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Trope was cut/disambiguated due to cleanup, removed a Sinkhole


* BonusBoss: There are two levels unlocked along the way that don't seem to be related to the main story. Curiously, one of them [[TheCameo feat]][[CrossOver ures]] Wareed from ''VideoGame/UmbladeSenki'' as it's boss.


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* OptionalBoss: There are two levels unlocked along the way that don't seem to be related to the main story. Curiously, one of them [[CrossoverCameo features]] Wareed from ''VideoGame/UmbladeSenki'' as it's boss.
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* DefeatEqualsExplosion: Every single enemy, complete with bosses undergoing a ChainReactionDestruction when defeated.

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* %%* DefeatEqualsExplosion: Every single enemy, complete with bosses undergoing a ChainReactionDestruction chain reaction of destruction when defeated.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gigadeep.jpg]]

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''GIGADEEP'' is a freeware ''Franchise/MegaMan''-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus a fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have be unlocked first.

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''GIGADEEP'' is a freeware ''Franchise/MegaMan''-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus a fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have to be unlocked first.


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* DoubleUnlock: You must unlock most of the item packs for the shop and then purchase them.
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''GIGADEEP'' is a freeware ''Franchise/MegaMan''-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have be unlocked first.

to:

''GIGADEEP'' is a freeware ''Franchise/MegaMan''-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus a fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have be unlocked first.
Is there an issue? Send a MessageReason:
None


''GIGADEEP'' is a freeware VideoGame/MegaMan-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have be unlocked first.

to:

''GIGADEEP'' is a freeware VideoGame/MegaMan-like ''Franchise/MegaMan''-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have be unlocked first.

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* DeadCharacterWalking: Due to a glitch, the player always retains some control over their character after getting destroyed. This results in the player [[BeatingADeadPlayer taking damage despite being dead]] and phasing through walls. What's more, this lasts for several seconds.



* EasyLevelTrick: The ''Umblade Senki'' level has what appears to be an invisible developer shortcut right in the beginning that transports the player right to Wareed. The second bonus level also has a shortcut to the boss that's intentionally left for the player to find, but it is barely hidden at all.

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* EasyLevelTrick: The ''Umblade Senki'' level has what appears to be an invisible developer shortcut right in the beginning that transports the player right straight to Wareed. The second bonus level also has a teleporting shortcut to the boss that's intentionally left for the player to find, but it is barely hidden at all.


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* KaizoTrap: It is possible to lose a boss fight after winning by either using a self-destructing attack or jumping into spikes. Even if you delay it such that the "teleporting out" animation plays, the death will still take priority over defeating the boss.

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* BraggingRightsReward: The last item pack for the shop is located on a spot that requires Deep to have both his super dash and immunity to spikes, but the secret character the pack makes available isn't really worthwhile...



* SecretCharacter: Three - a ninja, Pappy with a three-hit saber combo and some weird dude.

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* SecretCharacter: Three - -- a ninja, Pappy with a three-hit saber combo and some weird dude.


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* SpikesOfDoom: They deal instant death as one might expect, but there is a item for permanently negating that.
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** One equippable item reduces everyone to 1 HP.

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** One equippable item reduces everyone all playable characters to 1 HP.

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* CastFromHitPoints: Deep's second attack lets him toss slime around at the cost of his health.



* DifficultyLevels: The game has several ranging from Very Easy to Chaos.



* EasyLevelTrick: The ''Umblade Senki'' level has what appears to be an invisible developer shortcut right in the beginning that transports the player right to Wareed. The second bonus level also has a shortcut to the boss that's intentionally left for the player to find, but it is barely hidden at all.



* {{Expy}}: Pappy is one of Zero, appearance-wise. He even has an alternate mode in which he can only use his sword, like Zero's Proto Armor from his series.
* GameBreakingBug: Quite a few, one example being the AdvancingWallOfDoom in one level not stopping when the player picks a dialogue-triggering item.
* HarderThanHard: Multiple difficulty levels.

