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''[=GunMaster=]'' is an obscure Arcade ActionGame developed by Metro Corporation (creators of the latter VideoGame/BustAGroove) in December 1994. The game was influenced by the earlier VideoGame/GunstarHeroes from Creator/{{Treasure}}, but with some FightingGame and BeatEmUp mechanics included.

The objective is for the players to defeat fourteen opponents and...[[ExcusePlot that's all]]. One (or two) player(s) must defeat all bosses in [[BossOnlyLevel single-screen levels]]. Every enemy (except the "tutorial" and the last one) can be challenged in any order, and some enemies are [[NintendoHard harder]] than the others.

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''[=GunMaster=]'' is an obscure Arcade ActionGame developed by Metro Corporation (creators of the latter VideoGame/BustAGroove) in December 1994. The game was influenced by the earlier VideoGame/GunstarHeroes ''VideoGame/GunstarHeroes'' from Creator/{{Treasure}}, but with some FightingGame and BeatEmUp mechanics included.

The objective is for the players to defeat fourteen opponents and...[[ExcusePlot that's all]]. One (or two) player(s) must defeat all the bosses in [[BossOnlyLevel single-screen levels]]. Every enemy (except the "tutorial" and the last one) can be challenged in any order, and some enemies are [[NintendoHard harder]] than the others.
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* BossGame: Type 1. Just like VideoGame/AlienSoldier, every Boss is fought in its own stage.

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* BossGame: Type 1. Just like VideoGame/AlienSoldier, every Boss is fought in its own stage.
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''[=GunMaster=]'' is an obscure Arcade ActionGame developed by Metro Corporation (creators of the latter VideoGame/BustAGroove) in December 1994. The game was influenced by the earlier VideoGame/GunstarHeroes from Creator/{{Treasure}}, but with some FightingGame and BeatEmUp mechanics included.

The objective is for the players to defeat fourteen opponents and...[[ExcusePlot that's all]]. One (or two) player(s) must defeat all bosses in [[BossOnlyLevel single-screen levels]]. Every enemy (except the "tutorial" and the last one) can be challenged in any order, and some enemies are [[NintendoHard harder]] than the others.

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!!This game provides examples of:
* AWinnerIsYou: Don't expect anything about the story after you defeat the FinalBoss. [[spoiler:Although you will receive the command motion for using your LimitBreak on your next run.]]
* BossGame: Type 1. Just like VideoGame/AlienSoldier, every Boss is fought in its own stage.
* DualBoss: Fittingly, the Gemini fight is one. Also Pearl and Onyx...[[NonIndicativeName the two muscled ones with axes]].
* FieryRedhead: The Hero.
* InexplicablyPreservedDungeonMeat: Sometimes, the player can find one bird or pig frolicking around the stage. And attacking them will turn into a roasted chicken or pig that you can pick up to restore your health (but only once per battle).
* MiniMecha: Most bosses ride one, and pack many weapons inside.
* NoNameGiven: Both player characters.
* SpinAttack: One of the Heroine's attacks, it also covers a long distance, making it a necessity due to the difficulty of the game.
* {{Stripperiffic}}: The Heroine wears only a breastplate, a cape, and pink panties. Even the Witch Boss is slightly more covered.
* ThemeNaming: Many bosses are named for [[WesternZodiac constellations]] or [[RockThemeNaming gemstones]].

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