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* ChainReactionDestruction: All of the minibosses and bosses, bar the Possessors in the Castle level, disintegrate in a series of "ghost vanishes" flashes.
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* PostDefeatExplosionChain: All of the minibosses and bosses, bar the Possessors in the Castle level disintegrate in a series of "ghost vanishes" flashes.
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* ChainReactionDestruction: All of the minibosses and bosses, bar the Possessors in the Castle level disintegrate in a series of "ghost vanishes" flashes.
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* ChainReactionDestruction: All of the minibosses and bosses, bar the Possessors in the Castle level level, disintegrate in a series of "ghost vanishes" flashes.
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* CompetitiveBalance: Peter, Egon and Ray all have their own atributes. As the select screen will gladly tell you.
** '''Peter''': JackOfAllStats with no glaring strengths or weaknesses.
** '''Egon''': FragileSpeedster. Moves the quickest, but takes more damage when hit.
** '''Ray''': MightyGlacier. Moves the slowest, but takes less damage when hit.
** '''Peter''': JackOfAllStats with no glaring strengths or weaknesses.
** '''Egon''': FragileSpeedster. Moves the quickest, but takes more damage when hit.
** '''Ray''': MightyGlacier. Moves the slowest, but takes less damage when hit.
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This game was reviewed by ''WebVideo/TheAngryVideoGameNerd'' in Part 3 of his "Ghostbusters Games" video.
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* ManaMeter: Your special weapons run on an energy bar.
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* ManaMeter: Your special weapons run on an energy bar. It can be refilled or made longer at the weapon store.
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* ManaMeter: Your special weapons run on an energy bar.
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* SpinningPaper: There's a variant of this: the newspaper simply fades in, but the effect is the same. The headline is always "GHOST COPS BUST ___ STREET SPOOK."
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* SpinningPaper: There's a variant of this: the newspaper simply fades in, but the effect is the same. The headline is always "GHOST COPS BUST ___ STREET SPOOK."" Which is just based on a headline from the montage near the middle of the movie, anyway.
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** Look at the computer in the Ghostbusters' office. Someone's playing a game of ''VideoGame/{{Tetris}}''!
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* NiceJobBreakingItHero: The Ghostbusters open a {{Hellgate}} in the middle of the city when they put the "Eye of the Flame" jewel into the stone tablet. Fortunately, replacing it with a jewel called "The Storm's Calm" repairs the damage.
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* NiceJobBreakingItHero: The For clearing the first five levels, the Ghostbusters open get a piece of an ancient tablet and then a jewel that fits in a hole in the middle. However, this opens a {{Hellgate}} in the middle of the city when they put the "Eye of the Flame" jewel into the stone tablet. Fortunately, replacing it with a jewel called "The Storm's Calm" they get from the final boss repairs the damage.
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* NiceJobBreakingItHero: The Ghostbusters open a gigantic hole in the middle of the city when they put the "Eye of the Flame" jewel into the stone tablet. Fortunately, replacing it with a jewel called "The Storm's Calm" repairs the damage.
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* NiceJobBreakingItHero: The Ghostbusters open a gigantic hole {{Hellgate}} in the middle of the city when they put the "Eye of the Flame" jewel into the stone tablet. Fortunately, replacing it with a jewel called "The Storm's Calm" repairs the damage.
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* BandageMummy: Every time your character loses all his energy, he will become covered in bandages.
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* BandageMummy: Every time your character loses all his energy, health, he will become covered in bandages.
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* {{Bizarrchitecture}}: Most of the levels.
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* {{Bizarrchitecture}}: Most of the levels. Especially considering that they’re supposed to be homes.
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* ElementalEmbodiment: The Woody House level is full of fire-based ghosts, including a fast-moving "Fire Giant" and a [[FierySalamander dragon made of fire]].
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* ElementalEmbodiment: The Woody House level is full of fire-based ghosts, including a fast-moving "Fire Giant" and a [[FierySalamander dragon made of fire]]. The Apartment level is ice and snow based with falling icicle hazards and a demonic snowman as the level boss.
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* TheGrimReaper: A Grim Reaper-like miniboss is present in the game.
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* TheGrimReaper: A One of the minibosses has taken a Grim Reaper-like miniboss is present in the game.form, complete with scythe.
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* SmartBomb: You can carry eight cartoon bombs, which destroy all ghosts within the immediate vicinity. The more expensive but cooler "Explosive" upgrade has the same effect, but at the cost of precious energy.
