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* CerebusSyndrome: ''Grandia'' and ''Grandia II'' both start out as light-hearted romps before taking a darker turn at the mid-way point.
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* InconsistentColoring: Nearly every game suffers from a case or two of this, though deviation may reasonably be down to EarlyInstallmentCharacterDesignDifference. It's most obvious in II and Xtreme, where the details on both the in-game models and speech portraits are clear, thus making the discrepancies visible.
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[[redirect:Videogame/Grandia1]]

to:

[[redirect:Videogame/Grandia1]][[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/grandia_1_cover.jpg]]

->"Earthquakes are ''scary''!"
->"That was ''beautiful'', you guys!"
->"This might ''sting a little''!"
->"''Deep-fried goodness!''"
-->-- '''Various in-battle quotes.'''

Following on the ''Franchise/{{Lunar}}'' series, Creator/GameArts made this spiritual successor. It keeps the familiar elements: the distance-based battle mechanics, boy heroes, ancient evils, evil empires.

The first title is most similar to ''Lunar'', taking the latter's popular 'semi-realtime' battle system and adding fully 3-D worlds. Later games would expand the 3-D to battles themselves, allowing the series to come into its own.

Mixing the turn-based battle format often attributed to console [=RPGs=] with a system of real-time action, they [[TakeYourTime pause for choosing a character's next move]], but other than that, characters and enemies run around the field, often trying to dodge attacks or to reach an opponent in time to interrupt their coming actions. This is especially important, since spells and attacks have different areas of effect and are vulnerable to being canceled. Consequently, with proper know-how it's even possible to end the fight without letting a single enemy attack once.

Games in the series:
[[index]]
* ''VideoGame/Grandia1'' (1997)
* ''Grandia: Digital Museum'' (1998)
* ''VideoGame/GrandiaII'' (2000)
* ''Grandia: Parallel Trippers'' (2000)
* ''VideoGame/GrandiaXtreme'' (2002)
* ''VideoGame/GrandiaIII'' (2005)
* ''Grandia Online'' (2009)
[[/index]]
--------
!!Tropes Among Several Games:
* ActuallyFourMooks: Encounters are represented by individual enemy models, but the actual battle could feature any number of enemies.
%%* AerithAndBob
%%* AllInARow
* AutobotsRockOut: Some of the more intense scenes and encounters feature rock music.
* BagOfSharing: Averted in the first game as each character has his or her own inventory. Played straight the rest of the way.
* BookEnds: The story begins in earnest when Justin sails from Parm. He and Feena return to Parm harbor in the epilogue.
* BowAndSwordInAccord: Not all characters can use bows (only the FragileSpeedster or SquishyWizard), but those who do can swap them for melee weapons.
* BraggingRightsReward: Unlocking Time Gate.
* BrokenBridge: The first two games stopped you from going back to certain places after particular plot points. This also meant this if you didn't know where the [[BonusDungeon Bonus Dungeons]] were, you could easily miss them and the nice rewards they give.
* BonusDungeon: Each game has at least one, which explicitly tells you it's just for combat, and not for story purposes.
* CallingYourAttacks: Almost every spell and special attack has one or two for each character.
* CharacterPortrait: Battles and menus feature this for the characters. The turn indicator has small ones to show the turn order.
* CognizantLimbs: Big baddies, such as bosses, tend to have multiple parts with their own attack timers.
* CombatantCooldownSystem: The series features twofold combatant cooldowns: each PlayerCharacter has a "Wait" cooldown and a "Command" cooldown. The duration of the Wait cooldown depends only on the character's Speed stat (and speed-enhancing buffs), and the game pauses after a PC's Wait cooldown is over, letting the player select their next action, which is carried out after the subsequent Command cooldown, whose duration depends both on the Speed stat and the type of selected action (e.g. it's shorter for basic attacks than for massive AreaOfEffect spells). Furthermore, as the battles basically take place in real time (except for pausing to select commands), executing the selected action also takes some time: e.g. a melee attack requires an attacker to actually run up to the target before they can strike it. After the action is completed (or canceled), the PC is placed back on Wait cooldown. Unlike the [=PCs=], AI enemies have only a single-phase cooldown whose duration is determined by their Speed stat.
* CriticalHit: Actually a selectable attack from the start, which trades total damage (a single hit instead of two) for knocking the victim down a few spots on the IP bar. Both players and enemies have access to this.
* FightWoosh: Battles start this way.
* FlawlessVictory: Beating a battle without taking a single hit point of damage (or status effect), and with each character taking only one turn, earns you a different victory quote and the victory tune turns into a full {{Fanfare}}.
** In ''Xtreme'', a flawless victory also gives you EXP bonuses.
** In ''Grandia III'', your party will recover 10% of their SP afterwards.
* FreeRotatingCamera: The games have the "rotation only" kind.
* GaidenGame: ''Parallel Trippers'' involves kids from the real world being transported into the universe of ''Grandia'' I; ''Xtreme'' is a dungeon crawler, with some of the dungeons being randomly generated. It was created to be an ''[[VideoGame/{{EvolutionTheWorldOfSacredDevice}} Evolution]]'' killer.
* GetOnTheBoat: Generally speaking, once you board a boat, that wraps up your business on that particular side of the pond; you won't be back. On the one hand, this spotlights the linearity of the series; on the other hand, it's an effective way of making gamers feel like they're on the opposite side of the world.
* HealingCheckpoint: Most games' save points heal you.
* HealingHerb: Several different varieties in each game.
* InfinityPlusOneSword: Downplayed. There are weapons that are the strongest, and can be hard to get, but the nature of the games makes strategy more important than the best weapons alone.
* LostTechnology: There are quite a few ruins featuring the advanced tech of old civilizations.
* NoSidePathsNoExplorationNoFreedom: It's exceedingly rare you have any other options on the world map beyond going to the next dungeon or restocking at the last town, and the circumstances always make sure that once you leave any region on the world map, you have no way of returning there. From a narrative standpoint, though, this has the advantage of avoiding the common RPG shortcoming of making the world seem small. In ''Grandia'', the fact that the main characters travel around the world is actually a big deal, not something that can be done lightly in the course of less than a day. ''VideoGame/GrandiaXtreme'' and ''VideoGame/GrandiaIII'' do not have this, however, and you can return to almost every location. In Xtreme, the main character can teleport around using special gates. ''VideoGame/GrandiaIII'' gives you an airplane about a third of the way through the game.
* PermanentlyMissableContent: The first few games have areas that are closed off at certain points, so backtracking for missed items and secret areas is impossible.
* PointOfNoReturn: Once you've crossed over to a new map, any place you visited previously is gone for good. Justified in that the heroes lack a GlobalAirship to quickly ferry them around the world, relying mostly on slow travel across oceans. Again, this does not (usually) apply to the later two games.
* PrequelInTheLostAge: Grandia Online takes place in the same world as the first game, but is set hundreds of years beforehand during the GoldenAge of adventuring.
* RealTimeWithPause: The battle system has turn order slide along a bar, but battles hold when a player character's turn menu is open.
* SoLongAndThanksForAllTheGear: Averted, and then some. In the first two games, the departed party members not only leave behind their gear, but all of their accumulated skill and magic points, which can be re-applied to any character you want.
* SpellLevels: The first ''Grandia'' game has three tiers of magic, each with its own set of magic points.
* SpiritualAntithesis: ''Grandia'''s Angelou civilization mistakenly created the dark god Gaia through their own hubris, and were destroyed by the very same technology which built their great cities. ''Grandia II'' has a slight inversion of this story, with mankind enjoying the blessing from a benevolent god, but losing its autonomy in the process. The parallel between both games is illustrated in cutscenes showing humans making buildings appear out of thin air.
* StatusBuff: Recurring spells Diggin', WOW!, Speedy and Runner.
* TechPoints: Weapon and magic skills are advanced this way, yet each game uses a different method. The first game advances skills through using them, while the second game advances them though spending special coins earned in battle.
* ThereAreNoTents: Averted. The party sets up camp inside dungeons fields to regain HP; In ''Grandia II'', the main hero has a positively ''palatial'' tent [[BagOfHolding in his knapsack]]. The party also usually has a meal with interesting (and occasionally hilarious) conversations.
%%* UndergroundMonkey
* VisualInitiativeQueue: This has a variation where the queue moves along a bar (or circle in the third game) but pauses when a player character's menu is ready for selection. This can be used to plan moves such as using a critical hit to delay boss attacks.
* WelcomeToCorneria: Averted. Your characters will have in-depth conversations with just about every NPC, with the conversations changing in response to events in the game.
** It's worth noting that the linearity of ''Grandia'' makes returning to old locations meaningless, since once you've gotten past the city limits, your job there is over. The developers could just as easily have greyed out the town names on the map rather then let you reenter. Yet you even have the option of revisiting old towns to check and see if their dialog's changed. It has.
* WhenTreesAttack: Man Eating Trees are a recurring enemy that shows up in forested areas. In ''Grandia II'', they're actually disguised as part of the surroundings -- until you get close.
** Gaia, the main antagonist of the first ''Grandia'', is a bizarre amalgam of plant and insect.
----
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/grandia1_cast.jpg]]

After making the first two ''Franchise/{{Lunar}}'' games, Creator/GameArts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the West due to the system's poor sales and Creator/{{Sega}} of America CEO Bernie Stolar's attitude against 2D games. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.

