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At the Arc Festival 2013, it was confirmed that a brand new entry with an updated engine to match with the ''[=BlazBlue=]'' series, titled ''Guilty Gear [=Xrd=] -SIGN-'', is announced to be in development. You can see the announcement video [[http://www.youtube.com/watch?v=NKGPhKu3jNg here,]] also confirming that aside of Sol and Ky, Millia and Eddie will return.

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At the Arc Revolution Cup Festival 2013, it was confirmed that a brand new entry with an updated engine to match with the ''[=BlazBlue=]'' series, titled ''Guilty Gear [=Xrd=] -SIGN-'', is announced to be in development. You can see the announcement video [[http://www.[[[[http://www.youtube.com/watch?v=NKGPhKu3jNg here,]] also teaser]] was shown confirming that aside a brand new entry into the series, called '''''GuiltyGear [=Xrd=] -SIGN-'''''. The game takes place in 2187, one year after the events of ''Overture'', making it a true sequel. The game uses the Unreal Engine, making it [=2.5D=] in the same vein as ''StreetFighterIV'' and ''VideoGame/MortalKombat9''. Returning characters confirmed so far include mainstays Sol and Ky, as well as Millia and Eddie Eddie. Though still in development, it was confirmed that the game will return.
be released for Arcades on Sega's [=RingEdge=] 2 board.

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At the Arc Festival 2013, it is confirmed that a brand new entry with updated engine to match with the BlazBlue series, titled ''Guilty Gear [=Xrd=] -SIGN-'', is announced to be in development. You can see the announcement video [[http://www.youtube.com/watch?v=NKGPhKu3jNg&feature=player_embedded here]], also confirming that aside of Sol and Ky, Millia and Eddie will return.

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At the Arc Festival 2013, it is was confirmed that a brand new entry with an updated engine to match with the BlazBlue ''[=BlazBlue=]'' series, titled ''Guilty Gear [=Xrd=] -SIGN-'', is announced to be in development. You can see the announcement video [[http://www.youtube.com/watch?v=NKGPhKu3jNg&feature=player_embedded here]], com/watch?v=NKGPhKu3jNg here,]] also confirming that aside of Sol and Ky, Millia and Eddie will return.
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* ThirdIs3D: Well, ''Xrd'' (with three Xs) uses 3D models as opposed to 2D sprites from the previous game, though technically it's the 4th main fighting game entry in the series.

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** ''Guilty Gear [=Xrd=] -SIGN-'' (????)


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* ''Guilty Gear [=Xrd=] -SIGN-'' (????)
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Confirmed via Arc Festival

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** ''Guilty Gear [=Xrd=] -SIGN-'' (????)


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At the Arc Festival 2013, it is confirmed that a brand new entry with updated engine to match with the BlazBlue series, titled ''Guilty Gear [=Xrd=] -SIGN-'', is announced to be in development. You can see the announcement video [[http://www.youtube.com/watch?v=NKGPhKu3jNg&feature=player_embedded here]], also confirming that aside of Sol and Ky, Millia and Eddie will return.
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* LagCancel - The Roman Cancel technique, which allows you to cancel the animation of nearly every move of the game provided that it connects with your opponent on hit or block and you have at least half meter.
** A variation is introduced in XX called the Force/False Roman Cancel (FRC) which happens if you cancel at a [[SomeDexterityRequired very specific time period during certain moves]]. [[DifficultButAwesome Doing so will use up only one quarter of a meter and allow you to perform it without connecting with the opponent at all.]]

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* MagicFromTechnology - Magic in the ''GG'' verse is a perpetual energy source discovered through the fruits of science. Curiously, {{Ki|Attacks}} is grouped in here as well, labelled as the fifth and least-known of the five elemental categories of Magic. The P.W.A.B. theorizes that its prevalence in Eastern cultures may be due to their genetic makeup and deeply spiritual nature.



* TokyoIsTheCenterOfTheUniverse - The survivors of Japan's destruction are now sequestered in a colony as "international treasures." It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.,

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* TokyoIsTheCenterOfTheUniverse - The survivors of Japan's destruction are now sequestered in a colony as "international treasures." It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.,



* WillfullyWeak - Three characters do this. Slayer does it to give his opponent a sporting chance, but Sol and Dizzy probably ''have'' to do it in order to avoid killing everything within a five-mile radius.

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* WillfullyWeak - Three characters do this. Slayer [[SpiritedCompetitor Slayer]] does it [[LetsFightLikeGentlemen to give his opponent a sporting chance, chance]], but Sol and Dizzy probably ''have'' to do it in order to avoid killing everything within a five-mile radius.
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In March of 2012, Arc System Works finally announced news on a new installment... which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012, having been delayed due for as-of-yet unexplained reasons. ASW later announced that in Spring 2013, an update will be released to fix glitches and improve the online interface. Most importantly, it will also allow the updates from ''R'' to be applied to the game as a separate (and free) piece of downloadable content.

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In March of 2012, Arc System Works finally announced news on a new installment... which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012, having been delayed due for as-of-yet unexplained reasons. (It's still not out in Europe, however...) ASW later announced that in Spring 2013, an update will be released to fix glitches and improve the online interface. Most importantly, it will also allow the updates from ''R'' to be applied to the game as a separate (and free) piece of downloadable content.

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Guess I should probably spoiler tag this one.


* {{Transhuman}} - Gears were intended to be the next step in human evolution (hence "the missing link" that is the first game's subtitle). As the Gear conversion process [[MixAndMatchCritters applies a patchwork of various animal genes to the base organism]], only a handful of Gears [[WasOnceAMan who were originally human]] retain any semblance of their humanity in a physiological and anatomical sense.

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* {{Transhuman}} - Gears [[spoiler:Gears were intended to be the next step in human evolution (hence "the missing link" that is the first game's subtitle). As the Gear conversion process [[MixAndMatchCritters applies a patchwork of various animal genes to the base organism]], only a handful of Gears [[WasOnceAMan who were originally human]] retain any semblance of their humanity in a physiological and anatomical sense.]]
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* IWantMyJetpack: The series has a backstory starting in 2010...
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->'''''[[GratuitousEnglish Heaven or Hell? Let's Rock!]]'''''

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->'''''[[GratuitousEnglish Heaven or Hell? ->''[[GratuitousEnglish Are you ready? It's cool! Let's Rock!]]'''''
enjoy a great showtime!]]''



!!Duel 1. Let's Rock!

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!!Duel 1. !!Heaven or Hell? Let's Rock!

