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** A good few of the achievements' names are nods to various parts of modern internet culture, such as "[[Memes/CapcomVs AH AH AH! DROPPED THAT S***!]]", "[[Anime/CowboyBebop 3 2 1 Let's Jam!]]", and "[[VideoGame/NBAJam From Downtown]]."

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* Foreshadowing: You may want to pay attention to some of the road stories:

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* Foreshadowing: {{Foreshadowing}}: You may want to pay attention to some of the road stories:



* OneHitKO: The Zantetsuken, obtained from the "Battle on the Big Boardwalk" DLC, has this ability. However, it can't heal like the Sword of Fate can, only works on one enemy (or one boss phase), and the effect is then disabled for the rest of the battle.
** [[spoiler:Also, Dylan Southwind goes down in one hit.]]

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* OneHitKO: OneHitKO:
**
The Zantetsuken, obtained from the "Battle on the Big Boardwalk" DLC, has this ability. However, it can't heal like the Sword of Fate can, only works on one enemy (or one boss phase), and the effect is then disabled for the rest of the battle.
** [[spoiler:Also, Dylan Southwind goes down in one hit, except on Devil Clock mode where he can only be killed by Smite damage, but even that only takes one hit.]]
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* LawfulStupid: Heaven is not amused with Grace's plan to defeat the Machine Devil ten years early. They obstruct to an insane extreme by [[spoiler:''pardoning'' Dylan Southwind, a Machine Cultist and convicted murderer, giving him his cursed equipment back, and putting him right next to his god while telling him to fight the heroes. All because what Grace is doing is illegal while this flagrant risk of causing Armageddon is technically legal]]. This goes exactly as pear-shaped as you think.


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** [[spoiler:Also, Dylan Southwind goes down in one hit.]]
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* Foreshadowing: You may want to pay attention to some of the road stories:
** The Agi's Sword of Fate Replica [[spoiler:details how the Final Boss will play out, including boss mechanics - and then Grace dies. She does, technically.]]
** One story claims that the Machine Devil has a creative means of AntiHoarding which he used on Agi - [[spoiler:he can make consumables ''explode''. His first form has this ability, which thankfully has a long cooldown, but can one-hit kill any party member.]].
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''Get In The Car, Loser!'' is a EasternRPG created by Creator/ChristineLove's development team '''Love Conquers All Games''' using UsefulNotes/{{Unity}}. Originally planned for a 2020 release, it was delayed until September 21, 2021. [[FreewareGames The game is free-to-play]], though the BeachEpisode and soundtrack are paid DLC. There are plans for additional DLC, but with no set release date.

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''Get In The Car, Loser!'' is a EasternRPG created by Creator/ChristineLove's development team '''Love Conquers All Games''' using UsefulNotes/{{Unity}}. Originally planned for a 2020 release, it was delayed until September 21, 2021. The game started as [[FreewareGames The game is free-to-play]], though but became paid on May 24, 2022. Additionally, the BeachEpisode and soundtrack are paid DLC. There are plans for additional DLC, but with no set release date.
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[[caption-width-right:350:Sam Anon, the titular Loser]]
->''She said "GET IN THE CAR, LOSER! I know you're not up to anything this summer, I've got the Sword of Fate, and there's an ancient evil that needs to be sealed away."''

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[[caption-width-right:350:Sam Anon, the titular Loser]]
loser.]]
->''She said "GET "[[TitleDrop GET IN THE CAR, LOSER! LOSER!]] I know you're not up to anything this summer, I've got the Sword of Fate, and there's an ancient evil that needs to be sealed away."''
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Examples Are Not Recent. Reworded accordingly.


* HardModePerks: The Devil Clock can be purchased after defeating the first boss. This item enables a new difficulty option that grants enemies random perks, but also causes them to drop devil points, which can be used to buy stickers, which can then be used to upgrade equipment more efficiently. However, a recent update adjusted Story Mode to be easier to compensate for the lack of Devil Clock drops.

