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* ForcedTutorial: UpToEleven! All of Spring is an extended tutorial, and onne of the main criticisms of this game is that almost the entire beginning is incredibly slow.
to:
* ForcedTutorial: UpToEleven! All of Spring is an extended tutorial, and onne one of the main criticisms of this game is that almost the entire beginning is incredibly slow.
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* {{Expy}}: The teenaged forms of the player character's children look an awful lot like Mark and Chelsea, the player characters from ''[[HarvestMoon Island of Happinness]]'' and ''[[HarvestMoon Sunshine Islands]]''
to:
* {{Expy}}: The teenaged forms of the player character's children look an awful lot like Mark and Chelsea, the player characters from ''[[HarvestMoon ''[[VideoGame/HarvestMoonIslandOfHappiness Island of Happinness]]'' Happiness]]'' and ''[[HarvestMoon Sunshine Islands]]''''Sunshine Islands''
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* {{Expy}}: The teenaged forms of the player character's children look an awful lot like Mark and Chelsea, the player characters from ''[[HarvestMoon Island of Happinness]]'' and ''[[HarvestMoon Sunshine Islands]]''
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''Franchise/HarvestMoon: [[VideoGame/HarvestMoonANewBeginning A New Beginning]]'' is a title in the ''Franchise/HarvestMoon'' series. It was released in 2012 and is the first game to only be allowed on the 3DS.
to:
''Franchise/HarvestMoon: [[VideoGame/HarvestMoonANewBeginning A New Beginning]]'' is a title in the ''Franchise/HarvestMoon'' series.series, and it is the last in the ''Bokujō Monogatari'' series to be localized by Creator/{{Natsume}} and released in the West under the series title. It was released in 2012 and is the first game to only be allowed on the 3DS.
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After this game, Marvelous transferred localization rights to their Western subsidiary, Creator/XSEEDGames. Because Natsume still owns the rights to the name ''Harvest Moon'', future ''Bokujō Monogatari'' games are released under ''VideoGame/StoryOfSeasons'', while Natsume develops and releases their own games under the ''Harvest Moon'' banner. The first ''Story of Seasons'' game picks up its design from where ''A New Beginning'' leaves off.
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* TheComputerIsACheatingBastard: You're told by the seed descriptions for cotton to harvest using a sickle. Nope, they're harvested by hand just like most other crops.
to:
* TheComputerIsACheatingBastard: TheComputerIsALyingBastard: You're told by the seed descriptions for cotton to harvest using a sickle. Nope, they're harvested by hand just like most other crops.
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* FakeLongevity:
** This game seems to love this. For example, the game forces this onto the player if they refuse to go online to get the required materials to complete tasks faster. Most egregiously, one particular task in Town Restoration Plan 4 requires you to ship 30 potatoes and 30 yams. By the time you get to [=TRP4=], chances are it would already be the end of year 1 fall, and yam seeds are not sold until fall of year 2. Even if you have the maker shed and yam seeds now (won from the Fall Crop Festival), you need to wait until year 2 summer to be able to get the blueprints for a greenhouse. And if you don't go online to get your parts, you'll be stuck waiting for year 2 fall to complete the plan. In other words, game delays you one whole year if you don't plan ahead or use Nintendo WFC, or 3 months if you do plan ahead but not use WFC. The quickest way out? Go online and beg for 30 yams to ship.
** This game seems to love this. For example, the game forces this onto the player if they refuse to go online to get the required materials to complete tasks faster. Most egregiously, one particular task in Town Restoration Plan 4 requires you to ship 30 potatoes and 30 yams. By the time you get to [=TRP4=], chances are it would already be the end of year 1 fall, and yam seeds are not sold until fall of year 2. Even if you have the maker shed and yam seeds now (won from the Fall Crop Festival), you need to wait until year 2 summer to be able to get the blueprints for a greenhouse. And if you don't go online to get your parts, you'll be stuck waiting for year 2 fall to complete the plan. In other words, game delays you one whole year if you don't plan ahead or use Nintendo WFC, or 3 months if you do plan ahead but not use WFC. The quickest way out? Go online and beg for 30 yams to ship.