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Fanfic...


* FracturedFairyTale - How this series can be seen. Let's say Sol is the [[OurDragonsAreDifferent Dragon]], Ky is the KnightInShiningArmor, Dizzy is the DamselInDistress, Testament is the KnightInSourArmor, Potemkin as the GentleGiant, Sin as the RebelPrince, Johnny as the {{Pirate}}, and I-No is the HotWitch.
** In ''GGX'' the [[DamselInDistress damsel]] is a [[JailBait 3-year old]] PersonOfMassDestruction being hunted by the cast and gets protected by a [[KnightInSourArmor goth knight]]. However, [[OurDragonsAreDifferent the dragon]] gets past the protector and beat the shit out of the damsel. But for some reason, the dragon spared her life. The damsel is then rescued by the GentleGiant and the KnightInShiningArmor (but probably they fought her first too). The damsel is then entrusted to a captain of a {{Pirate}} group full of lolis.
** In ''GGXX'', the damsel lost control of herself and is trying to kill everyone because the HotWitch pushed her off the pirate ship... a thousand feet from the air. Depending on the ending, she calms down after the dragon beat the shit out of her again.
*** We also learn that the KnightInShiningArmor is supposed to be dead by that time. Because of the knight's death, the damsel is an evil bitch with the goth knight as her evil minion and the dragon is her rival. But since the witch traveled time with her magic power from her magic guitar, she changed the future by saving the life of the KnightInShiningArmor.
** In ''[=GG2=]: Overture'', we learn that the blond knight who became a PuppetKing and the damsel married... ooops NO! [[SecretRelationship They're not officially married!]] Therefore they produced a [[HeroicBastard bastard son]], and because they had a bastard son, they give him to the dragon for safekeeping.
*** This all gets eye-crossing if one considers the damsel [[HalfHumanHybrid to be a dragon in her own right]] (a play on the [[DragonsPreferPrincesses princess and dragon]] motif common in myths and fairy tales), never mind the still-unanswered possibility that the damsel is the daughter of the dragon himself.

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ArcSystemWorks later created a proper SpiritualSuccessor to ''Guilty Gear'' in ''[[VideoGame/BlazBlueCalamityTrigger Blaz Blue: Calamity Trigger]]''. In May 2011, ArcSystemWorks [[http://www.siliconera.com/2011/05/24/arc-system-works-now-owns-the-rights-to-guilty-gear/ successfully bought all the rights]] to the ''Guilty Gear'' IP. Though when they plan on continuing the series and if they plan on keeping it a fighting game remains to be seen.

In March of 2012, Creator/ArcSystemWorks finally announced news on a new installment... which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012, having been delayed due for as-of-yet unexplained reasons. ArcSystemWorks later announced that in Spring 2013, an update will be released to fix glitches and improve the online interface. Most importantly, it will also allow the updates from ''R'' to be applied to the game as a separate (and free) piece of downloadable content.

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ArcSystemWorks Creator/ArcSystemWorks later created a proper SpiritualSuccessor to ''Guilty Gear'' in ''[[VideoGame/BlazBlueCalamityTrigger Blaz Blue: ''VideoGame/BlazBlue: [[VideoGame/BlazBlueCalamityTrigger Calamity Trigger]]''. In May 2011, ArcSystemWorks Arc System Works [[http://www.siliconera.com/2011/05/24/arc-system-works-now-owns-the-rights-to-guilty-gear/ successfully bought all the rights]] to the ''Guilty Gear'' IP. Though when they plan on continuing the series and if they plan on keeping it a fighting game remains to be seen.

In March of 2012, Creator/ArcSystemWorks Arc System Works finally announced news on a new installment... which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012, having been delayed due for as-of-yet unexplained reasons. ArcSystemWorks ASW later announced that in Spring 2013, an update will be released to fix glitches and improve the online interface. Most importantly, it will also allow the updates from ''R'' to be applied to the game as a separate (and free) piece of downloadable content.



* ArtEvolution: Sol's hair has gotten much, much spikier since the first game in the series. There's a few other changes as well, such as Axl becoming less muscular and Testament becoming (marginally) less feminine.

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* ArtEvolution: ArtEvolution - Sol's hair has gotten much, much spikier since the first game in the series. There's a few other changes as well, such as Axl becoming less muscular and Testament becoming (marginally) less feminine.



* AwesomeButImpractical - Instant Kills. Sure, they end the round automatically if they connect, but most are ''seriously'' difficult to hit with. If they know it's coming, it's damn near impossible, unless the opponent is either stunned. In that case it's somewhat doable.

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* AwesomeButImpractical - Instant Kills. Sure, they end the round automatically if they connect, but most are ''seriously'' difficult to hit with. If they know it's coming, it's damn near impossible, unless the opponent is either stunned. In that case it's somewhat doable.



** Justice's [[WaveMotionGun Gamma Ray]] super. Possibly the most damaging super in the game, but it has a painfully long windup time and burns a full meter.

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** Justice's [[WaveMotionGun Gamma Ray]] super. Overdrive. Possibly the most damaging super in the game, but it has a painfully long windup time and burns a full meter.meter, the former only mitigated slightly if you're at close range (where the opponent runs risk of being snared by Justice's electrical discharge before the beam fires).
** Order-Sol's Dragon Install: Sakkai Overdrive plays with this. If pulled off in its entirety, Sol's string of attacks will cap off with his Napalm Death IK, effectively ending the round on the spot. The problem? Aside of the requirements for activating the super (full Tension ''and'' [[ChargeMeter Level 3 Charge]]), there's a good chance that the opponent will already be done for by the time Napalm Death comes out.



* [[BareFistedMonk Bare-Fisted Big Man, Kung Fu Girl, and Vampire]]: Potemkin, Jam, and Slayer, who don't carry weapons. Basic attacks used by weapon attack buttons [[ExtremityExtremist act as occasionally stronger punches and kicks]] for them.

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* [[BareFistedMonk Bare-Fisted Big Man, Kung Fu Girl, and Vampire]]: Vampire]] - Potemkin, Jam, and Slayer, who don't carry weapons. Basic attacks used by weapon attack buttons [[ExtremityExtremist act as occasionally stronger punches and kicks]] for them.



* CapcomSequelStagnation - Guilty Gear XX has seen four "special edition" rereleases so far (with yet another one slated for summer 2012), though each version does add to the complexity of the game.