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* HardModePerks: The Devil Clock can be purchased after defeating the first boss. This item enables a new difficulty option that grants enemies random perks, but also causes them to drop devil points, which can be used to buy stickers, which can then be used to upgrade equipment more efficiently. However, a recent the 1.0.1.34 update adjusted Story Mode to be easier to compensate for the lack of Devil Clock drops.
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* YouAreNumberSix: Angels are only referred to as the Nth Arm, where N is their number in the Divine Order. The NPC angels refer to Angela as the Thirty-Second Arm, implying her non-number name is something she gained upon joining the party.

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* YouAreNumberSix: Angels are only referred to as the Nth Arm, where N is their number in the Divine Order. The NPC angels refer to Angela as the Thirty-Second Arm, Arm and no other name, implying her non-number name is something she gained upon joining the party.
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* YouAreNumberSix: Angels are only referred to as the Nth Arm, where N is their number in the Divine Order. The NPC angels refer to Angela as the Thirty-Second Arm, implying her non-number name is something she gained upon joining the party.
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* DamagerHealerTank: The original three members of the party fill out these archetypes, with Grace as the damager, Sam as the healer, and Valentin as the tank. Angela, a later addition to the party, has both exploit and ravage abilities and in-game is said to be an average of the other party members abilities.
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We're not supposed to pothole tropes in header quotes.


->''She said "[[TitleDrop GET IN THE CAR, LOSER!]] I know you're not up to anything this summer, I've got the Sword of Fate, and there's an ancient evil that needs to be sealed away."''

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->''She said "[[TitleDrop GET "GET IN THE CAR, LOSER!]] LOSER! I know you're not up to anything this summer, I've got the Sword of Fate, and there's an ancient evil that needs to be sealed away."''
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* CharacterLevel: Every character has a personal rank based on the lowest ranked trinket they have equipped. Enemies also have ranks, which can be lowered or raised through ailments or Devil Clock effects. Every difference in rank between an attacker and defender makes a huge difference in the damage formula. A character one rank higher will deal twice as much damage and receive half as much when fighting a lowered ranked character.

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* CharacterLevel: Every character has a personal rank based on the lowest ranked trinket they have equipped. Enemies also have ranks, which can be lowered or raised through ailments or Devil Clock effects. Every difference in rank between an attacker and defender makes a huge difference in the damage formula. A character one rank higher will deal twice as much damage and receive half as much when fighting a lowered ranked lower-ranked character.



* LevelDrain: The Rust ailment causes the target to lose one rank. Since lower ranked characters are penalized when attacking or defending against higher ranked characters, this ailment can make a world of difference.

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* LevelDrain: The Rust ailment causes the target to lose one rank. Since lower ranked lower-ranked characters are penalized when attacking or defending against higher ranked higher-ranked characters, this ailment can make a world of difference.



* RetrauxFlashback: [[spoiler:During the final battle against the Machine Devil, when Grace falls in battle, she's given a vision of a thousand years ago so Agi of Roses can encourage her...and Agi's world looks like an old-fashioned, turn-based RPG.]]

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* RetrauxFlashback: [[spoiler:During the final battle against the Machine Devil, when Grace falls in battle, she's given a vision of a thousand years ago so Agi of Roses can encourage her...her… and Agi's world looks like an old-fashioned, turn-based RPG.]]



-->'''Angela''': "If thou art truly my friend, thou shalt show thy penance with a prayer of ILLA DIES ET IRAE DIES immediately!"
-->'''Valentin''': "Sorry, sorry! Uh, irae dee-us..."
-->'''Angela''': "It is more as though thou shouldst irae ''Deez Nuts''"

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-->'''Angela''': -->'''Angela:''' "If thou art truly my friend, thou shalt show thy penance with a prayer of ILLA DIES ET IRAE DIES immediately!"
-->'''Valentin''': -->'''Valentin:''' "Sorry, sorry! Uh, irae dee-us..."
-->'''Angela''': -->'''Angela:''' "It is more as though thou shouldst irae ''Deez Nuts''"Nuts''."
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** In the DLC episode, Valentin's shirt (a very stylized drawing of two cowboys naked from the waist down) is a reference to the Mclaren/Westwood Cowboys Shirt, the design specifically being taken from one Jim French's erotic cowboy drawings. The shirt was also worn by Mac in an episode of ''Series/ItsAlwaysSunnyInPhiladelphia.''

