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* CharacterClassSystem: Paladin, Ranger, Warlock, or Wizard. Take your pick.
** Recent updates added Priest and Thief to the selection

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%% * CharacterClassSystem: Paladin, Ranger, Warlock, or Wizard. Take your pick.
%% ** Recent updates added Priest and Thief to the selection



** PoisonMushroom: But some contain bombs; normal bombs that deal a lot of damage and mana bombs that take off MP.
* DashAttack: The Paladin's starting skill.

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** PoisonMushroom: But some contain bombs; normal bombs that deal a lot of damage and mana bombs that take off MP.
%% * DashAttack: The Paladin's starting skill.



* HeroesPreferSwords: The Paladin.

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%% * HeroesPreferSwords: The Paladin.



* MookMaker: Most enemy types have some sort of spawner.

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%% * MookMaker: Most enemy types have some sort of spawner.


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* PoisonMushroom: Some crates contain bombs; normal bombs that deal a lot of damage and mana bombs that take off MP.
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* DragonHoard: The final boss of the game, the Dragon, is fought in one in the Throne Room.
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* StationaryBoss: The Queen, the boss of the Prison.

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* StationaryBoss: The Queen, the boss of the Prison.Prison, due to being a giant-sized maggot. She fights by spawning her children at you and firing waves of bullets.
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* PermaDeath

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* %%* PermaDeath
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\nThe sequel, ''Hammerwatch II'', was released on August 15, 2023, on the tenth anniversary of the original game.



* DungeonShop

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* %%* DungeonShop
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links


This page is under construction, and NeedsWikiMagicLove.

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This page is under construction, and NeedsWikiMagicLove.

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A sequel/spinoff, ''Heroes of Hammerwatch'', was released on March 1, 2018, and is basically the original game but with roguelite mechanics.

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The plot is fairly light. A group of adventurers (A Wizard, a Ranger, a Warlock, a Paladin, and since an update, a Thief and a Priest) have just finished exploring the titular ruined castle and are about to exit, when the bridge suddenly collapses, cutting off one (or more) of the party from the others. The stranded adventurer(s) must now fight their way through the monster and trap filled castle in order to find another escape route and rejoin their comrades. Along the way, they will fight hordes of giant beetles and poisonous worms, legions of skeletons, and, of course, Dragons.

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The plot is fairly light. A group of adventurers (A (initially a Wizard, a Ranger, a Warlock, a Paladin, and since an update, Paladin; a Thief and a Priest) Priest were added via updates) have just finished exploring the titular ruined castle Castle Hammerwatch and are about to exit, when the bridge suddenly collapses, cutting off one (or more) of the party from the others. The stranded adventurer(s) must now fight their way through the monster and trap filled castle in order to find another escape route and rejoin their comrades. Along the way, they will fight hordes of giant beetles and poisonous worms, legions of skeletons, and, of course, Dragons.
Dragons.

In the September 2014 update, a brand new campaign was added, titled ''Temple of the Sun''. It's more plot-heavy than the original campaign, with the titular group of adventurers journeying to a desert village of Sunspot, where the frost sorcerer Krilith sneaked to the Sun Altar and summoned the evil Sun Guardian Sha'Rand. While the villagers of Sunspot have sealed Sha'Rand in the Sun Altar, a weakened Krilith retreated into the deep caves to recover his strength. The party must delve into the ruins and slay both Krilith and Sha'Rand before the sorcerer can regain enough magic to free themselves.



* DashAttack: Among the Paladin's spells.

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* DashAttack: Among the The Paladin's spells.starting skill.



* TheMedic: The Paladin can get a healing spell later on.

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* TheMedic: The Paladin can get a healing spell later on. The Priest starts with one.
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* MookMaker: The slug enemies can spawn from a hive.

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* MookMaker: The slug enemies can spawn from a hive.Most enemy types have some sort of spawner.
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** PoisonMushroom: But some contain bombs; normal bombs that deal a lot of damage and mana bombs that take off MP.
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None

Added DiffLines:

** Recent updates added Priest and Thief to the selection
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The plot is fairly light. A group of adventurers (A Wizard, a Ranger, a Warlock, and a Paladin) have just finished exploring the titular ruined castle and are about to exit, when the bridge suddenly collapses, cutting off one (or more) of the party from the others. The stranded adventurer(s) must now fight their way through the monster and trap filled castle in order to find another escape route and rejoin their comrades. Along the way, they will fight hordes of giant beetles and poisonous worms, legions of skeletons, and, of course, Dragons.

to:

The plot is fairly light. A group of adventurers (A Wizard, a Ranger, a Warlock, a Paladin, and since an update, a Thief and a Paladin) Priest) have just finished exploring the titular ruined castle and are about to exit, when the bridge suddenly collapses, cutting off one (or more) of the party from the others. The stranded adventurer(s) must now fight their way through the monster and trap filled castle in order to find another escape route and rejoin their comrades. Along the way, they will fight hordes of giant beetles and poisonous worms, legions of skeletons, and, of course, Dragons.
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Added DiffLines:

The plot is fairly light. A group of adventurers (A Wizard, a Ranger, a Warlock, and a Paladin) have just finished exploring the titular ruined castle and are about to exit, when the bridge suddenly collapses, cutting off one (or more) of the party from the others. The stranded adventurer(s) must now fight their way through the monster and trap filled castle in order to find another escape route and rejoin their comrades. Along the way, they will fight hordes of giant beetles and poisonous worms, legions of skeletons, and, of course, Dragons.
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* BatOutOfHell: Bats are the weaker enemies found in the Prison.
* ChainLightning: The Warlock's starting spell.


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* DemBones: Skeletons make up a majority of the enemies faced in the Armory.


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* TheMedic: The Paladin can get a healing spell later on.


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* MultiShot: The more powerful skeletal archers in the Armory.


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* PoisonedWeapons: The Warlock has a poisoned dagger.
* StationaryBoss: The Queen, the boss of the Prison.
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* PermaDeath
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* DungeonShop
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* CrateExpectations: Crates and barrels all over the place. Mostly, they contain gold.
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/hammerwatch_411.png]]
''Hammerwatch'' is an ActionAdventure[=/=]HackAndSlash, released on Steam on August 12, 2013.

This page is under construction, and NeedsWikiMagicLove.

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!!Provides examples of the following tropes:
* BagOfSharing: Gold is shared amongst all party members.
* CharacterClassSystem: Paladin, Ranger, Warlock, or Wizard. Take your pick.
* DashAttack: Among the Paladin's spells.
* HeroesPreferSwords: The Paladin.
* MookMaker: The slug enemies can spawn from a hive.
* OneHitPointWonder: There is an optional challenge that turns you into this.
* OneUp: Golden ankhs provide extra lives, which are shared amongst the party.

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