It's the [[BoldExplorer Age of Exploration]], and aspiring adventurer/local pest Justin is itching to leave the mining town of Parm and pick up where his late father left off: Finding the ancient civilization of the Icarians. Along with his stalwart childhood friend Sue, the two teens perform enough favours around town to finally earn a seat on the steam liner destined for the great unknown.

Unfortunately for them, it happens to be the age of exploration [[SouvenirLand Brought to You by Disney]]. The adventurers' trade is heavily regulated, with every crook, shakedown artist, and bureaucrat in the western hemisphere barring access to the New World. There's also the Garlyle Forces, a private army originally established to make the frontier safe, but whose [[LowCultureHighTech incredible technological advantage]] (no doubt due to their plunder of Icarian relics) has resulted in a suffocating [[PoliceState security state]]. Which is quite handy for them in case their top General decides to... oh, [[InsaneAdmiral lose his goddamn mind]].

Being primarily aimed at children, the plot makes no efforts to be ground-breaking. HotBlooded protagonist with red hair and blue clothes? Check. Ancient civilization? Check. Save the girl? Take a guess. TropesAreNotBad, of course. Some enjoy the plot, as it makes interesting use of the {{Motifs}} of the ''"End of the World"'' (no, not [[TheEndOfTheWorldAsWeKnowIt that one]]) and adventurers, the protagonist is a great example of an aversion of TheChosenOne, and the whole cast of characters is a textbook example of good CharacterDevelopment in action. It also does an unusually good job of making the world seem like it's actually unexplored, whereas most {{RPG}}s have a map which rarely exceeds BabyPlanet size.

----
!!Provides Examples Of:

* AccidentalPervert: Justin accidentally grabs a handful of Feena in Ghost Ship.
** He also accidentally stumbles on Saki, Mio and Nana when they are changing clothes.
* ActionGirl: Feena is one when you meet her on your trip to New Parm. She's also on equal ground with Justin as a melee fighter and has fire magic to boot! She undergoes some {{Chickification}} by mid CD 2, but recovers towards the [[FinalBattle End Game]], although she is surpassed as a melee fighter and her attributes grow towards magic, making her the second best mage in the game, maybe the best if you count her plot related spells.
** ActionMom: It's also stated that Lily, Justin's mother, was a pirate who first met his father when they clashed swords.
%%* AdamSmithHatesYourGuts
* AllInARow: How the other party members follow Justin.
* AllMythsAreTrue: Justin's driving force for much of the game is his belief that Alent is a real place, and that he can get there somehow. [[spoiler:He's right]].
* AncientAstronauts: [[spoiler:It turns out Icarians were space-faring people, and Alent was sent into orbit to avoid being destroyed by Gaia]].
* AndManGrewProud: There are few cutscenes in the game, but most of them consist of [[ApocalypseHow Gaia ruining Angelo's collective shit]].
* AppeaseTheVolcanoGod: At one town, the group stumbles upon a party that sends them to be sacrificed to a dragon living in a volcano.
* ArcWords: "End of the World". Used as a physical location, a hypothetical event, and [[LastDiscMagic the name of the strongest spell in the game]].
* ArmiesAreEvil: Originally a security detachment for the Joule Foundation, the Garlyle Forces now ''control'' the excavations, hoard ancient technology, and even withhold the revelation about "The End of the World" being a myth.
* ArtInitiatesLife: Liete's Magical Art spell.
* AuthorityEqualsAsskicking: General Baal and his son Mullen.
* AnAxeToGrind: Justin and Milda use them.
* BabiesEverAfter: In the ending, [[spoiler:an older Sue goes to meet up with Justin and Feena after having not seen them in years- and finds they've gotten ''bizz-ay!'']]
* BizarreSexualDimorphism: Milda's village where males are (barely) anthropomorphic cows and females are humanoids with pointy ears.
* BonusBoss: Lord's Ghost, Kung Fu Master and Leviathan.
* BonusDungeon: Castle of Dreams, Soldier's Grave and Tower of Temptation.
* BrattyHalfPint: Sue.
* BrutalBonusLevel: The Tower of Temptation is pure hell. The rewards are WORTH IT, though.
* CantDropTheHero: Justin is present in all of the game's battles.
* CaptainErsatz: Nana, Saki and Mio share similarities with [[Manga/MagicKnightRayearth Hikaru, Umi and Fuu]].
* ChasteHero: [[spoiler:Justin; that romantic moment that's trying to happen midway through the game on the ocean? It takes Justin a phenomenal amount of time to realize what's going on, and by the time he (probably?) does (or at least seems to be trying to attempt a 'come on' himself), they're interrupted.]]
* ChronicHeroSyndrome: Justin, of which Feena disapproves a couple times.
* ClimbingTheCliffsOfInsanity: The End of the World.
* ClippedWingAngel: Final Boss: First form, heavy hitter. Second form, dispenses meangingless status effects.
* CognizantLimbs: About 90 % of the bosses have these.
* CombatTentacles: This is what [[spoiler:General Baal is hiding under his cape]].
* CoolShip: The ''Grandeur''. Almost makes you sad to see it explode.
** Fortunately, Mullen has a duplicate airship of his own: the ''Lyonlot''.
* CosmicHorrorStory: [[spoiler: What happens to Zil Padon at the hands of Gaia as well. Some of the side effects are unpredictable, fear inducing and make little sense and aren't explained, such as petrification and inter-dimensional anomalies]]
* CrutchCharacter: Gadwin.
** Milda, to a lesser extent.
* DefensiveFeintTrap: Thinking they've got Justin cornered, Nana, Saki & Mio pursue him into the engine cab of a runaway locomotive -- only to find that Justin backtracked into the opposite car and decoupled the engine. Also, [[SugarWiki/FunnyMoments the brake lever is broken]].
* DemBones
* DisappearedDad: Justin's father.
* DiscOneNuke: Dragon Cut ([[DubNameChange Ryuujinken, or "Dragon Circle Sword", in the original japanese version]]). Gadwin obliterates damn near everything on the first disc (barring a few enemies immune to the Explosion element), and near the end of the disc, Justin gets to learn it as well. Thanks to his much higher SP, Justin can make even better use of it, and Dragon Cut remains a powerful move well into the second disc.
* DisneyDeath: [[spoiler: Leen.]]
* DistractedByTheSexy: One boss is a giant angler-type fish with a lure that looks like an attractive female. The lure's only attack is Attract, which seductively draws Justin up towards it... then turns into a giant mouth and takes a bite out of him. The "distracted" part comes from the fact that this can cancel Justin's action if he's charging up a special attack or spell.
* DropTheHammer: Hammers share the same weapon class as maces.
* DrunkOnTheDarkside: [[spoiler:General Baal, when he finally gets hold of Justin's Spirit Stone]].
* DuelBoss: [[spoiler: Mullen demands proof of Justin's will in a one-on-one fight.]]
** And the two fights ''against'' Gadwin.
* EasingIntoTheAdventure: Justin's first task is to win a scavenger hunt consisting of garbage around Parm. Funnily enough, the last item -- the Wooden Sword -- is dubbed the "Spirit Sword." This is the same name as ''Grandia'''s InfinityPlusOneSword, which you acquire much later.
* EldritchLocation: Warp Space.
* TheEmpire: The Garlyle Forces.
* EpicFlail: Share the same class with maces. Nana's [[ImprobableWeaponUser yo-yo]] also turns into a truly ''[[EpicFlail Epic]]'' [[EpicFlail Flail]] as part of her ultimate attack ability.
* GameGourmet: This first game in the franchise features several different fruits[[labelnote:list:]]Bananas, boiled coconuts, Baobab fruits, and Bamo fruits[[/labelnote]], meats[[labelnote:list:]]Dried fish, beef jerky, prime ribs, and squid guts[[/labelnote]], and sweets[[labelnote:list:]]Honey, boxes of sweets, chocolate, chocolate cookies, and coal candy[[/labelnote]].
* GameMod: Has one. It is called Grandia Redux. Notable for more strategic plays, LevelGrinding and being extremely NintendoHard.
* HairDecorations: Sue, whose pet, Puffy, rests on her head as a giant hair bow.
* EverythingsBetterWithCows: When the males of Laine come of age, they sprout horns of knowledge (sic) and take on a new form -- a walking, talking bovine.
* ExactEavesdropping: Justin stumbles on the three sergeants just as one of them is asking about the password she herself needs at that exact moment.
* ExactlyWhatItSaysOnTheTin: The so-called "End of the World"--a wall that cuts the planet in two, which stretches up for miles into the sky. For most people, it literally is the end of world, unless you have an airship that can fly over it or you're like Justin and you [[{{Determinator}} climb over the damn thing]].
* FastballSpecial: Sue's Puffy Kick.
* FightWoosh: Extreme closeup on the characters and opponents before changing to the battlefield screen.
* FirstTown / PortTown: Parm.
* FiveManBand
** TheHero: Justin
** TheLancer: Rapp
** [[TheSmartGuy The Smart Lady]]: Liete
** TheChick: Feena
** TheBigGuy: Gadwin
** SixthRanger: Milda
** TeamPet: Guido
** TagAlongKid: Sue
* FlunkyBoss: Orc King is accompanied by two mooks when you fight him.
* FrothyMugsOfWater: The "Café" in New Parm, that's only open at night and has female dancers.
** [[RefugeInAudacity The localization actually goes out of its way to make this as blatantly obvious as it can]], highlighting the presence of the word "Coffee" as much as possible, even to the point of changing the drunkard Jin into "Java" the coffee maniac.
* FryingPanOfDoom: Lily uses her serving tray as a [[SugarWiki/FunnyMoments discipline tool]] on Justin's head.
* TheFunInFuneral: An NPC in New Parm is all set to celebrate his own funeral. He sincerely believes you should be able to have fun at your own funeral.
* GhostShip / ShipLevel: The adrift ship where the [[GetOnTheBoat ship to New Parm]] leads Justin and company to.
* GoldfishPoopGang: Nana, Saki and Mio.
* GoodMorningCrono: [[InvertedTrope inverted]]: the story opens with its main villain, General Baal, awakening from a nightmare.
* GratuitousEnglish: A lot of the battle chants in the [=PlayStation=] version, thanks to a very poor translation.
* GuestStarPartyMember: Technically, everyone but Justin is GuestStarPartyMember. A lot of the characters, like Gadwin, Guido, Milda, and even [[spoiler:Sue]] have lives outside of Justin's quest that they need to go back to, and they will leave the party when their part in the story is over. It's not really a case of SoLongAndThanksForAllTheGear, though, as everyone [[spoiler:including Sue]] comes back to help Justin storm the VeryDefinitelyFinalDungeon.
** Leen also shows up as a more traditional GuestStarPartyMember for a very brief stretch of the game, though as a non-combatant.
* GuideDangIt: Mana Eggs are the only way to teach characters magic and there are only '''just''' enough for every character who can learn magic to have every element. Combine this with the fact they are sellable AND the fact that you cannot return to many places after particular plot points AND that the eggs themselves are often well hidden...Suddenly, this becomes quite frustrating.
** An enemy in the final dungeon will drop Mana Eggs quite frequently. Granted, you've been permanently cut off from all shops by that point in the game [[ShootTheShaggyDog so they're completely useless]], but you could get more than you would ever need...
* HalfHumanHybrid: [[spoiler:Mullen]]. It's a full stop TomatoSurprise when he starts speaking the Humanoid language, thus revealing his true nature.
* HeelFaceTurn: The entirety of the Garlyle Forces before the VeryDefinitelyFinalDungeon.
* HighlyVisibleNinja: Rapp.
* HisNameReallyIsBarkeep: Milda always refers to her husband as Darlin. She's not affectionately calling him "darling," his name really ''is'' Darlin. His fellow wise men are the similar-sounding Dorlin and Derlin.
* HeroicBSOD: Justin gets one near the end.
* HopelessBossFight: First fight against Gadwin. You can only do 0 damage to him, and after a while he'll Dragon Cut you with 9999 damage for OHKO.
* HostageForMcGuffin: Feena is kidnapped by Baal to get the Spirit Stone from Justin [[spoiler:and because she's an Icarian.]]
* IFellForHours: Justin and Feena being catapulted [[HumanSacrifice into a volcano]]. They have enough time on their hands to trade barbs. This is scene is echoed in ''VideoGame/GrandiaII'' between Ryudo and Skye.
* IGotYouCovered: [[spoiler:The Garlyle Forces]] provide help during the final attack on Gaia.
* ImprobableAge: Pretty much the whole main cast, but Sue being only eight years old is the biggest offender.
** Grandia at least ''tries'' to avert this trope by having the journey make Sue seriously ill due to sheer exhaustion and stress, a little shy of halfway into the story (when things are only ''just'' beginning to really get difficult for the heroes). She has to be sent back to Parm with the implication things could have become a lot worse, were it not for Justin and Feena sacrificing the safe way to the next continent in order to transport her home instantly. This is foreshadowed by her getting a stat-progression handicap that becomes noticeable around the time she should be getting ill.
* ImprobableWeaponUser: Nana, whose primary weapon is a yo-yo. [[CuteBruiser It can turn into a buzz saw the size of a small car]], but still...
* IncendiaryExponent: Justin's Lotus Cut and Feena's Flame Whip.
%%* InsurmountableWaistHeightFence
* ItsAllUpstairsFromHere: No shortage of these. We have Typhoon Tower, the Twin Towers, the '''''Tower of Doom''''', and the (optional) Tower of Temptation.
* KidHeroAllGrownUp: The DistantFinale (shown from Sue's perspective) showcases a now-adult, beautiful and ProperLady Sue meeting the married Justin and Feena as they return to Justin's hometown. We never see the couple, but [[BabiesEverAfter we meet their entire LITTER]] of kids that look and act like them.
* KnifeNut: Feena, Guido and Rapp.
* KonamiCode: During the ExactEavesdropping moment described above, Saki mistakenly thinks the password is Up-Up-Down-Down-Left-Right-Left-Right. The correct password is a reshuffled version of the code, switching every instance of Up for Right, Down for Left and vice versa.
* LadyOfWar: Leen.
* LastDiscMagic: "End of the World", [[spoiler:Feena's]] ultimate ability and the strongest spell in the game. And good God, do you ever have to work for it.
* LastOfHisKind: Well, Last of Their Kind: [[spoiler: Feena and Leen are the last of the Icarians]].
* LettingTheAirOutOfTheBand: Used as an indication that time has frozen.
* LevelGrinding: Spells and attacks power up the more you use them, up to 99 times per element and weapon, per character.
* LittleStowaway: Sue stows away on the ship Justin's on, and gets caught. Normally, the law of the sea requires that stowaways be tossed overboard in a barrel. However, since she's just a kid, they ultimately decide to be lenient and make her and Justin become apprentices sailors (since sailors can't be stowaways.)
* ALoadOfBull: The men of Laine are walking talking cow people.
* LocomotiveLevel: Justin hijacks a Garlyle train while escaping Mullen's base.
* LoveAtFirstPunch: How Justin's parents first met.
* MassiveNumberedSiblings: Justin and Feena have no less than six kids in the future.
* {{Mayincatec}}: The Icarians, though only with architecture, artwork and the occasional monster.
* MeaningfulName: [[spoiler:The Icarians. Icarian can be seen as an adjective referring to things relating to Icarus, a popular figure in Greek Mythology; this may be where the Icarian Sea gets its name, as it's the sea into which Icarus supposedly fell and drowned. The Icarians themselves are a race of winged humanoids who are laid low by hubris, but in this case it's the hubris of humans, rather than themselves, which results in their downfall.]]
* MiniGame: Deck swabbing aboard the ship to the New Continent.
* MoneyForNothing: Only at the very end of the game. By the time you're heading to the TheVeryDefinitelyFinalDungeon, you will be permanently cut off from all shops. Yet, the enemies still drop gold...
* MoodWhiplash: At the end of Typhoon Tower, so badly. It goes from serious, to [[{{Narm}} Gadwin being too big to fit through a skinny mirror]], and then back to serious.
* MusicalAssassin: Cactus Men enemies fight with guitars and one of their special moves is a guitar solo (that sadly, has no sound).
* MysteriousWaif: Liete.
* NewNeoCity: New Parm. Catchy name, but that's the only thing it has in common with its steampunk brethren. [[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]
* NonLinearSequel: Of course, there's ''VideoGame/GrandiaII'', ''VideoGame/GrandiaIII'', and ''[[VideoGame/GrandiaXtreme Grandia]] [[XtremeKoolLetterz Xtreme]]'', but there's also ''[[GaidenGame Grandia: Parallel Trippers]]''--a game for the UsefulNotes/GameBoyColor which stars a trio of kids who get pulled into the Grandia world and team up with Justin and his friends ([[GoKartingWithBowser and his enemies!]]) to SaveBothWorlds. [[NoExportForYou It never made it out of Japan]].
* NotSoHarmlessVillain: Klepp King, who turns into the four-headed Serpent when confronted.
* PaletteSwap: Almost all enemies and bosses have these.
* PeninsulaOfPowerLeveling: Grinding your water magic at the poison puddles of Mt. Typhoon or any place where you take damage on foot.
** Justin's Immortal Aura skill. It always gives you a lot of experience when used, and with the game's tendency to always have those handy healing save points nearby, you can easily grind Justin into epic GameBreaker levels.
** Any place where the enemies come in groups of six is a very good place to train your magic levels. The Savannah [[spoiler: once all the enemies have been 'Gaia-ifed']] in particular is a favorite place for players that want to grind for Time Gate.
* PirateGirl: Justin's mother Lilly is revealed to have been one in her youth.
* PowerGivesYouWings: Both Leen and [[spoiler:Feena]] whip these out from time to time.
* PrettyInMink: It's not seen but a mink coat is one of the armors available, at least in the US translation.
* PropheticName: Java.
** ...who is obviously named for [[CompletelyMissingThePoint the computer programming syntax]].
* RareCandy: There are various item that boost stats. And then there's Mana Eggs, which teach one specific element for spellcasting.
* RetiredBadass: Subverted(?) by Java, who insists that he's still an active adventurer. He's modeled from Literature/DonQuixote, complete with goofy-looking armor and lance.
* ShipperOnDeck: Sue and pretty much the entire town of New Parm ships Justin and Feena. The former does it pretty much the moment the two met, and the latter after Justin saved her from an arranged marriage to Pakon.
* ShooOutTheClowns: It's only after [[spoiler: Sue and Gadwin leave your party]] that the story turns from a light-hearted romp around the world into a more serious "Save the World from the EldritchAbomination!" deal.
* SinisterScythe: Klepps at Mt. Typhoon use them.
* SomeonesTouchingMyButt: Justin gets up close and-- er, personal with Feena in a crawlspace after she halts too quickly.
* SpritePolygonMix: Sprite character, polygonal levels.
* StandardFemaleGrabArea: Feena in the HostageForMcGuffin scene.
%%* StatGrinding
* StatusBuff: Sue's Fight Cheer which is the same as WOW! but with a cheerleading dance.
* SteamPunk: Parm.
* {{Stripperific}}: Feena's BattleBikini. One piece of official art even gives us ''booty cleavage''.
* TakenForGranite: Gaia inflicts this on everything it touches.
* ThisCannotBe: Said by Nana and later General Baal when defeated.
* [[TheUnChosenOne The UnChosen One]]: [[spoiler:Justin starts out as an ordinary boy who just wants to be an adventurer. Though he JumpedAtTheCall, and gains the powers of the "Spirits", he wasn't chosen; instead, he fought hard in order to be ''accepted'']].
%%* UnwillingSuspension
* ViolationOfCommonSense: Mullen, the good son of the BigBad, is willing to let his love, Leen, make a HeroicSacrifice to stop the end of the world. When Leen sees that [[spoiler:her sister, Feena,]] has a power to stop it without anyone dying, Mullen says they are to go through with the original plan anyway.
* WakeUpCallBoss: Squid King. The main problem is that you only have extremely limited options for healing at that point in the game outside of Rah-Rah! Cheer, and it's unlikely that Sue has the SP to use it more than once or twice.
* TheWallAroundTheWorld: An enormous wall about a mile high that divides an entire continent.
* WeHaveReserves: By triggering the golems, Baal knowingly brings the entire town of Zil Padon [[spoiler:crashing down onto his own troops]].
* WeaponOfChoice: All the characters can use at least two different weapon types in battle (ie. Justin can use Swords, Maces and Axes).
** The exceptions being [[spoiler:Liete and Gadwin]], who only use maces and swords, respectively.
* WhatHappenedToTheMouse: Defeating [[spoiler:General Baal]] results in him... turning into a small snake-like creature and slithering away, never to be seen again.
* WhenTreesAttack: Gaia is a giant bug/tree hybrid.
* WhipItGood: Feena's second weapon of choice. She is also the only character in the game who uses them.
* WomanInWhite: Technically, she wears purple, but Liete fulfills this role in the storyline until [[spoiler:she joins the party in Alent]].
* YouAreNotAlone: Guido snaps Justin from his HeroicBSOD by gathering all the past party members to encourage him.
** ...which is a ''little'' weird, considering [[{{FridgeLogic}} Sue's all the way over on the other side of the world and Gadwin had never gotten his boat back]], but whatever, it's heartwarming.

