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* CutAndPasteEnvironments: All four floors are exactly the same; six rooms in a two by three grid. Only the locations of stairs and locked doors are different, and in the dark, you can't see them! Only the status bar can tell you which floor you're on.
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* CutAndPasteEnvironments: All four floors are exactly the same; six rooms in a two by three grid. Only the locations of stairs and locked doors are different, and in the dark, you can't see them! Only the [[StatusLine status bar bar]] can tell you which floor you're on.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/hauntedhouse_9528.png]] An UsefulNotes/{{Atari 2600}} ActionAdventure game from 1982, and quite possibly the UrExample of the SurvivalHorror genre. Not violent, but very scary given the graphics of the time.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/hauntedhouse_9528.png]] An UsefulNotes/{{Atari Platform/{{Atari 2600}} ActionAdventure game from 1982, and quite possibly the UrExample of the SurvivalHorror genre. Not violent, but very scary given the graphics of the time.
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No relation to the 4K UsefulNotes/TRS80 TextAdventure ''Haunted House'', nor the Creator/{{Gottlieb}} [[Pinball/HauntedHouse pinball table]].
The game was remade for the UsefulNotes/{{Wii}} and UsefulNotes/XboxLiveArcade, and another re-imagining of sorts called ''[[http://www.gamespot.com/videos/haunted-house-cryptic-graves-teaser-trailer/2300-6421108/ Haunted House: Cryptic Graves]]'' was released on PC in late 2014.
The game was remade for the UsefulNotes/{{Wii}} and UsefulNotes/XboxLiveArcade, and another re-imagining of sorts called ''[[http://www.gamespot.com/videos/haunted-house-cryptic-graves-teaser-trailer/2300-6421108/ Haunted House: Cryptic Graves]]'' was released on PC in late 2014.
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No relation to the 4K UsefulNotes/TRS80 Platform/TRS80 TextAdventure ''Haunted House'', nor the Creator/{{Gottlieb}} [[Pinball/HauntedHouse pinball table]].
The game was remade for theUsefulNotes/{{Wii}} Platform/{{Wii}} and UsefulNotes/XboxLiveArcade, Platform/XboxLiveArcade, and another re-imagining of sorts called ''[[http://www.gamespot.com/videos/haunted-house-cryptic-graves-teaser-trailer/2300-6421108/ Haunted House: Cryptic Graves]]'' was released on PC in late 2014.
The game was remade for the
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* VideoGameRemake: The [[UsefulNotes/IBMPersonalComputer PC]] / UsefulNotes/Xbox360 / UsefulNotes/{{Wii}} remake, which gave the game 3D graphics and a more complex story.
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* VideoGameRemake: The [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] / UsefulNotes/Xbox360 Platform/Xbox360 / UsefulNotes/{{Wii}} Platform/{{Wii}} remake, which gave the game 3D graphics and a more complex story.
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Yet another remake was released in 2023 as a RogueLike simply titled ''Haunted House''.
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Golden Age links on my other Atari 2600 game pages have been removed, might as well go with it.
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* UsefulNotes/TheGoldenAgeOfVideoGames: Released in 1982 at the height of Atari 2600 gaming.
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* TheGoldenAgeOfVideoGames: Released in 1982 at the height of Atari 2600 gaming.
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* TheGoldenAgeOfVideoGames: UsefulNotes/TheGoldenAgeOfVideoGames: Released in 1982 at the height of Atari 2600 gaming.
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%%* GameOver
%%* TheGoldenAgeOfVideoGames
%%* TheGoldenAgeOfVideoGames
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%%* TheGoldenAgeOfVideoGames
* TheGoldenAgeOfVideoGames: Released in 1982 at the height of Atari 2600 gaming.
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* VideoGameRemake: The [[UsefulNotes/IBMPersonalComputer PC]]/[[UsefulNotes/Xbox360 Xbox 360]]/[[{{UsefulNotes/Wii}} Wii]] remake, which gave the game 3D graphics and a more complex story.
