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* EverythingIsOnline: Downplayed. Everything within the same building is on the same circuit, and controlled by software. The Crosslink is a program used to hack the circuit.

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* EverythingIsOnline: Downplayed. Everything within the same building is on the same circuit, and controlled by software. The Crosslink is a program used to hack the circuit. This is downplayed, since there can be multiple circuits with different devices attached, requiring you to hack each circuit, and you have to be physically present at the circuit the first time you hack it before you can control it wirelessly.
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* [[AFatherToHisMen A Mother to her Men:]] Or women, in this case. Say what you will about how ruthless she can be, Melanie Rooke expresses concern and worry over the status of Delgado and Conners whenever they come up in conversation. The entire story essentially starts because she wants revenge against the person who killed Delgado. When Rooke later informs Conway that [[spoiler: Conners killed herself,]] she is ''very'' obviously distraught over the whole deal.

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* [[AFatherToHisMen A Mother to her Men:]] Or women, in this case. Say what you will about how ruthless she can be, Melanie Rooke expresses concern and worry over the status of Delgado and Conners Collins whenever they come up in conversation. The entire story essentially starts because she wants revenge against the person who killed Delgado. When Rooke later informs Conway that [[spoiler: Conners Collins killed herself,]] she is ''very'' obviously distraught over the whole deal.
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* [[AFatherToHisMen A Mother to her Men:]] Or women, in this case. Say what you will about how ruthless she can be, Melanie Rooke expresses concern and worry over the status of Delgado and Conners whenever they come up in conversation. The entire story essentially starts because she wants revenge against the person who killed Delgado. When Rooke later informs Conway that [[spoiler: Conners killed herself,]] she is ''very'' obviously distraught over the whole deal.
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** If you avoid being caught on camera in an earlier job, [[spoiler:Mayfield will admit that the file was a dummy he planted there as a SecretTestOfCharacter instead of fingering you for murdering

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** If you avoid being caught on camera in an earlier job, [[spoiler:Mayfield will admit that the file was a dummy he planted there as a SecretTestOfCharacter instead of fingering you for murdering Delago; if Conway then tells him the truth about what's been going on, Mayfield will tell Conway to tip him off before he goes to face off with the true culprit, doubling the police response timer on the last level.]]

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* ActionCommands: Happens during the last level if you did [[spoiler:Rooke's]] mission beforehand. You can either fight off [[spoiler:the hitman who also uses a pair of Bullfrog trousers]] by punching or shooting him. Shooting him causes a 60 second timer to start.

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* ActionCommands: Happens during the last level if you did [[spoiler:Rooke's]] mission beforehand. You can either fight off [[spoiler:the hitman [[spoiler:Hightower, who also uses a pair of Bullfrog trousers]] trousers,]] by punching or shooting him. Shooting him causes a 60 second timer to start. [[spoiler:If you complete Mayfield's questline without incriminating yourself and then tell him the truth about what's going on, it's doubled to 120 seconds.]]



* BunnyEarsLawyer: Conway is good enough at his job that the local police chief and both sides of a corporate espionage conflict are all competing for his help, but the majority of his dialogue options are... [[CloudCuckooLander a little quirky]].

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* BunnyEarsLawyer: Conway is good enough at his job that the local police chief and both sides of a corporate espionage conflict are all competing for his help, but the majority of his dialogue options are... [[CloudCuckooLander a little quirky]]. You can avert this, however, as most conversations have [[ConsummateProfessional a straight-laced professional response.]]



* DestinationDefenestration: The game starts with Conway falling out of a window. This is also one of the myriad ways of taking out guards, and one of the only ways of taking out enforcers. [[spoiler: If you side with Rooke, Hightower does it to you in the final level.]]

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* DestinationDefenestration: The game starts with Conway falling out of a window. This is also one of the myriad ways of taking out guards, and one of the only ways of taking out enforcers. [[spoiler: If you side with Rooke, Hightower does it to you ''you'' in the final level.]]