to:

[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/grandia1_cast.jpg]]

After making the first two ''Franchise/{{Lunar}}'' games, Creator/GameArts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the West due to the system's poor sales and Creator/{{Sega}} of America CEO Bernie Stolar's attitude against 2D games. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.

It's the [[BoldExplorer Age of Exploration]], and aspiring adventurer/local pest Justin is itching to leave the mining town of Parm and pick up where his late father left off: Finding the ancient civilization of the Icarians. Along with his stalwart childhood friend Sue, the two teens perform enough favours around town to finally earn a seat on the steam liner destined for the great unknown.

Unfortunately for them, it happens to be the age of exploration [[SouvenirLand Brought to You by Disney]]. The adventurers' trade is heavily regulated, with every crook, shakedown artist, and bureaucrat in the western hemisphere barring access to the New World. There's also the Garlyle Forces, a private army originally established to make the frontier safe, but whose [[LowCultureHighTech incredible technological advantage]] (no doubt due to their plunder of Icarian relics) has resulted in a suffocating [[PoliceState security state]]. Which is quite handy for them in case their top General decides to... oh, [[InsaneAdmiral lose his goddamn mind]].

Being primarily aimed at children, the plot makes no efforts to be ground-breaking. HotBlooded protagonist with red hair and blue clothes? Check. Ancient civilization? Check. Save the girl? Take a guess. TropesAreNotBad, of course. Some enjoy the plot, as it makes interesting use of the {{Motifs}} of the ''"End of the World"'' (no, not [[TheEndOfTheWorldAsWeKnowIt that one]]) and adventurers, the protagonist is a great example of an aversion of TheChosenOne, and the whole cast of characters is a textbook example of good CharacterDevelopment in action. It also does an unusually good job of making the world seem like it's actually unexplored, whereas most {{RPG}}s have a map which rarely exceeds BabyPlanet size.