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* SmartBomb: You can carry up to eight cartoon bombs, which destroy all ghosts within the immediate vicinity. The more expensive but cooler "Explosive" upgrade weapon has the same effect, but at the cost of precious energy.
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* BossRush: In the final level, the player has a rematch with every previous level's boss before the final boss fight against Janna.
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* BossRush: In the final level, the player has a rematch with every previous level's boss boss, minus Stay-Puft, before the final boss fight against Janna.Janna.
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* ContinuityNod: The Banshee in the Apartment bears a passing resemblance to the Dream Ghost from the first movie.
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* NonIndicativeName: The 100-Eyed Centipede has considerably less than one hundred eyes.
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** The 100-Eyed Centipede in the High-Rise, and the way to defeat it, most likely derives from ''VideoGame/{{Centipede}}.''
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* ChainReactionDestruction: All of the minibosses and bosses, bar the Possessors in the Castle level disintegrate in a series of "ghost vanishes" flashes.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghostbusters_1990.png]]
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* SkewedPriorities: Most of your clients want you to defeat the ghosts attacking their homes so they can sleep/not worry about being harmed. The client for the High-Rise Building level is only concerned with her building's property value plummeting if the ghosts aren't dealt with.
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Removing a trope that does not exist and making other contributions.
* AdaptedOut: Winston Zeddemore is nowhere to be seen in the game and isn't even acknowledged.
* BossRush: In the final level, the player has a rematch with every previous level's boss before the final boss fight against Janna.
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* OneWingedAngel: Janna's final form.
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* OneWingedAngel: Janna's final form.form has her become a green-skinned monster in armor throwing blades.
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* WhiteWithShock: The owner of the Woody House has white hair in his opening speech, but brown hair in his closing speech.
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** In the Apartment level, the Ghostbusters have to face a horde of small orange creatures which don't seem to fit in with the surroundings. They ''may'' be a more demonic version of the Sno-Bees, from Creator/{{Sega}}'s arcade game ''Pengo''.
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** In the Apartment level, the Ghostbusters have to face a horde of small orange creatures which don't seem to fit in with the surroundings. They ''may'' be a more demonic version of the Sno-Bees, from Creator/{{Sega}}'s arcade game ''Pengo''.''VideoGame/{{Pengo}}''.
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Fixing and Adding
* NightmareFace: Janna. Good luck trying to go to sleep once you see it for yourself in the cutscene right before the FinalBoss battle.
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* ShoutOut: The Venus Flytrap ghost in the Castle level is one for [[LittleShopOfHorrors Audrey II]]. Where, oh where, is Rick Moranis when you need him?
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* ShoutOut: The Venus Flytrap ghost in the Castle level is one for [[LittleShopOfHorrors Audrey II]]. Where, oh where, is Rick Moranis Creator/RickMoranis when you need him?
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** In the Apartment level, the Ghostbusters have to face a horde of small orange creatures which don't seem to fit in with the surroundings. They ''may'' be a more demonic version of the Sno-Bees, from Sega's arcade game ''Pengo''.
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** In the Apartment level, the Ghostbusters have to face a horde of small orange creatures which don't seem to fit in with the surroundings. They ''may'' be a more demonic version of the Sno-Bees, from Sega's Creator/{{Sega}}'s arcade game ''Pengo''.
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* BeatTheCurseOutOfHim: You must battle your possessed teammates in the Castle level. In order to [[JustForPun repossess them]], you must get behind them and attract the very visible possessor.
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* BeatTheCurseOutOfHim: You must battle your possessed teammates in the Castle level. In order to [[JustForPun repossess them]], you must get behind them and attract damage the very visible possessor.
* CartoonBomb: Smart bombs, which can destroy all ghosts in the immediate area...until they respawn behind your back.
* EyesDoNotBelongThere: The 100-Eyed Centipede in the High-Rise and the Broccoli Worm in the Castle.
* SpinningPaper: There's a variant of this: the newspaper simply fades in, but the effect is the same. The headline is always "GHOST COPS BUST ___ STREET SPOOK."
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* SpinningPaper: There's a variant of this: the newspaper simply fades in, but the effect is the same. The headline is always "GHOST COPS BUST ___ STREET SPOOK."
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* SpinningPaper: There's a variant of this: the newspaper simply fades in, but the effect is the same. The headline is always "GHOST COPS BUST ___ STREET SPOOK."