to:
* FakeLongevity:
**FakeLongevity: This game seems to love this. For example, the game forces this onto the player if they refuse to go online to get the required materials to complete tasks faster. Most egregiously, one particular task in Town Restoration Plan 4 requires you to ship 30 potatoes and 30 yams. By the time you get to [=TRP4=], chances are it would already be the end of year 1 fall, and yam seeds are not sold until fall of year 2. Even if you have the maker shed and yam seeds now (won from the Fall Crop Festival), you need to wait until year 2 summer to be able to get the blueprints for a greenhouse. And if you don't go online to get your parts, you'll be stuck waiting for year 2 fall to complete the plan. In other words, game delays you one whole year if you don't plan ahead or use Nintendo WFC, or 3 months if you do plan ahead but not don't use WFC. The quickest way out? Go online and beg for 30 yams to ship.
**
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* FriendToAllLivingThings: Can become this if you befriend all the animals.
* ForcedTutorial: UpToEleven! One of the main criticisms of this game is that almost the entire beginning is incredibly slow.
* ForcedTutorial: UpToEleven! One of the main criticisms of this game is that almost the entire beginning is incredibly slow.
to:
* FriendToAllLivingThings: Can The player can become this if you befriend all the animals.
* ForcedTutorial: UpToEleven!One All of Spring is an extended tutorial, and onne of the main criticisms of this game is that almost the entire beginning is incredibly slow.
* ForcedTutorial: UpToEleven!
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* GoingThroughTheMotions: Yup. Helps, since your character is a HeroicMime.
* HeroicMime: You get to talk a little, like in heart events.
* IronicName: It's title is called ''[[VideoGame/HarvestMoonANewBeginning A New Beginning]]''. This would be the last ''Bokujou Monogatari'' game published and localized in North America with the ''Franchise/HarvestMoon'' brand.
* HeroicMime: You get to talk a little, like in heart events.
* IronicName: It's title is called ''[[VideoGame/HarvestMoonANewBeginning A New Beginning]]''. This would be the last ''Bokujou Monogatari'' game published and localized in North America with the ''Franchise/HarvestMoon'' brand.
to:
* GoingThroughTheMotions: Yup. Helps, since The townsfolk have only a handful of unique gestures between them. Helps that your character is a HeroicMime.
* HeroicMime: You get to talk a little, like in heartevents.events, but generally the player character just gestures at people.
* IronicName: It's title is called''[[VideoGame/HarvestMoonANewBeginning A ''A New Beginning]]''.Beginning''. This would be the last ''Bokujou Monogatari'' game published and localized in North America with the ''Franchise/HarvestMoon'' brand.
* HeroicMime: You get to talk a little, like in heart
* IronicName: It's title is called
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* UnskippableCutscene: A whole lot of them. They're one of the main complaints for this game.
* VirtualPaperDoll: First game in the series to completely show this off instead of being more limited like in previous games.
* VirtualPaperDoll: First game in the series to completely show this off instead of being more limited like in previous games.
to:
* UnskippableCutscene: A whole lot of them.them, such as any time Neil opens or closes up shop when you're in the area. They're one of the main complaints for this game.
* VirtualPaperDoll: First game in the series to completelyshow this off allow character customization instead of being more limited like in previous games.
