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* ArtEvolution: The art in the first 4 games had monochrome illustrations for cutscenes and loading screens. 5 however switches to full colored cgi models.


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* CrucifiedHeroShot: Alwan in 5 is crippled to the point of being permanently held on life support, he is positioned like this on said life support device.


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* MutuallyExclusivePartyMembers: Downplayed for Alwan and Greta in Geneforge 3, they both can join the party at the beginning of the game. However there is a point where one of them leaves depending on who you're siding with.
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** In the second, Unaligned isn't really "neutral" - while you're staying out of the intrigues in the valley and avoiding the temptations of the various factions, that in turn means that [[spoiler: you're ''doing your job'' and remaining loyal to the Shaper Council. If you avoid using canisters, this leads to one of the only endings in any of the games where you actually get the respect of the Shaper Council]].

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** In the second, Unaligned isn't really "neutral" - while you're staying out of the intrigues in the valley and avoiding the temptations of the various factions, that in turn means that [[spoiler: you're ''doing your job'' and remaining loyal to the Shaper Council. If you avoid using canisters, this leads to one of the only endings in any of the games where you actually get the respect of the Shaper Council]]. You also don't have to be strictly omnicidal; [[spoiler: if you take down Barzahl and the Taker leaders, the Council will handle the mop-up.]]
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Upon inspection, the Goettsch ending doesn't actually exist.


** The [[spoiler:Goettsch]] ending of the first, obtainable by [[spoiler:defeating Trajkov and destroying the Geneforge, but leaving Goettsch alive. The ending plays up much like the best ending, but quickly turns into this as it's revealed that Goettsch, driven mad by the loss of the Geneforge, gathers what's left of Trajkov's forces and incites a bloody war that lasts for centuries.]]
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* RestrainingBolt: In ''Geneforge Five'', you start the game with a control tool implanted in your chest by Shaper Rawal, letting him torture or kill you if you defy him. It can be removed by other factions at the cost of a point of Endurance.
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** Likewise, while the Takers and rebels arguably [[HeWhoFightsMonsters turned themselves into monsters as bad as, if not worse, than everything they accused the Shapers of being]], the [[HappyEndingOverride canonical fate of the Obeyers and Awakened]] shows that the Takers were right about the Shapers' unwillingness to accept peace with intelligent creations.

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** Likewise, while the Takers and rebels arguably [[HeWhoFightsMonsters turned themselves into monsters as bad as, if not worse, than worse than, everything they accused the Shapers of being]], the [[HappyEndingOverride canonical fate of the Obeyers and Awakened]] shows that the Takers were right about the Shapers' unwillingness to accept peace with intelligent creations.
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** Likewise, while the Takers and rebels arguably [[HeWhoFightsMonsters turned themselves into monsters as bad as, if not worse, than everything they accused the Shapers of]], the [[HappyEndingOverride canonical fate of the Obeyers and Awakened]] shows that the Takers were right about the Shapers' unwillingness to accept peace with intelligent creations.

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** Likewise, while the Takers and rebels arguably [[HeWhoFightsMonsters turned themselves into monsters as bad as, if not worse, than everything they accused the Shapers of]], of being]], the [[HappyEndingOverride canonical fate of the Obeyers and Awakened]] shows that the Takers were right about the Shapers' unwillingness to accept peace with intelligent creations.

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* JerkassHasAPoint: The Shapers may be arrogant, controlling, abusive toward creations, and fanatically secretive of their practices, but as the series goes on, it becomes obvious that in some ways they're right: once Shaping was available to laymen and even [[spoiler:creations]], the amount of devastation and destruction unleashed is great. When Shaping goes bad, it goes bad in a big way.

