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Namespace changing and fixing a sinkhole
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''Gal Guardians: Demon Purge'' (''Grim Guardians: Demon Purge'' in Japanese[[note]]The game was initially released under the ''Grim Guardians'' title in English speaking countries as well, but due to [[ScrewedByTheLawyers trademark issues]], Intl Creates was forced to change the title to ''Gal Guardians'' in English-speaking countries. This does not affect the original Japanese release, which keeps its original title[[/note]]) is a 2D GothicHorror RunAndGun game developed by Creator/IntiCreates as a SpinOff of the ''VideoGame/GalGun'' series (yes, really). It released on February 23, 2023 for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, and PC via {{UsefulNotes/Steam}}.
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''Gal Guardians: Demon Purge'' (''Grim Guardians: Demon Purge'' in Japanese[[note]]The game was initially released under the ''Grim Guardians'' title in English speaking countries as well, but due to [[ScrewedByTheLawyers trademark issues]], Intl Creates was forced to change the title to ''Gal Guardians'' in English-speaking countries. This does not affect the original Japanese release, which keeps its original title[[/note]]) is a 2D GothicHorror RunAndGun game developed by Creator/IntiCreates as a SpinOff of the ''VideoGame/GalGun'' series (yes, really). It released on February 23, 2023 for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, Platform/NintendoSwitch, Platform/PlayStation4, Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesXAndS, and PC via {{UsefulNotes/Steam}}.
Platform/{{Steam}}.
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* CallBack: [[spoiler:Adult Kurona utilizes a more powerful version of [[WaveMotionGun Kurona's]] [[VideoGame/LuminousAvengerIX2 Hell-acious Special Attack]] during her fight.]]
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* CallBack: [[spoiler:Adult Kurona utilizes a more powerful version of [[WaveMotionGun Kurona's]] [[VideoGame/LuminousAvengerIX2 Kurona's Hell-acious Special Attack]] during her fight.]]
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*** [[spoiler:Adult Kurona]] borrows one of Copen's attacks, [[spoiler:[[VideoGame/AzureStrikerGunvolt2 Doppler Destroyer/Final Lust Doppler]]]], during the boss fight.
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*** [[spoiler:Adult Kurona]] borrows one of Copen's attacks, [[spoiler:[[VideoGame/AzureStrikerGunvolt2 Doppler [[spoiler:Doppler Destroyer/Final Lust Doppler]]]], Doppler from ''VideoGame/AzureStrikerGunvolt2'']], during the boss fight.
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Bullet Indentation guide here.
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** As with many games developed by the company, gameplay prominently features [[VideoGame/MegaManZero melee and ranged options, with a focus on the player figuring out which option works best for what enemy.]] Maya also has Zero's triple slash combo, and her first slash is the same 'duck and fling your hand outward' maneuver Zero is fond of using. Her aerial slash attack works exactly like Zero's as well, though she forms an axe instead of using a sword.
*** It's likely no coincidence that Shinobu, who focuses on ranged combat, wears a lot of blue clothing like ''VideoGame/MegaManX'', while Maya, who is primarily an up-close-and-personal bruiser, wears red clothing like Zero.
*** It's likely no coincidence that Shinobu, who focuses on ranged combat, wears a lot of blue clothing like ''VideoGame/MegaManX'', while Maya, who is primarily an up-close-and-personal bruiser, wears red clothing like Zero.
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** As with many games developed by the company, gameplay prominently features [[VideoGame/MegaManZero melee and ranged options, with a focus on the player figuring out which option works best for what enemy.]] Maya also has Zero's triple slash combo, and her first slash is the same 'duck and fling your hand outward' maneuver Zero is fond of using. Her aerial slash attack works exactly like Zero's as well, though she forms an axe instead of using a sword.
***sword. It's likely no coincidence that Shinobu, who focuses on ranged combat, wears a lot of blue clothing like ''VideoGame/MegaManX'', while Maya, who is primarily an up-close-and-personal bruiser, wears red clothing like Zero.
***
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*** The way the enemies can be gibbed or bifurcated can also be seen as a reference to the enemies in the ''Zero'' and ''ZX'' series exploding upon defeat (bifurcation optional).
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* BossBonanza: At the tail-end of the game, when assaulting the pinnacle of the castle one last time, you need to fight four bosses in sequence, with only a ''very'' short platforming segment between [[PreFinalBoss the first]] and the second to catch your breath: [[spoiler:Kurona, a copy of Houdai with a fascination for licking feet, Adult Kurona, and then either Adult Kurona's second phase or a rail-gun-esque alternate phase.]] Making matters especially difficult is that the third boss is ''exceptionally'' strong and fast, and you get no chance to rest at all between the second and third, and must fight the second again if you lose to the third.
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* BossBonanza: At the tail-end of the game, when assaulting the pinnacle of the castle one last time, you need to fight four bosses in sequence, with only a ''very'' short platforming segment between [[PreFinalBoss the first]] first and the second second]] to catch your breath: [[spoiler:Kurona, a copy of Houdai with a fascination for licking feet, Adult Kurona, and then either Adult Kurona's second phase or a rail-gun-esque alternate phase.]] Making matters especially difficult is that the third boss is ''exceptionally'' strong and fast, and you get no chance to rest at all between the second and third, and must fight the second again if you lose to the third.
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* PreFinalBoss: The final sequence of the game has the player fight [[spoiler:Kurona]], do a very brief platforming segment, and then fight [[spoiler:Demon Houdai]] before they start fighting the ''actual'' final boss [[spoiler:Adult Kurona]].
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* BossBonanza: At the tail-end of the game, when assaulting the pinnacle of the castle one last time, you need to fight four bosses in sequence, with only a ''very'' short platforming segment between the first and the second to catch your breath: [[spoiler:Kurona, a copy of Houdai with a fascination for licking feet, Adult Kurona, and then either Adult Kurona's second phase or a rail-gun-esque alternate phase.]] Making matters especially difficult is that the third boss is ''exceptionally'' strong and fast, and you get no chance to rest at all between the second and third, and must fight the second again if you lose to the third.
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* BossBonanza: At the tail-end of the game, when assaulting the pinnacle of the castle one last time, you need to fight four bosses in sequence, with only a ''very'' short platforming segment between [[PreFinalBoss the first first]] and the second to catch your breath: [[spoiler:Kurona, a copy of Houdai with a fascination for licking feet, Adult Kurona, and then either Adult Kurona's second phase or a rail-gun-esque alternate phase.]] Making matters especially difficult is that the third boss is ''exceptionally'' strong and fast, and you get no chance to rest at all between the second and third, and must fight the second again if you lose to the third.
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** If the game is beaten by [[spoiler:entering the Mirror by completing Chiru's machine, which unlocks the option to tell Adult Kurona that they'll never leave anyone behind]], then the GoldenEnding where everything goes back to normal happens.
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** If the game is beaten by [[spoiler:entering the Mirror by completing Chiru's machine, which allows the other girls to follow Maya and Shinobu into the Mirror and unlocks the option to tell Adult Kurona that they'll never leave anyone behind]], then the GoldenEnding where everything goes back to normal happens.
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-->'''Chiru''': [[spoiler:D-dimensions have been fused, right? That much is obvious. I dunno how Kurona of all people managed to pull that off, though. There's no way she should be able to do it. If anything, I'd say there's someone pulling strings behind the scenes.]]
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