* VirtualPaperDoll: First game in the series to completely
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* FakeLongevity: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by. One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
to:
* FakeLongevity: FakeLongevity:
** This game seems to love this. For example,trying the game forces this onto the player if they refuse to go travel to far off places takes up a lot of time, and you need to go there online to get semi-rare items. The time in general seem the required materials to go pretty quickly, and most people just switch their schedule just to get by. One big problem for many people is growing and shipping 30 yams and 30 potatoes complete tasks faster. Most egregiously, one particular task in Town Restoration Plan #4. You’ll probably have already shipped 4 requires you to ship 30 potatoes and if 30 yams. By the time you get to [=TRP4=], chances are it would already be the plan before Spring end of the 2nd year 1 fall, and yam seeds are not sold until fall of year 2. Even if you can know in advance to grow have the maker shed and ship some more. There’s also yam seeds now (won from the greenhouse Fall Crop Festival), you can get in the Summer need to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!year 2 summer to be able to get the blueprints for a greenhouse. And if you don't go online to get your parts, you'll be stuck waiting for year 2 fall to complete the plan. In other words, game delays you one whole year if you don't plan ahead or use Nintendo WFC, or 3 months if you do plan ahead but not use WFC. The quickest way out? Go online and beg for 30 yams to ship.
** This game seems to love this. For example,
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* TheComputerIsACheatingBastard: You're told by the seed descriptions for cotton to harvest using a sickle. Nope, they're harvested by hand just like most other crops.
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* CosmeticAward: A lot of the things you achieve in this game. Eating a bunch of poison mushrooms, giving gifts to the Harvest Goddess, and almost anything else gets you nowhere.
** However, some awards such as cooking a bunch of times (but not necessarily a lot of stuff at once) raises the star rank of the prepared dish a bit.
** However, some awards such as cooking a bunch of times (but not necessarily a lot of stuff at once) raises the star rank of the prepared dish a bit.
to:
* CosmeticAward: A lot of the things you achieve in this game. Eating a bunch of poison mushrooms, giving gifts to the Harvest Goddess, and almost anything else gets you nowhere.
**nowhere. However, some awards such as cooking a bunch of times (but not necessarily a lot of stuff at once) raises the star rank of the prepared dish a bit.
**
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* FakeLongevity: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
** One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
** One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
to:
* FakeLongevity: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
**by. One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
**
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* WholesomeCrossdresser: Yuri sells the boy and girl outfits regardless of which gender you picked, so you can have the boy wear dresses or the girl wear the obviously boy-oriented clothes if you want to. Allen does the same with hairstyles, meaning you can have your character ''look'' the opposite gender but not actually be it.
** The only thing giving away the actual gender is the icon on the map (since the girls icon always has long hair with cowboy hat) and the eyes (while it is possible to get the eyes changed by the Witch, it is absolutely impossible to get an eye style from the opposite gender)
** Plus, your save file will say "Boy" or "Girl" on it, and you'll still be addressed as that gender - i.e., when you propose to Rod, Allen tells him he's "got a good woman," Rod talks about seeing you in your wedding dress, etc.
** The only thing giving away the actual gender is the icon on the map (since the girls icon always has long hair with cowboy hat) and the eyes (while it is possible to get the eyes changed by the Witch, it is absolutely impossible to get an eye style from the opposite gender)
** Plus, your save file will say "Boy" or "Girl" on it, and you'll still be addressed as that gender - i.e., when you propose to Rod, Allen tells him he's "got a good woman," Rod talks about seeing you in your wedding dress, etc.
to:
* WholesomeCrossdresser: Yuri sells the boy and girl outfits regardless of which gender you picked, so you can have the boy wear dresses or the girl wear the obviously boy-oriented clothes if you want to. Allen does the same with hairstyles, meaning you can have your character ''look'' the opposite gender but not actually be it.
**it. The only thing things giving away the actual gender is the icon on the map (since the girls icon always has long hair with cowboy hat) and hat), the eyes (while it is possible to get the eyes changed by the Witch, it is absolutely impossible to get an eye style from the opposite gender)
** Plus,gender), the fact your save file will say "Boy" or "Girl" on it, and that you'll still be addressed as that gender - i.e., when you propose to Rod, Allen tells him he's "got a good woman," Rod talks about seeing you in your wedding dress, etc.
**
** Plus,
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* IronicName: It's title is called ''[[VideoGame/HarvestMoonANewBeginning A New Beginning]]''. This would be the last game published and localized in North America with the ''Franchise/HarvestMoon'' brand.
to:
* IronicName: It's title is called ''[[VideoGame/HarvestMoonANewBeginning A New Beginning]]''. This would be the last ''Bokujou Monogatari'' game published and localized in North America with the ''Franchise/HarvestMoon'' brand.