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* JerkassHasAPoint: JerkassHasAPoint:
**
The Shapers may be arrogant, controlling, abusive toward creations, and fanatically secretive of their practices, but as the series goes on, it becomes obvious that in some ways they're right: once Shaping was available to laymen and even [[spoiler:creations]], the amount of devastation and destruction unleashed is great. When Shaping goes bad, it goes bad in a big way.way.
** Likewise, while the Takers and rebels arguably [[HeWhoFightsMonsters turned themselves into monsters as bad as, if not worse, than everything they accused the Shapers of]], the [[HappyEndingOverride canonical fate of the Obeyers and Awakened]] shows that the Takers were right about the Shapers' unwillingness to accept peace with intelligent creations.
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* {{Magitek}}: Shaping is used to fuel most of the technology used by the Shapers. Living batons that shoot (possibly poisoned) thorns [[FantasyGunControl stand in for guns]], automatic doors are opened and closed by plants, and living minds work as computers. The element that kicks off the plot of the first Geneforge is the rediscovery of a barred island that had discovered [[spoiler: DNA]].

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* {{Magitek}}: Shaping is used to fuel most of the technology used by the Shapers. Living batons that shoot (possibly poisoned) thorns (which are often poisoned or acidic) [[FantasyGunControl stand in for guns]], automatic doors are opened and closed by plants, and living minds work as computers. The element that kicks off the plot of the first Geneforge is the rediscovery of a barred island that had discovered [[spoiler: DNA]].
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* FullCircleRevolution: In ''5'', [[spoiler: siding with Ghaldring leads to the destruction of the Shaper Council, but it doesn't actually change anything. Ghaldring is overthrown shortly afterwards by the human and servile rebels, and the new rebel nation makes peace with the remaining Shapers, destroys the Geneforges and restores the old Shaping laws.]]
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* FactionSpecificEndings: Each game in the series has an ending for each of the factions that it's possible for the player to join. The first two games also have a Lone Wolf[=/=]OmnicidalNeutral ending. The rest of the series, [[YouLoseAtZeroTrust not so much]].

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* FactionSpecificEndings: Each game in the series has an ending for each of the factions that it's possible for The second, third and fifth games' endings are defined by which faction the player to join. ends up supporting. The first two games also have second game's neutral ending isn't neutral (remaining neutral is a Lone Wolf[=/=]OmnicidalNeutral ending. The rest sign of Shaper loyalty), while the series, fifth game [[YouLoseAtZeroTrust not so much]]. defies it]]; everyone involved will join together to stop you if you try. The first and fourth games avert this; instead their main ending branches revolve around how you deal with the AppliedPhlebotinum of the game.
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* SerialEscalation: The chain of draconic beasts: Fyoras, Drayks, Drakons, Ur-Drakons, and [[spoiler: Unbound]]. Each is bigger and nastier than the last in the chain, to the point where the last are completely insane and uncontrollable. The creation of these nastier dragons is symbolic of how Shaping is spiraling out of control, especially because [[spoiler: the latter two were invented by previous links in the chain]].

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* AGodAmI: Abuse of [[spoiler: canisters]] can trigger this in the PC. Don't ask what happens if you actually use the [[spoiler:Geneforge.]]

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* AGodAmI: AGodAmI:
**
Abuse of [[spoiler: canisters]] can trigger this in the PC. Don't ask what happens if you actually use the [[spoiler:Geneforge.]]]]
** This is the ideology of the Barzites: Remake yourself with canisters until you become a perfect being with unlimited power.
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* AlmightyJanitor: The first two games have you fresh out of WizardingSchool, the third has you still in it when [[DoomedHometown almost everyone inside is massacred]], and the fourth makes you a new recruit into the rebellion.

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* AlmightyJanitor: The first two games have you fresh out of WizardingSchool, the third has you still in it when [[DoomedHometown almost everyone inside is massacred]], and the fourth makes you a new recruit into the rebellion. In all cases, you rise in power far faster than you rise in rank.

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* AmazingTechnicolorPopulation: a consequence of differentiating [[YouAllLookFamiliar otherwise identical]] characters via {{Palette Swap}}. Interestingly, their appearance in-game may not match their description.

