Is there an issue? Send a MessageReason:
None
Changed line(s) 41 (click to see context) from:
* AdaptedOut: Most of the mobile suits have fewer weapons than they had in the source material. Perhaps the most notable is the near-complete absence of [[LaserBlade Beam Sabers]]. Over half of the featured mobile suits canonically carry a beam melee weapon of some sort, but the only ones in the game are Marasai (UC)'s Beam Blade and Gundam Exia's GN Beam Daggers and GN Beam Swords (the latter being available only during [[SuperMode Trans-Am]]).
to:
* AdaptedOut: Most of the mobile suits have fewer weapons than they had in the source material. Perhaps the most notable is the near-complete absence of [[LaserBlade Beam Sabers]]. Over half of the featured mobile suits canonically carry a beam melee weapon of some sort, but the only ones in the game are Marasai (UC)'s Beam Blade and Gundam Exia's GN Beam Daggers and GN Beam Swords (the latter being available only during [[SuperMode Trans-Am]]). Pale Rider uses beam sabers only in its surprise MVP animation against Exia.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* RX-93 ν(Nu) Gundam[[superscript:3]]
Added DiffLines:
[[superscript:3]][-Added In season 2-]
Is there an issue? Send a MessageReason:
None
* AdaptedOut: Most of the mobile suits have fewer weapons than they had in the source material. Perhaps the most notable is the near-complete absence of [[LaserBlade Beam Sabers]]. Over half of the featured mobile suits canonically carry a beam melee weapon of some sort, but the only ones in the game are Marasai (UC)'s Beam Blade and Gundam Exia's GN Beam Daggers and GN Beam Swords (the latter being available only during [[SuperMode Trans-Am]]).
Deleted line(s) 68 (click to see context) :
** Perhaps the most notable is the near-complete absence of [[LaserBlade Beam Sabers]]. Over half of the featured mobile suits canonically carry a beam melee weapon of some sort, but the only ones in the game are Marasai (UC)'s Beam Blade and Gundam Exia's GN Beam Daggers and GN Beam Swords (the latter being available only during [[SuperMode Trans-Am]]).
Changed line(s) 71 (click to see context) from:
* RegeneratingHealth: Characters restore their HP slowly if they haven't taken damage after awhile.
to:
** The [[UnusualWeaponMounting head-mounted]] [[GatlingGood vulcan guns]] almost never affect other mobile suits in canon without hitting a weakpoint, instead being for infantry, smaller vehicles, and to intercept projectiles. The only usable one, on the GM Sniper II, can [[DeathOfAThousandCuts take a good chunk of health off]] any unit--its main weakness is the long cooldown between bursts.
* RegeneratingHealth: Characters restore their HP slowly if they haven't taken damage or attacked after awhile.
* RegeneratingHealth: Characters restore their HP slowly if they haven't taken damage or attacked after awhile.
Is there an issue? Send a MessageReason:
None
Changed line(s) 73 (click to see context) from:
-->'''Voice E:''' I ''really'' do not like the dying...
to:
-->'''Voice E:''' I ''really'' do not like enjoy the dying...
Is there an issue? Send a MessageReason:
None
* FiveSecondForeshadowing: Supply Pods normally unleash a white light when opening. Supply Pods that contain a legendary skin will unleash a golden light instead.
Changed line(s) 72,73 (click to see context) from:
-->'''Voice E:''' ''Really'' not a fan of the dying...
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "R''oug''h", "''Butt''erfly", and "Disc''onnec''t", for example, will be automatically censored, even if only partially.
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "R''oug''h", "''Butt''erfly", and "Disc''onnec''t", for example, will be automatically censored, even if only partially.
to:
-->'''Voice E:''' ''Really'' I ''really'' do not a fan of like the dying...
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "''Hell''o", "R''oug''h", "''Butt''erfly", and "Disc''onnec''t", for example, will be automatically censored, even if only partially.
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "''Hell''o", "R''oug''h", "''Butt''erfly", and "Disc''onnec''t", for example, will be automatically censored, even if only partially.