TookALevelInBadass: Mr. Stay-Puft can now fire lasers and fireballs from his eyes. Also, his arms can apparently detach from his body and fight independently.
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** In the Apartment level, the Ghostbusters have to face a horde of small orange creatures which don't seem to fit in with the surroundings. They ''may'' be a more demonic version of the Sno-Bees, from Sega's arcade game ''Pengo''.
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* BeatTheCurseOutOfHim: You must battle your possessed teammates in the Castle level. In order to repossess them, you must get behind them and attract the very visible possessor.
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* BeatTheCurseOutOfHim: You must battle your possessed teammates in the Castle level. In order to [[JustForPun repossess them, them]], you must get behind them and attract the very visible possessor.
* ConvectionSchmonvection: The inferno in the Woody House doesn't seem to hurt the player character unless he touches the fire itself...then again, the fire ''is'' the work of ghosts. Charmingly, the Boss Areas seem not to be on fire at all.
* SmartBomb: You can carry eight cartoon bombs, which destroy all ghosts within the immediate vicinity. The more expensive but cooler "Explosive" upgrade has the same effect, but at the cost of precious energy.
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** [[AllThereInTheManual The manual]] implies that Janna's final form is called "Bazoozoo" {[[Film/TheExorcist a reference to "Pazuzu"?]]).
* {{Snowlems}}: The "Apartment" level, which is a frozen tundra and filled with water, has these all over. There are small ones throughout the level, an Ice Golem named Crysta-Robo, and a snowman-themed final boss.
* {{Snowlems}}: The "Apartment" level, which is a frozen tundra and filled with water, has these all over. There are small ones throughout the level, an Ice Golem named Crysta-Robo, and a snowman-themed final boss.
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** [[AllThereInTheManual The manual]] implies that Janna's final form is called "Bazoozoo" {[[Film/TheExorcist "Bazoozoo"([[Film/TheExorcist a reference to "Pazuzu"?]]).
* {{Snowlems}}: The "Apartment" level, which is a frozen tundra and filled with water, has these all over. There are small ones throughout the level, an Ice Golem named Crysta-Robo, and a snowman-themed final boss.
* {{Snowlems}}: The "Apartment" level, which is a frozen tundra and filled with water, has these all over. There are small ones throughout the level, an Ice Golem named Crysta-Robo, and a snowman-themed final boss.
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** [[AllThereInTheManual The manual]] implies that Janna's final form is called "Bazoozoo" {[[Film/TheExorcist a reference to "Pazuzu"?).
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** [[AllThereInTheManual The manual]] implies that Janna's final form is called "Bazoozoo" {[[Film/TheExorcist a reference to "Pazuzu"?)."Pazuzu"?]]).
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** [[AllThereInTheManual The manual]] implies that Janna's final form is called "Bazoozoo" {[[Film/TheExorcist a reference to "Pazuzu"?).
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* TheArtifact: Buying items and pack upgrades and "driving" to haunted locations are holdovers from the original game.
* AwesomeButImpractical: The "Barrier" upgrade, which makes you invincible but drains energy fast.
* AwesomeButImpractical: The "Barrier" upgrade, which makes you invincible but drains energy fast.
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* BedsheetGhost: Appears in the form of white tablecloth ghosts. As in: the tablecloth floats off the table, comes toward you, and "ties you up" if you don't eliminate it.
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* BedsheetGhost: Appears in the form of white tablecloth ghosts. As in: the tablecloth floats off the table, comes toward you, and "ties you up" if you don't eliminate it. shoot it down in time.
* {{Bizarrchitecture}}: Most of the levels.
* {{Bizarrchitecture}}: Most of the levels.
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** The Woody House level where the entire level is pitch black except for the tiny area surrounding your character so you can see him. You would have to use the Infrared Visor to see the whole screen and it only lasted for a few minutes. What made the trope more annoying was the entire level was engulfed in flames and embers and should have made things bright naturally.
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* ElementalEmbodiment: The Woody House level is full of fire-based ghosts, including a fast-moving "Fire Giant" and a [[FierySalamander dragon made of fire]].
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* GivingUpTheGhost: In the "Castle" level, you (the player) find two of your fellow 'Busters under the spell of a Possessor. When fully exorcised, the Green Ghost that you have to trap escapes from the Ghostbuster's mouth.