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* {{Expy}}: Pappy is one of Zero, appearance-wise. He even has an alternate mode in which the only attack he can only use his sword, like is Zero's Proto Armor from his series.
specific saber combo.
* GameBreakingBug: Quite a few, one The game is quite glitchy, and sometimes in game-breaking ways. One example being the AdvancingWallOfDoom in one the ninja castle level not stopping when the player picks a dialogue-triggering item.
* HarderThanHard: Multiple The game isn't exactly playable from Owata difficulty levels.level and above, to say the least.



* JokeItem: One equippable item reduces everyone to 1 HP.

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* JokeItem: JokeItem:
**
One equippable item reduces everyone to 1 HP.HP.
** One item randomizes the current equipped weapon on every frame and another one disables it. The first increases the current bolt amount whenever an area loads and the second raises it every few seconds, so both can be used to clear out the item shop as soon as possible.



* RiseToTheChallenge: Used in the fire level. Later, there is also a rising pool of acid.

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* RiseToTheChallenge: Used in the fire level. Later, level, and then several times later there is also a rising pool of acid.
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* EasierThanEasy: The Very Easy setting.
* EmergencyEnergyTank: Beer.
* {{Expy}}: Pappy, of Zero. He even has an alternate mode in which he can only use his sword, like Zero's Proto Armor from his series.

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* EasierThanEasy: The Very Easy setting.
setting makes the player take minimum damage from enemies.
* EmergencyEnergyTank: Beer.
Beer is used as the equivalent of E-Tanks to recover energy.
* {{Expy}}: Pappy, Pappy is one of Zero.Zero, appearance-wise. He even has an alternate mode in which he can only use his sword, like Zero's Proto Armor from his series.


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* JokeItem: One equippable item reduces everyone to 1 HP.
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A sequel was announced in 2019.
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* BonusBoss: There are two levels unlocked along the way that don't seem to be related to the main story. Curiously, one of them [[TheCameo feat]][[CrossOver ures]] the villain from ''Unblade Senki'' as it's boss.

to:

* BonusBoss: There are two levels unlocked along the way that don't seem to be related to the main story. Curiously, one of them [[TheCameo feat]][[CrossOver ures]] the villain Wareed from ''Unblade Senki'' ''VideoGame/UmbladeSenki'' as it's boss.

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* DualBoss: Two giant amoebas, and a WolfpackBoss consisting of colored robots.
* EasierThanEasy: The Very Easy setting.



* HarderThanHard: Multiple difficulty levels.



* RiseToTheChallenge: Used in the fire level.

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* RiseToTheChallenge: Used in the fire level. Later, there is also a rising pool of acid.
* RubberBandAI: One AdvancingWallOfDoom speeds up if you run away from it fast enough.

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* HopelessBossFight: There's nothing you can do to escape the slime monster's giant laser near the end of the game,
[[FissionMailed but then]] the game shows some dialogue and suddenly drops you into the final boss fight.

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* HopelessBossFight: There's nothing you can do to escape the slime monster's giant laser near the end of the game,
game, [[FissionMailed but then]] the game shows some dialogue and suddenly drops you into the final boss fight.

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Changed: 105

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* DefeatEqualsExplosion: Every single enemy, complete with bosses undergoing a ChainReactionDestruction when defeated.



* HopelessBossFight: There's nothing you can do to escape the slime monster's giant laser near the end of the game, [[FissionMailed but then]] the game shows some dialogue and suddenly drops you into the final boss fight.

to:

* HopelessBossFight: There's nothing you can do to escape the slime monster's giant laser near the end of the game, game,
[[FissionMailed but then]] the game shows some dialogue and suddenly drops you into the final boss fight.fight.
* HumongousMecha: One miniboss, and the final boss' final form.
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None


* ShoutOut: One difficulty level is named "Owata", after the PlatformHell game that inspired ''IWannaBeTheGuy''. Oddly, it isn't the last difficulty level...

to:

* ShoutOut: One difficulty level is named "Owata", after the PlatformHell game that inspired ''IWannaBeTheGuy''.''VideoGame/IWannaBeTheGuy''. Oddly, it isn't the last difficulty level...
Is there an issue? Send a MessageReason:
None


''GIGADEEP'' is a freeware MegaMan-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have be unlocked first.

to:

''GIGADEEP'' is a freeware MegaMan-like VideoGame/MegaMan-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most of them have be unlocked first.