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----
to:
----
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* AerithAndBob: You have normal names such as Rachel, Hana, Emma, and Neil. You also have, in the very same town, Hossan, Niko, Dunhill, and Yuri.
to:
* AerithAndBob: You have normal names such as Henry, Rachel, Hana, Emma, and Neil. You also have, in the very same town, Hossan, Niko, Dunhill, and Yuri.
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Changed line(s) 42 (click to see context) from:
** Plus, your save file will say "Boy" or "Girl" on it, and you'll still be addressed by that gender - i.e., when you propose to Rod, Allen tells him he's "got a good woman," Rod talks about seeing you in your wedding dress, etc.
to:
** Plus, your save file will say "Boy" or "Girl" on it, and you'll still be addressed by as that gender - i.e., when you propose to Rod, Allen tells him he's "got a good woman," Rod talks about seeing you in your wedding dress, etc.
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** Plus, your save file will say "Boy" or "Girl" on it, and you'll still be addressed by that gender - i.e., when you propose to Rod, Allen tells him he's "got a good woman," Rod talks about seeing you in your wedding dress, etc.
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http://static.tvtropes.org/pmwiki/pub/images/14855fea599373f365fc6c6a0e28723c.png
to:
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** The only thing giving away the actual gender is the icon on the map (since the girls icon always has long hair with cowboy hat) and the eyes (while it is possible to get the eyes changed by the Witch, it is absolutely impossible to get an eye style from the opposite gender)
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''Harvest Moon: A New Beginning'' is a title in the ''Franchise/HarvestMoon'' series. It was released in 2012 and is the first game to only be allowed on the 3DS.
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* AmbidextrousSprite: Yup. Allen is a good example, with his bangs and all.
to:
* AmbidextrousSprite: Yup. Allen is a good example, with his bangs and all.
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* CharacterCustomization: While some other games in the series had some of these aspects, ''[[VideoGame/HarvestMoonANewBeginning A New Beginning]]'' gets it done. Games like ''[[VideoGame/HarvestMoon3 GBC 3]]'' let you customize your character before the game actually began, but you could just change the color of their clothes. ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' let you buy some clothes for you and possibly your children. ''[[VideoGame/HarvestMoonANewBeginning A New Beginning]]'' lets you change your skin tone, your eye color, hair, AND clothes. And you can eventually get these changed again in the game, but only if you move the right people in.
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* IronicName: It's title is called ''A New Beginning''. This would be the last game published and localized in North America with the ''Harvest Moon'' brand.
to:
* IronicName: It's title is called ''A ''[[VideoGame/HarvestMoonANewBeginning A New Beginning''. Beginning]]''. This would be the last game published and localized in North America with the ''Harvest Moon'' ''Franchise/HarvestMoon'' brand.
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* IronicName: It's title is called ''A New Beginning''. This would be the last game published and localized in North America with the ''Harvest Moon'' brand.
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* CharacterCustomization: While some other games in the series had some of these aspects, ''A New Beginning'' gets it done. Games like ''[[VideoGame/HarvestMoon3 GBC 3]]'' let you customize your character before the game actually began, but you could just change the color of their clothes. ''Animal Parade'' let you buy some clothes for you and possibly your children. ''A New Beginning'' lets you change your skin tone, your eye color, hair, AND clothes. And you can eventually get these changed again in the game, but only if you move the right people in.
to:
* CharacterCustomization: While some other games in the series had some of these aspects, ''A ''[[VideoGame/HarvestMoonANewBeginning A New Beginning'' Beginning]]'' gets it done. Games like ''[[VideoGame/HarvestMoon3 GBC 3]]'' let you customize your character before the game actually began, but you could just change the color of their clothes. ''Animal Parade'' ''[[VideoGame/HarvestMoonAnimalParade Animal Parade]]'' let you buy some clothes for you and possibly your children. ''A ''[[VideoGame/HarvestMoonANewBeginning A New Beginning'' Beginning]]'' lets you change your skin tone, your eye color, hair, AND clothes. And you can eventually get these changed again in the game, but only if you move the right people in.