** If you avoid being caught on camera in an earlier job, [[spoiler:Mayfield will admit that the file was a dummy he planted there as a SecretTestOfCharacter instead of fingering you for murdering



* EvilCounterpart: Hightower to Conway, who are both professionals with nice hats and powered trousers to allow them to leap great distances.
* FilmNoir: In spite of its sense of humor, a lot of tropes from the classic setting are played straight. We have a detective investigating a murder, trying to prove the innocence of a framed young woman, evading a corrupt or incompetent police force, and the main client is a fiery haired FemmeFatale

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* EvilCounterpart: Hightower to Conway, who Conway. Both are both professionals with nice hats and powered hats, Bullfrog trousers to that allow them to leap great distances.
distances, and Dropshot longcoats that allow them to fall from skyscraper heights with no injury. To drive home their contrasting moralities, Hightower's gear is black, while Conway's is tan. You can downplay this trope, however, since Conway can be far more violent and psychotic than Hightower.
* FilmNoir: In spite of its sense of humor, a lot of tropes from the classic setting are played straight. We have a detective investigating a murder, trying to prove the innocence of a framed young woman, evading a corrupt or incompetent police force, and the main client is a fiery haired FemmeFataleFemmeFatale.



* GambitPileUp: The game's plot is essentially a slow motion trainwreck between three separate plots; Conway is the SpannerInTheWorks that ultimately decides who comes out on top.



** If the player is particularly bloodthirsty, Conway himself can very easily kill ''vastly'' more people than anyone he's trying to take down over the course of the game. Naturally, there's a dialogue option during [[spoiler:the secret blog post at the end of the game]] lampshading this.



* HiredToHuntHimself: The Chief of Police hires Conway to investigate the destruction of evidence in connection with the Delago murder. At one point, Conway gets to search his own apartment for evidence to implicate himself with. Depending on your dialogue choices, Conway may or may not get a chance to explain himself, but if he does, he'll either respond that [[ItAmusedMe he found it fun or has issues,]] or that he paid well.
** If, however, you are entirely honest with the Chief of Police, and don't try to hide any evidence from him (when you have no idea what the evidence is, and know that it could implicate you), he's genuinely impressed by your candor and outright states that when you find whoever is behind the murder, let him know beforehand and "the police will be a little slow responding to...whatever you end up doing."

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* HiredToHuntHimself: The Chief of Police hires Conway to investigate the destruction of evidence in connection with the Delago murder. At one point, Conway gets to search his own apartment for evidence to implicate himself with. Depending on your dialogue choices, Conway may or may not get a chance to explain himself, but if he does, he'll either respond that [[ItAmusedMe he found it fun or has issues,]] or that he paid well.
** If, however, you are entirely honest with the Chief of Police, and don't try to hide any evidence from him (when you have no idea what the evidence is, and know that it could implicate you), he's genuinely impressed by your candor candor, and outright states that when you find whoever is tells Conway to tip him off before going to take down whoever's really behind it, because they may be slow to respond and "might not solve that case." This doubles the murder, let him know beforehand and "the police will be a little slow responding to...whatever response timer on the final level if you end up doing."fire the Resolver.


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* SpannerInTheWorks: If not for Delago having gotten Conway involved, things would have played out VERY differently. His interference results in a GambitPileUp that [[spoiler:sees Gessler either arrested or killed, and may result in Mark being framed.]]


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* SmallRoleBigImpact: Delago. She is on screen for about two minutes before Hightower murders her, but her death triggers and drives the rest of the plot.


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* XanatosSpeedChess: The game's plot is essentially a match between three major power players - Rooke, her faithless husband Mark, and [[spoiler:Fritz Gessler of Intex.]] Who comes out on top depends on Conway's choices.
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** Katie Collins is basically asking you to do the same thing, as finding any evidence of her innocence necessarily implicates Conway. You can confess to her if you want.

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** Katie Collins is basically asking you to do the same thing, as finding any evidence of her innocence necessarily implicates Conway. You can confess to her if you want. [[spoiler: She stops talking to you immediately and ends up killing herself.]]

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** If, however, you are entirely honest with the Chief of Police, and don't try to hide any evidence from him (when you have no idea what the evidence is, and know that it could implicate you), he's genuinely impressed by your candor and outright states that when you find whoever is behind the murder, let him know beforehand and "the police will be a little slow responding to...whatever you end up doing."
** Katie Collins is basically asking you to do the same thing, as finding any evidence of her innocence necessarily implicates Conway. You can confess to her if you want.



* PoorCommunicationKills: Early in the game, a girl calls you in to prove her innocence in the case, which you can't do since [[NiceJobBreakingItHero you got rid of all the proof]]. [[spoiler: Double example, because Rooke calls you up later on and tells you she committed suicide (or had her suicide staged) because of it]].

