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* ThisLooksLikeAJobForAquaman: Completing 15 firefighter levels will make Vic completely immune to fire. Not a single enemy throughout the game, be they naturally spawning or scripted for a mission, attacks you with fire... except [[BossBattle Armando Mendez,]] who will attack you with a flamethrower, does not switch weapons, and has no other enemies around him. This means that it's impossible to die unless you kill yourself on purpose with a grenade, turning this into a CurbStompBattle. You can just [[ShootingSuperman walk through the onslaught of flames]] and beat him with your bare fists if you so desire.
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* GameplayAndStoryIntegration: Vic has military training and is easily among the most powerful of the GTA protagonists in a fistfight.

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* GameplayAndStoryIntegration: Vic has military training and is easily among the most powerful of the GTA protagonists in a fistfight. He can also sprint while holding a rifle.
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It\'s referring to Phil Cassidy, the drunken arms dealer - not Phil Collins.

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* WeAllLiveInAmerica: During one of Phil Cassidy's missions, you have to track down some Cholos so Phil can do a drive by on them. After failing to find any, Phil remarks that it could take awhile and it's "Good job I brought something to drink." "Good job" is exclusively a British phrase, and one someone as redneck as Phil would ''never'' say.
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* DarkerAndEdgier: More or less, at least compared to its previous predecessors. Several moments in the game are played by the drama, including: Marty's cruel treatment of his wife, the kidnapping and rape of Louise by Jerry Martinez and the subsequent kidnapping (and alleged ''rape and torture'') and murder of Louise for Armando Mendez. And unlike their predecessors of the same era, this was the first to have a BittersweetEnding and not very nice. In fact, this sequel was an early indication of some of the things the series would do in later years.
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Deleted the bit about Phil Collins being a redneck from America, because... what? *shakes head in astonishment*


* WeAllLiveInAmerica: During one of Phil's missions, you have to track down some Cholos so Phil can do a drive by on them. After failing to find any, Phil remarks that it could take awhile and it's "Good job I brought something to drink." "Good job" is exclusively a British phrase, and one someone as redneck as Phil would ''never'' say.
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* RunningGag: Some missions involving [[TheLoad Lance]] usually end with Lance riding a vehicle alone and without even bother to offer Vic to ride with him, much to the latter's chagrin. This is PlayedForLaughs, because most of these usually happen right before the "Mission Passed" screen appear.
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* PromotedFanboy: Music/PhilCollins, who is a [[WordOfGod self-confessed]] [[OneOfUs fan of video games]], is an NPC. He provided his voice for his character, and his music is used throughout the game. At the end, his character [[http://www.youtube.com/watch?v=mm8q2mIRpeg performs a concert]] which you have to protect... or else he "''really'' feels it coming in the air tonight".

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* ShoutOut: The game lets you unlock weapons and armor at Vic's safehouse by finding and shooting 99 red balloons scattered throughout Vice City. If you know your 80's music, you'll know that this is an obvious reference to Nena's hit song ''99 Luftballons'', which appeared on the original ''Vice City'' game's soundtrack.
** Bryan Forbes is pretty much an evil version of [[MiamiVice Sonny Crockett.]]

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* ShoutOut: The game lets you unlock weapons and armor at Vic's safehouse by finding and shooting 99 red balloons scattered throughout Vice City. If you know your 80's music, you'll know that [[ShoutOut/GrandTheftAuto All on this is an obvious reference to Nena's hit song ''99 Luftballons'', which appeared on the original ''Vice City'' game's soundtrack.
** Bryan Forbes is pretty much an evil version of [[MiamiVice Sonny Crockett.
page.]]
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Added to introductory paragraph.


Like ''GrandTheftAutoLibertyCityStories'', this game took a new plot to the same setting as a previous ''VideoGame/GrandTheftAuto'' game. But it avoids being a MissionPackSequel to ''VideoGame/GrandTheftAutoViceCity'' by including a lot of its own elements, such as improved gameplay, mission elements and the ability to swim. Some of the side missions now have continue points, for one. Like ''LCS'', it was originally a {{PSP}} exclusive, but was later ported to PS2.