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** In the DLC episode, Valentin's shirt (a very stylized drawing of two cowboys naked from the waist down) is a reference to the Mclaren/Westwood Cowboys Shirt, the design specifically being taken from one Jim French's erotic cowboy drawings. The shirt was also worn by Mac in an episode of ''Series/ItsAlwaysSunnyInPhiladelphia.''''Series/ItsAlwaysSunnyInPhiladelphia,'' making this possibly a double ShoutOut.
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** In the DLC episode, Valentin's shirt (a very stylized drawing of two cowboys naked from the waist down) is a reference to the Mclaren/Westwood Cowboys Shirt, the design specifically being one Jim French's erotic cowboy drawings. The shirt was also worn by Mac in an episode of ''Series/ItsAlwaysSunnyInPhiladelphia.''

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** In the DLC episode, Valentin's shirt (a very stylized drawing of two cowboys naked from the waist down) is a reference to the Mclaren/Westwood Cowboys Shirt, the design specifically being taken from one Jim French's erotic cowboy drawings. The shirt was also worn by Mac in an episode of ''Series/ItsAlwaysSunnyInPhiladelphia.''
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** In the DLC episode, Valentin's shirt (a very stylized drawing of two cowboys naked from the waist down) is a reference to the McLaren/Westwood Cowboys Shirt, the design specifically being one Jim French's erotic cowboy drawings. The shirt was also worn by Mac in an episode of ''Series/ItsAlwaysSunnyInPhiladelphia.''

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** In the DLC episode, Valentin's shirt (a very stylized drawing of two cowboys naked from the waist down) is a reference to the McLaren/Westwood Mclaren/Westwood Cowboys Shirt, the design specifically being one Jim French's erotic cowboy drawings. The shirt was also worn by Mac in an episode of ''Series/ItsAlwaysSunnyInPhiladelphia.''
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** In the DLC episode, Valentin's shirt (a very stylized drawing of two cowboys naked from the waist down) is a reference to the McLaren/Westwood Cowboys Shirt, the design specifically being one Jim French's erotic cowboy drawings. The shirt was also worn by Mac in an episode of ''Series/ItsAlwaysSunnyInPhiladelphia.''
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* RetrauxFlashback: [[spoiler:During the final battle against the Machine Devil, when Grace falls in battle, she's given a vision of a thousand years ago so Agi of Roses can encourage her...and Agi's world looks like an old-fashioned, turn-based RPG.]]
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** Christine Love has shared [[https://twitter.com/christinelove/status/1442598400537636865 in these Tweets]] that the game's systems were inspired by ''Franchise/FinalFantasy'', and as (coyly) verified by [[https://twitter.com/christinelove/status/1442598400537636865 this specific Tweet]], the boss "Fuck You" was a direct reference to the Adel fight from ''VideoGame/FinalFantasyVIII''.

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** Christine Love has shared [[https://twitter.com/christinelove/status/1442598400537636865 in these Tweets]] that the game's systems were inspired by ''Franchise/FinalFantasy'', ''Franchise/FinalFantasy'' and ''VideoGame/ValkyrieProfile'', and as (coyly) verified by [[https://twitter.com/christinelove/status/1442598400537636865 this specific Tweet]], the boss "Fuck You" was a direct reference to the Adel fight from ''VideoGame/FinalFantasyVIII''.

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* ShoutOut: The lore for DLC trinkets are all created/inspired by guest writers, some of which reference other works, such as [[VisualNovel/AnalogueAHateStory *Mute's Uniform Patch]], [[VisualNovel/WeKnowTheDevil Scout's Radio]], [[Webcomic/DumbingOfAge Dinosaur Hat]] and [[VisualNovel/VA11HALLA Arbiter of Dialogues]].