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* CapcomSequelStagnation - Guilty ''Guilty Gear XX XX'' has seen four "special edition" rereleases so far (with yet another one slated for summer 2012), though each version does add to the complexity of the game.



* CharacterDevelopment - A great deal of it comes to fruition in Overture. Sol goes from IneffectualLoner to GeniusBruiser and CynicalMentor. Ky start off as a KnightTemplar and rival to Sol to being his ally.

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* CharacterDevelopment - A great deal of it comes to fruition in Overture.''Overture''. Sol goes from IneffectualLoner to GeniusBruiser and CynicalMentor. Ky start starts off as a KnightTemplar and rival to Sol only to being later become his ally.



* ComboBreaker: The Counter Burst.

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* ComboBreaker: ComboBreaker - The Counter Burst.



* DeathOrGloryAttack: Instant Kills, you either have one connect and win or miss/is blocked and you lose your Tension bar. Add to the fact that they can't combo and it's easy to see you don't see them used often in TournamentPlay .

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* DeathOrGloryAttack: DeathOrGloryAttack - Instant Kills, you either have one connect and win or miss/is blocked and you lose your Tension bar. Add to the fact that they can't combo and it's easy to see you don't see them used often in TournamentPlay .TournamentPlay.



* DudeLooksLikeALady: Bridget.

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* DudeLooksLikeALady: Bridget.DudeLooksLikeALady - Bridget, the former {{Trope Namer|s}} for UnsettlingGenderReveal.



* FantasyKitchenSink - The ''Guilty Gear'' universe is pretty much the real world, except that [[AllMythsAreTrue every mythical or supernatural creature from all cultures is true]] and considered normal. Some stages have skeletons of giants, [[OurDragonsAreDifferent dragons are being used as restaurants,]] [[OurGnomesAreWeirder gnomes catch fish,]] [[HumanoidAliens aliens peak,]] [[OurVampiresAreDifferent vampires observe humans,]] [[OurGhostsAreDifferent ghosts appear]] and [[WitchSpecies witches fly.]] Not only that, magic coexist with ki or chakra, though they are entirely different from one another.

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* FantasyKitchenSink - The ''Guilty Gear'' universe is pretty much the real world, except that [[AllMythsAreTrue every mythical or supernatural creature from all cultures is true]] and considered normal. Some stages have skeletons of giants, [[OurDragonsAreDifferent dragons are being used as restaurants,]] restaurants]], [[OurGnomesAreWeirder gnomes catch fish,]] fish]], [[HumanoidAliens aliens peak,]] peak]], [[OurVampiresAreDifferent vampires observe humans,]] humans]], [[OurGhostsAreDifferent ghosts appear]] and [[WitchSpecies witches fly.]] fly]]. Not only that, magic coexist coexists with ki or chakra, though they are entirely different from one another.



* FracturedFairyTale: How this series can be seen. Let's say Sol is the [[OurDragonsAreDifferent Dragon]], Ky is the KnightInShiningArmor, Dizzy is the DamselInDistress, Testament is the KnightInSourArmor, Potemkin as the GentleGiant, Sin as the RebelPrince, Johnny as the {{Pirate}}, and I-No is the HotWitch.
** In GGX the [[DamselInDistress damsel]] is a [[JailBait 3-year old]] PersonOfMassDestruction being hunted by the cast and gets protected by a [[KnightInSourArmor goth knight.]] However, [[OurDragonsAreDifferent The Dragon]] gets past the protector and beat the shit out of the damsel. But for some reason, the dragon spared her life. The damsel is then rescued by the GentleGiant and the KnightInShiningArmor (but probably they fought her first too). The damsel is then entrusted to a captain of a {{Pirate}} group full of lolis.
** In GGXX, the damsel lost control of herself and is trying to kill everyone because the HotWitch pushed her off the pirate ship... a thousand feet from the air. Depending on the ending, she calms down after the dragon beat the shit out of her again.

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* FracturedFairyTale: FracturedFairyTale - How this series can be seen. Let's say Sol is the [[OurDragonsAreDifferent Dragon]], Ky is the KnightInShiningArmor, Dizzy is the DamselInDistress, Testament is the KnightInSourArmor, Potemkin as the GentleGiant, Sin as the RebelPrince, Johnny as the {{Pirate}}, and I-No is the HotWitch.
** In GGX ''GGX'' the [[DamselInDistress damsel]] is a [[JailBait 3-year old]] PersonOfMassDestruction being hunted by the cast and gets protected by a [[KnightInSourArmor goth knight.]] knight]]. However, [[OurDragonsAreDifferent The Dragon]] the dragon]] gets past the protector and beat the shit out of the damsel. But for some reason, the dragon spared her life. The damsel is then rescued by the GentleGiant and the KnightInShiningArmor (but probably they fought her first too). The damsel is then entrusted to a captain of a {{Pirate}} group full of lolis.
** In GGXX, ''GGXX'', the damsel lost control of herself and is trying to kill everyone because the HotWitch pushed her off the pirate ship... a thousand feet from the air. Depending on the ending, she calms down after the dragon beat the shit out of her again.



** In GG 2 Overture, we learn that the blond knight who became a PuppetKing and the damsel married... ooops NO! [[SecretRelationship They're not officially married!]] Therefore they produced a [[BastardBastard bastard son]], and because they had a bastard son, they give him to the dragon for safekeeping.

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** In GG 2 Overture, ''[=GG2=]: Overture'', we learn that the blond knight who became a PuppetKing and the damsel married... ooops NO! [[SecretRelationship They're not officially married!]] Therefore they produced a [[BastardBastard [[HeroicBastard bastard son]], and because they had a bastard son, they give him to the dragon for safekeeping. safekeeping.
*** This all gets eye-crossing if one considers the damsel [[HalfHumanHybrid to be a dragon in her own right]] (a play on the [[DragonsPreferPrincesses princess and dragon]] motif common in myths and fairy tales), never mind the still-unanswered possibility that the damsel is the daughter of the dragon himself.



* GeneticEngineeringIsTheNewNuke: The Guilty Gear universe is an aftermath of the said scientific (magical) innovation. Gears are biological weapons that were powerful enough to stand against humans for a hundred years and had almost pushed humanity into extinction in the Drama CD's.
* GenreBusting: Overture. It combines Hack n Slash with RealTimeStrategy, and is inspired by [[VideoGame/DefenseOfTheAncients DotA]], albeit with much greater control over armies.
* GiantSpaceFleaFromNowhere: Leopaldon in ''Isuka''.
* GovernmentConspiracy: Towards Gears and the Japanese in general. Ky also gets involved, though he is a victim.
* GratuitousEnglish- PLENTY.