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Like ''GrandTheftAutoLibertyCityStories'', this game took a new plot to the same setting as a previous ''VideoGame/GrandTheftAuto'' game. But it avoids being a MissionPackSequel to ''VideoGame/GrandTheftAutoViceCity'' by including a lot of its own elements, such as improved gameplay, mission elements and the ability to swim. Some of the side missions now have continue points, for one. Like ''LCS'', it was originally a {{PSP}} exclusive, but was later ported to PS2.
PS2. A fan-made PC version is being developed by doing a total conversion of ''GrandTheftAutoSanAndreas''.
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* MacGuffinEscortMission: Don't let them "[[ShoutOut Kill]] [[KillBill Phil]]"!

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* MacGuffinEscortMission: Don't let them "[[ShoutOut Kill]] [[KillBill [[Film/KillBill Phil]]"!

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* AsHimself: PhilCollins.

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* AsHimself: PhilCollins.Music/PhilCollins.



* PhilCollins: He plays himself. See PromotedFanboy.



* PromotedFanboy: PhilCollins, who is a [[WordOfGod self-confessed]] [[OneOfUs fan of video games]], is an NPC. He provided his voice for his character, and his music is used throughout the game. At the end, his character [[http://www.youtube.com/watch?v=mm8q2mIRpeg performs a concert]] which you have to protect... or else he "''really'' feels it coming in the air tonight".

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* PromotedFanboy: PhilCollins, Music/PhilCollins, who is a [[WordOfGod self-confessed]] [[OneOfUs fan of video games]], is an NPC. He provided his voice for his character, and his music is used throughout the game. At the end, his character [[http://www.youtube.com/watch?v=mm8q2mIRpeg performs a concert]] which you have to protect... or else he "''really'' feels it coming in the air tonight".



* [[ThePresidentsDaughter The Rock Star In Danger]]: PhilCollins.

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* [[ThePresidentsDaughter The Rock Star In Danger]]: PhilCollins.Music/PhilCollins.
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* HelloSailor: While giving a big speech on having balls, Umberto tells Vic to show the other cubans his balls. Vic replies "I was in the army, not the navy."
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* WeAllLiveInAmerica: During one of Phil's missions, you have to track down some Cholos so Phil can do a drive by on them. After failing to find any, Phil remarks that it could take awhile and it's "Good job I brought something to drink." "Good job" is exclusively a British phrase, and one someone as redneck as Phil would ''never'' say.
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Updated for GTA V


* DoomedByCanon: [[spoiler:Vic is the only playable protagonist in the series to die, which comes during the intro of ''VideoGame/GrandTheftAutoViceCity''.]]

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* DoomedByCanon: [[spoiler:Vic is the only first playable protagonist in the series to die, which comes during the intro of ''VideoGame/GrandTheftAutoViceCity''.]]
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No spoilers above the \"Examples\" line.


It also dumps loads of {{Irony}} into the plot, not just because you're playing a character who [[spoiler: dies in a later game]], but also in situations in this game itself. Just don't expect a happy ending here.

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It also dumps loads The plot is stocked with ''a lot'' of {{Irony}} into DramaticIrony, as the plot, not just because you're playing a character who [[spoiler: dies in a later game]], but also in situations in this game itself. Just don't expect a happy ending here.
is both chronologically the earliest in the GTA 3D era as well as the last entry in that continuity, meaning that it is loaded to the brim with {{Call Forward}}s and {{Continuity Nod}}s to the other games in the 3D era.
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* FauxAffablyEvil: Jerry Martinez and Armando Mendez.
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* PsychopathicManChild: Lance Vance. He is an adult and a drug dealer, and is probably the only character in the entire series, at least in this sequel, acting childish, but nevertheless, is a sadistic murderer.
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* AntiHero: Victor Vance.
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* DarkerAndEdgier: More or less, at least compared to its previous predecessors. Several moments in the game are played by the drama, including: Marty's cruel treatment of his wife, the kidnapping and rape of Louise by Jerry Martinez and the subsequent kidnapping (and alleged ''rape and torture'') and murder of Louise for Armando Mendez. And unlike their predecessors of the same era, this was the first to have a Bittersweet Ending and not very nice. In fact, this sequel was an early indication of some of the things the series would do in later years.