Is there an issue? Send a MessageReason:
None
Changed line(s) 39 (click to see context) from:
* AntiArmor: Various skills can disable enemy shields.
to:
* AntiArmor: Various skills can disable enemy shields.shields, while fire damage bypasses shields entirely.
Is there an issue? Send a MessageReason:
None
Changed line(s) 65 (click to see context) from:
-->'''Voice E:''' Just ''wrecked'' a sniper!
to:
-->'''Voice E:''' Just ''wrecked'' a sniper!Enemy sniper ''wrecked!''
Changed line(s) 71 (click to see context) from:
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "Rough", "Butterfly", and "Disconnect", for example, will be automatically censored, even if only partially.
to:
* ResurrectiveImmortality: Some of the voices are aware that they are being killed.
-->'''Voice E:''' ''Really'' not a fan of the dying...
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another."Rough", "Butterfly", "R''oug''h", "''Butt''erfly", and "Disconnect", "Disc''onnec''t", for example, will be automatically censored, even if only partially.
-->'''Voice E:''' ''Really'' not a fan of the dying...
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another.
* TaughtByExperience: Voice H will sometimes reflect on his death while trying to hold back the contempt.
-->'''Voice H:''' That was... ''educational''...
-->'''Voice H:''' That was... ''educational''...
Changed line(s) 77 (click to see context) from:
* XRayVision: The Sniper's G-Manuever. The Sazabi and Unicorn have smaller scale versions as normal skills.
to:
* XRayVision: The Sniper's G-Manuever. The Sazabi and Unicorn have smaller scale versions as normal skills.skills, and the Mahiroo can use one that only it can benefit from.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ShotInTheAss: Voice E expresses shock in disbelief when she gets attacked from behind.
-->'''Voice E:''' They shot me in the BUTT!
-->'''Voice E:''' They shot me in the BUTT!
Is there an issue? Send a MessageReason:
None
* PluckyGirl: Voice E is very enthusiastic, almost bordering on BloodKnight levels of wanting to be in the battle.
-->'''Voice E:''' Just ''wrecked'' a sniper!
-->'''Voice E:''' Just ''wrecked'' a sniper!
Changed line(s) 69 (click to see context) from:
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "Rough", for example, will be automatically censored.
to:
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "Rough", "Butterfly", and "Disconnect", for example, will be automatically censored.censored, even if only partially.
Added DiffLines:
* ThisCannotBe: Voice H loves to exclaim this in sheer disbelief of getting knocked out.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* EvolvingTitleScreen: The Earth in the title screen is shown at day or night time depending on when you launch up the game.
Is there an issue? Send a MessageReason:
Added "Bait and Switch" Example with youtube link.
Added DiffLines:
* BaitAndSwitch: The [[https://www.youtube.com/watch?v=F_usxkBOoBg Surprise MVP screens]] at first show the supposed MVP of the match, only for the ''real'' MVP mobile suit to perform a DynamicEntry and take the spotlight.
Is there an issue? Send a MessageReason:
None
Changed line(s) 47 (click to see context) from:
* DeathByAThousandCuts: The Guntank, Unicorn Gundam, and Zaku Ranged do little damage per bullet, but rather [[MoreDakka unleash a lot of bullets all at once.]]
to:
* DeathByAThousandCuts: The Guntank, Unicorn Gundam, and Zaku Ranged do little damage per bullet, but rather [[MoreDakka unleash a lot of bullets all at once.]] In the Guntank's case, it can concentrate fire on an enemy or just pepper the general area it shoots at to attack multiple targets.
Changed line(s) 51 (click to see context) from:
* HoistByHisOwnPetard: The Asshimar, GM, and Gundam can be damaged by their own flames. Similarly most explosive attacks can deal self-damage if they're too close.
to:
* HoistByHisOwnPetard: HoistByHisOwnPetard:
** The Asshimar, GM, and Gundam can be damaged by their ownflames. Similarly most flames.
** Explosive weapons such as grenades, remote charges, or explosiveattacks rounds can deal self-damage if they're too close. Inexperienced DOM players will probably get themselves killed in close combat sooner or later.
