Follow TV Tropes

Following

History VideoGame / Ghostbusters1984

Go To

OR

Is there an issue? Send a MessageReason:
None


Not to be confused with ''VideoGame/GhostbustersTheVideoGame'' or the UsefulNotes/SegaGenesis game based on the movie franchise.

to:

Not to be confused with ''VideoGame/GhostbustersTheVideoGame'' or the UsefulNotes/SegaGenesis game [[VideoGame/Ghostbusters1990 game]] based on the movie franchise.
Is there an issue? Send a MessageReason:
Not really notable


It was one of the games notably reviewed by WebVideo/TheAngryVideoGameNerd, of which [[{{Understatement}} he had nothing pleasant to say about]], though it was the console versions which he reviewed that got the most bile from him, to varying degrees.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PixelHunt: After the PKE Meter hits 9,999, you have to get past the Stay Puft Marshmallow Man in order to confront Gozer. In most versions, Stay Puft jumps vertically, so you just have to time it to know when to run, but in the Atari 2600 version he jumps laterally, which means that you have to cross half of the screen, wait for Stay Puft to jump over you, then cross the rest of the distance. The spot where Stay Puft's arc is high enough to jump over the player instead of into him is one pixel wide.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NonStandardGameOver: In home computer versions, if the Keymaster and Gatekeeper meet and you don't have enough money to enter the building or you fail to get past Stay Puft. In the NES version, if you die on the stairway or in the final battle or Stay Puft makes it to the top of the building.
Is there an issue? Send a MessageReason:
None


-->[[{{Engrish}} CONGLATURATION!!!]] YOU HAVE COMPLETED A GREAT GAME. AND PROOVED THE JUSTICE OF OUR CULTURE. NOW GO AND REST OUR HEROES!

to:

-->[[{{Engrish}} CONGLATURATION!!!]] YOU HAVE COMPLETED A GREAT GAME. AND PROOVED THE JUSTICE OF OUR CULTURE. [[WantonCrueltyToTheCommonComma NOW GO AND REST OUR HEROES!HEROES!]]
Is there an issue? Send a MessageReason:
None


* BottomlessFuelTanks: There's a mechanic in the driving sections whereby the Ghostbusters have to refuel their car by running over barrels of gas laying on the road. Miss too many of them, and the guys will have to get out and push the car back to home base.

to:

* BottomlessFuelTanks: There's a mechanic in the NES version's driving sections whereby the Ghostbusters have to refuel their car by running over barrels of gas laying on the road. Miss too many of them, and the guys will have to get out and push the car back to home base.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BottomlessFuelTanks: There's a mechanic in the driving sections whereby the Ghostbusters have to refuel their car by running over barrels of gas laying on the road. Miss too many of them, and the guys will have to get out and push the car back to home base.
Is there an issue? Send a MessageReason:
None


''Ghostbusters'' is a 1984 video game based on the [[Film/{{Ghostbusters}} 1984 film of the same name]], that was designed by David Crane and published by Creator/{{Activision}}. It was ported to various home computers and video game systems, including the UsefulNotes/{{Atari 2600}}, the UsefulNotes/{{NES}}, and the UsefulNotes/SegaMasterSystem.

to:

''Ghostbusters'' is a 1984 video game based on the [[Film/{{Ghostbusters}} [[Film/{{Ghostbusters 1984}} 1984 film of the same name]], that was designed by David Crane and published by Creator/{{Activision}}. It was ported to various home computers and video game systems, including the UsefulNotes/{{Atari 2600}}, the UsefulNotes/{{NES}}, and the UsefulNotes/SegaMasterSystem.
Is there an issue? Send a MessageReason:
None


* TheGoldenAgeOfVideoGames, though the console versions came out around The8BitEraOfConsoleVideoGames.
Is there an issue? Send a MessageReason:
None


* DrivingGame: The game has a driving game sequences where you steer the Ectomobile through the busy streets, using your ghost vacuum to pick up stray roaming ghosts. The NES version complicates things further by having you collect gas cans to keep yourself from running out of fuel, and avoiding getting hit by other cars which costs you money.

to:

* DrivingGame: The game has a driving game sequences sequence where you steer the Ectomobile through the busy streets, using your ghost vacuum to pick up stray roaming ghosts. The NES version complicates things further by having you collect gas cans to keep yourself from running out of fuel, and avoiding getting hit by other cars which costs you money.
Is there an issue? Send a MessageReason:
None


'''Ghostbusters''' is a 1984 video game based on the [[Film/{{Ghostbusters}} 1984 film of the same name]], that was designed by David Crane and published by Creator/{{Activision}}. It was ported to various home computers and video game systems, including the UsefulNotes/{{Atari 2600}}, the UsefulNotes/{{NES}}, and the UsefulNotes/SegaMasterSystem.

to:

'''Ghostbusters''' ''Ghostbusters'' is a 1984 video game based on the [[Film/{{Ghostbusters}} 1984 film of the same name]], that was designed by David Crane and published by Creator/{{Activision}}. It was ported to various home computers and video game systems, including the UsefulNotes/{{Atari 2600}}, the UsefulNotes/{{NES}}, and the UsefulNotes/SegaMasterSystem.
Is there an issue? Send a MessageReason:
None


* NintendoHard: The NES version is notorious for being this, even to the point of being nearly unwinnable.

to:

* NintendoHard: The NES version is notorious for being this, even to the point of being nearly unwinnable.a PortingDisaster.
Is there an issue? Send a MessageReason:
None


* AttackOfThe50FootWhatever: The Stay Puft Marshmallow Man, who appears occasionally on the city map to stomp down buildings, and also blocks your way into the building near the end of the game.

to:

* AttackOfThe50FootWhatever: The Stay Puft Marshmallow Man, who appears occasionally on the city map to stomp down buildings, and also blocks your way into the building near the end of the game. In the NES version, he is seen slowly climbing up to the top of the building during your battle with Gozer if you get pushed off the bottom of the screen.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BigApplesauce: As with the movie, the game takes place in New York City.
Is there an issue? Send a MessageReason:
None


In the game, you operate the Ghostbusters ecto-extermination business, and your job is to amass $10,000 or more before the city's PK Energy Meter reading reaches critical mass. To do that, you must buy your equipment, then you take on jobs to exterminate buildings of ghosts using your proton packs and ghost traps, being careful not to cross the streams or to miss capturing the ghost, because otherwise you'll be slimed and the ghost will get away. Occasionally the Stay-Puft Marshmallow Man will appear and try to stomp down one of the buildings on the city map. To prevent this, you must use ghost bait to lure the Marshmallow Man away or else you could risk losing money having to pay for damages. Once you reach your goal, you must get two of your Ghostbusters past the Marshmallow Man and up to the top of the building (marked ZUUL, one of the demonic minions from the movie) to defeat Gozer the Gozerian. If you succeed, you'll get a cash bonus and a code which you can use to transfer your winnings to the next round of play.

to:

In the game, you operate the Ghostbusters ecto-extermination business, and your job is to amass $10,000 or more before the city's PK Energy Meter reading reaches critical mass. To do that, you must buy your equipment, then you take on jobs to exterminate buildings of ghosts using your proton packs and ghost traps, being careful not to cross the streams or to miss capturing the ghost, because otherwise you'll be slimed and the ghost will get away. Occasionally the Stay-Puft Stay Puft Marshmallow Man will appear and try to stomp down one of the buildings on the city map. To prevent this, you must use ghost bait to lure the Marshmallow Man away or else you could risk losing money having to pay for damages. Once you reach your goal, you must get two of your Ghostbusters past the Marshmallow Man and up to the top of the building (marked ZUUL, one of the demonic minions from the movie) to defeat Gozer the Gozerian. If you succeed, you'll get a cash bonus and a code which you can use to transfer your winnings to the next round of play.