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* DarkerAndEdgier: More or less, at least compared to its previous predecessors. Several moments in the game are played by the drama, including: Marty's cruel treatment of his wife, the kidnapping and rape of Louise by Jerry Martinez and the subsequent kidnapping (and alleged ''rape and torture'') and murder of Louise for Armando Mendez. And unlike their predecessors of the same era, this was the first to have a Bittersweet Ending BittersweetEnding and not very nice. In fact, this sequel was an early indication of some of the things the series would do in later years.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DarkerAndEdgier: More or less, at least compared to its previous predecessors. Several moments in the game are played by the drama, including: Marty's cruel treatment of his wife, the kidnapping and rape of Louise by Jerry Martinez and the subsequent kidnapping (and alleged ''rape and torture'') and murder of Louise for Armando Mendez. And unlike their predecessors of the same era, this was the first to have a Bittersweet Ending and not very nice. In fact, this sequel was an early indication of some of the things the series would do in later years.
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* ShowWithinAShow: By this point, the idea of the game featuring an extensive array of in-game radio stations playing licensed and original music was old hat, so the programmers upped the ante by introducing several old-style dramatic radio programs into the mix, specially written for the game.
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* WideOpenSandbox: Not to the same degree as GTA: San Andreas or GTA IV, in part due to the somewhat restricted geography of Vice City, but also because once you start "Empire building" you will constantly have to deal with gangs trying to take over your turf, reducing the opportunity to explore and do stuff on your own.
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* {{Prequel}} Not only is this a prequel to ''Vice City'', it's chronologically the first game in the ''VideoGame/GrandTheftAutoIII'' continuity.

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* {{Prequel}} Not only is this a prequel to ''Vice City'', it's chronologically the first game in the ''VideoGame/GrandTheftAutoIII'' continuity. It takes place 17 years prior to the events of the original GTAIII, which is the last game in the series in terms of chronology.
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da Namespace stuff changed


Like ''GrandTheftAutoLibertyCityStories'', this game took a new plot to the same setting as a previous ''GrandTheftAuto'' game. But it avoids being a MissionPackSequel to ''GrandTheftAutoViceCity'' by including a lot of its own elements, such as improved gameplay, mission elements and the ability to swim. Some of the side missions now have continue points, for one. Like ''LCS'', it was originally a {{PSP}} exclusive, but was later ported to {{PS2}}.

to:

Like ''GrandTheftAutoLibertyCityStories'', this game took a new plot to the same setting as a previous ''GrandTheftAuto'' ''VideoGame/GrandTheftAuto'' game. But it avoids being a MissionPackSequel to ''GrandTheftAutoViceCity'' ''VideoGame/GrandTheftAutoViceCity'' by including a lot of its own elements, such as improved gameplay, mission elements and the ability to swim. Some of the side missions now have continue points, for one. Like ''LCS'', it was originally a {{PSP}} exclusive, but was later ported to {{PS2}}.
PS2.



* DoomedByCanon: [[spoiler:Vic is the only playable protagonist in the series to die, which comes during the intro of ''GrandTheftAutoViceCity''.]]

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* DoomedByCanon: [[spoiler:Vic is the only playable protagonist in the series to die, which comes during the intro of ''GrandTheftAutoViceCity''.''VideoGame/GrandTheftAutoViceCity''.]]



* InsurmountableWaistHeightFence: Vic can't climb (unless it's up to shore out of water), even after ''[[GrandTheftAutoSanAndreas San Andreas]]'' averted this.