** The Asshimar, GM, and Gundam can be damaged by their own
** Explosive weapons such as grenades, remote charges, or explosive
Changed line(s) 57 (click to see context) from:
* MightyGlacier: The Sazabi has a very powerful ShortRangeShotgun, and a powerful G-Manuever with its funnels. On the defensive side, it has the strongest shield in the game, currently.
to:
* MightyGlacier: The Sazabi has a very powerful ShortRangeShotgun, and a powerful G-Manuever with its funnels.funnels, but is among the slowest mobile suits. On the defensive side, it has the strongest shield in the game, currently.
Added DiffLines:
* ScunthorpeProblem: The chat censors are pretty touchy about just about any word that can be construed as offensive in one language or another. "Rough", for example, will be automatically censored.
Is there an issue? Send a MessageReason:
None
* LootBoxes: Supply Pods provide random cosmetic items and can be bought with Evocoins or Capital.
Changed line(s) 58 (click to see context) from:
* PlayEveryDay: There are daily missions that grants players more Evocoins.
to:
* PlayEveryDay: There are daily missions that grants players more Evocoins.Battle Pass progression.
Changed line(s) 62 (click to see context) from:
** Both Methuss and Asshimar can only stay transformed in mobile armor mode for five seconds, despite being able to do it indefinitely in ''Anime/MobileSuitZetaGundam''.
to:
** Both Methuss and Asshimar can only stay transformed in mobile armor mode for five three seconds, despite being able to do it indefinitely in ''Anime/MobileSuitZetaGundam''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7,8 (click to see context) from:
In an alternate universe, teams of Gundams and Mobile Suits fight together against a separate team of Mobile Suits. Each playable character coming from different eras or series in the Gundam universe.
to:
In an alternate universe, teams of Gundams and other [[HumongousMecha Mobile Suits Suits]] fight together against a separate team of Mobile Suits. Each playable character coming from different eras or series in the Gundam universe.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SuperDeformed: Some of the animated stamps features the suits rendered in the ''Franchise/SDGundam'' art style.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* JumpJetPack: All mobile suits can hover in the air, sprint, and dash quickly thanks to these. There is a meter that limits how often it can be used.
Is there an issue? Send a MessageReason:
None
Changed line(s) 42,43 (click to see context) from:
* ChargedAttack: Barbatos has one that stuns if it connects.
* CombatMedic: The Methuss has a dedicated heal and a turret. The Pale Rider and Sniper also have some healing capacities.
* CombatMedic: The Methuss has a dedicated heal and a turret. The Pale Rider and Sniper also have some healing capacities.
to:
* ChargedAttack: ChargedAttack:
** Barbatos hasone an overhead smash that stuns outright flattens enemy MS if it connects.
** ∀ Gundam can charge its beam rifle to shoot a slower, stronger beam which pierce through enemies.
* CombatMedic: The Methuss has a dedicated heal and a turret. The Pale Rider andSniper GM also have some healing capacities.
** Barbatos has
** ∀ Gundam can charge its beam rifle to shoot a slower, stronger beam which pierce through enemies.
* CombatMedic: The Methuss has a dedicated heal and a turret. The Pale Rider and
Changed line(s) 51 (click to see context) from:
* LimitBreak: G-Manuevers.
to:
* LimitBreak: G-Manuevers. G-Manuevers, which are charged by dealing and taking damage.
Changed line(s) 56 (click to see context) from:
* PowerCreepPowerSeep: As with most other ''Gundam'' crossover works, but even more pronounced due to the game's focus on a balanced, esports-focused FPS gameplay.
to:
* PowerCreepPowerSeep: As with most other ''Gundam'' crossover works, but even more pronounced due to the game's focus on a balanced, [[CompetitiveBalance balanced]], esports-focused FPS gameplay.