Added: 402

Changed: 102

Is there an issue? Send a MessageReason:
None


''GIGADEEP'' is a freeware Mega Man-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most must be unlocked first.

On the same year, Peposoft also released a ''Touhou'' fangame, ''Touhou Koukayaku - The Game'' (based on a music album), that plays similarly to this one.

to:

''GIGADEEP'' is a freeware Mega Man-like MegaMan-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most must of them have be unlocked first.

On the same year, Peposoft also released a ''Touhou'' fangame, ''Touhou Koukayaku - The Game'' (based on a the ''Touhou Koukayaku'' fan music album), that plays similarly to this one.



* BonusBoss: There are two levels unlocked along the way that don't seem to be related to the main story. Curiously, one of them features the villain from ''Unblade Senki'' as it's boss.
* BottomlessMagazines: All weapons have infinite ammunition.

to:

* BonusBoss: There are two levels unlocked along the way that don't seem to be related to the main story. Curiously, one of them features [[TheCameo feat]][[CrossOver ures]] the villain from ''Unblade Senki'' as it's boss.
* BottomlessMagazines: All ''All'' weapons have infinite ammunition.



* {{Expy}}: Pappy, of Zero. He even has an alternate mode in which he can only use his sword, like Zero's Ultimate Armor from his series.

to:

* {{Expy}}: Pappy, of Zero. He even has an alternate mode in which he can only use his sword, like Zero's Ultimate Proto Armor from his series.



* HopelessBossFight: There's nothing you can do to escape the slime monster's giant laser near the end of the game, but then the game shows some dialogue and suddenly drops you into the final boss fight.

to:

* HopelessBossFight: There's nothing you can do to escape the slime monster's giant laser near the end of the game, [[FissionMailed but then then]] the game shows some dialogue and suddenly drops you into the final boss fight.fight.
* JokeCharacter: The last SecretCharacter is a OneHitPointWonder whose second attack makes him self-destruct.


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* RiseToTheChallenge: Used in the fire level.
* SecretCharacter: Three - a ninja, Pappy with a three-hit saber combo and some weird dude.
* ShoutOut: One difficulty level is named "Owata", after the PlatformHell game that inspired ''IWannaBeTheGuy''. Oddly, it isn't the last difficulty level...
Is there an issue? Send a MessageReason:
None

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* AWinnerIsYou: The villain's fortress explodes. The end.


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* HopelessBossFight: There's nothing you can do to escape the slime monster's giant laser near the end of the game, but then the game shows some dialogue and suddenly drops you into the final boss fight.
* {{Ninja}}: Mooks who scream "NINJAAAA!" as they attack you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''GIGADEEP'' is a freeware Mega Man-like game made in 2010 by Peposoft, the maker of ''Houkaimura'' and ''Minishooter RS Delta''. It features the usual eight levels plus fortress and a handful of playable characters. Ability upgrades can be brought at a shop, though most must be unlocked first.

On the same year, Peposoft also released a ''Touhou'' fangame, ''Touhou Koukayaku - The Game'' (based on a music album), that plays similarly to this one.
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!Tropes featured in this game:
* AdvancingWallOfDoom: Used twice.
* BonusBoss: There are two levels unlocked along the way that don't seem to be related to the main story. Curiously, one of them features the villain from ''Unblade Senki'' as it's boss.
* BottomlessMagazines: All weapons have infinite ammunition.
* EmergencyEnergyTank: Beer.
* {{Expy}}: Pappy, of Zero. He even has an alternate mode in which he can only use his sword, like Zero's Ultimate Armor from his series.
* GameBreakingBug: Quite a few, one example being the AdvancingWallOfDoom in one level not stopping when the player picks a dialogue-triggering item.
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