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* ShoutOut: ShoutOut:
** Christine Love has shared [[https://twitter.com/christinelove/status/1442598400537636865 in these Tweets]] that the game's systems were inspired by ''Franchise/FinalFantasy'', and as (coyly) verified by [[https://twitter.com/christinelove/status/1442598400537636865 this specific Tweet]], the boss "Fuck You" was a direct reference to the Adel fight from ''VideoGame/FinalFantasyVIII''.
**
The lore for DLC trinkets are all created/inspired by guest writers, some of which reference other works, such as [[VisualNovel/AnalogueAHateStory *Mute's Uniform Patch]], [[VisualNovel/WeKnowTheDevil Scout's Radio]], [[Webcomic/DumbingOfAge Dinosaur Hat]] and [[VisualNovel/VA11HALLA Arbiter of Dialogues]].



* WholePlotReference: The DLC Episode "Battle on the Big Boardwalk", which involves an interdimensional sword thief named Jill and her wild girlfriend Ann Kidu trying to steal the Sword of Fate, is one huge reference to the Battle on the Big Bridge, Gilgamesh, and Enkidu from ''VideoGame/FinalFantasyV''. The sword Jill accidentally leaves in its place, the Zantetsuken, also has its OneHitKO effect from the ''Final Fantasy'' series as a limit break.

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* WholePlotReference: The DLC Episode "Battle on the Big Boardwalk", which involves an interdimensional sword thief named Jill and her wild girlfriend Ann Kidu trying to steal the Sword of Fate, is one huge reference to the Battle on the Big Bridge, Gilgamesh, and Enkidu from ''VideoGame/FinalFantasyV''. The sword Jill accidentally leaves in its place, the Zantetsuken, also has its OneHitKO effect from the ''Final Fantasy'' series as a limit break. [[https://twitter.com/christinelove/status/1442598650467680258 This Christine Love tweet]] indicates the DLC was inspired by ''VideoGame/FinalFantasyVIII'', in which Gilgamesh obtains that sword.
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* ShoutOut: The lore for DLC trinkets are all created by guest writers, some of which reference other works, such as [[VisualNovel/AnalogueAHateStory *Mute's Uniform Patch]], [[VisualNovel/WeKnowTheDevil Scout's Radio]], and [[VisualNovel/VA11HALLA Arbiter of Dialogues]].

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* ShoutOut: The lore for DLC trinkets are all created created/inspired by guest writers, some of which reference other works, such as [[VisualNovel/AnalogueAHateStory *Mute's Uniform Patch]], [[VisualNovel/WeKnowTheDevil Scout's Radio]], [[Webcomic/DumbingOfAge Dinosaur Hat]] and [[VisualNovel/VA11HALLA Arbiter of Dialogues]].
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* OneHitKO: The Zantetsuken, obtained from the "Battle on the Big Boardwalk" DLC, has this ability. However, it can't heal like the Sword of Fate can, only works on one enemy (or one boss phase), and the effect is then disabled for the rest of the battle.

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* BittersweetEnding: After the journey to defeat the Machine Devil, [[spoiler:Sam gains more confidence in herself while Grace and Valentin's relationship becomes stronger than ever. However, Angela is going to be punished by the Divine Order for helping the party.]]

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* BittersweetEnding: After the journey to defeat the Machine Devil, [[spoiler:Sam gains more confidence in herself while Grace and Valentin's relationship becomes stronger than ever. However, Angela is going to be punished by the Divine Order for helping the party.]]party]].


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* CommonTongue: The Travel Story for the Holy Polearm explains that, in a reversal of the TowerOfBabel story, an angel once fell from heaven and had to unite all of the world's civilizations by teaching them to speak the angelic language in order to build their way back up.

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* ButThouMust: At certain points, you're allowed to choose the tone of how Sam answers a statement, such as "Heroic", "Sincere", or "Rowdy". It never affects the plot, but does affect some dialogue. However, during Act III, you can only select "Sam-like" prompts [[spoiler:as Sam isolates herself and fixates on her own insecurities and doubts]].



** When Grace uses the Sword of Fate against the Machine Devil, [[spoiler:she temporarily dies and talks to the spirit of the previous wielder, Agi. Thanks to gender norms from his era, Agi initially assumes the hero is a male and that Grace is a party member or love interest, but Grace retorts that she's the current heroine. Despite that exchange, he's pleased that anyone in the modern age can become a hero, regardless of gender.]]