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* GameplayAndStorySegregation: In one of Rod's heart events, your character will get tired from walking up a hill, regardless of whether you do that every day or not.
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* AmbidextrousSprite: Yup. Allen is a good example, with his bangs and all.
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* AmbidextrousSprite: Yup. Allen is a good example, with his bangs and all.
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* FriendToAllLivingThings: Can become this if you befriend all the animals.
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Changed line(s) 36,37 (click to see context) from:
* UnskippableCutscene: A whole lot of them.
* VirtualPaperDoll: First game in the series to completely show this off.
* VirtualPaperDoll: First game in the series to completely show this off.
to:
* UnskippableCutscene: A whole lot of them.
them. They're one of the main complaints for this game.
* VirtualPaperDoll: First game in the series to completely show thisoff.off instead of being more limited like in previous games.
* VirtualPaperDoll: First game in the series to completely show this
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* BrokenBridge: As usual in a ''Franchise/HarvestMoon'' game. You can unlock some of them by completing certain town plans.
to:
* BrokenBridge: As usual in a ''Franchise/HarvestMoon'' game. You can unlock some of them the closed off areas by completing certain town plans.
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* BrokenBridge: As usual in a Franchise/HarvestMoon game. You can unlock some of them by completing certain town plans.
to:
* BrokenBridge: As usual in a Franchise/HarvestMoon ''Franchise/HarvestMoon'' game. You can unlock some of them by completing certain town plans.
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* CharacterCustomization: While some other games in the series had some of these aspects, A New Beginning gets it done. Games like GBC 3 let you customize your character before the game actually began, but you could just change the color of their clothes. Animal Parade let you buy some clothes for you and possibly your children. A New Beginning lets you change your skin tone, your eye color, hair, AND clothes. And you can eventually get these changed again in the game, but only if you move the right people in.
to:
* CharacterCustomization: While some other games in the series had some of these aspects, A ''A New Beginning Beginning'' gets it done. Games like ''[[VideoGame/HarvestMoon3 GBC 3 3]]'' let you customize your character before the game actually began, but you could just change the color of their clothes. Animal Parade ''Animal Parade'' let you buy some clothes for you and possibly your children. A ''A New Beginning Beginning'' lets you change your skin tone, your eye color, hair, AND clothes. And you can eventually get these changed again in the game, but only if you move the right people in.
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* WholesomeCrossdresser: Yuri sells the boy and girl outfits regardless of which gender you picked, so you can have the boy wear dresses or the girl wear the obviously boy-oriented clothes if you want to. Allen does the same with hairstyles, meaning you can have your character ''look'' the opposite gender but not actually be it.
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None
Added DiffLines:
http://static.tvtropes.org/pmwiki/pub/images/14855fea599373f365fc6c6a0e28723c.png
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* HeroicMime
to:
* HeroicMimeHeroicMime: You get to talk a little, like in heart events.
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''Harvest Moon: A New Beginning'' is a title in the VideoGame/HarvestMoon series. It was released in 2012 and is the first game to only be allowed on the 3DS.
to:
''Harvest Moon: A New Beginning'' is a title in the VideoGame/HarvestMoon ''Franchise/HarvestMoon'' series. It was released in 2012 and is the first game to only be allowed on the 3DS.
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Along the way, like in most VideoGame/HarvestMoon games, you can get married and even have a kid. You can also have various kinds of animals, such as llamas, sheep, alpaca, chicken, silkies, and more on your farm.
to:
Along the way, like in most VideoGame/HarvestMoon ''Franchise/HarvestMoon'' games, you can get married and even have a kid. You can also have various kinds of animals, such as llamas, sheep, alpaca, chicken, silkies, and more on your farm.
