Follow TV Tropes

Following

History VideoGame / FreedomWars

Go To

OR

Is there an issue? Send a MessageReason:
None


* CruelAndUnusualPunishment: Sinners get a sentence of 1,000,000 years for ''being born.''

Added: 133

Removed: 127

Is there an issue? Send a MessageReason:
None


* ChoiceOfTwoWeapons: Given the player's options, you can take the route of a MultiMeleeMaster, a MultiRangedMaster, or TheMusketeer.



* TheMusketeer: Every player can be one, since the game allows you to equip any two weapons at once. Accessories can't, though.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodOldFisticuffs: Uwe and Elfriede both use their fists as their weapons. No one else can do this.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArbitraryMaximumRange: Less egregious than most given the ThirdPersonShooter elements, but bullets, rockets, missiles, and lasers still peter out after going a ways, but they can keep going for a while.


Added DiffLines:

* CruelAndUnusualPunishment: Sinners get a sentence of 1,000,000 years for ''being born.''


Added DiffLines:

* TheMusketeer: Every player can be one, since the game allows you to equip any two weapons at once. Accessories can't, though.


Added DiffLines:

* UnusableEnemyEquipment: Averted. Hostile Sinners who die may leave their weapon behind, allowing you to snatch it and use it as a temporary third weapon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FrickinLaserBeams: Two different Abductor attachments, one on the head and an arm attachment, are this. You can also wield one with the Pulsar laser cannon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CriticalExistenceFailure: Averted. Characters will audibly show exhaustion when their health dips to low levels.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CallARabbitASmeerp: The food product of choice for Sinners is the "So-Chlo", which sounds like some exotic drink. Check the bartender's wares, however, and you'll discover that it stands for "sodium chloride", or ''salt''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Peltatum starts the fight like a MightyGlacier, bearing few attacks but a ton of health and certain areas you can't use the Hookshot on. Then you deplete its health a little, and it releases the chains attached to it, which turn into eight separate [[DemonicSpider Demonic Spiders]] and trash your team while Peltatum snipes you from behind the lines.


Added DiffLines:

* TrickBoss: [[spoiler:Abel and Red Rage. They're no pushover, though, and [[SealedEvilInACan Peltatum]] [[UpToEleven takes it a step further.]]]]

Added: 65

Changed: 9

Is there an issue? Send a MessageReason:
None


* BoomHeadshot: Depending on the gun, you can get bonus damage for shooting a target in the head.

to:

* BoomHeadshot: Depending on the gun, you can get bonus damage for shooting a humanoid target in the head.


Added DiffLines:

* CounterAttack: [[spoiler:Don't melee Abel while he's walking.]]
Is there an issue? Send a MessageReason:
None


* GracefulLoser: [[spoiler:Abel seems to have no qualms about dying, probabaly because he the hell on earth he unleashed wakes up right when he dies.]]

to:

* GracefulLoser: [[spoiler:Abel seems to have no qualms about dying, probabaly because he the hell on earth the SealedEvilInACan he unleashed wakes up right when he dies.]]

Added: 301

Changed: 1

Is there an issue? Send a MessageReason:
None


* CriticalAnnoyance: A dead Accessory will remind you ''constanty'' that they're dead and need reviving.



* ExpositionFairy: Accessories report to the player ''a lot''. Granted, it's generally useful advice and reminds you that your allies are doing things you may want to partake in, such as Dragdowns.



* SwordBeams: [[spoiler:Abel's]] got them.

to:

* SwordBeams: SwordBeam: [[spoiler:Abel's]] got them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InCaseOfBossFightBreakGlass: Optional, but breaking the amber pod on an Abductor's head or torso will cause a Pod Break and deal relatively large damage. Performing a Gauge Break on a Pod Broken Abductor will [[CycleOfHurting cause another Pod Break.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SwordBeams: [[spoiler:Abel's]] got them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GracefulLoser: [[spoiler:Abel seems to have no qualms about dying, probabaly because he the hell on earth he unleashed wakes up right when he dies.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ColossusClimb: While optional given the ability to use guns and heavier weapons, you can certainly do this to Abductors to attack higher areas of them, especially when wielding Light Melee weapons, which will let you cut off their weapons and limbs.