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* GivingUpTheGhost: In The minibosses do this, and you have to catch the "Castle" ghost with the Proton Stream and trap. It's most evident in the Castle level, when you (the player) find two of have to exorcise your fellow 'Busters under the spell of a Possessor. When fully exorcised, possessed teammates: the Green Ghost that you have to trap escapes from the Ghostbuster's mouth.comes out of their mouths.
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* PullARabbitOutOfMyHat: You encounter the Silk Hatton, who can pull a deranged, chihuahua-looking ghost rabbit out of his hat.
* SuspiciouslySimilarSubstitute: Janna, the final boss, is essentially a [[PaletteSwap Palette Swap]] version of Gozer.
* SuspiciouslySimilarSubstitute: Janna, the final boss, is essentially a [[PaletteSwap Palette Swap]] version of Gozer.
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* NiceJobBreakingItHero: The Ghostbusters open a gigantic hole in the middle of the city when they put the "Eye of the Flame" jewel into the stone tablet. Fortunately, replacing it with a jewel called "The Storm's Calm" repairs the damage.
* OneWingedAngel: Janna's final form.
* {{Planimal}}: Scalon, the boss in "Home Sweet Home," and the Broccoli Worm, a miniboss in the Castle.
* PullARabbitOutOfMyHat: You encounter the Silk Hatton, who can pull a deranged, chihuahua-looking ghost rabbit out of hishat.hat.
* ShoutOut: The Venus Flytrap ghost in the Castle level is one for [[LittleShopOfHorrors Audrey II]]. Where, oh where, is Rick Moranis when you need him?
* {{Snowlems}}: The "Apartment" level, which is a frozen tundra and filled with water, has these all over. There are small ones throughout the level, an Ice Golem named Crysta-Robo, and a snowman-themed final boss.
* SuspiciouslySimilarSubstitute: Janna, the final boss, is essentially a [[PaletteSwap Palette Swap]] version of Gozer. Additionally, the "Banshee" found in the Apartment level looks like the ghost in Ray's dream.
* OneWingedAngel: Janna's final form.
* {{Planimal}}: Scalon, the boss in "Home Sweet Home," and the Broccoli Worm, a miniboss in the Castle.
* PullARabbitOutOfMyHat: You encounter the Silk Hatton, who can pull a deranged, chihuahua-looking ghost rabbit out of his
* ShoutOut: The Venus Flytrap ghost in the Castle level is one for [[LittleShopOfHorrors Audrey II]]. Where, oh where, is Rick Moranis when you need him?
* {{Snowlems}}: The "Apartment" level, which is a frozen tundra and filled with water, has these all over. There are small ones throughout the level, an Ice Golem named Crysta-Robo, and a snowman-themed final boss.
* SuspiciouslySimilarSubstitute: Janna, the final boss, is essentially a [[PaletteSwap Palette Swap]] version of Gozer. Additionally, the "Banshee" found in the Apartment level looks like the ghost in Ray's dream.
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Not to be confused with the earlier [[VideoGame/{{Ghostbusters 1984}} 1984 video game]] released by Creator/Activision.
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Not to be confused with the earlier [[VideoGame/{{Ghostbusters 1984}} 1984 video game]] released by Creator/Activision.
Creator/{{Activision}}.
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Not to be confused with the earlier [[VideoGame/{{Ghostbusters 1984}} 1984 video game]] released by Creator/Activision.
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* SuspiciouslySimilarSubstitute: Janna, the final boss, is essentially a [[PaletteSwap Palette Swap]] version of Gozer.
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A side-scrolling action game developed by Creator/{{Compile}} for the UsefulNotes/SegaGenesis, based on the ''Franchise/{{Ghostbusters}}'' franchise.
!!This game has examples of:
* BandageMummy: Every time your character loses all his energy, he will become covered in bandages.
* BeatTheCurseOutOfHim: You must battle your possessed teammates in the Castle level. In order to repossess them, you must get behind them and attract the very visible possessor.
* BedsheetGhost: Appears in the form of white tablecloth ghosts. As in: the tablecloth floats off the table, comes toward you, and "ties you up" if you don't eliminate it.
* BlackoutBasement:
** The burning building level, which for some reason was bathed in pitch-black darkness [[note]]This probably represents what your field of vision would be in a building that's under siege with fire ghosts.[[/note]]. Luckily, you CAN buy an Infrared Scope (read: Paragoggles) at the Item Shop. They're only useful on that one level, and the batteries wear out.