Changed line(s) 58 (click to see context) from:
** The Zaku II (Ranged)'s machine gun, a weapon which struggles to even dent the original Gundam, is depicted here as an excellent close-range weapon that can shred most mobile suits within one magazine.
to:
** The Zaku II (Ranged)'s machine gun, a weapon which struggles to even dent the original Gundam, is depicted here as an excellent close-range weapon that can shred most mobile suits within one magazine.destroy it in as little as 13 rounds in this game.
Is there an issue? Send a MessageReason:
None
Not to be confused with the ''Anime/GundamEvolve'' OVA series.
* AttackItsWeakpoint: Called "Critical Hits" in this game, most commonly occurs when a mobile suit is struck in it head. Crits do double damage, Sniper crits deal 2.5x damage, Sazabi crits deal 1.4x damage.
Deleted line(s) 42 (click to see context) :
* CriticalHit: Crits do double damage, Sniper crits deal 2.5x damage, Sazabi crits deal 1.4x damage.
Changed line(s) 45 (click to see context) from:
* HealThyself: Alongside the RegeneratingHealth, the ∀ Gundam and the DOM have self-healing capabilities on their skills and G-Manuever respectively.
to:
* HealThyself: Alongside the RegeneratingHealth, the ∀ Gundam and the DOM have self-healing capabilities on their skills and G-Manuever respectively. There are also [[SeriesMascot Haro]] pickups dotted across maps which repair mobile suits instantly.
Changed line(s) 47 (click to see context) from:
* HoistByHisOwnPetard: The Asshimar can be damaged by its own flames. Similarly most explosive attacks can deal self-damage if they're too close.
to:
* HoistByHisOwnPetard: The Asshimar Asshimar, GM, and Gundam can be damaged by its their own flames. Similarly most explosive attacks can deal self-damage if they're too close.
Added DiffLines:
* PowerCreepPowerSeep: As with most other ''Gundam'' crossover works, but even more pronounced due to the game's focus on a balanced, esports-focused FPS gameplay.
** Perhaps the most notable is the near-complete absence of [[LaserBlade Beam Sabers]]. Over half of the featured mobile suits canonically carry a beam melee weapon of some sort, but the only ones in the game are Marasai (UC)'s Beam Blade and Gundam Exia's GN Beam Daggers and GN Beam Swords (the latter being available only during [[SuperMode Trans-Am]]).
** The Zaku II (Ranged)'s machine gun, a weapon which struggles to even dent the original Gundam, is depicted here as an excellent close-range weapon that can shred most mobile suits within one magazine.
** Both Methuss and Asshimar can only stay transformed in mobile armor mode for five seconds, despite being able to do it indefinitely in ''Anime/MobileSuitZetaGundam''.
** Perhaps the most notable is the near-complete absence of [[LaserBlade Beam Sabers]]. Over half of the featured mobile suits canonically carry a beam melee weapon of some sort, but the only ones in the game are Marasai (UC)'s Beam Blade and Gundam Exia's GN Beam Daggers and GN Beam Swords (the latter being available only during [[SuperMode Trans-Am]]).
** The Zaku II (Ranged)'s machine gun, a weapon which struggles to even dent the original Gundam, is depicted here as an excellent close-range weapon that can shred most mobile suits within one magazine.
** Both Methuss and Asshimar can only stay transformed in mobile armor mode for five seconds, despite being able to do it indefinitely in ''Anime/MobileSuitZetaGundam''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AntiArmor: Various skills can disable enemy shields.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment, based on the {{Franchise/Gundam}} franchise. It had a Closed Network Test in April 2022 which had only Ranked mode, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.
to:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment, based on the {{Franchise/Gundam}} franchise. It had a Closed Network Test in April 2022 which had only Ranked mode, and officially releases on September 22, 2022 on PC, and December 21, 1, 2022 for consoles.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AnimalMotifs: The Abyss Guardian skins give each Mobile Suit a specific animal or mythical animal, except Methuss.
Added DiffLines:
* LuckilyMyShieldWillProtectMe: Sazabi, Gundam, and GM each have a shield that protects them and allies behind them.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,6 (click to see context) from:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment, based on the {{Franchise/Gundam}} franchise. It had a Closed Beta Test in April 2022 which had only Ranked mode, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.
to:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment, based on the {{Franchise/Gundam}} franchise. It had a Closed Beta Network Test in April 2022 which had only Ranked mode, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.