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* VideoGameRemake: The [[UsefulNotes/IBMPersonalComputer PC]]/[[UsefulNotes/Xbox360 Xbox 360]]/[[{{UsefulNotes/Wii}} Wii]] PC]] / UsefulNotes/Xbox360 / UsefulNotes/{{Wii}} remake, which gave the game 3D graphics and a more complex story.
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* VideoGameRemake: The PC/Xbox360/Wii remake, which gave the game 3D graphics and a more complex story.
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* VideoGameRemake: The PC/Xbox360/Wii [[UsefulNotes/IBMPersonalComputer PC]]/[[UsefulNotes/Xbox360 Xbox 360]]/[[{{UsefulNotes/Wii}} Wii]] remake, which gave the game 3D graphics and a more complex story.
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* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted House like depicting Zachary Graves as a Byronic figure driven by tragedy, as well as detailing the exact nature of the Urn's magic and why it was broken into three pieces to begin with.
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* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted House like depicting Zachary Graves as a Byronic figure driven by tragedy, as well as detailing the exact nature of [[SoulJar the Urn's magic magic]] and why it was broken into three pieces to begin with.
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* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted House such as interpreting Zachary Graves as a Byronic figure who was driven by tragedy, as well as adding significance to the Urn and why it was broken into three pieces to begin with.
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* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted House such as interpreting like depicting Zachary Graves as a Byronic figure who was driven by tragedy, as well as adding significance to detailing the Urn exact nature of the Urn's magic and why it was broken into three pieces to begin with.
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** Averted with the remake, which starred two siblings investigating the disappearance of their grandfather (who, incidentally, was the guy the pair of eyes belonged to in the 1983 original).
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** Averted with the remake, which starred two siblings investigating the disappearance of their grandfather (who, incidentally, was the guy the pair of eyes belonged to in the 1983 original). If they have no source of light ready however, only their eyes will be visible as a CallBack.
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%%* ActionAdventure
* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted House, such as interpreting Zachary Graves as a Byronic figure who was driven to becoming the recluse, as well as adding significance to the Urn and why it was broken into three pieces to begin with.
* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted House, such as interpreting Zachary Graves as a Byronic figure who was driven to becoming the recluse, as well as adding significance to the Urn and why it was broken into three pieces to begin with.
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* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted
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* AdaptationExpansion: The 2010 remake gives greater story detail to the saga of the Haunted House, such as interpreting Zachary Graves as a Byronic figure who was driven to becoming the recluse, as well as adding significance to the Urn and why it was broken into three pieces to begin with.
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A page is not "better" because it has more tropes; don't shoehorn tropes into works that don't contain them just to make the list longer.
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* BigBadEnsemble: The spiders, the bat, and the ghost of Zachary Graves.
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* EasierThanEasy: Difficulty level 1.
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* HauntedHouse: It's the title. Being more specific, the house is haunted by the ghost of Zachary graves.
* InventoryManagementPuzzle: ''Very'' tricky with only one item.
* InvincibleVillain: Zachary on levels 8 and 9, where he is not affected by the sceptor.
* InventoryManagementPuzzle: ''Very'' tricky with only one item.
* InvincibleVillain: Zachary on levels 8 and 9, where he is not affected by the sceptor.
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* HauntedHouse: It's the title. Being more specific, the The house is haunted by the ghost of Zachary graves.
Graves.
* InventoryManagementPuzzle: ''Very'' tricky with only oneitem.
inventory slot.
* InvincibleVillain: Zachary on levels 8 and 9, where he is not affected by thesceptor.scepter.
* InventoryManagementPuzzle: ''Very'' tricky with only one
* InvincibleVillain: Zachary on levels 8 and 9, where he is not affected by the
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* NintendoHard: Difficulty levels 6 or 7 and above.
* NoNameGiven: The protagonist.
* NoSell: In levels 8 and 9, Zachary Graves is not driven away by the scepter (Though the bat and spiders are).
* NoNameGiven: The protagonist.
* NoSell: In levels 8 and 9, Zachary Graves is not driven away by the scepter (Though the bat and spiders are).
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* ReplayValue: Pretty high with all those difficulty levels.
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%%* TopDownView
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