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* AmazingTechnicolorPopulation: a A consequence of differentiating [[YouAllLookFamiliar otherwise identical]] characters via {{Palette Swap}}. Interestingly, their appearance in-game may not match their description.


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* ChronicBackstabbingDisorder: Phariton in ''2'' supposedly joined and betrayed all four of the game's factions before deciding to pursue his own research. The player can also invoke this by their own choices.


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** Spawners do nothing ''but'' make new creations. The Creators introduced in ''3'' work similarly, but can also use melee attacks.


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* IDidntMeanToKillHim: [[spoiler:Barzahl]] in ''2'' says this in defense of [[spoiler:Stanis]] after telling the PC [[spoiler:he killed Shanti]]. Whether they believe them or not is, evidently, up to the player.


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* StuffedIntoTheFridge: [[spoiler:Shanti in ''2'', after being [[IDidntMeanToKillHim accidentally]] killed by Stanis, is dressed in a servile robe and left in a forest.]] This greatly upsets [[spoiler:the PC]], and gives them even more motivation to avenge [[spoiler:her]].


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* ThePlague: ''2'' introduces one that affects serviles, and one of [[spoiler:the Awakened]]'s sidequests revolves around finding a cure.

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It can be purchased at the official website, [[http://www.spiderwebsoftware.com/geneforge/index.html here.]] The series is also available for sale on UsefulNotes/{{Steam}} and GOG.

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It can be purchased at the official website, [[http://www.spiderwebsoftware.com/geneforge/index.html here.]] The series is also available for sale on UsefulNotes/{{Steam}} and GOG.[[Website/GOGDotCom GOG]].


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** If you kill all of the Oozebeasts (basically [[ActionBomb exploding ornks]]) in one of the late-game areas of ''Geneforge 4'', you open up a [[EasterEgg secret passage]] containing the Uberoozebeast, a more powerful version of them that sprays out acid clouds and has just a bit too much attack power for it's own good. Killing it gets you a pair of gloves that increase strength at the cost of intelligence and a canister of [[JokeCharacter Create Ornk]].
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* InherentInTheSystem: The consensus in-game is that now that there are [[spoilers:Creations who can themselves Shape]], it will never be possible to keep Shaping under control again like it was hundreds of years before the first game. Unless you're a member of [[OmnicidalManiac Tay]][[WellIntentionedExtremist gen]]'s faction, anyway.

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* InherentInTheSystem: The consensus in-game is that now that there are [[spoilers:Creations [[spoiler:Creations who can themselves Shape]], it will never be possible to keep Shaping under control again like it was hundreds of years before the first game. Unless you're a member of [[OmnicidalManiac Tay]][[WellIntentionedExtremist gen]]'s faction, anyway.

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* HeroicWillpower: [[spoiler:Trajkov]] in ''Geneforge One'' and [[spoiler:Litalia]] in ''Four'' and ''Five'' manage to avert WithGreatPowerComesGreatInsanity. The PC in the first game can keep themselves together under massive canister overuse, but [[spoiler: the Geneforge is too much for them]].

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* HeroicWillpower: [[spoiler:Trajkov]] in ''Geneforge One'' and [[spoiler:Litalia]] in ''Four'' and ''Five'' manage to avert WithGreatPowerComesGreatInsanity. The PC in the first game can keep [[spoiler:keep themselves together under massive canister overuse, but [[spoiler: the Geneforge is too much for them]].



* InfinityPlusOneSword: The Guardian Claymore in most games. It has incredibly high attack power, and increases your Strength and Quick Action. It's even useful to Agents and Shapers thanks to the strength boost positively affecting weight limits, but for Guardians it's truly powerful. It's usually only obtained in a late-game chest (usually a heavily guarded one) or gotten by killing a high level Guardian, depending on the game.
** In ''5'', the Puresteel Blade is even better than the Guardian Claymore, as while it doesn't have any extra stat buffs, it has an absolutely ridiculous attack stat, over twice as high as the Claymore, more than enough to make up for the lack of additional stat gains. It's only obtainable from a single merchant, who you either have to give puresteel to or [[MurderIsTheBestSolution kill him]] to obtain. He's also at the polar opposite side of the world from where the player starts.