Changed line(s) 22,26 (click to see context) from:
* GN-001 Gundam Exia
* RMS-108 Marasai (UC)
* MS-06 Zaku II [Melee Loadout]
* G-838 Mahiroo
* RX-0 Unicorn Gundam
* RMS-108 Marasai (UC)
* MS-06 Zaku II [Melee Loadout]
* G-838 Mahiroo
* RX-0 Unicorn Gundam
to:
* GN-001 Gundam Exia
Exia[[superscript:1]]
* RMS-108 Marasai(UC)
(UC)[[superscript:1]]
* MS-06 Zaku II [MeleeLoadout]
Loadout][[superscript:2]]
* G-838Mahiroo
Mahiroo[[superscript:2]]
* RX-0 UnicornGundamGundam[[superscript:2]]
[[superscript:1]][-for suits that needed to be unlocked in the CNT-]
[[superscript:2]][-for suits added in official release-]
* RMS-108 Marasai
* MS-06 Zaku II [Melee
* G-838
* RX-0 Unicorn
[[superscript:1]][-for suits that needed to be unlocked in the CNT-]
[[superscript:2]][-for suits added in official release-]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PlayEveryDay: There are daily missions that grants players more Evocoins.
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
* CriticalHits: Crits do double damage, Sniper crits deal 2.5x damage, Sazabi crits deal 1.4x damage.
to:
* CriticalHits: CriticalHit: Crits do double damage, Sniper crits deal 2.5x damage, Sazabi crits deal 1.4x damage.
* HealThyself: Alongside the RegeneratingHealth, the ∀ Gundam and the DOM have self-healing capabilities on their skills and G-Manuever respectively.
Changed line(s) 41 (click to see context) from:
* HoistedByHisOwnPetard: The Asshimar can be damaged by its own flames. Similarly most explosive attacks can deal self-damage if they're too close.
to:
* HoistedByHisOwnPetard: HoistByHisOwnPetard: The Asshimar can be damaged by its own flames. Similarly most explosive attacks can deal self-damage if they're too close.
Added DiffLines:
* MightyGlacier: The Sazabi has a very powerful ShortRangeShotgun, and a powerful G-Manuever with its funnels. On the defensive side, it has the strongest shield in the game, currently.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CriticalHits: Crits do double damage, Sniper crits deal 2.5x damage, Sazabi crits deal 1.4x damage.
Added DiffLines:
* WorldOfHam: Many of the voices for the pilots really ham up their lines.
Is there an issue? Send a MessageReason:
None
* ChargedAttack: Barbatos has one that stuns if it connects.
* CombatMedic: The Methuss has a dedicated heal and a turret. The Pale Rider and Sniper also have some healing capacities.
* CombatMedic: The Methuss has a dedicated heal and a turret. The Pale Rider and Sniper also have some healing capacities.
Changed line(s) 35,36 (click to see context) from:
* DeathByAThousandCuts: The Guntank and the Unicorn Gundam do little damage per bullet, but rather [[MoreDakka unleash a lot of bullets all at once.]]
* NoPlotNoProblem: The game does little in terms of making a plot reason on why these mobile suits are fighting.
* NoPlotNoProblem: The game does little in terms of making a plot reason on why these mobile suits are fighting.
to:
* DeathByAThousandCuts: The Guntank and the Guntank, Unicorn Gundam Gundam, and Zaku Ranged do little damage per bullet, but rather [[MoreDakka unleash a lot of bullets all at once.]]
* EveryBulletIsATracer: Shots from the GM Sniper leaves a white trail and makes a loud noise to make it easier to know where you're being shot at.
* {{Hitscan}}: Most of the guns are hitscan in the game.
* HoistedByHisOwnPetard: The Asshimar can be damaged by its own flames. Similarly most explosive attacks can deal self-damage if they're too close.