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** During Act III, [[spoiler:Sam admits to herself that she felt insulted when Valentin asked for her pronouns, since she's trying her best to present herself as obviously feminine, but she doesn't want to say anything about it because she knows Valentin was just trying to be open to all possibilities]].
** When Grace uses the Sword of Fate against the Machine Devil, [[spoiler:she temporarily dies and talks to the spirit of the previous wielder, Agi. Thanks to gender norms from his era, Agi initially assumes the hero is a male and that Grace is a party member or love interest, but Grace retorts that she's the current heroine. Despite that exchange, he's pleased that anyone in the modern age can become a hero, regardless of gender.]]gender]].

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''Get In The Car, Loser!'' is a EasternRPG created by Creator/ChristineLove's development team '''Love Conquers All Games''' using UsefulNotes/{{Unity}}. Originally planned for a 2020 release, it was delayed until September 21, 2021. [[FreewareGames The game is free-to-play]], though the BeachEpisode and soundtrack are paid DLC.

to:

''Get In The Car, Loser!'' is a EasternRPG created by Creator/ChristineLove's development team '''Love Conquers All Games''' using UsefulNotes/{{Unity}}. Originally planned for a 2020 release, it was delayed until September 21, 2021. [[FreewareGames The game is free-to-play]], though the BeachEpisode and soundtrack are paid DLC.
DLC. There are plans for additional DLC, but with no set release date.



* InnocentlyInsensitive: When Grace uses the Sword of Fate against the Machine Devil, [[spoiler:she temporarily dies and talks to the spirit of the previous wielder, Agi. Thanks to gender norms from his era, Agi initially assumes the hero is a male and that Grace is a party member or love interest, but Grace retorts that she's the current heroine. Despite that exchange, he's pleased that anyone in the modern age can become a hero, regardless of gender.]]

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* InnocentlyInsensitive: InnocentlyInsensitive:
**
When Grace uses the Sword of Fate against the Machine Devil, [[spoiler:she temporarily dies and talks to the spirit of the previous wielder, Agi. Thanks to gender norms from his era, Agi initially assumes the hero is a male and that Grace is a party member or love interest, but Grace retorts that she's the current heroine. Despite that exchange, he's pleased that anyone in the modern age can become a hero, regardless of gender.]]]]
** In the "Battle on the Big Boardwalk" DLC, although Sam is more respectful to Jill than the other characters, she still gets into trouble for assuming that Jill and Ann are just pals instead of girlfriends.



* ShoutOut: The lore for DLC trinkets are all created by guest writers, some of which reference other works, such as [[VisualNovel/AnalogueAHateStory *Mute's Uniform Patch]] and [[VisualNovel/VA11HALLA Arbiter of Dialogues]].

to:

* ShoutOut: The lore for DLC trinkets are all created by guest writers, some of which reference other works, such as [[VisualNovel/AnalogueAHateStory *Mute's Uniform Patch]] Patch]], [[VisualNovel/WeKnowTheDevil Scout's Radio]], and [[VisualNovel/VA11HALLA Arbiter of Dialogues]].
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* BigBad: Jonivanjo the Machine Devil is an AncientEvil being that is fated to appear every millennium to kill everyone that its [[PoliticallyIncorrectVillain bigoted cultists]] hate. It grants cyborg powers to its cultists so they can break its seal before the 1000 year deadline.



* MadeOfEvil: [[spoiler:The Machine Devil started as an unstoppable flame created for the sole purpose of burning away overgrown plant life, but in the present, it claims to be a "meme" representing the idea of chaos, and that [[AsLongAsThereIsEvil it'll come back]] as long as people seek this idea.]]



* NotSoWellIntentionedExtremist: The Machine Devil cultist, Gaius, claims that he has more in common politically with the party than they think and that he's trying to create a fair society. However, he scapegoats marginalized groups for all the problems of society, victim-blames anyone killed by the cult, and wants to wipe out all "degenerates," making it clear he cares more about harming groups he hates than actually improving society.



