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* AbsenteeActor: Jon is completely absent from this game, despite levels taking place on the Arbuckle farm and Garfield's kitchen.
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[[quoteright:301:https://static.tvtropes.org/pmwiki/pub/images/garfield_and_his_nine_lives.jpg]]
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* LifeMeter: Garfield's health is portrayed by a pan of lasagna. As he loses health, the lasagna partially disappears. If he loses a life, all that's left is an empty pan.
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* RakeTake: One obstacle in level 1, Arbuckle Farm, is rakes laying on the ground. If Garfield steps on one, it hits him in the face and he loses health.
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''Garfield and His Nine Lives'' is a 2006 platform game for the Game Boy Advance. Despite sharing [[InNameOnly the same name]], this game has almost no similarities to the TV special and book of the same name. It follows Garfield across 9 levels taking place in different areas.
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''Garfield and His Nine Lives'' is a 2006 platform game for the Game Boy Advance.Advance, developed by Lucky Jump Games. Despite sharing [[InNameOnly the same name]], this game has almost no similarities to the TV special and book of the same name. It follows Garfield across 9 levels taking place in different areas.
* AdaptationalNiceGuy: Why would Garfield care about rescuing Nermal, Odie, and a bunch of random chicken eggs?
* DifficultyLevels: Before you start a save file, you can choose to play on Easy, Medium, or Hard difficulty.
* EdibleCollectible: Being the BigEater he is, the collectible items for Garfield in each level are foods: coffee, pizza, pie, donuts...
* GroundPound: While in the air, Garfield can slam the ground with his shoulder to break open weak ground.
* IdleAnimation: If he hasn't moved in a while, Garfield will look at the player and tap his foot impatiently.
* EdibleCollectible: Being the BigEater he is, the collectible items for Garfield in each level are foods: coffee, pizza, pie, donuts...
* GroundPound: While in the air, Garfield can slam the ground with his shoulder to break open weak ground.
* IdleAnimation: If he hasn't moved in a while, Garfield will look at the player and tap his foot impatiently.
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* RandomEventsPlot: There's no connective narrative between each level; some are regular Garfield setpieces like the kitchen and climbing a tree, others are stranger locales like a haunted house and a circus.
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* RandomEventsPlot: There's no connective narrative between each level; some are regular Garfield setpieces like the kitchen and climbing a tree, others are stranger locales like a haunted house and a circus. Whether these are meant to be Garfield's lives, dreams, or anything else is left to your interpretation.
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* PlatformGame: Garfield runs and jumps through 9 different levels.
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!!''Garfield: Big Fat Hairy Deal'' contains examples of:
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''Garfield and His Nine Lives'' is a 2006 platform game for the Game Boy Advance. Despite sharing [[InNameOnly the same name]], this game has almost no similarities to the TV special and book of the same name. It follows Garfield across 9 levels taking place in different areas.
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!!''Garfield: Big Fat Hairy Deal'' contains examples of:
* AbsenteeActor: Jon is completely absent from this game, despite levels taking place on the Arbuckle farm and Garfield's kitchen.
* AbsurdlySpaciousSewer: Level 4, Spiders in the Sewers, is a large and labyrinthine sewer system.
* AWinnerIsYou: The game's ending is insulting. You're shown a single image of Garfield happily running away from the refrigerator, then it goes back to the main menu.
* BigBoosHaunt: Level 2, Haunted House. Full of coffins, bats, suits of armor, ghosts, and a graveyard. The goal is to find a key and escape.
* BrainwashedAndCrazy: Implied. Level 8, Dr. Dupes and the Odie Clones, is full of Odie lookalikes who wear helmets and attack Garfield. The titular "Dr. Dupes" is nowhere to be seen.
* CircusEpisode: Level 3, The Circus, has Garfield jumping over flaming hoops and through tightropes at a circus.
* PieInTheFace: Pie-throwing monkey enemies appear in The Circus.
* PunBasedTitle: The final level is titled Kitchen Cat-Astrophe.
* RandomEventsPlot: There's no connective narrative between each level; some are regular Garfield setpieces like the kitchen and climbing a tree, others are stranger locales like a haunted house and a circus.
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!!''Garfield: Big Fat Hairy Deal'' contains examples of:
* AbsenteeActor: Jon is completely absent from this game, despite levels taking place on the Arbuckle farm and Garfield's kitchen.
* AbsurdlySpaciousSewer: Level 4, Spiders in the Sewers, is a large and labyrinthine sewer system.
* AWinnerIsYou: The game's ending is insulting. You're shown a single image of Garfield happily running away from the refrigerator, then it goes back to the main menu.
* BigBoosHaunt: Level 2, Haunted House. Full of coffins, bats, suits of armor, ghosts, and a graveyard. The goal is to find a key and escape.
* BrainwashedAndCrazy: Implied. Level 8, Dr. Dupes and the Odie Clones, is full of Odie lookalikes who wear helmets and attack Garfield. The titular "Dr. Dupes" is nowhere to be seen.
* CircusEpisode: Level 3, The Circus, has Garfield jumping over flaming hoops and through tightropes at a circus.
* PieInTheFace: Pie-throwing monkey enemies appear in The Circus.
* PunBasedTitle: The final level is titled Kitchen Cat-Astrophe.
* RandomEventsPlot: There's no connective narrative between each level; some are regular Garfield setpieces like the kitchen and climbing a tree, others are stranger locales like a haunted house and a circus.
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