* NamesToRunAwayFromReallyFast: Servile cultists (with names like Unending Purging) and occasionally canister addicts (like Monarch).

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* NamesToRunAwayFromReallyFast: Servile cultists (with names like Unending Purging) and occasionally canister addicts [[spoiler:canister addicts]] (like Monarch).



* PlotCouponThatDoesSomething: The canisters and Geneforges that frequently drive [=NPCs=] insane also [[SanityMeter affect you]].
** The Geneforge itself. In earlier games, it's the MacGuffin that impacts the story and the character who uses it, correctly or not, including the player. In later games it appears in the beginning, but there's always a more powerful Geneforge under construction somewhere, some of which your player may also attempt to use.

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* PlotCouponThatDoesSomething: The canisters [[spoiler:canisters and Geneforges Geneforges]] that frequently drive [=NPCs=] insane also [[SanityMeter affect you]].
** The [[spoiler:The Geneforge itself. In earlier games, it's the MacGuffin that impacts the story and the character who uses it, correctly or not, including the player. In later games it appears in the beginning, but there's always a more powerful Geneforge under construction somewhere, some of which your player may also attempt to use.]]



* PowerGlows: Canister addicts develop GlowingEyesOfDoom and glowing ''skin'' of doom.

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* PowerGlows: Canister addicts [[spoiler:Canister addicts]] develop GlowingEyesOfDoom and glowing ''skin'' of doom.



* PrecisionFStrike: Given the use of a NarrativeProfanityFilter, and the fact that the characters simply don't swear very often, finding the remark "Damn the Geneforge!" in one of the old lab books in the first game is quite jarring.

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* PrecisionFStrike: Given the use of a NarrativeProfanityFilter, and the fact that the characters simply don't swear very often, finding the remark "Damn the Geneforge!" [[spoiler:Geneforge]]!" in one of the old lab books in the first game is quite jarring.



* PsychoSerum: The canisters and Geneforges.

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* PsychoSerum: The canisters [[spoiler:canisters and Geneforges.]]

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* AmuletOfDependency: Canisters provide the user with a substantial power boost, writing magic and shaping abilities into the user. Side effects may include emotional dependency, cravings for more canisters, lack of empathy, uncontrollable temper, and feelings of AGodAmI.
* ANaziByAnyOtherName: Taygen in the fifth game, down to the concentration camps and plan to exterminate all creations (Even serviles). The fact that some people consider his side the best should give an idea of to what degree {{Grey and Gray Morality}} applies in this series.

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* AmuletOfDependency: Canisters provide the user with a substantial power boost, writing magic and shaping abilities into the user. Side [[spoiler:Side effects may include emotional dependency, cravings for more canisters, lack of empathy, uncontrollable temper, and feelings of AGodAmI.
AGodAmI.]]
* ANaziByAnyOtherName: Taygen in the fifth game, down to the concentration camps and plan to exterminate [[spoiler:exterminate all creations (Even serviles). serviles).]] The fact that some people consider his side the best should give an idea of to what degree {{Grey and Gray Morality}} applies in this series.



* BodyHorror: Canister addicts and [[ArtifactOfDoom Geneforge]] users have faintly glowing blue muscles constantly and visibly rearranging themselves, all beneath translucent parchment-like skin.

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* BodyHorror: Canister [[spoiler:Canister addicts and [[ArtifactOfDoom Geneforge]] users users]] have faintly glowing blue muscles constantly and visibly rearranging themselves, all beneath translucent parchment-like skin.skin.
* BonusBoss: One at the end of each BonusDungeon.
**If you choose to [[spoiler:let Trajkov use the Geneforge]] in ''1'', you can still choose to fight him afterwards, and he's not easy.
**[[spoiler:Bennhold]] in ''5'', especially considering how you have to go through a long, game-spanning sidequest chain to even fight him.