* HumongousMecha: Every single one of the mobile suits, shown around the map are normal sized buildings and skyscrapers to remind the player of the general size they are.
* LimitBreak: G-Manuevers.
* NoPlotNoProblem: The game does little in terms of making a plot reason on why these mobile suits are fighting.
* RegeneratingHealth: Characters restore their HP slowly if they haven't taken damage after awhile.
* XRayVision: The Sniper's G-Manuever. The Sazabi and Unicorn have smaller scale versions as normal skills.
* EveryBulletIsATracer: Shots from the GM Sniper leaves a white trail and makes a loud noise to make it easier to know where you're being shot at.
* {{Hitscan}}: Most of the guns are hitscan in the game.
* HoistedByHisOwnPetard: The Asshimar can be damaged by its own flames. Similarly most explosive attacks can deal self-damage if they're too close.
* HumongousMecha: Every single one of the mobile suits, shown around the map are normal sized buildings and skyscrapers to remind the player of the general size they are.
* LimitBreak: G-Manuevers.
* NoPlotNoProblem: The game does little in terms of making a plot reason on why these mobile suits are fighting.
* RegeneratingHealth: Characters restore their HP slowly if they haven't taken damage after awhile.
* XRayVision: The Sniper's G-Manuever. The Sazabi and Unicorn have smaller scale versions as normal skills.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5,9 (click to see context) from:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment. It had a Closed Beta Test in April 2022 which had only Ranked mode, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.
In an alternate universe, teams of Gundams and Mobile Suits fight together against a separate team of Mobile Suits.
The different game modes are '''Point Capture'''- a simple Attack/Defend mode where the attacking team must capture 2 points on the map while the defenders try to stop them, '''Destruction'''- a Attack/Defend mode where attackers must plant charges on certain environmental positions while the defenders try to stop them or disarm the charge, and '''Domination''' a King of the Hill styled match where the point moves periodically.
In an alternate universe, teams of Gundams and Mobile Suits fight together against a separate team of Mobile Suits.
The different game modes are '''Point Capture'''- a simple Attack/Defend mode where the attacking team must capture 2 points on the map while the defenders try to stop them, '''Destruction'''- a Attack/Defend mode where attackers must plant charges on certain environmental positions while the defenders try to stop them or disarm the charge, and '''Domination''' a King of the Hill styled match where the point moves periodically.
to:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment.Creator/BandaiNamcoEntertainment, based on the {{Franchise/Gundam}} franchise. It had a Closed Beta Test in April 2022 which had only Ranked mode, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.
In an alternate universe, teams of Gundams and Mobile Suits fight together against a separate team of Mobile Suits. \n\n Each playable character coming from different eras or series in the Gundam universe.
[[folder:The playable characters include:]]
* RX-78-2 Gundam
* MS-06 Zaku II [Shooting Equipment]
* MSN-04 Sazabi
* RGM-79SP GM Sniper II
* ZGMF-[=XX09T=] DOM Trooper
* RX-75 Guntank
* RX-80PR Pale Rider
* ASW-G-08 Gundam Barbatos
* MSA-005 Methuss
* NRX-044 Asshimar
* WD-M01 ∀ Gundam
* RGM-79 GM
* GN-001 Gundam Exia
* RMS-108 Marasai (UC)
* MS-06 Zaku II [Melee Loadout]
* G-838 Mahiroo
* RX-0 Unicorn Gundam
[[/folder]]
The different game modes are '''Point Capture'''- a simple Attack/Defend mode where the attacking team must capture 2 points on the map while the defenders try to stop them, '''Destruction'''-a an Attack/Defend mode where attackers must plant charges [[StuffBlowingUp Megacharges]] on certain environmental positions while the defenders try to stop them or disarm the charge, and '''Domination''' '''Domination'''- a King of the Hill styled match where the point moves periodically.periodically.
!!Tropes that apply to ''Gundam Evolution:''
* BoringButPractical: Pale Rider's kit is just a placeable heal, a short-ranged stun grenade, and the ability to ADS, making it a simple but effective kit for any situation.