Added DiffLines:

* DidntNeedThoseAnyway: Abductors have enough attacks to kill you without their head, arms, or guns, it's just that having those things makes killing you easier for them. If you cut off an Abductor's parts/limbs, it may also [[TurnsRed turn red]] and target you specifically.
Is there an issue? Send a MessageReason:
None


* KillTheCutie: [[spoiler:Don't get too attached to Ann.]]

to:

* KillTheCutie: [[spoiler:Don't get too attached [[spoiler:Ann, if you choose to Ann.save Hal.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IHaveYouNowMyPretty: Subverted. [[spoiler:[[TheDragon Abel]] makes it looks like he's going to do this to Beatrice, but he cuts her free instead.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnexpectedGameplayChange: Mandatory Cell Garden trips, which are stealth missions. The guards' ability to detect you is about as good as a straight line from their face, however.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GiantSpaceFleaFromNowhere: Retributions are basically this in an event: Abductors from On High invade the surface with no prior warning, wreaking havoc and kidnapping Citizens abound.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DualBoss: [[spoiler:Abel and Red Rage.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThePresidentsDaughter: Overlaps with LivingMacGuffin. [[spoiler:To open the Casket, you need Beatrice. You and your friends don't figure this out until twenty seconds before Abel makes a DynamicEntry and kidnaps Beatrice.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NonstandardSkillLearning: Your growth as a character is tied directly into what Entitlements you own, which in turn are governed by your CODE Level. If you want better things and more options, you will need to increase your CODE Level before you can buy the rights.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DefrostingIceQueen: Natalia eventually gets round to showing a shred of respect by the time you get to CODE 7.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Foreshadowing}}: Arisa's only effect on the plot is to tell you things that you won't understand until later.


Added DiffLines:

* TheMentor: Uwe, and not just for you.

Added: 172

Changed: 22

Is there an issue? Send a MessageReason:
None


* ChainsawGood: One of the Light Melee weapons is this.

to:

* ChainsawGood: One of the The EZ Schwarzfalke Light Melee weapons weapon is this.


Added DiffLines:

* MacrossMissileMassacre: You can launch missile salvos with the Dragonfire and Nambu Mk. 25 guns. Abductors with missile packs and S-Type Abductors can also utilize these.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DamageSpongeBoss: [[spoiler:Red Rage.]] Although it's constantly looked upon as more powerful than any Abductor in existence, once you get a certain {{MacGuffin}} and actually fight it, it's no stronger than any other Abductor of its type, except that it can eat multitudes more damage than normal Abductors.
Is there an issue? Send a MessageReason:
None


You are one such Sinner. While in combat with a gigantic mechanical beast known as an Abductor, you fall from a near-lethal height and bump your head, sending you into a state of near death where you are designated as TheChosenOne by a mysterious girl as the one who will bring about the Great Restoration and end the endless conflict. Oh, and [[LaserGuidedAmnesia you lost your memories on impact]], resetting your sentence and forcing you to get reintroduced to the ways of the Panopticon.

to:

You are one such Sinner. While in combat with a gigantic mechanical beast known as an Abductor, you fall from a near-lethal height and bump your head, sending you into a state of near death where you are designated as TheChosenOne by a mysterious girl as the one who will bring about the Great Restoration Transformation and end the endless conflict. Oh, and [[LaserGuidedAmnesia you lost your memories on impact]], resetting your sentence and forcing you to get reintroduced to the ways of the Panopticon.
Is there an issue? Send a MessageReason:
None