* ComesGreatResponsibility: Easily the Shaper sect's most admirable quality, for [[FantasticRacism all its faults]], is its intimate understanding of this and [[CrazyPrepared the insane lengths they go to to make sure that the powers of shaping are never abused in dangerous ways]]. The flavor text of the various abandoned buildings in Geneforge 1 make it clear that the shapers have about as many containment protocols and backup plans as the CDC, [[ProperlyParanoid and for good reason]]. They also forbid the use of canisters explicitly because of this trope, as it gives total amateurs extreme skill without any of the discipline usually gained by learning those skills naturally, and Barzahl's group of canister junkies in Geneforge 2 make it clear that they're right.

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* ComesGreatResponsibility: Easily the Shaper sect's most admirable quality, for [[FantasticRacism all its faults]], is its intimate understanding of this and [[CrazyPrepared the insane lengths they go to to make sure that the powers of shaping are never abused in dangerous ways]]. The flavor text of the various abandoned buildings in Geneforge 1 make it clear that the shapers have about as many containment protocols and backup plans as the CDC, [[ProperlyParanoid and for good reason]]. They also forbid the use of canisters explicitly because of this trope, as it gives total amateurs extreme skill without any of the discipline usually gained by learning those skills naturally, and Barzahl's [[spoiler:Barzahl's group of canister junkies junkies]] in Geneforge 2 make it clear that they're right.



** In the first game, you will get comments about what your use of canisters has done to you even if you've never touched the things.

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** In the first game, you will get comments about what [[spoiler:what your use of canisters has done to you you]] even if you've never touched the things.



* InherentInTheSystem: The consensus in-game is that now that there are Creations who can themselves Shape, it will never be possible to keep Shaping under control again like it was hundreds of years before the first game. Unless you're a member of [[OmnicidalManiac Tay]][[WellIntentionedExtremist gen]]'s faction, anyway.

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* InherentInTheSystem: The consensus in-game is that now that there are Creations [[spoilers:Creations who can themselves Shape, Shape]], it will never be possible to keep Shaping under control again like it was hundreds of years before the first game. Unless you're a member of [[OmnicidalManiac Tay]][[WellIntentionedExtremist gen]]'s faction, anyway.



* JerkassHasAPoint: The Shapers may be arrogant, controlling, abusive toward creations, and fanatically secretive of their practices, but as the series goes on, it becomes obvious that in some ways they're right: once Shaping was available to laymen and even creations, the amount of devastation and destruction unleashed is great. When Shaping goes bad, it goes bad in a big way.

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* JerkassHasAPoint: The Shapers may be arrogant, controlling, abusive toward creations, and fanatically secretive of their practices, but as the series goes on, it becomes obvious that in some ways they're right: once Shaping was available to laymen and even creations, [[spoiler:creations]], the amount of devastation and destruction unleashed is great. When Shaping goes bad, it goes bad in a big way.



** ''Geneforge 4'' does this quite literally, though your previous decisions still matter a lot.



* OptionalPartyMember: Alwan and Greta

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* OptionalPartyMember: Alwan and GretaGreta.



* SicklyGreenGlow: Canisters. And their users.

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* SicklyGreenGlow: Canisters. And [[spoiler:And their users.]]



* SmallRoleBigImpact: Danette is only ever mentioned in the first game, yet she's one of the most important characters in the series, being the creator of [[spoiler:the Geneforge.]]



* SummonBiggerFish: The standard answer of drayks and their "descendants" when faced with a threat they cannot defeat is to ''make a bigger and nastier version of themselves''. This is why drakons were created and that was just the ''[[GoneHorriblyRight beginning]]''.