----
!!Provides Examples Of:

* AccidentalPervert: Justin accidentally grabs a handful of Feena in Ghost Ship.
** He also accidentally stumbles on Saki, Mio and Nana when they are changing clothes.
* ActionGirl: Feena is one when you meet her on your trip to New Parm. She's also on equal ground with Justin as a melee fighter and has fire magic to boot! She undergoes some {{Chickification}} by mid CD 2, but recovers towards the [[FinalBattle End Game]], although she is surpassed as a melee fighter and her attributes grow towards magic, making her the second best mage in the game, maybe the best if you count her plot related spells.
** ActionMom: It's also stated that Lily, Justin's mother, was a pirate who first met his father when they clashed swords.
%%* AdamSmithHatesYourGuts
* AllInARow: How the other party members follow Justin.
* AllMythsAreTrue: Justin's driving force for much of the game is his belief that Alent is a real place, and that he can get there somehow. [[spoiler:He's right]].
* AncientAstronauts: [[spoiler:It turns out Icarians were space-faring people, and Alent was sent into orbit to avoid being destroyed by Gaia]].
* AndManGrewProud: There are few cutscenes in the game, but most of them consist of [[ApocalypseHow Gaia ruining Angelo's collective shit]].
* AppeaseTheVolcanoGod: At one town, the group stumbles upon a party that sends them to be sacrificed to a dragon living in a volcano.
* ArcWords: "End of the World". Used as a physical location, a hypothetical event, and [[LastDiscMagic the name of the strongest spell in the game]].
* ArmiesAreEvil: Originally a security detachment for the Joule Foundation, the Garlyle Forces now ''control'' the excavations, hoard ancient technology, and even withhold the revelation about "The End of the World" being a myth.
* ArtInitiatesLife: Liete's Magical Art spell.
* AuthorityEqualsAsskicking: General Baal and his son Mullen.
* AnAxeToGrind: Justin and Milda use them.
* BabiesEverAfter: In the ending, [[spoiler:an older Sue goes to meet up with Justin and Feena after having not seen them in years- and finds they've gotten ''bizz-ay!'']]
* BizarreSexualDimorphism: Milda's village where males are (barely) anthropomorphic cows and females are humanoids with pointy ears.
* BonusBoss: Lord's Ghost, Kung Fu Master and Leviathan.
* BonusDungeon: Castle of Dreams, Soldier's Grave and Tower of Temptation.
* BrattyHalfPint: Sue.
* BrutalBonusLevel: The Tower of Temptation is pure hell. The rewards are WORTH IT, though.
* CantDropTheHero: Justin is present in all of the game's battles.
* CaptainErsatz: Nana, Saki and Mio share similarities with [[Manga/MagicKnightRayearth Hikaru, Umi and Fuu]].
* ChasteHero: [[spoiler:Justin; that romantic moment that's trying to happen midway through the game on the ocean? It takes Justin a phenomenal amount of time to realize what's going on, and by the time he (probably?) does (or at least seems to be trying to attempt a 'come on' himself), they're interrupted.]]
* ChronicHeroSyndrome: Justin, of which Feena disapproves a couple times.
* ClimbingTheCliffsOfInsanity: The End of the World.
* ClippedWingAngel: Final Boss: First form, heavy hitter. Second form, dispenses meangingless status effects.
* CognizantLimbs: About 90 % of the bosses have these.
* CombatTentacles: This is what [[spoiler:General Baal is hiding under his cape]].
* CoolShip: The ''Grandeur''. Almost makes you sad to see it explode.
** Fortunately, Mullen has a duplicate airship of his own: the ''Lyonlot''.
* CosmicHorrorStory: [[spoiler: What happens to Zil Padon at the hands of Gaia as well. Some of the side effects are unpredictable, fear inducing and make little sense and aren't explained, such as petrification and inter-dimensional anomalies]]
* CrutchCharacter: Gadwin.
** Milda, to a lesser extent.
* DefensiveFeintTrap: Thinking they've got Justin cornered, Nana, Saki & Mio pursue him into the engine cab of a runaway locomotive -- only to find that Justin backtracked into the opposite car and decoupled the engine. Also, [[SugarWiki/FunnyMoments the brake lever is broken]].
* DemBones
* DisappearedDad: Justin's father.
* DiscOneNuke: Dragon Cut ([[DubNameChange Ryuujinken, or "Dragon Circle Sword", in the original japanese version]]). Gadwin obliterates damn near everything on the first disc (barring a few enemies immune to the Explosion element), and near the end of the disc, Justin gets to learn it as well. Thanks to his much higher SP, Justin can make even better use of it, and Dragon Cut remains a powerful move well into the second disc.
* DisneyDeath: [[spoiler: Leen.]]
* DistractedByTheSexy: One boss is a giant angler-type fish with a lure that looks like an attractive female. The lure's only attack is Attract, which seductively draws Justin up towards it... then turns into a giant mouth and takes a bite out of him. The "distracted" part comes from the fact that this can cancel Justin's action if he's charging up a special attack or spell.
* DropTheHammer: Hammers share the same weapon class as maces.
* DrunkOnTheDarkside: [[spoiler:General Baal, when he finally gets hold of Justin's Spirit Stone]].
* DuelBoss: [[spoiler: Mullen demands proof of Justin's will in a one-on-one fight.]]
** And the two fights ''against'' Gadwin.
* EasingIntoTheAdventure: Justin's first task is to win a scavenger hunt consisting of garbage around Parm. Funnily enough, the last item -- the Wooden Sword -- is dubbed the "Spirit Sword." This is the same name as ''Grandia'''s InfinityPlusOneSword, which you acquire much later.
* EldritchLocation: Warp Space.
* TheEmpire: The Garlyle Forces.
* EpicFlail: Share the same class with maces. Nana's [[ImprobableWeaponUser yo-yo]] also turns into a truly ''[[EpicFlail Epic]]'' [[EpicFlail Flail]] as part of her ultimate attack ability.
* GameGourmet: This first game in the franchise features several different fruits[[labelnote:list:]]Bananas, boiled coconuts, Baobab fruits, and Bamo fruits[[/labelnote]], meats[[labelnote:list:]]Dried fish, beef jerky, prime ribs, and squid guts[[/labelnote]], and sweets[[labelnote:list:]]Honey, boxes of sweets, chocolate, chocolate cookies, and coal candy[[/labelnote]].
* GameMod: Has one. It is called Grandia Redux. Notable for more strategic plays, LevelGrinding and being extremely NintendoHard.
* HairDecorations: Sue, whose pet, Puffy, rests on her head as a giant hair bow.
* EverythingsBetterWithCows: When the males of Laine come of age, they sprout horns of knowledge (sic) and take on a new form -- a walking, talking bovine.
* ExactEavesdropping: Justin stumbles on the three sergeants just as one of them is asking about the password she herself needs at that exact moment.
* ExactlyWhatItSaysOnTheTin: The so-called "End of the World"--a wall that cuts the planet in two, which stretches up for miles into the sky. For most people, it literally is the end of world, unless you have an airship that can fly over it or you're like Justin and you [[{{Determinator}} climb over the damn thing]].
* FastballSpecial: Sue's Puffy Kick.
* FightWoosh: Extreme closeup on the characters and opponents before changing to the battlefield screen.
* FirstTown / PortTown: Parm.
* FiveManBand
** TheHero: Justin
** TheLancer: Rapp
** [[TheSmartGuy The Smart Lady]]: Liete
** TheChick: Feena
** TheBigGuy: Gadwin
** SixthRanger: Milda
** TeamPet: Guido
** TagAlongKid: Sue
* FlunkyBoss: Orc King is accompanied by two mooks when you fight him.
* FrothyMugsOfWater: The "Café" in New Parm, that's only open at night and has female dancers.
** [[RefugeInAudacity The localization actually goes out of its way to make this as blatantly obvious as it can]], highlighting the presence of the word "Coffee" as much as possible, even to the point of changing the drunkard Jin into "Java" the coffee maniac.
* FryingPanOfDoom: Lily uses her serving tray as a [[SugarWiki/FunnyMoments discipline tool]] on Justin's head.
* TheFunInFuneral: An NPC in New Parm is all set to celebrate his own funeral. He sincerely believes you should be able to have fun at your own funeral.
* GhostShip / ShipLevel: The adrift ship where the [[GetOnTheBoat ship to New Parm]] leads Justin and company to.
* GoldfishPoopGang: Nana, Saki and Mio.
* GoodMorningCrono: [[InvertedTrope inverted]]: the story opens with its main villain, General Baal, awakening from a nightmare.
* GratuitousEnglish: A lot of the battle chants in the [=PlayStation=] version, thanks to a very poor translation.
* GuestStarPartyMember: Technically, everyone but Justin is GuestStarPartyMember. A lot of the characters, like Gadwin, Guido, Milda, and even [[spoiler:Sue]] have lives outside of Justin's quest that they need to go back to, and they will leave the party when their part in the story is over. It's not really a case of SoLongAndThanksForAllTheGear, though, as everyone [[spoiler:including Sue]] comes back to help Justin storm the VeryDefinitelyFinalDungeon.
** Leen also shows up as a more traditional GuestStarPartyMember for a very brief stretch of the game, though as a non-combatant.
* GuideDangIt: Mana Eggs are the only way to teach characters magic and there are only '''just''' enough for every character who can learn magic to have every element. Combine this with the fact they are sellable AND the fact that you cannot return to many places after particular plot points AND that the eggs themselves are often well hidden...Suddenly, this becomes quite frustrating.
** An enemy in the final dungeon will drop Mana Eggs quite frequently. Granted, you've been permanently cut off from all shops by that point in the game [[ShootTheShaggyDog so they're completely useless]], but you could get more than you would ever need...
* HalfHumanHybrid: [[spoiler:Mullen]]. It's a full stop TomatoSurprise when he starts speaking the Humanoid language, thus revealing his true nature.
* HeelFaceTurn: The entirety of the Garlyle Forces before the VeryDefinitelyFinalDungeon.
* HighlyVisibleNinja: Rapp.
* HisNameReallyIsBarkeep: Milda always refers to her husband as Darlin. She's not affectionately calling him "darling," his name really ''is'' Darlin. His fellow wise men are the similar-sounding Dorlin and Derlin.