* PoliticallyIncorrectVillain:
** The Machine Devil Cultists are white supremacists and {{Heteronormative Crusader}}s who want to use the Machine Devil's power to kill anyone they deem "degenerate."
** Played with when it comes to the Machine Devil itself. While it originated as [[spoiler:a primordial destructive flame and claims to be tied to the idea of chaos itself, it spews sexist and transphobic lines to pick at the protagonists' insecurities. Whether it was influenced by its modern day followers or always held these views isn't clarified, but it's clear that it's perfectly willing to go along with its followers' bigotry to cause as much harm as possible, both emotional and physical.]]



* PsychoExBoyfriend: The boss of Act II is [[spoiler:Gaius, Kat's ex-boyfriend who is a cultist and is stalking her. Gaius also turns out to be Valentin's ex, and the former mocks the latter for changing their gender identity.]]
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* ShoutOut: The lore for DLC trinkets are all created by guest writers, some of which reference other works, such as [[VisualNovel/AnalogueAHateStory *Mute's Uniform Patch]] and [[VisualNovel/VA11HALLA Arbiter of Dialogues]].
Is there an issue? Send a MessageReason:
None


* WholePlotReference: The DLC Episode "Battle on the Big Boardwalk", which involves an interdimensional sword thief named Jill and her wild girlfriend Ann Kidu trying to steal the Sword of Fate, is one huge reference to the Battle on the Big Bridge, Gilgamesh, and Enkidu from ''VideoGame/FinalFantasyV''.

to:

* WholePlotReference: The DLC Episode "Battle on the Big Boardwalk", which involves an interdimensional sword thief named Jill and her wild girlfriend Ann Kidu trying to steal the Sword of Fate, is one huge reference to the Battle on the Big Bridge, Gilgamesh, and Enkidu from ''VideoGame/FinalFantasyV''. The sword Jill accidentally leaves in its place, the Zantetsuken, also has its OneHitKO effect from the ''Final Fantasy'' series as a limit break.
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* UnexpectedGameplayChange: In the "Battle on the Big Boardwalk" DLC, upon meeting Ann, trying to befriend her takes the form of a text adventure. The player can still only input the buttons for combat, though Ann barely grasps the concept of language and doesn't mind your own gibberish.


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* WholePlotReference: The DLC Episode "Battle on the Big Boardwalk", which involves an interdimensional sword thief named Jill and her wild girlfriend Ann Kidu trying to steal the Sword of Fate, is one huge reference to the Battle on the Big Bridge, Gilgamesh, and Enkidu from ''VideoGame/FinalFantasyV''.

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* HardModePerks: The Devil Clock can be purchased after defeating the first boss. This item enables a new difficulty option that grants enemies random perks, but also causes them to drop devil points, which can be used to buy stickers, which can then be used to upgrade equipment more efficiently. In a way, the game becomes [[NonIndicativeDifficulty harder without the Devil Clock]], since the player will be forced to spend more gas points to upgrade equipment without stickers.

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* HardModePerks: The Devil Clock can be purchased after defeating the first boss. This item enables a new difficulty option that grants enemies random perks, but also causes them to drop devil points, which can be used to buy stickers, which can then be used to upgrade equipment more efficiently. In However, a way, recent update adjusted Story Mode to be easier to compensate for the game becomes [[NonIndicativeDifficulty harder without the lack of Devil Clock]], since the player will be forced to spend more gas points to upgrade equipment without stickers.Clock drops.



* NonIndicativeDifficulty: Devil Clock mode is supposed to make battles harder by giving bonuses to the enemies, but also causes them to drop devil points for buying stickers. Managing finances in Act II and later becomes harder due to the increased number of items needed to upgrade newer trinkets, but stickers are more cost efficient for upgrading trinkets. As a result, the game ends up easier for those who fight every battle with Devil Clock.
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* WhatsAHenway: During a conversation in Act IV, Valentin tries to get Angela with an updog joke. She pretends to be offended and demands they recite a Latin prayer to repent, only to set them up for a deez nuts joke.
-->'''Angela''': "If thou art truly my friend, thou shalt show thy penance with a prayer of ILLA DIES ET IRAE DIES immediately!"
-->'''Valentin''': "Sorry, sorry! Uh, irae dee-us..."
-->'''Angela''': "It is more as though thou shouldst irae ''Deez Nuts''"

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