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* {{EMP}}:
** The EMP item releases an electromagnetic pulse that damages every enemy onscreen, destroying weaker robots outright and briefly stunning those that survive. The boss of the Labs sector can use the same sort of EMP against Ghost.
** Other enemies can release EMP shockwaves which travel along the floor. Ghost can jump over these to avoid taking damage.
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* EyepatchOfPower: Jacker has a cybernetic implant resembling an eyepatch which covers his left eye.
* FatAndSkinny: Jacker and Boogan, respectively.
* {{Fembot}}: The Naka androids are designed to resemble human women. Ghost’s chassis, being a heavily modified Naka, is no exception.


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* MegaCorp: Nakamura Corporation is the world’s largest producer of robots, ranging from android housekeepers to military bipeds. They own a massive space station which houses their manufacturing facilities and the server farm which remotely operates their androids, with an army general in charge of overseeing its security. The finale shows them to be horrifically corrupt, having ties to organized crime [[spoiler:and using captive human brains as {{Wetware CPU}}s for their androids]].
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* DoubleJump: Ghost can unlock the ability to double jump by spending skill points in the Chassis skill tree. The animation implies that her android chassis has jets built into its legs. This can be further upgraded with the Jetpack skill, which lets Ghost descend ''very'' slowly after a double jump by firing her jets continuously.

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* DoubleJump: Ghost can unlock the ability to double jump by spending skill points in with a perk from the Chassis skill tree. The animation implies that her android chassis has jets built into its legs. This can be further upgraded with the Jetpack skill, perk, which lets Ghost descend ''very'' slowly glide after a double jump by firing her jets continuously.
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* BecauseYouWereNiceToMe: Jacker and Boogan are the first clients to treat Ghost like a person rather than an asset. They communicate with her throughout the mission, show concern for her wellbeing, and generally make her feel like part of the team. As such, when Ghost’s boss Viktor kidnaps Jacker toward the end of the game, Ghost immediately enacts a plan to rescue him.
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* SkillScoresAndPerks: The game has five skill trees where the player can spend skill points to unlock various perks. Each perk provides a unique benefit, and also increases an attribute associated with its corresponding tree: Chassis perks increase Ghost’s max HP, Boogan perks increase her maximum ammo, Jacker perks increase Jacker’s hacking speed, Ghost perks increase the damage output of possessed robots, and Nakamura perks increase the drop rate for health kits.
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* HumanResources: At the game’s climax, it’s revealed that the “server farm” which remotely operates the Naka androids is actually [[spoiler:a few million human brains in jars which are being used as {{Wetware CPU}}s. The brains’ nutrient fluids are laced with a drug that keeps them docile, obedient, and unaware of their situation, while the epilogue reveals that the Nakamura corporation had erased their memories of their original lives to further control them.]]
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* UnnecessaryCombatRoll: Ghost can roll to pass under certain traps. She can spend skill points to upgrade her roll with various offensive and defensive capabilities, such as reducing damage taken while rolling or damaging enemies as she rolls through them.

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* UnnecessaryCombatRoll: Ghost can roll to pass under certain traps. She can also spend skill points in Boogan’s skill tree to upgrade her roll with various offensive and defensive capabilities, such as reducing take less damage taken while rolling, and to damage enemies when rolling or damaging enemies as she rolls through them.
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* CharmPerson: The Daisy Gun secondary weapon charms any robot shot with it into fighting on Ghost’s side for 20 seconds. The player can also spend skill points in Jacker’s skill tree to make him hack enemy turrets and robots during alarm phases.


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* DoubleJump: Ghost can unlock the ability to double jump by spending skill points in the Chassis skill tree. The animation implies that her android chassis has jets built into its legs. This can be further upgraded with the Jetpack skill, which lets Ghost descend ''very'' slowly after a double jump by firing her jets continuously.
* GradualRegeneration: Repair kits gradually restore Ghost’s health over time, at a rate of 10 hit points per second.
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* AntiFrustrationFeatures:
** Ghost never loses her upgrades, primary weapons or items when she dies, and dying actually replenishes all uses of her items. There’s also an upgrade that allows Ghost to respawn with a set amount of Energy Cubes already in her possession, which can be increased by collecting more versions of that upgrade.
** Boss rooms have “save points” that allow Ghost to restart the fight immediately without losing any of her weapons, power-ups and energy cubes if she dies, rather than forcing her to respawn at a 3D-printer and waste time gearing up for another go at the boss.
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* SpaceStation: Most of the game takes place on the Nakamura Corporation’s space station.
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* StealthBasedMission: The Labs sector is under lockdown when Ghost arrives. Laser sensors sweep the labs for intruders, and if Ghost is detected, she’ll be obliterated as beams flood the room. She must carefully sneak past the sensors by ducking behind crates and blocking them with moving platforms in order to deactivate the alarms for each lab.
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* ItIsDehumanizing: Jacker starts referring to Ghost as “it” rather than “she” after becoming convinced that she’s a Naka.