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* ChekovsGunman: At the very beginning you see Hossan and his son Niko move out to get more business. They move back in once you build their houses in a town plan.
to:
* ChekovsGunman: ChekhovsGunman: At the very beginning you see Hossan and his son Niko move out to get more business. They move back in once you build their houses in a town plan.
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* AerithAndBob: You have normal names such as Rachel, Hana, Emma, and Neil. You also have, in the very same town, Hossan, Niko, Dunhill, and Yuri.
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* ChekovsGunman: At the very beginning you see Hossan and his son Niko move out to get more business. They move back in once you build their houses in a town plan.
Added DiffLines:
* OnlyOneName: As usual in pretty much any ''Franchise/HarvestMoon'' game.
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* AnimalsHateHim: At the start of the game all of the animals you encounter will run away in fear. Even bears.
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* UnskippableCutscenes: A whole lot of them.
to:
* UnskippableCutscenes: UnskippableCutscene: A whole lot of them.
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* ArtificialDifficulty: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
** One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
** One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
to:
* ArtificialDifficulty: This game seems AndYourRewardIsClothes: Gaining friendship points with Yuri, a few other villagers, and completing town plans will unlock new clothes in Yuri's store.
* AnInteriorDesignerIsYou: To an extent. You can change the wallpaper, flooring, and furniture of you farm house. You can also buy blueprints from Rebecca and build some stuff tolove this. For put in your house, but it has a set position place.
* BoomTown: Echo Village, formerly.
* AmbidextrousSprite: Yup. Allen is a good example,trying to go travel to far off places takes up a lot of time, with his bangs and all.
* BrokenBridge: As usual in a Franchise/HarvestMoon game. You can unlock some of them by completing certain town plans.
* ButThouMust: No matter what, youneed to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
** One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you getmust help out Dunhill (the mayor) at the plan before Spring start of the 2nd year game. If you can know in advance try to grow and ship some more. There’s also leave the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg area someone to give will tell you a couple, or wait until Fall of Year 2!not to.
* CallToAgriculture: You inherited the farm from your dad.
* AnInteriorDesignerIsYou: To an extent. You can change the wallpaper, flooring, and furniture of you farm house. You can also buy blueprints from Rebecca and build some stuff to
* BoomTown: Echo Village, formerly.
* AmbidextrousSprite: Yup. Allen is a good example,
* BrokenBridge: As usual in a Franchise/HarvestMoon game. You can unlock some of them by completing certain town plans.
* ButThouMust: No matter what, you
** One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get
* CallToAgriculture: You inherited the farm from your dad.
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* DialogueTree: The Heart Events have this. Depending on what you choose, you may either strengthen your relationship with the person or make things worse.
* DyingTown: At the start of the game. The whole plot revolves around you fixing it back up.
* FakeLongevity: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
**One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
* FreeRangeChildren: When you move some people in, they'll have kids with them. Said kids get to go wherever they want.
* DyingTown: At the start of the game. The whole plot revolves around you fixing it back up.
* FakeLongevity: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
**One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
* FreeRangeChildren: When you move some people in, they'll have kids with them. Said kids get to go wherever they want.
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* TheGhost: Your family, and everyone else's family who didn't move in. Getting married? Only the villagers, the Harvest Goddess, and her Harvest Sprites will come.
* GoingThroughTheMotions: Yup. Helps, since your character is a HeroicMime.
* HeroicMime
* PurelyAestheticGender: Almost. One thing that changes between genders is the bachelors and bachelorettes you can marry, but that is completely optional. Some of the random events you will encounter can only be seen with a certain sex, but they have no importance to the plot either.
* UnskippableCutscenes: A whole lot of them.
* VirtualPaperDoll: First game in the series to completely show this off.
* GoingThroughTheMotions: Yup. Helps, since your character is a HeroicMime.
* HeroicMime
* PurelyAestheticGender: Almost. One thing that changes between genders is the bachelors and bachelorettes you can marry, but that is completely optional. Some of the random events you will encounter can only be seen with a certain sex, but they have no importance to the plot either.