[[AfterTheEnd It's a hundred million years into the future, and the Earth is a wreck]]. Love is a capital offense, [[BigBrotherIsWatching you're watched 24/7]], and [[ArsonMurderAndJaywalking ice cream is now a rarity]]. Gigantic city-states known as Panopticons dominate the planet, and are locked in a never-ending struggle for resources and Citizens, qualified Panopticon residents who contribute to the Greater Good. Everyone else is known as a Sinner, charged with the crime of being a useless tax on resources and served a sentence of 1,000,000 years. Sinners must either live out their lives in their holding cells until they die, or work it off by going on OPS Operations for their Panopticon.

to:

[[AfterTheEnd It's a hundred million ten thousand-odd years into the future, and the Earth is a wreck]]. Love is a capital offense, [[BigBrotherIsWatching you're watched 24/7]], and [[ArsonMurderAndJaywalking ice cream is now a rarity]]. Gigantic city-states known as Panopticons dominate the planet, and are locked in a never-ending struggle for resources and Citizens, qualified Panopticon residents who contribute to the Greater Good. Everyone else is known as a Sinner, charged with the crime of being a useless tax on resources and served a sentence of 1,000,000 years. Sinners must either live out their lives in their holding cells until they die, or work it off by going on OPS Operations for their Panopticon.

Added: 250

Changed: 96

Is there an issue? Send a MessageReason:
None


'''Freedom Wars''' is an ActionGame with ThirdPersonShooter elements for the PSVita, developed by Japan Studio, Shift, and Dimps, and published by Sony.

to:

'''Freedom Wars''' is an ActionGame with ThirdPersonShooter elements for the PSVita, developed by Japan Studio, Shift, and Dimps, and published by Sony.
Sony. It was released in Japan on June 26th, 2014, October 28th in the US, and on the 29th in Europe.


Added DiffLines:

* DefeatMeansPlayable: [[spoiler:You can add Natalia to your team after beating her in the CODE 7 Exam.]]


Added DiffLines:

* FlunkyBoss: [[spoiler:Natalia]], the CODE 7 Exam boss. She has two Accessories and a team of allies that grows each time she dies and respawns.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Freedom Wars''' is an ActionGame with ThirdPersonShooter elements for the PSVita, developed by Japan Studio, Shift, and Dimps, and published by Sony.

[[AfterTheEnd It's a hundred million years into the future, and the Earth is a wreck]]. Love is a capital offense, [[BigBrotherIsWatching you're watched 24/7]], and [[ArsonMurderAndJaywalking ice cream is now a rarity]]. Gigantic city-states known as Panopticons dominate the planet, and are locked in a never-ending struggle for resources and Citizens, qualified Panopticon residents who contribute to the Greater Good. Everyone else is known as a Sinner, charged with the crime of being a useless tax on resources and served a sentence of 1,000,000 years. Sinners must either live out their lives in their holding cells until they die, or work it off by going on OPS Operations for their Panopticon.

You are one such Sinner. While in combat with a gigantic mechanical beast known as an Abductor, you fall from a near-lethal height and bump your head, sending you into a state of near death where you are designated as TheChosenOne by a mysterious girl as the one who will bring about the Great Restoration and end the endless conflict. Oh, and [[LaserGuidedAmnesia you lost your memories on impact]], resetting your sentence and forcing you to get reintroduced to the ways of the Panopticon.

----
!! Freedom Wars provides examples of:

* ActionGirl: You meet a lot of female Sinners over the course of the game. You can also be one if you're female.
* AerithAndBob: It's about a fifty-fifty split, given you have names like Uwe and Mattias, and then Carlos and Beatrice.
* AmnesiacHero: You, after you fell and you hit the floor.
* ApatheticCitizens: Invoked and justified. Citizens are far above the social ladder than Sinners, so most of them don't really care what happens to you, since you're as good as disposable grunt units to them.
* BadassInANiceSuit: The ''Reclaimation Pack'' DLC comes with a pair of matching suits for male and female players and Accessories, so you can be this.
* {{BFG}}: Pretty much any gun that isn't an Assault Class.
* {{BFS}}: All Heavy Melee weapons are this flavor.
* BoomHeadshot: Depending on the gun, you can get bonus damage for shooting a target in the head.
* BottomlessMagazines: Averted. Guns have clips and magazines, and you won't be able to use them if you run dry. You can replenish lost ammo by collecting Ammo Boxes or using an Ammo Box item.
* BreakableWeapons: Anything that isn't an Abductor's torso or legs[[note]]Rear legs, in the case of T-Type Abductors[[/note]] can be severed off with a Light Melee weapon or simply destroyed by dealing enough damage.
* ButtonMashing: Used extensively. Be it severing parts, [[PressXToNotDie escaping an Abductor's grasp]], or performing a Dragdown, you gotta mash O.
* ChainsawGood: One of the Light Melee weapons is this.
* CharacterClassSystem: The three Ibara Hookshot choices are designed to be this: The offensively-tuned Binding Thorn, the WhiteMagic[=-powered=] Healing Thorn, and the defensive Shielding Thorn.
* ChargedAttack: All Melee weapons get this, and attacks can be charged up to two levels. Heavy Melee and Polearms in particular get both a Light Charged Attack and a Heavy Charged Attack. The Ibara Hookshot also can be charged up to two levels, with varying effects depending on what kind of whip you have equipped.
* {{Combos}}: Pressing the Light Attack button then switching to the Heavy Attack button can perform attack combos with Melee weapons.
* CombatMedic: Players can be this with the Healing Thorn Hookshot.
* CutsceneIncompetence: In gameplay, you can be downed as much as you like, and you won't ever be the worse for wear, but when you get downed in the first cutscene, you lose your memories.
* DeflectorShields: Some Abductors come equipped with shield generators, which null all incoming attacks except for those performed while latched onto the Abductor.
* DistressedDude[=/=]DamselInDistress: A third of the game is made up of rescuing trapped Citizens from Abductors. Your Accessory can also be kidnapped, turning them into this.
* DubNameChange: ''Ibara Hookshot'' to ''Thorn Whip''.
* EscortMission: You get to carry an allied Abductor for one Operation. It's not nearly as good as the enemy Abductors, since it doesn't fight back and you have to guide it manually.
* EvilVersusEvil: All Panopticons have the same goal: to steal resources from each other. You're doing their dirty work for them, and you don't really have a say in the matter.
* {{Fangirl}}: Beatrice is absolutely obsessed with Abductors, much to the confusion of her friends. She can't help but [[{{Squee}} squee]] and ask endless questions about its components when they show up.
* GameplayAllyImmortality: While your AI allies and their Accessories can die, they'll always respawn without consuming your Sustainability count, so the only death you really have to worry about is your own.
* GiantSpider: The S-Type Abductors are this flavor.
* JustifiedTutorial: You lost your memories at the beginning, so you need to go through "Re-Education" to relearn how to fight.
* KillTheCutie: [[spoiler:Don't get too attached to Ann.]]
* RidiculouslyHumanRobot: Accessories. They also happen to be your jailers, though they're your allies in combat.
* SilentProtagonist: Outside of dialogue choices, you're completely silent in cutscenes. You have a voice in combat, though.
* SpamAttack: The Aftershadow can do this as its Heavy Charged Attack.
* TurnsRed: All Abductors do this when you either drop their HP below half, or rescue a Citizen they were holding hostage. It's possible to knock them out of this state, but drop them below 25% and they'll fire up again.
* VirtualPaperDoll: You're free to change your outfits and accessories at will from your cell. Halfway through the game, your [[RidiculouslyHumanRobot Accessory]] gets in on the action as well.
* WorthlessYellowRocks: You'll occasionally come across Diamond-Like Carbon, a Material that is considered quite useless as it's from the pre-Panopticon era. Subverted in gameplay, as they can be used to craft weapons.

Top