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* SummonBiggerFish: The standard answer of drayks and their "descendants" when faced with a threat they cannot defeat is to ''make [[spoiler:''make a bigger and nastier version of themselves''. themselves''.]] This is why drakons were created and that was just the ''[[GoneHorriblyRight beginning]]''.



* TheChessmaster: The Drakon Ghaldring, who created Ur-Drakons to be improved versions, but knowing how they operate, established a society of byzantine customs and heirarchy, in which he consistently plays the Ur-Drakons against each other, and themselves, to maintain dominance.

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* TheChessmaster: The Drakon Ghaldring, who created [[spoiler:created Ur-Drakons to be improved versions, versions]], but knowing how they operate, established a society of byzantine customs and heirarchy, in which he consistently plays the Ur-Drakons against each other, and themselves, to maintain dominance.



* TheRevolutionWillNotBeCivilized: The rebels are frequently as bad or worse than the Shapers, ''especially'' the drakons. If you align yourself with Ghaldring in ''V'' and help him destroy the Shaper Council, the epilogue mentions that there is [[FullCircleRevolution subsequently another rebellion against the drakons when they start oppressing the humans and lesser creations.]]

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* TheRevolutionWillNotBeCivilized: The rebels are frequently as bad or worse than the Shapers, ''especially'' the drakons. If you align yourself with Ghaldring in ''V'' and help him destroy [[spoiler:destroy the Shaper Council, the epilogue mentions that there is [[FullCircleRevolution subsequently another rebellion against the drakons when they start oppressing the humans and lesser creations.]]]]]]



* WellIntentionedExtremist: Taygen im ''5'' is ANaziByAnyOtherName out to exterminate all creations down to the most peaceful of serviles. He's also someone who actually has a coherent roadmap to ending the conflicts caused by uncontrolled Shaping, which are destroying Terrestria's civilization.

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* WellIntentionedExtremist: Taygen im in ''5'' is ANaziByAnyOtherName out to exterminate [[spoiler:exterminate all creations down to the most peaceful of serviles. serviles.]] He's also someone who actually has a coherent roadmap to ending the conflicts caused by uncontrolled Shaping, which are destroying Terrestria's civilization.



** Interestingly, use of canisters and the Geneforge make the user, for all intents and purposes, and less human. This can include the Player.
* WithGreatPowerComesGreatInsanity: The nearly inevitable result of canisters and Geneforges.

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** Interestingly, use [[spoiler:use of canisters and the Geneforge make the user, for all intents and purposes, and less human. This can include the Player.
Player.]]
* WithGreatPowerComesGreatInsanity: The [[spoiler:The nearly inevitable result of canisters and Geneforges.]]
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A series of 5 {{Role Playing Game}}s for {{Macintosh}} and [[UsefulNotes/MicrosoftWindows Windows]] by Spiderweb Software, which is more or less the brainchild of Seattle-area programmer Jeff Vogel. The games revolve around Shaping—the most prominent form of magic in the game world—used to make [[MonsterAllies creations]] that, in theory, obey their creators absolutely. The masters of Shaping—Shapers—have absolute control over the known world. Occasionally, a creation will [[TurnedAgainstTheirMasters go rogue]], but the majority seem to be [[HappinessInSlavery happy with their lot]]. Naturally, it all [[GoneHorriblyWrong Goes Horribly Wrong]].

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A series of 5 {{Role Playing Game}}s for {{Macintosh}} UsefulNotes/{{Macintosh}} and [[UsefulNotes/MicrosoftWindows Windows]] by Spiderweb Software, which is more or less the brainchild of Seattle-area programmer Jeff Vogel. The games revolve around Shaping—the most prominent form of magic in the game world—used to make [[MonsterAllies creations]] that, in theory, obey their creators absolutely. The masters of Shaping—Shapers—have absolute control over the known world. Occasionally, a creation will [[TurnedAgainstTheirMasters go rogue]], but the majority seem to be [[HappinessInSlavery happy with their lot]]. Naturally, it all [[GoneHorriblyWrong Goes Horribly Wrong]].
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** The [[spoiler:Astoria]] ending of the fifth combines this with ForWantOfANail: [[spoiler:sparing Greta]] leads to [[spoiler:Rawal becoming High Councilor]]. Preventing the latter requires not doing the former, but nothing in the game or the ending text makes clear how these events are connected.