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* GeneticEngineeringIsTheNewNuke: GeneticEngineeringIsTheNewNuke - The Guilty Gear ''Guilty Gear'' universe is an aftermath of the said scientific (magical) innovation. Gears are biological weapons that were powerful enough to stand against humans for a hundred years and had almost pushed humanity into extinction in the Drama CD's.
drama [=CDs=].
* GenreBusting: Overture. GenreBusting - ''Overture''. It combines Hack n Slash with RealTimeStrategy, and is inspired by [[VideoGame/DefenseOfTheAncients DotA]], ''[[VideoGame/DefenseOfTheAncients DotA]]'', albeit with much greater control over armies.
* GiantSpaceFleaFromNowhere: GiantSpaceFleaFromNowhere - Leopaldon in ''Isuka''.
* GovernmentConspiracy: GovernmentConspiracy - Towards Gears and the Japanese in general. Ky also gets involved, though he is a victim.
* GratuitousEnglish- GratuitousEnglish - PLENTY.



* HumansAreBastards - Gears were originally [[spoiler: intended to be the next step in human evolution, hence the name "Gear." Instead they were weaponized, with Sol being made into a Gear against his will.]]

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* HumansAreBastards HumansAreTheRealMonsters - Gears were originally [[spoiler: intended [[spoiler:intended to be the next step in human evolution, hence the name "Gear." Instead they were weaponized, with Sol being made into a Gear against his will.]]



* JumpPhysics: Everyone can double jump, save Chipp, who can triple jump. In addition, there are mid-air dashes.

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* JumpPhysics: JumpPhysics - Everyone can double jump, save Chipp, who can triple jump. In addition, there are mid-air dashes.dashes.
** Justice can both triple jump ''and'' triple airdash. You can only imagine what that kind of mobility, combined with superior offense, defense, and attack priority compared to virtually every other chracter in the game, [[SNKBoss spells out for her as a character]].
** Kliff stands out in that his jumps are extremely floaty, much like those of [[Franchise/StreetFighter Dhalsim]] or [[VideoGame/{{Darkstalkers}} Anakaris]].



* {{Leitmotif}}: With the exception of Guilty Gear Isuka, each character has their own distinct tune when fought.
* MagiBabble: Comprises roughly 90% of ''Guilty Gear 2'''s dialogue.
* MagicAIsMagicA: Buried in MagiBabble is many rules and guide lines of how magic was discovered and how it's used in the ''VideoGame/GuiltyGear'' universe, such as The Twelve Steps and The Backyard from which the world's "source code" can be played with to create magic.
* {{Magic Knight}}s: The members of Sacred Order that includes Sol and Ky.
* MirrorMatch: Even has three theme tunes for this: "Fatal Duel", "Nothing Out Of The Ordinary" and "Ditto!"
* MouthFlaps (sort of)
* NaturalSpotlight- The Grove in ''Midnight Carnival''

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* {{Leitmotif}}: {{Leitmotif}} - With the exception of Guilty ''Guilty Gear Isuka, Isuka'' and rivalry-specific themes, each character has their own distinct tune when fought.
* MagiBabble: MagiBabble - Comprises roughly 90% of ''Guilty Gear 2'''s dialogue.
* MagicAIsMagicA: MagicAIsMagicA - Buried in MagiBabble is many rules and guide lines of how magic was discovered and how it's used in the ''VideoGame/GuiltyGear'' ''Guilty Gear'' universe, such as The Twelve Steps and The Backyard from which the world's "source code" can be played with to create magic.
* {{Magic Knight}}s: Knight}}s - The members of Sacred Order that includes Order, Sol and Ky.
Ky included.
* MirrorMatch: MirrorMatch - Even has three theme tunes for this: "Fatal Duel", "Nothing Out Of The Ordinary" and "Ditto!"
* MouthFlaps (sort of)
- Sort of.
* NaturalSpotlight- NaturalSpotlight - The Grove in ''Midnight Carnival''Carnival''.



* NintendoHard - Some of the missions in the series can be incredibly frustrating due to overwhelming odds stacked against the player, e.g. Mission 50 in Guilty Gear X2/Mission 100 in Reload, Normal Ky at 50% Health and poisoned vs Gold EX Sol with regeneration.

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* NintendoHard - Some of the missions in the series can be incredibly frustrating due to overwhelming odds stacked against the player, e.g. Mission 50 in Guilty ''Guilty Gear X2/Mission X2''/Mission 100 in Reload, ''Reload'', Normal Ky at 50% Health and poisoned vs Gold EX Sol with regeneration.



* NonLethalKO - with the exception of Justice in the original Guilty Gear, after each battle every single character seems perfectly all right and usually capable of speech, even if the battle ended with an Instant Kill, which appears to end in death. (Including Faust's in GGXX, which looks like he set off a nuclear bomb, Bridget's, which launches the opponent into the moon, and Slayer's, which apparently launches the enemy ''out of the galaxy.'')
* OpenSecret: The creators provide many examples of this. From the way the series progressed, secrets are revealed and by the rational mind of the audience, some things are just too obvious even if they aren't officially declared yet.

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* NonLethalKO - with With the exception of Justice in the original Guilty Gear, ''Guilty Gear'', after each battle every single character seems perfectly all right and usually capable of speech, even if the battle ended with an Instant Kill, which appears to end in death. (Including (This includes Faust's in GGXX, ''GGXX'', which looks like he set off a nuclear bomb, Bridget's, which launches the opponent into the moon, and Slayer's, which apparently launches the enemy ''out of the galaxy.'')
* OpenSecret: OpenSecret - The creators provide many examples of this. From the way the series progressed, secrets are revealed and by the rational mind of the audience, some things are just too obvious even if they aren't officially declared yet.



*** I-No: Violent, lustful, sociopath, unpredictable (Id)

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*** I-No: Violent, lustful, sociopath, sociopathic, unpredictable (Id)



* PressXToNotDie: How to avoid getting IKed in GG1 or GGAC if Generations GG mode is active.

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* PressXToNotDie: PressXToNotDie - How to avoid getting IKed [=IKed=] in GG1 ''[=GG1=]'' or GGAC ''GGAC'' if Generations GG mode is active.



* RandomPowerRanking - Not actually the character's power, but how much of a threat they pose to the Postwar Administration Bureau.

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* RandomPowerRanking - Not actually the character's power, but how much of a threat they pose to the Postwar Post-War Administration Bureau.