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* PoorCommunicationKills: Early in the game, a girl calls you in to prove her innocence in the case, which you can't do since [[NiceJobBreakingItHero you got rid of all the proof]]. [[spoiler: Double example, because Rooke calls you up later on and tells you she committed suicide (or had her suicide staged) because of it]].it]] You have the option of telling her what you did (and there's an achievement for doing so, as well as an achievement for ''starting'' to do so, and then chickening out at the last minute). Either way, you'll never talk to her again for the rest of the game, but telling her the truth ends the conversation immediately.



* VideoGameCrueltyPotential: After completing Gessler: Acquisitions, you can tell him about Rooke's trace in the prototype he had you steal from her. If you do, you'll get an extra $450 later on, but [[spoiler:Rooke will call you after to tell you that the prototype you brought back had a bomb inside and blew up in one of her labs, killing three people]].

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* UnwinnableByDesign: Firing the Resolver gives you a countdown to complete the level. If the countdown runs out, a police sniper sets up on the level and will kill you instantly and without fail as soon as you step outside. If you fire the Resolver twice in the same level, the police sniper sets up immediately, meaning you can no longer complete the level, as you always have to go outside to get to the exit point.
* VideoGameCrueltyPotential: After completing Gessler: Acquisitions, you can tell him about Rooke's trace in the prototype he had you steal from her. her (she, in fact, encourages you to do so if you ask her). If you do, you'll get an extra $450 later on, but [[spoiler:Rooke will call you after to tell you that the prototype you brought back had a bomb inside and blew up in one of her labs, killing three people]].people: she did not expect Gessler to be so psychotic]].
** The standard (and in fact, expected by the designer) method to practice this is to jump on someone and punch the hell out of them. You only need to punch someone once to knock them out. Punching them ten times kills them by turning their face into a bloody mess. It is as sadistic and twisted as it sound. [[spoiler: You also get an achievement for punching someone 100 times, which is basically begging you to stop]].

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* OpenSaysMe: A expensive purchasable ability lets Conway kick down doors like nothing. They can fly into other mooks to knock them down. [[spoiler:Although you most likely won't have the money needed for it until before final mission.]]

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* OpenSaysMe: A expensive purchasable ability lets Conway kick down doors like nothing. They can fly into other mooks to knock them down. [[spoiler:Although you most likely won't can't have the enough money needed for it until before the final mission.mission: you can only earn a total of $13,600 in the game, and the Gatecrashers cost $8,000.]]


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** Failing to complete a pacifist run, however, brings up what the achievements call "Ludonarrative Dissonance".
--> '''Conway''': I, uh...think I killed more people than I avenged in this...
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** However, the game ''is'' about [[spoiler: people in the gun industry essentially forcing people to play their espionage game and forcing each other into a stand-off]] so the name still fits in a more meta, narrative sense.
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* TaeKwonDoor: One possible way to knock people out is by having a door open in their face. There are even two achievements that involve this. One for causing it to a guard, and one for causing it to Conway.
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* OneWordTitle: Also a {{Portmantitle}}, as a fusion of "Gun" and "Point".


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* {{Portmantitle}}: A fusion of "Gun" and "Point". Also a OneWordTitle.
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* DestinationDefenestration: One of the myriad ways of taking out guards, and one of the only ways of taking out enforcers. [[spoiler: If you side with Rooke, Hightower does it to you in the final level.]]

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* DestinationDefenestration: One The game starts with Conway falling out of a window. This is also one of the myriad ways of taking out guards, and one of the only ways of taking out enforcers. [[spoiler: If you side with Rooke, Hightower does it to you in the final level.]]
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On June 19, 2014, the built-in level editor was given the capability to upload levels to the Steam Workshop.

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On June 19, 2014, the built-in level editor was given the capability to upload levels to the Steam Workshop.
Workshop. In 2017, the creator released a SpiritualSuccessor called ''VideoGame/HeatSignature''.
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Added The Men In Black trope as it relates to the Professional enemy

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* TheMenInBlack: The Professionals count as this - clad conspicuously in a suit and shades, with the added ability to outshoot the player as well as see in near-total darkness.
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* SortingAlgorithmOfEvil: Melanie Rooke, unsure of Conway's level of competence, informs him of the locations of his first missions by order of difficulty.
--> '''Conway''': Thank you for giving my personal crisis a difficulty curve.