* AttackOfThe50FootWhatever: The Stay-Puft Marshmallow Man, who appears occasionally on the city map to stomp down buildings.

to:

* AttackOfThe50FootWhatever: The Stay-Puft Stay Puft Marshmallow Man, who appears occasionally on the city map to stomp down buildings.buildings, and also blocks your way into the building near the end of the game.
Is there an issue? Send a MessageReason:
None


It was one of the games notably reviewed by WebVideo/TheAngryVideoGameNerd, of which [[{{Understatement}} he had nothing pleasant to say about]], though it was the console versions that got the most bile from him, to varying degrees.

to:

It was one of the games notably reviewed by WebVideo/TheAngryVideoGameNerd, of which [[{{Understatement}} he had nothing pleasant to say about]], though it was the console versions which he reviewed that got the most bile from him, to varying degrees.
Is there an issue? Send a MessageReason:
None


In the game, you operate the Ghostbusters ecto-extermination business, and your job is to amass $10,000 or more before the city's PK Energy Meter reading reaches critical mass. To do that, you must buy your equipment, then you take on jobs to exterminate buildings of ghosts using your proton packs and ghost traps, being careful not to cross the streams or to miss capturing the ghost, because otherwise you'll be slimed and the ghost will get away. Occasionally the Stay-Puft Marshmallow Man will appear and try to stomp down one of the buildings on the city map. To prevent this, you must use ghost bait to lure the Marshmallow Man away or else you could risk losing money having to pay for damages. Once you reach your goal, you must get two of your Ghostbusters past the Marshmallow Man and up to the top of the building to defeat Gozer the Gozerian. If you succeed, you'll get a cash bonus and a code which you can use to transfer your winnings to the next round of play.

to:

In the game, you operate the Ghostbusters ecto-extermination business, and your job is to amass $10,000 or more before the city's PK Energy Meter reading reaches critical mass. To do that, you must buy your equipment, then you take on jobs to exterminate buildings of ghosts using your proton packs and ghost traps, being careful not to cross the streams or to miss capturing the ghost, because otherwise you'll be slimed and the ghost will get away. Occasionally the Stay-Puft Marshmallow Man will appear and try to stomp down one of the buildings on the city map. To prevent this, you must use ghost bait to lure the Marshmallow Man away or else you could risk losing money having to pay for damages. Once you reach your goal, you must get two of your Ghostbusters past the Marshmallow Man and up to the top of the building (marked ZUUL, one of the demonic minions from the movie) to defeat Gozer the Gozerian. If you succeed, you'll get a cash bonus and a code which you can use to transfer your winnings to the next round of play.
Is there an issue? Send a MessageReason:
None


In the game, you operate the Ghostbusters ecto-extermination business, and your job is to amass $10,000 or more before the city's PK Meter reading reaches critical mass. To do that, you must buy your equipment, then you take on jobs to exterminate buildings of ghosts using your proton packs and ghost traps, being careful not to cross the streams or to miss capturing the ghost, because otherwise you'll be slimed and the ghost will get away. Occasionally the Stay-Puft Marshmallow Man will appear and try to stomp down one of the buildings on the city map. To prevent this, you must use ghost bait to lure the Marshmallow Man away or else you could risk losing money having to pay for damages. Once you reach your goal, you must get two of your Ghostbusters past the Marshmallow Man and up to the top of the building to defeat Gozer the Gozerian. If you succeed, you'll get a cash bonus and a code which you can use to transfer your winnings to the next round of play.

to:

In the game, you operate the Ghostbusters ecto-extermination business, and your job is to amass $10,000 or more before the city's PK Energy Meter reading reaches critical mass. To do that, you must buy your equipment, then you take on jobs to exterminate buildings of ghosts using your proton packs and ghost traps, being careful not to cross the streams or to miss capturing the ghost, because otherwise you'll be slimed and the ghost will get away. Occasionally the Stay-Puft Marshmallow Man will appear and try to stomp down one of the buildings on the city map. To prevent this, you must use ghost bait to lure the Marshmallow Man away or else you could risk losing money having to pay for damages. Once you reach your goal, you must get two of your Ghostbusters past the Marshmallow Man and up to the top of the building to defeat Gozer the Gozerian. If you succeed, you'll get a cash bonus and a code which you can use to transfer your winnings to the next round of play.