** The Woody House level where the entire level is pitch black except for the tiny area surrounding your character so you can see him. You would have to use the Infrared Visor to see the whole screen and it only lasted for a few minutes. What made the trope more annoying was the entire level was engulfed in flames and embers and should have made things bright naturally.
* DismantledMacGuffin: Four Boss Ghosts hold the pieces of a stone tablet. The fifth holds a red gem that, when placed in the center of the tablet, causes a gigantic hole to open right in the middle of New York City. The final boss holds a blue gem that, when placed in the center of the tablet, undoes the damage.
* DuelingPlayerCharacters: The player is given a choice between Peter, Ray, and Egon at the beginning. The two that are not picked will later be fought as bosses with the in-story justification of [[DemonicPossession being possessed]].
* EvilFormerFriend: "Arthur" to the Weapons Shop owner.
-->"Did Arthur die? Once he was my friend. After he found the stone tablet he changed, but a long time ago he was a good man. To restore his good name, I'll repay you for your costs."
* GivingUpTheGhost: In the "Castle" level, you (the player) find two of your fellow 'Busters under the spell of a Possessor. When fully exorcised, the Green Ghost that you have to trap escapes from the Ghostbuster's mouth.
* GoombaSpringboard: There's a helpful ghost called Bouncing Buddy, who could get you out of a tight spot by bouncing you back up to where you fell.
* GraphicsInducedSuperDeformed: The game uses super-deformed sprites, but characters are normally proportioned in portraits and cutscenes
* TheGrimReaper: A Grim Reaper-like miniboss is present in the game.
* PullARabbitOutOfMyHat: You encounter the Silk Hatton, who can pull a deranged, chihuahua-looking ghost rabbit out of his hat.
* SpinningPaper: There's a variant of this: the newspaper simply fades in, but the effect is the same. The headline is always "GHOST COPS BUST ___ STREET SPOOK."
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!!This game has examples of:
* BandageMummy: Every time your character loses all his energy, he will become covered in bandages.
* BeatTheCurseOutOfHim: You must battle your possessed teammates in the Castle level. In order to repossess them, you must get behind them and attract the very visible possessor.
* BedsheetGhost: Appears in the form of white tablecloth ghosts. As in: the tablecloth floats off the table, comes toward you, and "ties you up" if you don't eliminate it.
* BlackoutBasement:
** The burning building level, which for some reason was bathed in pitch-black darkness [[note]]This probably represents what your field of vision would be in a building that's under siege with fire ghosts.[[/note]]. Luckily, you CAN buy an Infrared Scope (read: Paragoggles) at the Item Shop. They're only useful on that one level, and the batteries wear out.
** The Woody House level where the entire level is pitch black except for the tiny area surrounding your character so you can see him. You would have to use the Infrared Visor to see the whole screen and it only lasted for a few minutes. What made the trope more annoying was the entire level was engulfed in flames and embers and should have made things bright naturally.
* DismantledMacGuffin: Four Boss Ghosts hold the pieces of a stone tablet. The fifth holds a red gem that, when placed in the center of the tablet, causes a gigantic hole to open right in the middle of New York City. The final boss holds a blue gem that, when placed in the center of the tablet, undoes the damage.
* DuelingPlayerCharacters: The player is given a choice between Peter, Ray, and Egon at the beginning. The two that are not picked will later be fought as bosses with the in-story justification of [[DemonicPossession being possessed]].
* EvilFormerFriend: "Arthur" to the Weapons Shop owner.
-->"Did Arthur die? Once he was my friend. After he found the stone tablet he changed, but a long time ago he was a good man. To restore his good name, I'll repay you for your costs."
* GivingUpTheGhost: In the "Castle" level, you (the player) find two of your fellow 'Busters under the spell of a Possessor. When fully exorcised, the Green Ghost that you have to trap escapes from the Ghostbuster's mouth.
* GoombaSpringboard: There's a helpful ghost called Bouncing Buddy, who could get you out of a tight spot by bouncing you back up to where you fell.
* GraphicsInducedSuperDeformed: The game uses super-deformed sprites, but characters are normally proportioned in portraits and cutscenes
* TheGrimReaper: A Grim Reaper-like miniboss is present in the game.
* PullARabbitOutOfMyHat: You encounter the Silk Hatton, who can pull a deranged, chihuahua-looking ghost rabbit out of his hat.
* SpinningPaper: There's a variant of this: the newspaper simply fades in, but the effect is the same. The headline is always "GHOST COPS BUST ___ STREET SPOOK."
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