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** The [[spoiler:Astoria]] ending of the fifth combines this with ForWantOfANail: [[spoiler:sparing Greta]] leads to [[spoiler:Rawal becoming High Councilor]]. Preventing the latter requires not doing the former, ensuring that the ending is never perfect, but nothing in the game or the ending text makes clear how these events are connected.
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** PlayedWith as well in Geneforge One [[spoiler: gaining entrance to the Temple in the Spirit City confirms that the original island inhabitants thousands of years before were the first shapers.]]

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* DevelopersForesight: In ''5'', the [[spoiler: Dark Golem]] is activated by [[spoiler: Makar]] via dialogue, but you can just attack the latter, and if you manage to slay him without triggering the dialogue, then the former can be defeated without any reaction. Also, if you do little damage to the former after it is activated, it will aid you at the same time the latter attacks you.



* TheDevTeamThinksofEverything: In ''5'', the [[spoiler: Dark Golem]] is activated by [[spoiler: Makar]] via dialogue, but you can just attack the latter, and if you manage to slay him without triggering the dialogue, then the former can be defeated without any reaction. Also, if you do little damage to the former after it is activated, it will aid you at the same time the latter attacks you.
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* TeamSwitzerland: Astoria's faction in the fifth game is a variant, trying to end the war (by [[IDidWhatIHadToDo any means necessary]]) rather than to impose their philosophy. Spiderweb itself can be considered this in due to its dedicated maintenance of GreyAndGrayMorality in {{Geneforge}}--even [[ANaziByAnyOtherName Taygen]] is NecessarilyEvil, and there's a small but dedicated group of fans who choose his faction in the fifth game because they support his philosophy.

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* TeamSwitzerland: Astoria's faction in the fifth game is a variant, trying to end the war (by [[IDidWhatIHadToDo any means necessary]]) rather than to impose their philosophy. Spiderweb itself can be considered this in due to its dedicated maintenance of GreyAndGrayMorality in {{Geneforge}}--even Geneforge--even [[ANaziByAnyOtherName Taygen]] is NecessarilyEvil, and there's a small but dedicated group of fans who choose his faction in the fifth game because they support his philosophy.
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Zackary and Barzahl are not a team in GF 2 - and Easss and Akkat have a stronger claim to Big Bad status regardless.


* BittersweetEnding: The first game's canonical ending. [[spoiler:You defeat Trajkov and destroy the Geneforge, and are hailed as a hero, but your excessive use of canisters (which occurs regardless if you used any at all) causes your body to mutate into something not fully human, and while you're still considered a hero, you're forced to remain out of public eye. Also, the Shapers forcibly [[StatusQuoIsGod bring the Awakened, Obeyers and Takers back under their control]], and the future BigBadDuumvirate secretly steals the plans for the Geneforge, setting up the events of the future games.]]

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* BittersweetEnding: The first game's canonical ending. [[spoiler:You defeat Trajkov and destroy the Geneforge, and are hailed as a hero, but your excessive use of canisters (which occurs regardless if you used any at all) causes your body to mutate into something not fully human, and while you're still considered a hero, you're forced to remain out of public eye. Also, the Shapers forcibly [[StatusQuoIsGod bring the Awakened, Obeyers and Takers back under their control]], and the future BigBadDuumvirate two Shapers secretly steals steal the plans for the Geneforge, setting up the events of the future games.]]