* UnskippableCutscenes: A whole lot of them.
* VirtualPaperDoll: First game in the series to completely show this off.
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''Harvest Moon: A New Beginning'' is a title in the VideoGame/HarvestMoon series. It was released in 2012 and is the first game to only be allowed on the 3DS.
You come to an old and dying village, with very few people left. The EstablishingCharacterMoment for this whole town is in the first few seconds of the game when an old man, the mayor, collapses [[BigLippedAlligatorMoment out of nowhere in front of you]]. Now, it's up to you to save this town, by completing Town Restoration Plans that the mayor gives you. You have to win festivals with high quality crops or animals, build things to decorate the town, and move some more people in to get this place going.
Along the way, like in most VideoGame/HarvestMoon games, you can get married and even have a kid. You can also have various kinds of animals, such as llamas, sheep, alpaca, chicken, silkies, and more on your farm.
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!! This game provides examples of:
* ArtificialDifficulty: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
**One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
* CharacterCustomization: While some other games in the series had some of these aspects, A New Beginning gets it done. Games like GBC 3 let you customize your character before the game actually began, but you could just change the color of their clothes. Animal Parade let you buy some clothes for you and possibly your children. A New Beginning lets you change your skin tone, your eye color, hair, AND clothes. And you can eventually get these changed again in the game, but only if you move the right people in.
* ContinuityNod: You can get pointless, but fun little letters from people in previous games.
* CosmeticAward: A lot of the things you achieve in this game. Eating a bunch of poison mushrooms, giving gifts to the Harvest Goddess, and almost anything else gets you nowhere.
**However, some awards such as cooking a bunch of times (but not necessarily a lot of stuff at once) raises the star rank of the prepared dish a bit.
* ForcedTutorial: UpToEleven! One of the main criticisms of this game is that almost the entire beginning is incredibly slow.
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You come to an old and dying village, with very few people left. The EstablishingCharacterMoment for this whole town is in the first few seconds of the game when an old man, the mayor, collapses [[BigLippedAlligatorMoment out of nowhere in front of you]]. Now, it's up to you to save this town, by completing Town Restoration Plans that the mayor gives you. You have to win festivals with high quality crops or animals, build things to decorate the town, and move some more people in to get this place going.
Along the way, like in most VideoGame/HarvestMoon games, you can get married and even have a kid. You can also have various kinds of animals, such as llamas, sheep, alpaca, chicken, silkies, and more on your farm.
----
!! This game provides examples of:
* ArtificialDifficulty: This game seems to love this. For example, trying to go travel to far off places takes up a lot of time, and you need to go there to get semi-rare items. The time in general seem to go pretty quickly, and most people just switch their schedule just to get by.
**One big problem for many people is growing and shipping 30 yams and 30 potatoes in Town Plan #4. You’ll probably have already shipped potatoes and if you get the plan before Spring of the 2nd year you can know in advance to grow and ship some more. There’s also the greenhouse you can get in the Summer to grow some if you’re a bit late. The yams however can’t be gotten unless you beg someone to give you a couple, or wait until Fall of Year 2!
* CharacterCustomization: While some other games in the series had some of these aspects, A New Beginning gets it done. Games like GBC 3 let you customize your character before the game actually began, but you could just change the color of their clothes. Animal Parade let you buy some clothes for you and possibly your children. A New Beginning lets you change your skin tone, your eye color, hair, AND clothes. And you can eventually get these changed again in the game, but only if you move the right people in.
* ContinuityNod: You can get pointless, but fun little letters from people in previous games.
* CosmeticAward: A lot of the things you achieve in this game. Eating a bunch of poison mushrooms, giving gifts to the Harvest Goddess, and almost anything else gets you nowhere.
**However, some awards such as cooking a bunch of times (but not necessarily a lot of stuff at once) raises the star rank of the prepared dish a bit.
* ForcedTutorial: UpToEleven! One of the main criticisms of this game is that almost the entire beginning is incredibly slow.
----