* CoolVsAwesome: Want to settle a fight between the [[Anime/MobileSuitGundam Sazabi vs. the RX Gundam?]] Or maybe want them [[EnemyMine side-by-side]] versus the [[Anime/MobileSuitGundamIronBloodedOrphans Barbatos]] and the [[Anime/MobileSuitGundam00 Exia]]?
* DeathByAThousandCuts: The Guntank and the Unicorn Gundam do little damage per bullet, but rather [[MoreDakka unleash a lot of bullets all at once.]]
* NoPlotNoProblem: The game does little in terms of making a plot reason on why these mobile suits are fighting.
In an alternate universe, teams of Gundams and Mobile Suits fight together against a separate team of Mobile Suits.
[[folder:The playable characters include:]]
* RX-78-2 Gundam
* MS-06 Zaku II [Shooting Equipment]
* MSN-04 Sazabi
* RGM-79SP GM Sniper II
* ZGMF-[=XX09T=] DOM Trooper
* RX-75 Guntank
* RX-80PR Pale Rider
* ASW-G-08 Gundam Barbatos
* MSA-005 Methuss
* NRX-044 Asshimar
* WD-M01 ∀ Gundam
* RGM-79 GM
* GN-001 Gundam Exia
* RMS-108 Marasai (UC)
* MS-06 Zaku II [Melee Loadout]
* G-838 Mahiroo
* RX-0 Unicorn Gundam
[[/folder]]
The different game modes are '''Point Capture'''- a simple Attack/Defend mode where the attacking team must capture 2 points on the map while the defenders try to stop them, '''Destruction'''-
!!Tropes that apply to ''Gundam Evolution:''
* BoringButPractical: Pale Rider's kit is just a placeable heal, a short-ranged stun grenade, and the ability to ADS, making it a simple but effective kit for any situation.
* CoolVsAwesome: Want to settle a fight between the [[Anime/MobileSuitGundam Sazabi vs. the RX Gundam?]] Or maybe want them [[EnemyMine side-by-side]] versus the [[Anime/MobileSuitGundamIronBloodedOrphans Barbatos]] and the [[Anime/MobileSuitGundam00 Exia]]?
* DeathByAThousandCuts: The Guntank and the Unicorn Gundam do little damage per bullet, but rather [[MoreDakka unleash a lot of bullets all at once.]]
* NoPlotNoProblem: The game does little in terms of making a plot reason on why these mobile suits are fighting.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment. It had a Closed Beta Test in April 2022, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.
to:
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment. It had a Closed Beta Test in April 2022, 2022 which had only Ranked mode, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.consoles.
In an alternate universe, teams of Gundams and Mobile Suits fight together against a separate team of Mobile Suits.
The different game modes are '''Point Capture'''- a simple Attack/Defend mode where the attacking team must capture 2 points on the map while the defenders try to stop them, '''Destruction'''- a Attack/Defend mode where attackers must plant charges on certain environmental positions while the defenders try to stop them or disarm the charge, and '''Domination''' a King of the Hill styled match where the point moves periodically.
In an alternate universe, teams of Gundams and Mobile Suits fight together against a separate team of Mobile Suits.
The different game modes are '''Point Capture'''- a simple Attack/Defend mode where the attacking team must capture 2 points on the map while the defenders try to stop them, '''Destruction'''- a Attack/Defend mode where attackers must plant charges on certain environmental positions while the defenders try to stop them or disarm the charge, and '''Domination''' a King of the Hill styled match where the point moves periodically.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gundam_evolution_logo.png]]
[[caption-width-right:350: ''Dominate the battlefield.'']]
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment. It had a Closed Beta Test in April 2022, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.
[[caption-width-right:350: ''Dominate the battlefield.'']]
''Gundam Evolution'' (stylized as ''[[CapsLock GUNDAM EVOLUTION]]'') is a 6v6 team based multiplayer HeroShooter from Creator/BandaiNamcoEntertainment. It had a Closed Beta Test in April 2022, and officially releases on September 22, 2022 on PC, and December 21, 2022 for consoles.