* TheDevTeamThinksOfEverything: As noted under PuzzleBoss, there's seven ways to beat the final confrontation. Even more notable, however, is holding the villain at gunpoint has Conway tell them to drop their gun, and if you have a kill record they do out of fear; doing the same after a PacifistRun, however, and your reward is that the villain pulls a "YouWouldntShootMe" speech and ''then shoots you.''

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* TheDevTeamThinksOfEverything: As noted under PuzzleBoss, there's DevelopersForesight: There's seven ways to beat the final confrontation. Even more notable, however, is holding the villain at gunpoint has Conway tell them to drop their gun, and if you have a kill record they do out of fear; doing do the same after a PacifistRun, however, and your reward is that the villain pulls a "YouWouldntShootMe" speech and ''then shoots you.''you''.

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* BadAss: Conway can smash through glass windows, kick doors into guards and deliver Noir one liners during conversations - if the player chooses to do so.
* BadassLongcoat: Justified. Both Conway and Hightower own a special brand of coat that protects the wearer from glass shards and long falls. Having such protection is probably the reason Conway can recklessly attempt BadAss feats, and the reason [[spoiler: Hightower doesn't hesitate in tackling Conway through the window of a seven story building]].

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* BadAss: Conway can smash through glass windows, kick doors into guards and deliver Noir one liners during conversations - if the player chooses to do so.
* BadassLongcoat: Justified. Both Conway and Hightower own a special brand of coat that protects the wearer from glass shards and long falls. Having such protection is probably the reason Conway can recklessly attempt BadAss badass feats, and the reason [[spoiler: Hightower doesn't hesitate in tackling Conway through the window of a seven story building]].
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Gunpoint''''' is "a game about rewiring things and punching people", as described by its creator, former PC games journalist Tom Francis.

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'''''Gunpoint''''' ''Gunpoint'' is "a game about rewiring things and punching people", as described by its creator, former PC games journalist Tom Francis.
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* SelfDeprecation: Several of the achievements are Tom making fun of himself.
--> '''I Am Better At This Than Tom Francis'''
---> Complete a mission faster than I can.
--> '''Title Finally Relevant'''
---> Help justify my early, [[DidntThinkThisThrough not entirely wise choice]] of game name by holding someone at gunpoint with the Resolver.
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Trope names are not to be spoiler-tagged for any reason, according to Handling Spoilers.


* [[spoiler:ButHeSoundsHandsome]]: In one mission, Conway is asked to break into a suspect's apartment and search for clues. [[spoiler:Little does the client know, the apartment belongs to Conway himself, leading (possibly) to this trope during his debriefing.]]

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* [[spoiler:ButHeSoundsHandsome]]: ButHeSoundsHandsome: In one mission, Conway is asked to break into a suspect's apartment and search for clues. [[spoiler:Little does the client know, the apartment belongs to Conway himself, leading (possibly) to this trope during his debriefing.]]
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Marking a spoiler.


* ButHeSoundsHandsome: In one mission, Conway is asked to break into a suspect's apartment and search for clues. Little does the client know, the apartment belongs to Conway himself, leading (possibly) to this trope during his debriefing.

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* ButHeSoundsHandsome: [[spoiler:ButHeSoundsHandsome]]: In one mission, Conway is asked to break into a suspect's apartment and search for clues. Little [[spoiler:Little does the client know, the apartment belongs to Conway himself, leading (possibly) to this trope during his debriefing.]]



--> '''Conway''': Nope, the place was clean. Only thing this guy's guilty of is great taste.

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--> '''Conway''': Nope, [[spoiler:Nope, the place was clean. Only thing this guy's guilty of is great taste.]]
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* PurposelyOverpowered: The Gatecrashers, costing a whopping $8000, are able to make [[OpenSaysMe short work]] of any normal door, in addition to knocking out the guards on the other side. By then, there's vault doors all over the place.

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* KillTheCutie: The friendliest and most naive character in the game is [[spoiler: Katie Collins, who commits suicide in her cell after the combined shenanigans of Mark Jackson, Intex and Conway himself get her arrested for murder.]]