* UnnecessaryCombatRoll: Ghost can roll to pass under certain traps. She can spend skill points to upgrade her roll with various offensive and defensive capabilities, such as reducing damage taken while rolling or damaging enemies as she rolls through them.

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* UnnecessaryCombatRoll: Ghost can roll to pass under certain traps. She can spend skill points to upgrade her roll with various offensive and defensive capabilities, such as reducing damage taken while rolling or damaging enemies as she rolls through them.them.
* WhatMeasureIsANonHuman: Jacker and Boogan discuss this trope while watching a news report about android rights. Boogan believes that androids are deserving of the same rights as humans, while Jacker firmly believes that androids are just machines. As such, he becomes much colder toward Ghost when he begins to think that she’s an android.
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* ShoutOut: All over the place.
** Jacker quips that Ghost has discovered [[Franchise/{{Transformers}} Energon]] after she finds her first Energy Cube.
** The Biped that Nakamura sends to deal with Ghost is transparently an [[Franchise/RoboCop ED-209]]. It even issues the same warning:
--->'''Biped:''' [[AC:Please, put down your weapon. You have 20 seconds to comply.]]
** At one point, Jacker asks Ghost a question from the [[Film/BladeRunner Voight-Kampff test]] to figure out if she’s really a robot. Boogan catches the reference and calls him out on it before she can answer.

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* AcidAttack:
** The Acid Gun primary weapon shoots globules of corrosive green goo that inflict DamageOverTime to whatever enemies they hit.
** Some enemies can spray Ghost with a corrosive yellow mist that inflicts DamageOverTime. She can use a Psionic Shower item to end the effect.

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* AcidAttack:
** The Acid Gun
AcidAttack: Ghost can obtain several primary weapon shoots globules of corrosive green goo and secondary weapons that inflict DamageOverTime to whatever enemies they hit.
** Some enemies can spray Ghost with a corrosive yellow mist that inflicts
shoot acid at her enemies, inflicting DamageOverTime. She Numerous enemy units that can use a Psionic Shower item to end do the effect.same start appearing from the greenhouse onward.


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* PuzzleBoss:
** The biped that Ghost encounters on the way to the labs is too powerful for her to defeat in combat. She must instead take control of the biped and walk it down a corridor full of turrets and security robots, where the sheer weight of fire will eventually destroy it.
** The boss of the labs retreats to a sealed room in order to heal itself whenever it gets low on health. To prevent this, Ghost must possess one of the security robots in the corridor running below the boss’s room and use it to shatter a pipe which feeds healing nutrients to the boss.
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* AcidAttack:
** The Acid Gun primary weapon shoots globules of corrosive green goo that inflict DamageOverTime to whatever enemies they hit.
** Some enemies can spray Ghost with a corrosive yellow mist that inflicts DamageOverTime. She can use a Psionic Shower item to end the effect.
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* SillinessSwitch: Yellow “Geek” items are collectibles that alter the game in cosmetic and humorous ways. For example, one Geek item makes Ghost let out the iconic Tarzan yell whenever she slides down a rope.

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* SillinessSwitch: Yellow “Geek” items are collectibles that alter the game in cosmetic and humorous ways. For example, one Geek item makes Ghost let out the iconic Tarzan ''Franchise/{{Tarzan}}'' yell whenever she slides down a rope.
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* BodySurf: Ghost can exit her body and take control of other robots at any time. She mainly uses this ability to solve puzzles by having robots hold down pressure plates or throw switches that she can’t reach.


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* ContinuingIsPainful: When Ghost dies, she loses all of her energy cubes, and in Survival Mode she’ll also lose all her power-ups and secondary weapons. She can retrieve a limited number of power-ups and one secondary weapon if she returns to the spot where she died.