* HeroicBSOD: Justin gets one near the end.
* HopelessBossFight: First fight against Gadwin. You can only do 0 damage to him, and after a while he'll Dragon Cut you with 9999 damage for OHKO.
* HostageForMcGuffin: Feena is kidnapped by Baal to get the Spirit Stone from Justin [[spoiler:and because she's an Icarian.]]
* IFellForHours: Justin and Feena being catapulted [[HumanSacrifice into a volcano]]. They have enough time on their hands to trade barbs. This is scene is echoed in ''VideoGame/GrandiaII'' between Ryudo and Skye.
* IGotYouCovered: [[spoiler:The Garlyle Forces]] provide help during the final attack on Gaia.
* ImprobableAge: Pretty much the whole main cast, but Sue being only eight years old is the biggest offender.
** Grandia at least ''tries'' to avert this trope by having the journey make Sue seriously ill due to sheer exhaustion and stress, a little shy of halfway into the story (when things are only ''just'' beginning to really get difficult for the heroes). She has to be sent back to Parm with the implication things could have become a lot worse, were it not for Justin and Feena sacrificing the safe way to the next continent in order to transport her home instantly. This is foreshadowed by her getting a stat-progression handicap that becomes noticeable around the time she should be getting ill.
* ImprobableWeaponUser: Nana, whose primary weapon is a yo-yo. [[CuteBruiser It can turn into a buzz saw the size of a small car]], but still...
* IncendiaryExponent: Justin's Lotus Cut and Feena's Flame Whip.
%%* InsurmountableWaistHeightFence
* ItsAllUpstairsFromHere: No shortage of these. We have Typhoon Tower, the Twin Towers, the '''''Tower of Doom''''', and the (optional) Tower of Temptation.
* KidHeroAllGrownUp: The DistantFinale (shown from Sue's perspective) showcases a now-adult, beautiful and ProperLady Sue meeting the married Justin and Feena as they return to Justin's hometown. We never see the couple, but [[BabiesEverAfter we meet their entire LITTER]] of kids that look and act like them.
* KnifeNut: Feena, Guido and Rapp.
* KonamiCode: During the ExactEavesdropping moment described above, Saki mistakenly thinks the password is Up-Up-Down-Down-Left-Right-Left-Right. The correct password is a reshuffled version of the code, switching every instance of Up for Right, Down for Left and vice versa.
* LadyOfWar: Leen.
* LastDiscMagic: "End of the World", [[spoiler:Feena's]] ultimate ability and the strongest spell in the game. And good God, do you ever have to work for it.
* LastOfHisKind: Well, Last of Their Kind: [[spoiler: Feena and Leen are the last of the Icarians]].
* LettingTheAirOutOfTheBand: Used as an indication that time has frozen.
* LevelGrinding: Spells and attacks power up the more you use them, up to 99 times per element and weapon, per character.
* LittleStowaway: Sue stows away on the ship Justin's on, and gets caught. Normally, the law of the sea requires that stowaways be tossed overboard in a barrel. However, since she's just a kid, they ultimately decide to be lenient and make her and Justin become apprentices sailors (since sailors can't be stowaways.)
* ALoadOfBull: The men of Laine are walking talking cow people.
* LocomotiveLevel: Justin hijacks a Garlyle train while escaping Mullen's base.
* LoveAtFirstPunch: How Justin's parents first met.
* MassiveNumberedSiblings: Justin and Feena have no less than six kids in the future.
* {{Mayincatec}}: The Icarians, though only with architecture, artwork and the occasional monster.
* MeaningfulName: [[spoiler:The Icarians. Icarian can be seen as an adjective referring to things relating to Icarus, a popular figure in Greek Mythology; this may be where the Icarian Sea gets its name, as it's the sea into which Icarus supposedly fell and drowned. The Icarians themselves are a race of winged humanoids who are laid low by hubris, but in this case it's the hubris of humans, rather than themselves, which results in their downfall.]]
* MiniGame: Deck swabbing aboard the ship to the New Continent.
* MoneyForNothing: Only at the very end of the game. By the time you're heading to the TheVeryDefinitelyFinalDungeon, you will be permanently cut off from all shops. Yet, the enemies still drop gold...
* MoodWhiplash: At the end of Typhoon Tower, so badly. It goes from serious, to [[{{Narm}} Gadwin being too big to fit through a skinny mirror]], and then back to serious.
* MusicalAssassin: Cactus Men enemies fight with guitars and one of their special moves is a guitar solo (that sadly, has no sound).
* MysteriousWaif: Liete.
* NewNeoCity: New Parm. Catchy name, but that's the only thing it has in common with its steampunk brethren. [[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]
* NonLinearSequel: Of course, there's ''VideoGame/GrandiaII'', ''VideoGame/GrandiaIII'', and ''[[VideoGame/GrandiaXtreme Grandia]] [[XtremeKoolLetterz Xtreme]]'', but there's also ''[[GaidenGame Grandia: Parallel Trippers]]''--a game for the UsefulNotes/GameBoyColor which stars a trio of kids who get pulled into the Grandia world and team up with Justin and his friends ([[GoKartingWithBowser and his enemies!]]) to SaveBothWorlds. [[NoExportForYou It never made it out of Japan]].
* NotSoHarmlessVillain: Klepp King, who turns into the four-headed Serpent when confronted.
* PaletteSwap: Almost all enemies and bosses have these.
* PeninsulaOfPowerLeveling: Grinding your water magic at the poison puddles of Mt. Typhoon or any place where you take damage on foot.
** Justin's Immortal Aura skill. It always gives you a lot of experience when used, and with the game's tendency to always have those handy healing save points nearby, you can easily grind Justin into epic GameBreaker levels.
** Any place where the enemies come in groups of six is a very good place to train your magic levels. The Savannah [[spoiler: once all the enemies have been 'Gaia-ifed']] in particular is a favorite place for players that want to grind for Time Gate.
* PirateGirl: Justin's mother Lilly is revealed to have been one in her youth.
* PowerGivesYouWings: Both Leen and [[spoiler:Feena]] whip these out from time to time.
* PrettyInMink: It's not seen but a mink coat is one of the armors available, at least in the US translation.
* PropheticName: Java.
** ...who is obviously named for [[CompletelyMissingThePoint the computer programming syntax]].
* RareCandy: There are various item that boost stats. And then there's Mana Eggs, which teach one specific element for spellcasting.
* RetiredBadass: Subverted(?) by Java, who insists that he's still an active adventurer. He's modeled from Literature/DonQuixote, complete with goofy-looking armor and lance.
* ShipperOnDeck: Sue and pretty much the entire town of New Parm ships Justin and Feena. The former does it pretty much the moment the two met, and the latter after Justin saved her from an arranged marriage to Pakon.
* ShooOutTheClowns: It's only after [[spoiler: Sue and Gadwin leave your party]] that the story turns from a light-hearted romp around the world into a more serious "Save the World from the EldritchAbomination!" deal.
* SinisterScythe: Klepps at Mt. Typhoon use them.
* SomeonesTouchingMyButt: Justin gets up close and-- er, personal with Feena in a crawlspace after she halts too quickly.
* SpritePolygonMix: Sprite character, polygonal levels.
* StandardFemaleGrabArea: Feena in the HostageForMcGuffin scene.
%%* StatGrinding
* StatusBuff: Sue's Fight Cheer which is the same as WOW! but with a cheerleading dance.
* SteamPunk: Parm.
* {{Stripperific}}: Feena's BattleBikini. One piece of official art even gives us ''booty cleavage''.
* TakenForGranite: Gaia inflicts this on everything it touches.
* ThisCannotBe: Said by Nana and later General Baal when defeated.
* [[TheUnChosenOne The UnChosen One]]: [[spoiler:Justin starts out as an ordinary boy who just wants to be an adventurer. Though he JumpedAtTheCall, and gains the powers of the "Spirits", he wasn't chosen; instead, he fought hard in order to be ''accepted'']].
%%* UnwillingSuspension
* ViolationOfCommonSense: Mullen, the good son of the BigBad, is willing to let his love, Leen, make a HeroicSacrifice to stop the end of the world. When Leen sees that [[spoiler:her sister, Feena,]] has a power to stop it without anyone dying, Mullen says they are to go through with the original plan anyway.
* WakeUpCallBoss: Squid King. The main problem is that you only have extremely limited options for healing at that point in the game outside of Rah-Rah! Cheer, and it's unlikely that Sue has the SP to use it more than once or twice.
* TheWallAroundTheWorld: An enormous wall about a mile high that divides an entire continent.
* WeHaveReserves: By triggering the golems, Baal knowingly brings the entire town of Zil Padon [[spoiler:crashing down onto his own troops]].
* WeaponOfChoice: All the characters can use at least two different weapon types in battle (ie. Justin can use Swords, Maces and Axes).
** The exceptions being [[spoiler:Liete and Gadwin]], who only use maces and swords, respectively.
* WhatHappenedToTheMouse: Defeating [[spoiler:General Baal]] results in him... turning into a small snake-like creature and slithering away, never to be seen again.
* WhenTreesAttack: Gaia is a giant bug/tree hybrid.
* WhipItGood: Feena's second weapon of choice. She is also the only character in the game who uses them.
* WomanInWhite: Technically, she wears purple, but Liete fulfills this role in the storyline until [[spoiler:she joins the party in Alent]].
* YouAreNotAlone: Guido snaps Justin from his HeroicBSOD by gathering all the past party members to encourage him.
** ...which is a ''little'' weird, considering [[{{FridgeLogic}} Sue's all the way over on the other side of the world and Gadwin had never gotten his boat back]], but whatever, it's heartwarming.
[[redirect:Videogame/Grandia1]]
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* DefensiveFeintTrap: Thinking they've got Justin cornered, Nana, Saki & Mio pursue him into the engine cab of a runaway locomotive -- only to find that Justin backtracked into the opposite car and decoupled the engine. Also, [[CrowningMomentOfFunny the brake lever is broken]].

