViolationOfCommonSense She's right there, stupid. What good is hiding in the closet going to do now?]]