* KillTheCutie: The friendliest and most naive character in the game is [[spoiler: Katie Collins, who commits suicide in her cell after the combined shenanigans of Mark Jackson, Intex and Conway himself get her arrested for murder.]]
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* BunnyEarsLawyer: Conway is good enough at his job that the local police chief and both sides of a corporate espionage conflict are all competing for his help, but the majority of his dialogue options are... [[CloudCuckooLander a little quirky]].


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* INeedAFreakingDrink: In the epilogue, this is one of Conway's optional reactions to the events he's just been part of. Other options include "[[ScrewThisImOuttaHere I need to get out of the city]]" and "[[BreadEggsMilkSquick I need 10cc of ketamine and a Columbo marathon]]".


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* KillTheCutie: The friendliest and most naive character in the game is [[spoiler: Katie Collins, who commits suicide in her cell after the combined shenanigans of Mark Jackson, Intex and Conway himself get her arrested for murder.]]
* MirrorBoss: Hightower, if the player sides with Rooke. His opening gambit is to pounce on you, knock you through a window and then punch you in the face - which is pretty-much the exact moveset Conway starts off with before he upgrades his tech. Slightly subverted in that, by this point in the game, Conway has precisely one combat advantage over Hightower: the ability to [[WhyDontYaJustShootHim just shoot him]].
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'''''Gunpoint''''' is a puzzle platformer made by Tom Francis.

The game starts off when Richard Conway, professional spy, hurls himself through his apartment window in a mishap with his new Bullfrog Projectile trousers. Watching from across the street is Selena Delgado, an employee for Rooke Firearms, who calls and offers him a job. Conway accepts, but is caught on camera on his way up to meet her; unfortunate, given that another agent murders Delgado shortly afterwards.

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'''''Gunpoint''''' is a puzzle platformer made "a game about rewiring things and punching people", as described by its creator, former PC games journalist Tom Francis.

The game starts off when Richard Conway, professional spy, hurls himself through his apartment window in a mishap with his new Bullfrog Projectile trousers. Watching from across the street is Selena Delgado, an employee for Rooke Firearms, who calls and offers him a job. Conway accepts, but is caught on camera on his way up to meet her; unfortunate, given that another agent murders Delgado shortly afterwards.
afterwards.
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* PoorCommunicationKills: Early in the game, a girl calls you in to prove her innocence in the case, which you can't do since [[NiceJobBreakingItHero you got rid of all the proof]]. [[spoiler: Double example, because Rooke calls you up later on and tells you she committed suicide because of it]].

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* PoorCommunicationKills: Early in the game, a girl calls you in to prove her innocence in the case, which you can't do since [[NiceJobBreakingItHero you got rid of all the proof]]. [[spoiler: Double example, because Rooke calls you up later on and tells you she committed suicide (or had her suicide staged) because of it]].
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Technically, the no-fall-damage part comes from the coat.


* JumpPhysics: The game begins after Conway buys a pair of "Bullfrog" powered leap trousers. They allow him to fall any distance without harm, and charge up to send himself leaping in a far arc. Much is made about using them to either evade enemies, or pounce on them with a DeadlyLunge.

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* JumpPhysics: The game begins after Conway buys a pair of "Bullfrog" powered leap trousers. They allow him to fall any distance without harm, and charge up to send himself leaping in a far arc. Much is made about using them to either evade enemies, or pounce on them with a DeadlyLunge.
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** Also, depending on the level, the timer for the police sniper varies on the size of the level. The bigger level the more time you have to escape before the police sniper arrives.

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** Also, depending on the level, the timer for the police sniper varies on the size of the level. The bigger level the more time you have to escape before the police sniper arrives.
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* DestinationDefenestration: One of the myriad ways of taking out guards, and one of the only ways of taking out enforcers. [[spoiler: If you side with Rooke, Hightower does it to you in the final level.]]
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* ActionCommands: [[spoiler: Happens during the last level if you did Rooke's mission beforehand. You can either fight off the hitman who also uses a pair of Bullfrog trousers by punching him, or shoot him. Shooting him causes a 60 second timer to start.]]

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* ActionCommands: [[spoiler: Happens during the last level if you did Rooke's [[spoiler:Rooke's]] mission beforehand. You can either fight off the [[spoiler:the hitman who also uses a pair of Bullfrog trousers trousers]] by punching him, or shoot shooting him. Shooting him causes a 60 second timer to start.]]

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