* RuinsOfTheModernAge: In some stages.
* SceneryGorn: The GGX trailer, parts of the manga and the AD 2173 stage.

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* RuinsOfTheModernAge: RuinsOfTheModernAge - In some stages.
* SceneryGorn: SceneryGorn - The GGX ''GGX'' trailer, parts of the manga and the AD 2173 stage.



* ScienceIsBad: Technology is branded as "Black Tech" and is banned for destroying nature. People used magic instead but eventually, also abused it.
* SensibleHeroesSkimpyVillains - Subverted in two ways; first, "good" characters like [[RatedMForManly Sol]], [[AbsoluteCleavage Baiken,]] [[ShesGotLegs Millia,]] and [[StupidSexyFlanders Anji]] and villainous characters like Zato-1 and [[LadyInRed I-No]]. Second, characters like [[DudeLooksLikeALady Testament]] converted from evil to good.

to:

* ScienceIsBad: ScienceIsBad - Technology is branded as "Black Tech" and is banned for destroying nature. People used magic instead but eventually, also abused it.
* SensibleHeroesSkimpyVillains - Subverted in two ways; first, "good" characters like [[RatedMForManly Sol]], [[AbsoluteCleavage Baiken,]] Baiken]], [[ShesGotLegs Millia,]] Millia]], and [[StupidSexyFlanders Anji]] and villainous characters like Zato-1 [[FormFittingWardrobe Zato-1]] and [[LadyInRed I-No]]. Second, characters like [[DudeLooksLikeALady Testament]] converted from evil to good.



* TheBattleDidntCount: Sol and Slayer pull this all the time.

to:

* TheBattleDidntCount: TheBattleDidntCount - Sol and Slayer pull this all the time.



* ThemeNaming - Some of the characters (and a lot of the attacks) are named after popular metal bands and songs. Additionally, most of the Jellyfish pirates are named after months of the year.

to:

* ThemeNaming - Some of the characters (and a lot of the attacks) are named after popular metal bands and songs. Additionally, most of the Jellyfish pirates Pirates are named after months of the year.



* TitleDrop: The Guilty Gear is none other than [[spoiler: Sol Badguy. Slayer and That Man reveal the meaning to the title, implying Sol is the only Gear capable of sin, because he was the first, and therefore, once human, while all others after him were created for war.]]
* TokyoIsTheCenterOfTheUniverse - The survivors of Japan's destruction are now sequestered in a colony as "international treasures". It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.,

to:

* TitleDrop: TitleDrop - The Guilty Gear is none other than [[spoiler: Sol [[spoiler:Sol Badguy. Slayer and That Man reveal the meaning to the title, implying Sol is the only Gear capable of sin, because he was the first, and therefore, once human, while all others after him were created for war.]]
* TokyoIsTheCenterOfTheUniverse - The survivors of Japan's destruction are now sequestered in a colony as "international treasures". treasures." It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.,



* TrueCompanions: The Jellyfish Pirates.
* UpdatedRerelease: The series is particularly notorious for this, almost rivaling the ''Street Fighter'' series for how many revisions one of its games has had though some other games have had one or two.
** There's been ''Guilty Gear X Plus'', [[NoExportForYou which was Japan-only]] and featured, amongst other things, the shadow and gold versions of everyone, Kliff and Justice as playable characters, a Mission mode and Story mode, further fleshing out ''GGX'''s rather complex story.

to:

* TrueCompanions: TrueCompanions - The Jellyfish Pirates.
* UpdatedRerelease: UpdatedRerelease - The series is particularly notorious for this, almost rivaling the ''Street Fighter'' ''Franchise/StreetFighter'' series for how many revisions one of its games has had though some other games have had one or two.
** There's been ''Guilty Gear X Plus'', [[NoExportForYou which was Japan-only]] and featured, amongst other things, the shadow and gold versions of everyone, Kliff and Justice as playable characters, a Mission mode and Story mode, further fleshing out ''GGX'''s ''GGX''[='s=] rather complex story.



*** ''Accent Core Plus'', a console-only version which re-added Story mode (now set after ''GGXX'''s original story mode), Mission mode, Kliff and Justice, as well as fixing some bugs, adding extra Force Breaks, changing some moves and other such things.
*** Now, there's ''Accent Core Plus ''''R''''', which will rebalance the characters yet again, including adding Kliff and Justice to the default roster (they had to be unlocked in ''Accent Core Plus'', barring the PSN/XBLA port which had them available from the start) and making them viable for use in tournaments. This version will also be released for arcades.
* WeaponsGradeVocabulary: Kliff Undersn's taunt creates physical letters, which bounce across the screen and inflict some damage. Knockouts with this in tournament play have become a particularly humiliating form of CherryTapping.

to:

*** ''Accent Core Plus'', a console-only version which re-added Story mode (now set after ''GGXX'''s ''GGXX''[='s=] original story mode), Mission mode, Kliff and Justice, as well as fixing some bugs, adding extra Force Breaks, changing some moves and other such things.
*** Now, there's ''Accent Core Plus ''''R''''', '''R''''', which will rebalance the characters yet again, including adding Kliff and Justice to the default roster (they had to be unlocked in ''Accent Core Plus'', barring the PSN/XBLA port which had them available from the start) and making them viable for use in tournaments. This version will also be released for arcades.
* WeaponsGradeVocabulary: WeaponsGradeVocabulary - Kliff Undersn's taunt creates physical letters, which bounce across the screen and inflict some damage. Knockouts with this in tournament play have become a particularly humiliating form of CherryTapping.



* WhamEpisode: ''Guilty Gear 2: Overture''. It's set after a 5-year TimeSkip (with some rather big developments happening during that missing chunk of time), all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.
* WillfullyWeak: Three characters do this. Slayer does it to give his opponent a sporting chance, but Sol and Dizzy probably ''have'' to do it in order to avoid killing everything within a five-mile radius.

to:

* WhamEpisode: WhamEpisode - ''Guilty Gear 2: Overture''. It's set after a 5-year TimeSkip (with some rather big developments happening during that missing chunk of time), all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.
* WillfullyWeak: WillfullyWeak - Three characters do this. Slayer does it to give his opponent a sporting chance, but Sol and Dizzy probably ''have'' to do it in order to avoid killing everything within a five-mile radius.

