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* DarkIsEvil: The main antagonist that follows Gris and tries to devour her are a bunch of black butterflies, which turn into a black bird, then a black eel[[spoiler:, and finally a black version of Gris herself]].

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* DarkIsEvil: The main antagonist that follows Gris and tries to devour her are a bunch of black butterflies, which turn into a black bird, then a black eel[[spoiler:, and finally a black version of Gris herself]]. Subverted if one interprets a key climactic scene of Gris being swallowed up by the darkness as her embracing the validity of her own sorrow.
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* AnthropomorphicPersonification: The Bird, the Eel, and the black butterflies Gris encounters throughout the game are all part of [[spoiler:the Darkness, who is Gris' [[DespairEventHorizon despair]] given form. It constantly attacks Gris to makes her give in to her own grief, and when she comes close to restoring her mother's statue, the Darkness reveals its true form as Gris' darker side before swallowing her completely so she would never recover. Gris' mother singing alongside her daughter banishes and kills the Darkness for good, completing Gris' recovery.]]

to:

* AnthropomorphicPersonification: The Bird, the Eel, and the black butterflies Gris encounters throughout the game are all part of [[spoiler:the Darkness, who is Gris' [[DespairEventHorizon despair]] given form. It constantly attacks Gris to makes her give in to her own grief, and when she comes close to restoring her mother's statue, the Darkness reveals its true form as Gris' darker side before swallowing her completely so she would never recover. Gris' mother singing alongside her daughter banishes and kills the Darkness for good, completing Gris' recovery.]]recovery]].



* BigDamnHeroes: At the end of the water sequence, Gris is chased by the [[spoiler: bird-turned-eel. When it is just about to swallow her, the turtle appears and saves her.]]

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* BigDamnHeroes: At the end of the water sequence, Gris is chased by the [[spoiler: bird-turned-eel. When it is just about to swallow her, the turtle appears and saves her.]]her]].



** The gray level [[spoiler:represents Denial. The world is colorless save for gray, white, and black, showing how the death of Gris' mother robbed her of her desire to live and made her unable to enjoy the things she (and her mother) used to do. Gris herself spends the beginning of the level in an apathetic depression after her mother's statue crumbles away, which translates to walking listlessly and being unable to jump for a while.]]
** The red level [[spoiler:represents Anger. The world becomes a blood-red desert plagued by [[GustyGlade constant sandstorms]], and if Gris doesn't get to shelter in time, she'll be blown back by a distance until the sandstorm ends. This represents Gris' own anger towards her mother's death and how it makes her irrational. Fittingly, the level is where Gris gains the "[[GroundPound Block]]" ability, and if used to destroy various statues scattered acrosss the level, the player gets the achievement titled "Anger". The Block ability also makes Gris resistant to the sandstorms, referring to the process of overcoming one's anger.]]
** The green level [[spoiler:represents Bargaining. The world becomes a lush forest full of life, and Gris starts opening up enough to interact with others. At one point, Gris encounters and befriends an apple-loving spirit by feeding it apples, which the spirit repays by helping her in her quest. She also encounters and defeats the Darkness (taking the form of a giant black bird) when it attacks her. Sadly, her actions do not change that her mother still died -- players can gain the "Bargaining" achievement by having Gris sing to a statue of her mother, and only for her to still gasp weakly.]]
** The blue level [[spoiler:represents Depression. Gris ends up traveling to the underwater caverns where it gets darker the further down she swims. To get to the deepest, darkest parts of the level, she has to be guided by a giant turtle. Then she is attacked by the Darkness, which takes form here as a giant black eel that tries to eat her during her lowest emotional point. Towards the end of the level, it nearly succeeds, [[BigDamnHeroes only for Gris to be saved by the turtle she encountered earlier]]. Fittingly, the achievement for this level is "Depression", gained by straying from the turtle and entering a secret passageway that contains a lone statue of Gris' mother in a falling pose.]]
** The yellow level [[spoiler:represents Acceptance. The world appears as a palace-like world filled with lush plants and exotic birds, but it's not quite healed yet as many flowers are not fully bloomed. It also has a topsy-turvy environment, representing the process of learning that life has its metaphorical ups and downs. Gris re-learning how to sing opens up new pathways that were formerly inaccessible, and plays a role in killing the Darkness for good by connecting with her mother's spirit, who sings with her to [[YouAreNotAlone assure her daughter that her memory will always be with her]]. The achievement for this level, "Acceptance", can be gained by having Gris [[DueToTheDead sing to her mother's tomb]], covering it in flowers.]]

to:

** The gray level [[spoiler:represents Denial. The world is colorless save for gray, white, and black, showing how the death of Gris' mother robbed her of her desire to live and made her unable to enjoy the things she (and her mother) used to do. Gris herself spends the beginning of the level in an apathetic depression after her mother's statue crumbles away, which translates to walking listlessly and being unable to jump for a while.]]
while]].
** The red level [[spoiler:represents Anger. The world becomes a blood-red desert plagued by [[GustyGlade constant sandstorms]], and if Gris doesn't get to shelter in time, she'll be blown back by a distance until the sandstorm ends. This represents Gris' own anger towards her mother's death and how it makes her irrational. Fittingly, the level is where Gris gains the "[[GroundPound Block]]" ability, and if used to destroy various statues scattered acrosss the level, the player gets the achievement titled "Anger". The Block ability also makes Gris resistant to the sandstorms, referring to the process of overcoming one's anger.]]
anger]].
** The green level [[spoiler:represents Bargaining. The world becomes a lush forest full of life, and Gris starts opening up enough to interact with others. At one point, Gris encounters and befriends an apple-loving spirit by feeding it apples, which the spirit repays by helping her in her quest. She also encounters and defeats the Darkness (taking the form of a giant black bird) when it attacks her. Sadly, her actions do not change that her mother still died -- players can gain the "Bargaining" achievement by having Gris sing to a statue of her mother, and only for her to still gasp weakly.]]
weakly]].
** The blue level [[spoiler:represents Depression. Gris ends up traveling to the underwater caverns where it gets darker the further down she swims. To get to the deepest, darkest parts of the level, she has to be guided by a giant turtle. Then she is attacked by the Darkness, which takes form here as a giant black eel that tries to eat her during her lowest emotional point. Towards the end of the level, it nearly succeeds, [[BigDamnHeroes only for Gris to be saved by the turtle she encountered earlier]]. Fittingly, the achievement for this level is "Depression", gained by straying from the turtle and entering a secret passageway that contains a lone statue of Gris' mother in a falling pose.]]
pose]].
** The yellow level [[spoiler:represents Acceptance. The world appears as a palace-like world filled with lush plants and exotic birds, but it's not quite healed yet as many flowers are not fully bloomed. It also has a topsy-turvy environment, representing the process of learning that life has its metaphorical ups and downs. Gris re-learning how to sing opens up new pathways that were formerly inaccessible, and plays a role in killing the Darkness for good by connecting with her mother's spirit, who sings with her to [[YouAreNotAlone assure her daughter that her memory will always be with her]]. The achievement for this level, "Acceptance", can be gained by having Gris [[DueToTheDead sing to her mother's tomb]], covering it in flowers.]]flowers]].



* IronicName: The protagonist of the game is a ''blue''-haired girl named Gris, whose name means "gray" in Spanish. [[spoiler:However, it becomes less ironic when considering how blue and gray are often linked with depression, and the plot of the game involves Gris moving on from her mother's death]].

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* IronicName: The protagonist of the game is a ''blue''-haired girl named Gris, whose name means "gray" in Spanish. [[spoiler:However, it becomes less ironic when considering how blue and gray are often linked with depression, and the plot of the game involves Gris moving on from her mother's death]].death.]]



* LastKiss: Gris, to the statue [[spoiler:of her mother, signalling her acceptance of her death and being ready to move on.]]

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* LastKiss: Gris, to the statue [[spoiler:of her mother, signalling her acceptance of her death and being ready to move on.]]on]].



* TheReveal: Collecting every Memento unlocks a hidden scene that reveals [[spoiler:that the woman whom Gris mourns is her mother, and the "stars" the player collects throughout the game are actually fireflies they caught together one memorable night.]]

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* TheReveal: Collecting every Memento unlocks a hidden scene that reveals [[spoiler:that the woman whom Gris mourns is her mother, and the "stars" the player collects throughout the game are actually fireflies they caught together one memorable night.]]night]].



* SuperNotDrowningSkills: Gris can stay underwater indefinitely [[spoiler: though this is only after she gains the ability to transform into a manta ray.]]

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* SuperNotDrowningSkills: Gris can stay underwater indefinitely indefinitely, [[spoiler: though this is only after she gains the ability to transform into a manta ray.]]



* TooUpsetToCreate: The heroine starts out so broken by grief that she cannot produce anything but weak gasping sounds [[ExpositoryGameplayLimitation when the player presses the button labeled as "Sing".]]. Fittingly the eel, [[spoiler: a representation of Gris depression, attacks Gris after her initial attempt to do so.]] Her ability to sing comes back later in the game, [[spoiler:after she overcomes her initial [[FiveStagesOfGrief depression and anger]], and singing then helps her [[CopeByCreating work through her grief]]]].

to:

* TooUpsetToCreate: The heroine starts out so broken by grief that she cannot produce anything but weak gasping sounds [[ExpositoryGameplayLimitation when the player presses the button labeled as "Sing".]]."Sing"]]. Fittingly the eel, [[spoiler: a representation of Gris depression, attacks Gris after her initial attempt to do so.]] Her ability to sing comes back later in the game, [[spoiler:after she overcomes her initial [[FiveStagesOfGrief depression and anger]], and singing then helps her [[CopeByCreating work through her grief]]]].

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