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* DefensiveFeintTrap: Thinking they've got Justin cornered, Nana, Saki & Mio pursue him into the engine cab of a runaway locomotive -- only to find that Justin backtracked into the opposite car and decoupled the engine. Also, [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments the brake lever is broken]].



* FryingPanOfDoom: Lily uses her serving tray as a [[CrowningMomentOfFunny discipline tool]] on Justin's head.

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* FryingPanOfDoom: Lily uses her serving tray as a [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments discipline tool]] on Justin's head.
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How To Write An Example - Do Not Pothole the Trope Name


* [[LastOfHisKind Last of Her Kind]]: [[spoiler: Feena and Leen are the last of the Icarians]].

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* [[LastOfHisKind LastOfHisKind: Well, Last of Her Kind]]: Their Kind: [[spoiler: Feena and Leen are the last of the Icarians]].
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* KidHeroAllGrownUp: The DistantFinale (shown from Sue's perspective) showcases a now-adult, beautiful and ProperLady Sue meeting the married Justin and Feena as they return to Justin's hometown. We never see the couple, but [[BabiesEverAfter we meet their entire LITTER]] of kids that look and act like than.

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* KidHeroAllGrownUp: The DistantFinale (shown from Sue's perspective) showcases a now-adult, beautiful and ProperLady Sue meeting the married Justin and Feena as they return to Justin's hometown. We never see the couple, but [[BabiesEverAfter we meet their entire LITTER]] of kids that look and act like than.them.
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Added DiffLines:

* LittleStowaway: Sue stows away on the ship Justin's on, and gets caught. Normally, the law of the sea requires that stowaways be tossed overboard in a barrel. However, since she's just a kid, they ultimately decide to be lenient and make her and Justin become apprentices sailors (since sailors can't be stowaways.)
Is there an issue? Send a MessageReason:
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Added DiffLines:

* GameMod: Has one. It is called Grandia Redux. Notable for more strategic plays, LevelGrinding and being extremely NintendoHard.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HisNameReallyIsBarkeep: Milda always refers to her husband as Darlin. She's not affectionately calling him "darling," his name really ''is'' Darlin. His fellow wise men are the similar-sounding Dorlin and Derlin.


Added DiffLines:

* ALoadOfBull: The men of Laine are walking talking cow people.
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* GameGourmet: This first game in the franchise features several different fruits[[labelnote:list:]]Bananas, boiled coconuts, Baobab fruits, and Bamo fruits[[/labelnote]], meats[[labelnote:list:]]Dried fish, beef jerky, prime ribs, and squid guts[[/labelnote]], and sweets[[labelnote:list:]]Honey, boxes of sweets, chocolate, chocolate cookies, and coal candy[[/labelnote]].
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After making the first two ''Franchise/{{Lunar}}'' games, Game Arts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the West due to the system's poor sales and Creator/{{Sega}} of America CEO Bernie Stolar's attitude against 2D games. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.

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After making the first two ''Franchise/{{Lunar}}'' games, Game Arts Creator/GameArts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the West due to the system's poor sales and Creator/{{Sega}} of America CEO Bernie Stolar's attitude against 2D games. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.
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After making the first two ''Franchise/{{Lunar}}'' games, Game Arts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the west due to the system's poor sales. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.

to:

After making the first two ''Franchise/{{Lunar}}'' games, Game Arts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the west West due to the system's poor sales.sales and Creator/{{Sega}} of America CEO Bernie Stolar's attitude against 2D games. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.
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Added DiffLines:

* DistractedByTheSexy: One boss is a giant angler-type fish with a lure that looks like an attractive female. The lure's only attack is Attract, which seductively draws Justin up towards it... then turns into a giant mouth and takes a bite out of him. The "distracted" part comes from the fact that this can cancel Justin's action if he's charging up a special attack or spell.
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* NonLinearSequel: Of course, there's ''VideoGame/GrandiaII'', ''VideoGame/GrandiaIII'', and ''[[VideoGame/GrandiaXtreme Grandia]] [[XtremeKoolLetterz Xtreme]]'', but there's also ''[[GaidenGame Grandia: Parallel Trippers]]''--a game for the GameBoyColor which stars a trio of kids who get pulled into the Grandia world and team up with Justin and his friends ([[GoKartingWithBowser and his enemies!]]) to SaveBothWorlds. [[NoExportForYou It never made it out of Japan]].

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* NonLinearSequel: Of course, there's ''VideoGame/GrandiaII'', ''VideoGame/GrandiaIII'', and ''[[VideoGame/GrandiaXtreme Grandia]] [[XtremeKoolLetterz Xtreme]]'', but there's also ''[[GaidenGame Grandia: Parallel Trippers]]''--a game for the GameBoyColor UsefulNotes/GameBoyColor which stars a trio of kids who get pulled into the Grandia world and team up with Justin and his friends ([[GoKartingWithBowser and his enemies!]]) to SaveBothWorlds. [[NoExportForYou It never made it out of Japan]].
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After making the first two ''{{Lunar}}'' games, Game Arts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the west due to the system's poor sales. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.

to:

After making the first two ''{{Lunar}}'' ''Franchise/{{Lunar}}'' games, Game Arts developed ''Franchise/{{Grandia}}''. It was originally released for the UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the west due to the system's poor sales. The game was ported to the UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.
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* ShipperOnDeck: Sue and pretty much the entire town of New Parm ships Justin and Feena. The former does it pretty much the moment the two met, and the latter after Justin saved her from an arranged marriage to Pakon.
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** TheSmartGuy: Feena
** TheChick: Sue

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** TheSmartGuy: Feena
[[TheSmartGuy The Smart Lady]]: Liete
** TheChick: SueFeena



** What about Liete?

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** What about Liete?TagAlongKid: Sue
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* HostageForMcGuffin: Feena is kidnapped by Baal to get the Spirit Stone from Justin.

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* HostageForMcGuffin: Feena is kidnapped by Baal to get the Spirit Stone from Justin.Justin [[spoiler:and because she's an Icarian.]]

Changed: 118

Removed: 93

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* NewNeoCity: New Parm. Catchy name, but that's the only thing it has in common with its steampunk brethren.
[[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]

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* NewNeoCity: New Parm. Catchy name, but that's the only thing it has in common with its steampunk brethren.
brethren. [[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]



* ShooOutTheClowns: It's only after [[spoiler: Sue and Gadwin leave your party]] that the story turns from a light-hearted romp around the world into a more serious "Save the World from the EldritchAbomination !" deal.