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* AmericanKirbyIsHardcore - All of the games which got ported from Japan to America and Europe, most notably the [[http://www.gamefaqs.com/ps2/919961-guilty-gear-isuka/images Isuka]] installment.
* AndNowForSomeoneCompletelyDifferent - Overture drops nearly all the bounty hunters, and instead focuses on the story of The Gears. Of all six playable characters, five are Gears and one is human (Ky.)

to:

* AmericanKirbyIsHardcore - All of the games which got ported from Japan to America and Europe, most notably the [[http://www.''[[http://www.gamefaqs.com/ps2/919961-guilty-gear-isuka/images Isuka]] Isuka]]'' installment.
* AndNowForSomeoneCompletelyDifferent - Overture ''Overture'' drops nearly all the bounty hunters, and instead focuses on the story of The the Gears. Of all six playable characters, five are Gears and one is human (Ky.)(Ky).



** Or you're playing the first game or using "Generations GG Mode" in Accent Core, in which case [=IKs=] are basically {{Quick Time Event}}s.

to:

** Or you're playing the first game or using "Generations GG Mode" in Accent Core, ''Accent Core'', in which case [=IKs=] are basically {{Quick Time Event}}s.



* BadassArmy - The Servants in Overture, and they come in different types.

to:

* BadassArmy - The Servants in Overture, ''Overture'', and they come in different types.



** As of AC, [[spoiler:Anji may have became a villain. Though that ends up subverted that after one direct look at Baiken, and [[HeelFaceTurn he called it quits]] and rejoins Baiken.]]
* TheSevenMysteries - Of the 8 Jinki from the Outrage set, only 4 of them are shown: Sol's Fuenken, Ky's Furaiken, Anji's Zessen, and Slayer, who has a dagger which can cut through a forbidden beast.
* ShoutOut - With an [[ShoutOut/GuiltyGear own page]].
* SpeedStripes - during various special moves
* SurprisinglyGoodEnglish - XX's announcer (Heaven or Hell...Duel 1! LET'S ROCK!) Accent Core went for a different announcer.

to:

** As of AC, ''AC'', [[spoiler:Anji may have became a villain. Though that ends up subverted that after one direct look at Baiken, and [[HeelFaceTurn he called it quits]] and rejoins Baiken.]]
* TheSevenMysteries - Of the 8 Jinki from the Outrage set, only 4 of them are shown: Sol's Fuenken, Ky's Furaiken, Anji's Zessen, and Slayer, who has a dagger which can cut through a forbidden beast.
Forbidden Beasts.
* ShoutOut - With an its [[ShoutOut/GuiltyGear own page]].
* SpeedStripes - during During various special moves
moves.
* SurprisinglyGoodEnglish - XX's ''XX''[='s=] announcer (Heaven ("Heaven or Hell...Hell... Duel 1! LET'S ROCK!) Accent Core ROCK!"). ''Accent Core'' went for a different announcer.



* TokyoIsTheCenterOfTheUniverse - The survivors of Japan's destruction are now sequestered in a colony as "international treasures". It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.
* TrueCompanions: The Jellyfish Pirates

to:

* TokyoIsTheCenterOfTheUniverse - The survivors of Japan's destruction are now sequestered in a colony as "international treasures". It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.
elements.,
* {{Transhuman}} - Gears were intended to be the next step in human evolution (hence "the missing link" that is the first game's subtitle). As the Gear conversion process [[MixAndMatchCritters applies a patchwork of various animal genes to the base organism]], only a handful of Gears [[WasOnceAMan who were originally human]] retain any semblance of their humanity in a physiological and anatomical sense.
* TrueCompanions: The Jellyfish PiratesPirates.



* WhamEpisode: ''Guilty Gear 2: Overture.'' It's set after a 5-year TimeSkip (with some rather big developments happening during that missing chunk of time), all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.

to:

* WhamEpisode: ''Guilty Gear 2: Overture.'' Overture''. It's set after a 5-year TimeSkip (with some rather big developments happening during that missing chunk of time), all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.

Changed: 34

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* ''Guilty Gear XX'' (2002)

to:

* ''Guilty Gear XX'' XX: The Midnight Carnival'' (2002)



** ''Guilty Gear Petit'' (2002)

to:

** ''Guilty Gear Petit'' Petit 2'' (2002)



In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012, having been delayed due for as-of-yet unexplained reasons. ArcSystemWorks later announced that in Spring 2013, an update will be released to fix glitches and improve the online interface. Most importantly, it will also allow the updates from ''R'' to be applied to the game as a separate (and free) piece of downloadable content.

to:

In March of 2012, ArcSystemWorks Creator/ArcSystemWorks finally announced news on a new installment...installment... which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012, having been delayed due for as-of-yet unexplained reasons. ArcSystemWorks later announced that in Spring 2013, an update will be released to fix glitches and improve the online interface. Most importantly, it will also allow the updates from ''R'' to be applied to the game as a separate (and free) piece of downloadable content.

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Changed: 96

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* ItIsPronouncedTroPAY - According to [[http://www.youtube.com/watch?v=rM3DW3w0RFc the promotional trailer for]] ''GGX'', the "X" is pronounced as "zex."



* MagicAIsMagicA: Buried in MagiBabble is many rules and guide lines of how magic was discovered and how it's used in the GuiltyGear universe, such as The Twelve Steps and The Backyard from which the world's "source code" can be played with to create magic.

to:

* MagicAIsMagicA: Buried in MagiBabble is many rules and guide lines of how magic was discovered and how it's used in the GuiltyGear ''VideoGame/GuiltyGear'' universe, such as The Twelve Steps and The Backyard from which the world's "source code" can be played with to create magic.



* PowerTrio- Has some of these, though characters are more complex than their representations:

to:

* PowerTrio- PowerTrio - Has some of these, though characters are more complex than their representations:



** Assasins

to:

** AssasinsAssassins



* WhamEpisode: ''Guilty Gear 2: Overture.'' It's set after a 5-year TimeSkip, all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.

to:

* WhamEpisode: ''Guilty Gear 2: Overture.'' It's set after a 5-year TimeSkip, TimeSkip (with some rather big developments happening during that missing chunk of time), all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.

Changed: 18

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''GuiltyGear'' is a FightingGame series created by ArcSystemWorks. The franchise started out as a cult classic, but [[VindicatedByHistory got noticeably better attention]] when its sequels were released.

to:

''GuiltyGear'' ''VideoGame/GuiltyGear'' is a FightingGame series created by ArcSystemWorks.Creator/ArcSystemWorks. The franchise started out as a cult classic, but [[VindicatedByHistory got noticeably better attention]] when its sequels were released.