* TimedMission: The PK Meter acts as your timer, slowly increasing in the early part of the level and getting faster the higher its reading gets.

to:

* TimedMission: The PK Energy Meter acts as your timer, slowly increasing in the early part of the level and getting faster the higher its reading gets.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ghostbusters_nes_title_screen.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FanRemake: [[http://www.classic-retro-games.com/GhostBusters_193.html A freeware version of this game for Windows exists]].
Is there an issue? Send a MessageReason:
None


* TheGoldenAgeOfVideoGames

to:

* TheGoldenAgeOfVideoGamesTheGoldenAgeOfVideoGames, though the console versions came out around The8BitEraOfConsoleVideoGames.
Is there an issue? Send a MessageReason:
None


-->CONGLATURATION!!! YOU HAVE COMPLETED A GREAT GAME. AND PROOVED THE JUSTICE OF OUR CULTURE. NOW GO AND REST OUR HEROES!

to:

-->CONGLATURATION!!! -->[[{{Engrish}} CONGLATURATION!!!]] YOU HAVE COMPLETED A GREAT GAME. AND PROOVED THE JUSTICE OF OUR CULTURE. NOW GO AND REST OUR HEROES!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmmunitionBackpack: The proton packs, which come in handy for the final boss battle with Gozer in the NES and Master System versions.
Is there an issue? Send a MessageReason:
None


* EndlessGame: In the Atari 2600 version, you play until you can no longer reach your current level's cash goal.

to:

* EndlessGame: In the Atari 2600 version, you play until you can no longer reach your current level's round of play's cash goal.
Is there an issue? Send a MessageReason:
None


Not to be confused with ''VideoGame/GhostbustersTheVideoGame'' or the UsefulNotes/SegaGenesis game based on the movie.

to:

Not to be confused with ''VideoGame/GhostbustersTheVideoGame'' or the UsefulNotes/SegaGenesis game based on the movie.movie franchise.
Is there an issue? Send a MessageReason:
None


It was one of the games notably reviewed by WebVideo/TheAngryVideoGameNerd, of which he had nothing pleasant to say about, though it was the console versions that got the most bile from him, to varying degrees.

to:

It was one of the games notably reviewed by WebVideo/TheAngryVideoGameNerd, of which [[{{Understatement}} he had nothing pleasant to say about, about]], though it was the console versions that got the most bile from him, to varying degrees.
Is there an issue? Send a MessageReason:
None


It was one of the games notably reviewed by WebVideo/TheAngryVideoGameNerd, of which he had nothing pleasant to say about, though it was mostly the console versions that got the most bile from him, to varying degrees.

to:

It was one of the games notably reviewed by WebVideo/TheAngryVideoGameNerd, of which he had nothing pleasant to say about, though it was mostly the console versions that got the most bile from him, to varying degrees.
Is there an issue? Send a MessageReason:
None


It was one of the games notably reviewed by the WebVideo/AngryVideoGameNerd, of which he had nothing pleasant to say about, though it was mostly the console versions that got the most bile from him, to varying degrees.

to:

It was one of the games notably reviewed by the WebVideo/AngryVideoGameNerd, WebVideo/TheAngryVideoGameNerd, of which he had nothing pleasant to say about, though it was mostly the console versions that got the most bile from him, to varying degrees.
Is there an issue? Send a MessageReason:
None


It was one of the games notably reviewed by the WebVideo/AngryVideoGameNerd, of which he had nothing pleasant to say about, though it was mostly the console versions that got the most bile from him.

to:

It was one of the games notably reviewed by the WebVideo/AngryVideoGameNerd, of which he had nothing pleasant to say about, though it was mostly the console versions that got the most bile from him.
him, to varying degrees.
Is there an issue? Send a MessageReason:
None


'''Ghostbusters''' is a 1984 video game based on the [[Film/{{Ghostbusters}} 1984 film of the same name]] that was designed by David Crane and published by Creator/{{Activision}}. It was ported to various home computers and video game systems, including the UsefulNotes/{{Atari 2600}}, the UsefulNotes/{{NES}}, and the UsefulNotes/SegaMasterSystem.

to:

'''Ghostbusters''' is a 1984 video game based on the [[Film/{{Ghostbusters}} 1984 film of the same name]] name]], that was designed by David Crane and published by Creator/{{Activision}}. It was ported to various home computers and video game systems, including the UsefulNotes/{{Atari 2600}}, the UsefulNotes/{{NES}}, and the UsefulNotes/SegaMasterSystem.

Top