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* ShooOutTheClowns: It's only after [[spoiler: Sue and Gadwin leave your party]] that the story turns from a light-hearted romp around the world into a more serious "Save the World from the EldritchAbomination !" EldritchAbomination!" deal.



* TheUnChosenOne: [[spoiler:Justin starts out as an ordinary boy who just wants to be an adventurer. Though he JumpedAtTheCall, and gains the powers of the "Spirits", he wasn't chosen; instead, he fought hard in order to be ''accepted''.]]

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* TheUnChosenOne: [[TheUnChosenOne The UnChosen One]]: [[spoiler:Justin starts out as an ordinary boy who just wants to be an adventurer. Though he JumpedAtTheCall, and gains the powers of the "Spirits", he wasn't chosen; instead, he fought hard in order to be ''accepted''.]]''accepted'']].
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* NightmareFuel: Abandoned Laine Village. We get a taste of what [[spoiler:Gaia]] can do with the Petrified Forest and the Tower of Doom, but once the party walks into the Abandoned Laine Village, they learn what [[spoiler:Gaia is really capable of. The entire place no longer resembles a something that should even exist. The space of the area itself has become warped, with doors leading to different locations in the area entirely through what are essentially portals. The petrified bodies of those who weren't able to escape before Gaia arrived are encased in floating, spinning crystals that are eternally suspended above a dark void.]] [[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]

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* NightmareFuel: Abandoned Laine Village. We get a taste of what [[spoiler:Gaia]] can do with the Petrified Forest and the Tower of Doom, but once the party walks into the Abandoned Laine Village, they learn what [[spoiler:Gaia is really capable of. The entire place no longer resembles a something that should even exist. The space of the area itself has become warped, with doors leading to different locations in the area entirely through what are essentially portals. The petrified bodies of those who weren't able to escape before Gaia arrived are encased in floating, spinning crystals that are eternally suspended above a dark void.]] [[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]
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Added DiffLines:

* NightmareFuel: Abandoned Laine Village. We get a taste of what [[spoiler:Gaia]] can do with the Petrified Forest and the Tower of Doom, but once the party walks into the Abandoned Laine Village, they learn what [[spoiler:Gaia is really capable of. The entire place no longer resembles a something that should even exist. The space of the area itself has become warped, with doors leading to different locations in the area entirely through what are essentially portals. The petrified bodies of those who weren't able to escape before Gaia arrived are encased in floating, spinning crystals that are eternally suspended above a dark void.]] [[https://www.youtube.com/watch?v=QyXK3skMWj4 Not to mention the incredibly creepy music...]]
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Added namespaces.


* NonLinearSequel: Of course, there's ''GrandiaII'', ''GrandiaIII'', and ''[[GrandiaXtreme Grandia]] [[XtremeKoolLetterz Xtreme]]'', but there's also ''[[GaidenGame Grandia: Parallel Trippers]]''--a game for the GameBoyColor which stars a trio of kids who get pulled into the Grandia world and team up with Justin and his friends ([[GoKartingWithBowser and his enemies!]]) to SaveBothWorlds. [[NoExportForYou It never made it out of Japan]].

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* NonLinearSequel: Of course, there's ''GrandiaII'', ''GrandiaIII'', ''VideoGame/GrandiaII'', ''VideoGame/GrandiaIII'', and ''[[GrandiaXtreme ''[[VideoGame/GrandiaXtreme Grandia]] [[XtremeKoolLetterz Xtreme]]'', but there's also ''[[GaidenGame Grandia: Parallel Trippers]]''--a game for the GameBoyColor which stars a trio of kids who get pulled into the Grandia world and team up with Justin and his friends ([[GoKartingWithBowser and his enemies!]]) to SaveBothWorlds. [[NoExportForYou It never made it out of Japan]].
Is there an issue? Send a MessageReason:
None


After making the first two ''{{Lunar}}'' games, Game Arts developed ''Franchise/{{Grandia}}''. It was originally released for the SegaSaturn in Japan in 1997, but the Saturn version was never released in the west due to the system's poor sales. The game was ported to the PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.

to:

After making the first two ''{{Lunar}}'' games, Game Arts developed ''Franchise/{{Grandia}}''. It was originally released for the SegaSaturn UsefulNotes/SegaSaturn in Japan in 1997, but the Saturn version was never released in the west due to the system's poor sales. The game was ported to the PlayStation UsefulNotes/PlayStation two years later, and this version localized and released by SCEA in the US and by Creator/{{Ubisoft}} in Europe. It remains the best-selling entry in the series.
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Sue actually returns in Zil Padon to help Justin storm the final dungeon.


* GuestStarPartyMember: Technically, everyone but Justin is GuestStarPartyMember. A lot of the characters, like Gadwin, Guido, Milda, and even [[spoiler:Sue]] have lives outside of Justin's quest that they need to go back to, and they will leave the party when their part in the story is over. It's not really a case of SoLongAndThanksForAllTheGear, though, as everyone [[spoiler:but Sue]] comes back to help Justin storm the VeryDefinitelyFinalDungeon.

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* GuestStarPartyMember: Technically, everyone but Justin is GuestStarPartyMember. A lot of the characters, like Gadwin, Guido, Milda, and even [[spoiler:Sue]] have lives outside of Justin's quest that they need to go back to, and they will leave the party when their part in the story is over. It's not really a case of SoLongAndThanksForAllTheGear, though, as everyone [[spoiler:but [[spoiler:including Sue]] comes back to help Justin storm the VeryDefinitelyFinalDungeon.
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* BabiesEverAfter: In the ending, [[spoiler:an older Sue goes to meet up with Justin and Feena after having not seen them in years- and finds they've got ''bizz-ay!'']]

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* BabiesEverAfter: In the ending, [[spoiler:an older Sue goes to meet up with Justin and Feena after having not seen them in years- and finds they've got gotten ''bizz-ay!'']]
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* DrunkOnTheDarkside: [[spoiler:General Baal, when he finally gets hold on Justin's Spirit Stone]].

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* DrunkOnTheDarkside: [[spoiler:General Baal, when he finally gets hold on of Justin's Spirit Stone]].



** And the two fights ''against'' Gadwin

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** And the two fights ''against'' GadwinGadwin.



* HopelessBossFight: First fight against Gadwin. You can only damage 0 to him, and after a while he'll Dragon Cut you with 9999 damage for OHKO.

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* HopelessBossFight: First fight against Gadwin. You can only do 0 damage 0 to him, and after a while he'll Dragon Cut you with 9999 damage for OHKO.



* LettingTheAirOutOfTheBand: used as an indication that time has frozen.

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* LettingTheAirOutOfTheBand: used Used as an indication that time has frozen.



* MassiveNumberedSiblings:Justin and Feena have no less than six kids in the future.

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* MassiveNumberedSiblings:Justin MassiveNumberedSiblings: Justin and Feena have no less than six kids in the future.



* MeaningfulName: [[spoiler:The Icarians. Icarian can be seen as an adjective referring to things relating to Icarus, a popular figure in Greek Mythology; this may be where the Icarian Sea gets it's name, as it's the sea into which Icarus supposedly fell and drowned. The Icarians themselves are a race of winged humanoids who are laid low by hubris, but in this case it's the hubris of humans, rather than themselves, which results in their downfall.]]

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* MeaningfulName: [[spoiler:The Icarians. Icarian can be seen as an adjective referring to things relating to Icarus, a popular figure in Greek Mythology; this may be where the Icarian Sea gets it's its name, as it's the sea into which Icarus supposedly fell and drowned. The Icarians themselves are a race of winged humanoids who are laid low by hubris, but in this case it's the hubris of humans, rather than themselves, which results in their downfall.]]



** Justin's Immortal Aura skill. It always gives you a lot of experience when used, and with the game's tendency to always have those handy healing save points near, you can easily grind Justin into epic GameBreaker levels.

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** Justin's Immortal Aura skill. It always gives you a lot of experience when used, and with the game's tendency to always have those handy healing save points near, nearby, you can easily grind Justin into epic GameBreaker levels.



* StatusBuff: Sue's Fight Cheer which is the same as WOW! but with cheerleading dance.

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* StatusBuff: Sue's Fight Cheer which is the same as WOW! but with a cheerleading dance.
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* AppeaseTheVolcanoGod: At one town, the party stumbles upon a party, that sends them to be sacrificed to a dragon living in a volcano.

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* AppeaseTheVolcanoGod: At one town, the party group stumbles upon a party, party that sends them to be sacrificed to a dragon living in a volcano.

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