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Changed: 444

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[[caption-width-right:342:[[IncrediblyLamePun X marks the spot]]]]

to:

[[caption-width-right:342:[[IncrediblyLamePun [[caption-width-right:342:[[JustForPun X marks the spot]]]]
spot.]]]]



* {{Dude Looks Like A Lady}} : Bridget.

to:

* {{Dude Looks Like A Lady}} : DudeLooksLikeALady: Bridget.



* FantasyKitchenSink - The Guilty Gear universe is pretty much the real world, except that [[AllMythsAreTrue every mythical or supernatural creature from all cultures is true]] and considered normal. Some stages have skeletons of giants, [[OurDragonsAreDifferent dragons are being used as restaurants,]] [[OurGnomesAreWeirder gnomes catch fish,]] [[HumanoidAliens aliens peak,]] [[OurVampiresAreDifferent vampires observe humans,]] [[OurGhostsAreDifferent ghosts appear]] and [[WitchSpecies witches fly.]] Not only that, magic coexist with ki or chakra, though they are entirely different from one another.

to:

* FantasyKitchenSink - The Guilty Gear ''Guilty Gear'' universe is pretty much the real world, except that [[AllMythsAreTrue every mythical or supernatural creature from all cultures is true]] and considered normal. Some stages have skeletons of giants, [[OurDragonsAreDifferent dragons are being used as restaurants,]] [[OurGnomesAreWeirder gnomes catch fish,]] [[HumanoidAliens aliens peak,]] [[OurVampiresAreDifferent vampires observe humans,]] [[OurGhostsAreDifferent ghosts appear]] and [[WitchSpecies witches fly.]] Not only that, magic coexist with ki or chakra, though they are entirely different from one another.



* FracturedFairyTale: How this series can be seen. Let's say Sol is [[OurDragonsAreDifferent The Dragon]], Ky is the KnightInShiningArmor, Dizzy is the DamselInDistress, Testament is the KnightInSourArmor, Potemkin as the GentleGiant, Sin as the RebelPrince, Johnny as the {{Pirate}}, and I-No is the HotWitch.

to:

* FracturedFairyTale: How this series can be seen. Let's say Sol is the [[OurDragonsAreDifferent The Dragon]], Ky is the KnightInShiningArmor, Dizzy is the DamselInDistress, Testament is the KnightInSourArmor, Potemkin as the GentleGiant, Sin as the RebelPrince, Johnny as the {{Pirate}}, and I-No is the HotWitch.



* TokyoIsTheCenterOfTheUniverse - the survivors of Japan's destruction are now sequestered in a colony as "international treasures". It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.
* TrueCompanions - The Jellyfish Pirates
* UpdatedRerelease: The series is particularly notorious for this, almost rivalling the Street Fighter series for how many revisions one of its games has had though some other games have had one or two.
** There's been Guilty Gear X Plus, [[NoExportForYou which was Japan only]] and featured, amongst other things, the shadow and gold versions of everyone, Kliff and Justice as playable characters, a Mission mode and Story mode, further fleshing out GGX's rather complex story.
** Guilty Gear XX is particularly infamous for this, having 5 (soon to be 6) available versions.
*** The first was #Reload, which doubled the amount of Missions from 50 to 100, as well as featuring a new, improved and rebalanced version of Robo-Ky with a completely different moveset, as well as some balance tweaks.
*** The next was Slash, which was [[NoExportForYou Japan-only]]. This version altered several characters' movesets, several of the stages were largely altered (Compare the XX original version of Sol/Ky's stage to the Slash version, where the back wall and door of the stage are now largely wrecked) and most notably, added two new characters: A.B.A from Isuka and a new version of Sol called "Order-Sol", both as a playable character AND a final boss.
*** The fourth version was Accent Core, which managed an overseas release and also featured Order-Sol and A.B.A, marking their overseas debut leading to a slight MarthDebutedInSmashBros effect for the former. This version changed the interface on a larger scale (With a new version of the "Destroyed" popup when an Instant Kill was connected), featured a new, less popular announcer and new gameplay options such as Force Breaks, slightly more powerful attacks characters could perform at the cost of some Tension meter and Slashback, a form of parrying. Several new stages were also introduced and the ones existing already for A.B.A and Order-Sol were altered as well, not to mention the further balancing. The "Generations" modes were also introduced, allowing players to play characters with styles and gameplay similar to GG1 or GGX, though at the cost of other features. However, Kliff and Justice were removed from the roster, and there was no Story or Mission modes to play through. Furthermore, some {{Game Breaking Bug}}s necessitated the release of...
*** Accent Core Plus, a console-only version which re-added Story mode (now set after GGXX's original story mode), Mission mode, Kliff and Justice, as well as fixing some bugs, adding extra Force Breaks, changing some moves and other such things.
*** Now, there's Accent Core Plus ''R'', which will rebalance the characters yet again, including adding Kliff and Justice to the default roster (they had to be unlocked in Accent Core PLus) and making them viable for use in tournaments. This version will also be released for arcades.

to:

* TokyoIsTheCenterOfTheUniverse - the The survivors of Japan's destruction are now sequestered in a colony as "international treasures". It is implied the government is actually studying them for their affinity for "Ki" magic, the rarest and least understood of the five different magic elements.
* TrueCompanions - TrueCompanions: The Jellyfish Pirates
* UpdatedRerelease: The series is particularly notorious for this, almost rivalling rivaling the Street Fighter ''Street Fighter'' series for how many revisions one of its games has had though some other games have had one or two.
** There's been Guilty ''Guilty Gear X Plus, Plus'', [[NoExportForYou which was Japan only]] Japan-only]] and featured, amongst other things, the shadow and gold versions of everyone, Kliff and Justice as playable characters, a Mission mode and Story mode, further fleshing out GGX's ''GGX'''s rather complex story.
** Guilty ''Guilty Gear XX XX'' is particularly infamous for this, having 5 (soon to be 6) available versions.
*** The first was #Reload, ''#Reload'', which doubled the amount of Missions from 50 to 100, as well as featuring a new, improved and rebalanced version of Robo-Ky with a completely different moveset, as well as some balance tweaks.
*** The next was Slash, ''Slash'', which was [[NoExportForYou Japan-only]]. This version altered several characters' movesets, several of the stages were largely altered (Compare (compare the XX ''XX'' original version of Sol/Ky's stage to the Slash ''Slash'' version, where the back wall and door of the stage are now largely wrecked) and most notably, added two new characters: A.B.A from Isuka ''Isuka'' and a new version of Sol called "Order-Sol", "Order-Sol" (representing during his days as a Holy Knight prior to the first game), both as a playable character AND a final boss.
*** The fourth version was Accent Core, ''Accent Core'', which managed an overseas release and also featured Order-Sol and A.B.A, marking their overseas debut leading to a slight MarthDebutedInSmashBros effect for the former. This version changed the interface on a larger scale (With (with a new version of the "Destroyed" popup pop-up when an Instant Kill was connected), featured a new, less popular announcer and new gameplay options such as Force Breaks, slightly more powerful attacks characters could perform at the cost of some Tension meter and Slashback, a form of parrying. Several new stages were also introduced and the ones existing already for A.B.A and Order-Sol were altered as well, not to mention the further balancing. The "Generations" modes were also introduced, allowing players to play characters with styles and gameplay similar to GG1 ''[=GG1=]'' or GGX, ''GGX'', though at the cost of other features. However, Kliff and Justice were removed from the roster, and there was no Story or Mission modes to play through. Furthermore, some {{Game Breaking Bug}}s necessitated the release of...
*** Accent ''Accent Core Plus, Plus'', a console-only version which re-added Story mode (now set after GGXX's ''GGXX'''s original story mode), Mission mode, Kliff and Justice, as well as fixing some bugs, adding extra Force Breaks, changing some moves and other such things.
*** Now, there's Accent ''Accent Core Plus ''R'', ''''R''''', which will rebalance the characters yet again, including adding Kliff and Justice to the default roster (they had to be unlocked in Accent ''Accent Core PLus) Plus'', barring the PSN/XBLA port which had them available from the start) and making them viable for use in tournaments. This version will also be released for arcades.



* WhamEpisode- ''Guilty Gear 2: Overture.'' It's set after a 5-year TimeSkip, all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.

to:

** Baiken uses something similar but more potent as her Force Break.
* WhamEpisode- WhamEpisode: ''Guilty Gear 2: Overture.'' It's set after a 5-year TimeSkip, all characters gone except for Sol and Ky who are redesigned, and all the other settings are gone.
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Added DiffLines:

* RuleOfCool - When your playable cast includes a blind assassin who kills people with the monster living in his shadow, a girl who shoots laser-spitting piranha fish out of her wings, and [[ArsonMurderAndJaywalking a ninja]], and this ''barely scratches the surface,'' you can only be dealing with this trope.
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In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012 due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but in Spring 2013 the changes from ''R'' will be available via either a patch or DownloadableContent.

to:

In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version was finally released on December 4, 2012 2012, having been delayed due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but for as-of-yet unexplained reasons. ArcSystemWorks later announced that in Spring 2013 2013, an update will be released to fix glitches and improve the changes online interface. Most importantly, it will also allow the updates from ''R'' will to be available via either applied to the game as a patch or DownloadableContent.
separate (and free) piece of downloadable content.
Is there an issue? Send a MessageReason:
None


In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version has been delayed to December 4, 2012 due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be available via either a patch or DownloadableContent.

to:

In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version has been delayed to was finally released on December 4, 2012 due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but at some point in the future Spring 2013 the changes from ''R'' will be available via either a patch or DownloadableContent.
Is there an issue? Send a MessageReason:
Updated release for PSN Version


In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version has been delayed to November 1, 2012 due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be available via either a patch or DownloadableContent.

to:

In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version has been delayed to November 1, December 4, 2012 due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be available via either a patch or DownloadableContent.
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Added DiffLines:

* WillfullyWeak: Three characters do this. Slayer does it to give his opponent a sporting chance, but Sol and Dizzy probably ''have'' to do it in order to avoid killing everything within a five-mile radius.

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->''[[GratuitousEnglish Are you ready? It's cool! Let's enjoy a great showtime!]]''

->'''''Heaven or Hell?'''''

to:

->''[[GratuitousEnglish Are you ready? It's cool! ->'''''[[GratuitousEnglish Heaven or Hell? Let's enjoy a great showtime!]]''

->'''''Heaven or Hell?'''''
Rock!]]'''''
Is there an issue? Send a MessageReason:
None


In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the Xbox360 version was released on October 24, 2012. The PlayStation3 version has been delayed to November 1, 2012 due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be available via either a patch or DownloadableContent.

to:

In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. The arcade version was released on September 20, 2012, and the Xbox360 {{Xbox 360}} version was released on October 24, 2012. The PlayStation3 version has been delayed to November 1, 2012 due to unknown issues. The console versions are Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be available via either a patch or DownloadableContent.
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In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. It had an ambiguous "Summer 2012" release date originally, but the arcade version has finally been released on September 20, 2012, with a proper release date for the console version already confirmed: October 24, 2012. The console versions will be Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be patched in.

to:

In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. It had an ambiguous "Summer 2012" release date originally, but the The arcade version has finally been was released on September 20, 2012, with a proper release date for and the console Xbox360 version already confirmed: was released on October 24, 2012. The PlayStation3 version has been delayed to November 1, 2012 due to unknown issues. The console versions will be are Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be patched in.
available via either a patch or DownloadableContent.
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** Justice's [[WaveMotionGun Gamma Ray]] super. Possibly the most damaging super in the game, but it has a painfully long windup time and burns a full meter.
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* ArtEvolution: Sol's hair has gotten much, much spikier since the first game in the series. There's a few other changes as well, such as Axl becoming less muscular and Testament becoming (marginally) less feminine.
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* {{Dude Looks Like A Lady}} : Bridget.
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In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. It had an ambiguous "Summer 2012" release date originally, but a proper timeframe has finally been confirmed: October 2012. The console versions will be Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be patched in.

to:

In March of 2012, ArcSystemWorks finally announced news on a new installment...which turns out to be yet another new version of ''XX'' for Arcades as well as PlayStationNetwork and XboxLiveArcade, called ''[[OverlyLongName Guilty Gear XX Accent Core Plus R]]''. This updated version of ''Accent Core'' will feature online play, all of the features of the original console version of ''[=AC+=]'' had, and the boss characters Kliff and Justice finally made playable and tournament-viable for Arcades. It had an ambiguous "Summer 2012" release date originally, but a proper timeframe the arcade version has finally been released on September 20, 2012, with a proper release date for the console version already confirmed: October 24, 2012. The console versions will be Vanilla ''Accent Core'' on launch, but at some point in the future the changes from ''R'' will be patched in.

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