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* InsurmountableWaistHeightFence: Vic can't climb (unless it's up to shore out of water), even after ''[[GrandTheftAutoSanAndreas ''[[VideoGame/GrandTheftAutoSanAndreas San Andreas]]'' averted this.



* TheLoad: Lance... even moreso that he was in ''[[GrandTheftAutoViceCity Vice City]]''. See TheMillstone as well.

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* TheLoad: Lance... even moreso that he was in ''[[GrandTheftAutoViceCity ''[[VideoGame/GrandTheftAutoViceCity Vice City]]''. See TheMillstone as well.
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* BrokenBridge: As in ''Vice City'', the bridges are closed at the start due to a hurricane warning.

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* BrokenBridge: As in ''Vice City'', the bridges are closed at the start due to a hurricane warning.warning, although this time you start from the opposite side.
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* EverythingsDeaderWithZombies: The mission "Brawn Of The Dead", which has you acting as a stuntman in a zombie movie that is an obvious ShoutOut to ''DawnOfTheDead''.

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* EverythingsDeaderWithZombies: The mission "Brawn Of The Dead", which has you acting as a stuntman in a zombie movie that is an obvious ShoutOut to ''DawnOfTheDead''.''Film/DawnOfTheDead''.
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* DeepSouth: Marty Jay Williams and his Trailer Park Mafia personify this trope.
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* {{Prequel}} Not only is this a prequel to ''Vice City'', it's chronologically the first game in the ''GrandTheftAutoIII'' continuity.

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* {{Prequel}} Not only is this a prequel to ''Vice City'', it's chronologically the first game in the ''GrandTheftAutoIII'' ''VideoGame/GrandTheftAutoIII'' continuity.
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[[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/GTA_vice_city_stories.jpg]]
Like ''GrandTheftAutoLibertyCityStories'', this game took a new plot to the same setting as a previous ''GrandTheftAuto'' game. But it avoids being a MissionPackSequel to ''GrandTheftAutoViceCity'' by including a lot of its own elements, such as improved gameplay, mission elements and the ability to swim. Some of the side missions now have continue points, for one. Like ''LCS'', it was originally a {{PSP}} exclusive, but was later ported to {{PS2}}.

It also dumps loads of {{Irony}} into the plot, not just because you're playing a character who [[spoiler: dies in a later game]], but also in situations in this game itself. Just don't expect a happy ending here.