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* ComesGreatResponsibility: Easily the shaper sect's most admirable quality, for [[FantasticRacism all its faults]], is its intimate understanding of this and [[CrazyPrepared the insane lengths they go to to make sure that the powers of shaping are never abused in dangerous ways]]. The flavor text of the various abandoned buildings in Geneforge 1 make it clear that the shapers have about as many containment protocols and backup plans as the CDC, [[ProperlyParanoid and for good reason]]. They also forbid the use of canisters explicitly because of this trope, as it gives total amateurs extreme skill without any of the discipline usually gained by learning those skills naturally, and Barzahl's group of canister junkies in Geneforge 2 makes it clear they're right.

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* ComesGreatResponsibility: Easily the shaper Shaper sect's most admirable quality, for [[FantasticRacism all its faults]], is its intimate understanding of this and [[CrazyPrepared the insane lengths they go to to make sure that the powers of shaping are never abused in dangerous ways]]. The flavor text of the various abandoned buildings in Geneforge 1 make it clear that the shapers have about as many containment protocols and backup plans as the CDC, [[ProperlyParanoid and for good reason]]. They also forbid the use of canisters explicitly because of this trope, as it gives total amateurs extreme skill without any of the discipline usually gained by learning those skills naturally, and Barzahl's group of canister junkies in Geneforge 2 makes make it clear that they're right.


Added DiffLines:

** The Obeyers will not automatically accept you into their faction, despite their entire factional ideology being based around obedience to the Shapers, and you ''clearly'' being one. You've got to [[KarmaMeter act the part]] and even do a quest for them first; pulling rank won't cut it.
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Elaborated on some zero-context examples.


* FriendlyFireproof

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* FriendlyFireproofFriendlyFireproof: Downplayed; multiple-target and area attacks never hit allies by accident, but you can harm friendly creatures (including your own party members) by targeting them deliberately.



* NumericalHard

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* NumericalHardNumericalHard: Increasing the difficulty gives enemies more health and damage, but not much else, making strategy more reliant on proper use of debuffs than straight-out hacking and slashing.



* ScratchDamage

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* ScratchDamageScratchDamage: Averted; it's possible to resist every single point of damage from an attack, particularly when you take an overleveled character to an area full of weak monsters like fyoras.
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** If you pull omnicidal neutral in the 2nd with a minimum canister run, you can have the only ending where the council respects you in any of the games. Best option for you or the pragmatic choice, depending on viewpoints.

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** In the second, Unaligned isn't really "neutral" - while you're staying out of the intrigues in the valley and avoiding the temptations of the various factions, that in turn means that [[spoiler: you're ''doing your job'' and remaining loyal to the Shaper Council. If you pull omnicidal neutral in the 2nd with a minimum canister run, you can have avoid using canisters, this leads to one of the only ending where the council respects you endings in any of the games. Best option for games where you or actually get the pragmatic choice, depending on viewpoints.respect of the Shaper Council]].
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* HeroicWillpower: [[spoiler:Trajkov]] in ''Geneforge One'' and [[spoiler:Litalia]] in ''Four'' and ''Five'' manage to avert WithGreatPowerComesGreatInsanity.

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* HeroicWillpower: [[spoiler:Trajkov]] in ''Geneforge One'' and [[spoiler:Litalia]] in ''Four'' and ''Five'' manage to avert WithGreatPowerComesGreatInsanity. The PC in the first game can keep themselves together under massive canister overuse, but [[spoiler: the Geneforge is too much for them]].
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* BigBad: [[spoiler:Trajkov in ''1''. Ghaldring in 5: he's the FinalBoss for 4 of the 5 factions, and even in his own faction the player character and allies wind up overthrowing him in the ending.]] Otherwise averted, since the player can side with many different factions, meaning the BigBad of one run can be the BigGood of another, and vice versa.

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* BigBad: [[spoiler:Trajkov in ''1''.''1'', unless you side with him. Ghaldring in 5: he's the FinalBoss for 4 of the 5 factions, and even in his own faction the player character and allies wind up overthrowing him in the ending.]] Otherwise averted, since the player can side with many different factions, meaning the BigBad of one run can be the BigGood of another, and vice versa.

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