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* RemoteBody: Ghost’s body is just an android shell that her consciousness operates. If it gets destroyed, her support team can print up a new one from one of the station’s many 3D printers.


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* SillinessSwitch: Yellow “Geek” items are collectibles that alter the game in cosmetic and humorous ways. For example, one Geek item makes Ghost let out the iconic Tarzan yell whenever she slides down a rope.
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* StickyBomb: The Grenade secondary weapon fires bouncing grenades that stick to any enemy they touch.

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* StickyBomb: The Grenade secondary weapon fires bouncing grenades that stick to any enemy they touch.touch.
* UnnecessaryCombatRoll: Ghost can roll to pass under certain traps. She can spend skill points to upgrade her roll with various offensive and defensive capabilities, such as reducing damage taken while rolling or damaging enemies as she rolls through them.

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** The Drone item [[ExactlyWhatItSaysOnTheTin deploys a drone]] that follows Ghost around and shoots at her enemies for a short while.

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** The Drone item power-up [[ExactlyWhatItSaysOnTheTin deploys a drone]] that follows Ghost around and shoots at her enemies for enemies. The Killer Drone item deploys a short while. much more powerful drone that explodes after a while.



** The various collectables that Ghost can find are color-coded. Primary and secondary weapons are blue, single-use items are green, power-ups are teal, and upgrades are brown.

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** The various collectables that Ghost can find are color-coded. Primary and secondary weapons are blue, single-use items are green, power-ups are teal, and upgrades are brown.brown, and Geek items are yellow.



* ManEatingPlant: The boss of the greenhouse is a giant cybernetic plant. It ''will'' take a bite out of Ghost if she gets too close.



* PinballProjectile: The Bouncing Ball secondary weapon fires a spread of projectiles that ricochet off solid surfaces until they hit an enemy.



** One power-up makes Ghost release damaging shockwaves whenever she jumps off the ground.

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** One The Jump Wave power-up makes Ghost release damaging shockwaves whenever she jumps off the ground.
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* AttackDrone:
** The Drone item [[ExactlyWhatItSaysOnTheTin deploys a drone]] that follows Ghost around and shoots at her enemies for a short while.
** The Linux Gun shoots capsules that hatch into tiny robot penguins, which run around and shoot at Ghost’s enemies with EyeBeams. They eventually explode, damaging nearby opponents.
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* PoisonousPerson: One power-up makes Ghost leave a trail of radioactive particles in her wake, damaging any enemy that touches them. Some enemy units have the same ability, and others will explode into clouds of poisonous gas when destroyed.
* ShockwaveStomp:
** One power-up makes Ghost release damaging shockwaves whenever she jumps off the ground.
** The first boss has an attack where it jumps into the air and releases an EMP shockwave upon landing. If Ghost doesn’t jump over the shockwave, she’ll take damage and be stunned for a few seconds.

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* ColourCodedForYourConvenience: Most enemies have a red light somewhere on their bodies, and if Ghost posesses them (or Jacker [[HackYourEnemy hacks them]]), the light turns the same blue as Ghost's [[BuffySpeak hair... cord... thing]].

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* ColourCodedForYourConvenience: BottomlessMagazines: Ghost’s weapons have finite ammo that regenerates constantly, with some guns regenerating at a slower or faster rate than others. If she runs out of bullets for one gun, she can just switch to another gun while the empty gun replenishes itself.
* ColourCodedForYourConvenience:
**
Most enemies have a red light somewhere on their bodies, and if Ghost posesses them (or Jacker [[HackYourEnemy hacks them]]), the light turns the same blue as Ghost's [[BuffySpeak hair... cord... thing]].thing]].
** The various collectables that Ghost can find are color-coded. Primary and secondary weapons are blue, single-use items are green, power-ups are teal, and upgrades are brown.
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* TheMunchausen: At one point, Boogan tells a wildly exaggerated tale of how Jacker "saved his life".[[note]]They were in a bar planning to infiltrate a heavily guarded fortress (in a tabletop RPG). When they left, they were approached by a couple of thugs demanding their money (a couple of homeless people politely asked them to spare some credits) which Boogan refused to do, forcing him to bravely fight off an infinite swarm of punks with his bare hands until he was overwhelmed and gravely wounded (he got a back sprain while reaching for his wallet), at which point Jacker drove him to the hospital.[[/note]] Jacker outright compares him to the TropeNamer and tells Ghost what actually happened, though she states she prefers Boogan's version.