This game is set in 1984, two years before ''Vice City'', and follows Victor "Vic" Vance, a former soldier who is dishonorably discharged after his corrupt commanding officer, Sgt. Jerry Martinez, pays him to shelter drugs and a prostitute on base -- both of which are discovered. The rest of the game is about him getting revenge on Martinez, who is part of a powerful drug cartel, as well as (reluctantly) building a criminal empire with his brother Lance.
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Distinct tropes of this game:
* AsHimself: PhilCollins.
* BaldOfAwesome: Vic has a shaved head. Depending on how you play, this can also be BaldOfEvil.
* BrokenBridge: As in ''Vice City'', the bridges are closed at the start due to a hurricane warning.
* CampGay: Reni Wassulmaier. [[spoiler: At least until ''he'' becomes a ''she''.]]
* CollectionSidequest: There are [[ShoutOut 99 red balloons]] scattered around Vice City. Some of them are hard to miss, but quite a few of them are up high and require a sniper rifle (and in a few cases, a helicopter) to reach. It's well worth popping them all, as you gradually unlock valuable weapons and equipment at Vic's safehouses - having this gear available for free saves you thousands of dollars.
* ConflictKiller: [[spoiler:Sgt. Martinez]].
* DepravedHomosexual: The game briefly features a small biker gang called the White Stallionz that is composed of gay white supremacists. Vic destroys the entire gang.
* DirtyCop: Bryan Forbes, who is so bent that it would be more accurate to say he's a criminal who goes undercover as a cop.
* DoomedByCanon: [[spoiler:Vic is the only playable protagonist in the series to die, which comes during the intro of ''GrandTheftAutoViceCity''.]]
* DualBoss: [[spoiler:Sgt. Martinez and Diego Mendez]].
* TheEighties: Much like the original ''Vice City'', the Eighties setting is a huge part of the appeal.
* EightiesHair: Louise, which is even more clearly this in the art work.
* AnEntrepreneurIsYou: The normal business missions have been expanded to the "Empire Building" feature: You attack rival businesses, take them over, choose what type of business you want to set up (drugs, prostitution, etc.), and choose the size of the building (the bigger, the better). You can then take missions from these buildings to improve your reputation.
* EscortMission: Several characters, from Phil, to Louise, to Reni.
* EverythingsDeaderWithZombies: The mission "Brawn Of The Dead", which has you acting as a stuntman in a zombie movie that is an obvious ShoutOut to ''DawnOfTheDead''.
* FallenHero: By game's end, Vic is a far cry from the straight-laced soldier he was at the beginning of the story.
* FurAndLoathing / PrettyInMink: Louise buys herself a pink fur jacket in the second half of the game (that can also be seen in the opening and one of the {{Loading Screen}}s). But before then, she was a good girl, just in over her head. After that, she was all coked-up and ditzy (just not to anywhere near the degree of the Vance boys' mother).
* GameplayAndStoryIntegration: Vic has military training and is easily among the most powerful of the GTA protagonists in a fistfight.
* HideYourChildren: Well, except for Mary-Beth, Louise's baby, who appears in several cutscenes.
* InsurmountableWaistHeightFence: Vic can't climb (unless it's up to shore out of water), even after ''[[GrandTheftAutoSanAndreas San Andreas]]'' averted this.
* MacGuffinEscortMission: Don't let them "[[ShoutOut Kill]] [[KillBill Phil]]"!
* TheMillstone: A lot of Victor's problems are due to Lance's screw ups.
* MissionPackSequel: Just not as much as ''[[GrandTheftAutoLibertyCityStories Liberty City Stories]]''.
* OffscreenMomentOfAwesome: Umberto Robina helps you to defend your businesses [[spoiler:from the Mendez brothers]] in "Blitzkrieg Strikes Again". In person. Too bad both of you are assigned different businesses to defend and you don't actually see him fighting.
* PinkMeansFeminine: Louise's fur coat is pink, and before that, her exercise clothes were part pink.
* PhilCollins: He plays himself. See PromotedFanboy.
* {{Prequel}} Not only is this a prequel to ''Vice City'', it's chronologically the first game in the ''GrandTheftAutoIII'' continuity.
* PromotedFanboy: PhilCollins, who is a [[WordOfGod self-confessed]] [[OneOfUs fan of video games]], is an NPC. He provided his voice for his character, and his music is used throughout the game. At the end, his character [[http://www.youtube.com/watch?v=mm8q2mIRpeg performs a concert]] which you have to protect... or else he "''really'' feels it coming in the air tonight".
* RapeAsDrama: What Martinez does to Louise.
* [[ThePresidentsDaughter The Rock Star In Danger]]: PhilCollins.
* SceneryPorn: Vice City at dusk. The neon is all lit up, and the sky is painted in glorious shades of orange and red.
* ShoutOut: The game lets you unlock weapons and armor at Vic's safehouse by finding and shooting 99 red balloons scattered throughout Vice City. If you know your 80's music, you'll know that this is an obvious reference to Nena's hit song ''99 Luftballons'', which appeared on the original ''Vice City'' game's soundtrack.
** Bryan Forbes is pretty much an evil version of [[MiamiVice Sonny Crockett.]]
* StuffedIntoTheFridge: [[spoiler:Louise.]]
* TheLoad: Lance... even moreso that he was in ''[[GrandTheftAutoViceCity Vice City]]''. See TheMillstone as well.
* TooDumbToLive: Lance, ''good God, Lance!'' [[spoiler: If you felt bad about killing him in Vice City, this game will rapidly change your mind]].
* ViceCity: Of course.
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