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The game was released as a timed exclusive for UsefulNotes/PlayStation5 on March 25, 2022, and later launched for UsefulNotes/XboxSeriesXAndS on April 12, 2023. Alongside the Xbox port, it received a free DLC Update titled ''Spider's Thread'', which includes a new map, missions, talismans, abilities, and a rogue-lite gaming mode. A prequel VisualNovel, ''Ghostwire: Tokyo - Prelude'', was released on March 8th.

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The game was released as a timed exclusive for UsefulNotes/PlayStation5 Platform/PlayStation5 on March 25, 2022, and later launched for UsefulNotes/XboxSeriesXAndS Platform/XboxSeriesXAndS on April 12, 2023. Alongside the Xbox port, it received a free DLC Update titled ''Spider's Thread'', which includes a new map, missions, talismans, abilities, and a rogue-lite gaming mode. A prequel VisualNovel, ''Ghostwire: Tokyo - Prelude'', was released on March 8th.
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** Got a new Relic in your pocket to trade for Meika, yet you can't remember which collector Nekomata it was supposed to go to? Just look for whichever yellow paw icon on the map has a checkmark in place of the fast-travel icon.
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** One enemy only moves when you look away, e.g. to check a clue or leave the room. You can easily knock it down, but it gets up again when you look away.

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** One enemy only moves when you look away, e.g. to check a clue or leave the room. You can easily knock it down, but it gets up again when you look away. Think a [[Recap/DoctorWhoS29E10Blink Weeping Angel]], only as a science-lab ''anatomy mannequin'' with half of its face showing the muscle and bone underneath the skin. Thankfully it's not at all realistic-looking.
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* ContractualBossImmunity: Aim Assist does not work reliably on bosses and elite enemies. It especially does not work on Sanguine Dancers, which are airborne and highly mobile.


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* NoticeThis: The game uses sound and vision:
** A black-and-white diamond appears over anything collectable when you're a few metres away.
** AuraVision highlights anything within range that is useful or hostile.
** You will hear a meow when you're very close to objects of interest to {{Nekomata}}, even if you aren't looking at them.
** You can level up your ranged attacks at Jizō Statues. You can hear a chime when you're very close, even through walls.


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* SurvivalHorror: It's mostly an action game with a supernatural theme, but the side mission in the school has elements of survival horror:
** One enemy only moves when you look away, e.g. to check a clue or leave the room. You can easily knock it down, but it gets up again when you look away.
** Another enemy deals continuous damage ''when you look at it''. Good luck doing anything other than sneaking past that one.
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* AntiFrustrationFeatures:
** You lose your magic powers near the end of the second chapter, and have to rely on your bow. You will find plenty of arrows lying around.
** You get a small increase in maximum HP every time that you use a healing item. If you aren't very good at combat you'll probably be healing a lot, and will gain HP faster.
** Do you hate {{Timed Mission}}s? There is an option to "Disable Time Limits."
---> Disables the time limits for events that would normally have a clock ticking down.
** Don't want to search every street and alley in a sector for the Jizo Statues that increase your attack? Just put 500 coins into the collection box at a full shrine (this rapidly becomes a trivial sum), pray to find a statue, and you will receive a map marker.
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* TinfoilHat:
** You can find an item called "Suspicious Flyer," which invites people to call Venusian [=UFOs=], and advertises "Free course on making telepathy hats (bring your own tinfoil)."
** A wearable tinfoil hat is a reward for collecting all of the items for the Occult {{Nekomata}}.
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* TokyoTower: The final confrontation with Hannya takes place at the Tokyo Tower. The tower avoids damage, because the boss battle takes place in a parallel dimension, accessed via the main deck.
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* MoodWhiplash: One that can happen ''immediately on starting the game''. The opening Bethesda logo can be interrupted by an OminousVisualGlitch and glimpses of the game's BigBad, Hannya... followed immediately by the Tango Gameworks logo, where a cartoony snail does something silly.
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* ImpaledWithExtremePrejudice: Sometimes, you'll find spirits that have large objects stabbed into them that you'll need to exorcise before you can absorb them. Said objects can include street signs, crutches, IV drip stands, railroad crossing signs, and metal girders. While the spirits don't sound like they're in too much agony over this, that could be DissonantSerenity from being spirits in the first place.
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** A post-launch mission awards you with the ''VideoGame/Fallout4'' vault suit.

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