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* TheMunchausen: At one point, Boogan tells a wildly exaggerated tale of how Jacker "saved his life".[[note]]They were in a bar planning to infiltrate a heavily guarded fortress (in a tabletop RPG). When they left, they were approached by a couple of thugs demanding their money (a couple of homeless people politely asked them to spare some credits) which Boogan refused to do, forcing him to bravely fight off an infinite swarm of punks with his bare hands until he was overwhelmed and gravely wounded (he got a back sprain while reaching for his wallet), at which point Jacker drove him to the hospital.[[/note]] Jacker outright compares him to the TropeNamer and tells Ghost what actually happened, though she states she prefers Boogan's version.version.
* StickyBomb: The Grenade secondary weapon fires bouncing grenades that stick to any enemy they touch.
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* TheMunchausen: At one point, Boogan tells a wildly exaggerated tale of how Jacker "saved his life". Jacker outright compares him to the TropeNamer and tells Ghost what actually happened, though she states she prefers Boogan's version.

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* TheMunchausen: At one point, Boogan tells a wildly exaggerated tale of how Jacker "saved his life". [[note]]They were in a bar planning to infiltrate a heavily guarded fortress (in a tabletop RPG). When they left, they were approached by a couple of thugs demanding their money (a couple of homeless people politely asked them to spare some credits) which Boogan refused to do, forcing him to bravely fight off an infinite swarm of punks with his bare hands until he was overwhelmed and gravely wounded (he got a back sprain while reaching for his wallet), at which point Jacker drove him to the hospital.[[/note]] Jacker outright compares him to the TropeNamer and tells Ghost what actually happened, though she states she prefers Boogan's version.
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* ColourCodedForYourConvenience: Most enemies have a red light somewhere on their bodies, and if Ghost posesses them (or Jacker [[HackYourEnemy hacks them]]), the light turns the same blue as Ghost's [[BuffySpeak hair... cord... thing]].

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* ColourCodedForYourConvenience: Most enemies have a red light somewhere on their bodies, and if Ghost posesses them (or Jacker [[HackYourEnemy hacks them]]), the light turns the same blue as Ghost's [[BuffySpeak hair... cord... thing]].thing]].
* HackerCave: Jacker and Boogan's base.
* MissionControl: Jacker and Boogan serve as this, giving Ghost instructions and [[MrExposition exposition]] from Earth while she infiltrates the station.
* TheMunchausen: At one point, Boogan tells a wildly exaggerated tale of how Jacker "saved his life". Jacker outright compares him to the TropeNamer and tells Ghost what actually happened, though she states she prefers Boogan's version.
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Ghost 1.0 is a {{Metroidvania}} video game developed and published by Francisco Meneses, developer of {{VideoGame/Unepic}}. You play as [[ProtagonistTitle Ghost]], an infiltrator with a RemoteBody who can jump in and out of said body to possess other nearby robots for the sake of infiltration.

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Ghost 1.0 is a {{Metroidvania}} video game developed and published by Francisco Meneses, developer of {{VideoGame/Unepic}}. You play as [[ProtagonistTitle Ghost]], an infiltrator with a RemoteBody who can jump in and out of said body to possess other nearby robots for the sake of infiltration.infiltration.

!!Ghost 1.0 provides examples of:

* ColourCodedForYourConvenience: Most enemies have a red light somewhere on their bodies, and if Ghost posesses them (or Jacker [[HackYourEnemy hacks them]]), the light turns the same blue as Ghost's [[BuffySpeak hair... cord... thing]].
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Ghost 1.0 is a Metroidvania video game developed and published by Francisco "franfistro" Téllez de Meneses.

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Ghost 1.0 is a Metroidvania {{Metroidvania}} video game developed and published by Francisco "franfistro" Téllez de Meneses.Meneses, developer of {{VideoGame/Unepic}}. You play as [[ProtagonistTitle Ghost]], an infiltrator with a RemoteBody who can jump in and out of said body to possess other nearby robots for the sake of infiltration.
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Ghost 1.0 is a Metroidvania video game developed and published by Francisco "franfistro" Téllez de Meneses.

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