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reinhardt takes children hostage because he's a simp, gomes beats up reinhardt for lunch money to feed his starving men


* InvulnerableCivilians: Averted even more so than in ''Genealogy''. They can also be captured by enemy soldiers and taken away.

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* InvulnerableCivilians: Averted even more so than in ''Genealogy''. They can also be captured by enemy soldiers and taken away.away (which is good, because you can kill the soldiers holding them).



** The Capture mechanic allows this outside of recruiting some enemies. Sure, you may loot the enemy from their belonging, but you still let them live for another day instead of outright killing them. Especially when you use it on sympathetic characters like Reinhardt ([[SNKBoss Good luck with that, though]]).

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** The Capture mechanic allows this outside of recruiting some enemies. Sure, you may loot the enemy from of their belonging, belongings, but you still let them live for another day instead of outright killing them. Especially when you use it on sympathetic characters like Reinhardt ([[SNKBoss Good Gomes and Reinhardt. (Good luck with that, though]]).though.)
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** This game has the same exp gain for simply being in a fight as landing a hit. Most games give as little as 1 exp for just being in a fight. This means that if you're willing to take the fatigue loss, pretty much any unit can be raised into some kind of relevance by having them simply wail on a disarmed enemy while with a broken weapon for a while.

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** This game has the same exp gain for simply being in a fight as landing a hit. Most games give as little as 1 exp for just being in a fight. This means that if you're willing to take the fatigue loss, pretty much any unit can be raised into some kind of relevance by having them simply wail on a disarmed enemy while with a broken weapon for a while.
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The game is an {{interquel}} for ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', taking place toward the end of its 15 year TimeSkip. It follows Leif, nephew of Sigurd and cousin of Seliph, as he tries to retake his country and fight back against the corrupted Grannvale Empire.

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The game is an {{interquel}} for ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', taking place toward the end of its 15 17 year TimeSkip. It follows Leif, nephew of Sigurd and cousin of Seliph, as he tries to retake his country and fight back against the corrupted Grannvale Empire.

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spends more time talking about Genealogy than Thracia—Genealogy was the weird one, guys


* AntiFrustrationFeatures: This game has the same exp gain for simply being in a fight as landing a hit. Most games give 1 exp for just being in a fight. This means that you aren't terribly punished for failing to successfully capture an enemy unit. This means disarming two characters to use as capture bait and then Dodge tanking a possible exp grind.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
This game has the same exp gain for simply being in a fight as landing a hit. Most games give as little as 1 exp for just being in a fight. This means that you aren't terribly punished for failing if you're willing to successfully capture an take the fatigue loss, pretty much any unit can be raised into some kind of relevance by having them simply wail on a disarmed enemy unit. This means disarming two while with a broken weapon for a while.
** While staves can miss, they do not consume charges for doing so, and still build XP and staff rank for it (some
characters even try to use as capture bait miss on purpose during speedruns).
** Leif can never be the target of status staves, making it impossible for the game to be rendered unwinnable by him being put to sleep or berserked before the player can cure it.
* AntiGrinding: The Fatigue system very heavily encourages you to not dawdle
and then Dodge tanking a avoid overworking your units (both of which are very necessary in traditional grinding), since having them fighting for too long can result in them staying behind to rest in the next map. It is still quite possible exp grind.to grind, but it can be tricky to do it sensibly--for instance, arena-grinding is very difficult to pull off, as it requires you to be okay with likely missing out on your main healer for the next map. The low stat caps of 20 and generally stellar promotion gains tend to disincentivize it even further, as you don't need a character at their max level for them to cap most of their relevant stats, even if they haven't been scrolled up.
* ArtificialBrilliance: Though the AI in ''Thracia'' is known to be as [[SuicidalOverconfidence suicidally aggressive]] as most other ''Fire Emblem'' AI, it's also known to do some surprisingly clever things when provoked. Most notably, the AI will actually respond to a unit's weapon being stolen by having another unit hand off their weapon to the victim (one of the few instances in the series where you'll ever see two enemies trade), and in some maps, disarmed enemies have been known to run to the nearest shop and ''buy new weapons.''



* BonusBoss: In Chapter 5, 6 and 24, you can decide to either let Galzus live (in Chapter 5 he can capture one of your units, halving his power but still being a potentially lethal enemy due to his offensive special skills; in Chapter 24 he can be recruited, being actually a suggested option, due to the fact that if Chapter 24x is unlocked, Galzus will be a very solid asset to the hero them and, pretty much, the best fighter on the team, as he will receive a total of +50 hit\avoid if Mareeta (20%), Nanna (10%), Delmud (10%) and any character wielding the King Sword (10%) will be nearby him up to three square further).

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* BonusBoss: In Chapter 5, 6 and 24, you can decide to either let Galzus live (in or attempt to kill him. In his first appearances, it's mostly a HopelessBossFight, and while you can beat him with some luck and abusing the capture mechanics, it's ''really'' not recommended, as it means he can't [[spoiler:join you]]. In Chapter 5 24, he's off to the side, meaning you can ignore him--though, again, he's a harder fight than his actual boss, and if he can capture one proc either of your units, halving his power but still being a potentially lethal enemy due to his offensive special skills; in Chapter 24 he can be recruited, being actually a suggested option, due to the fact that if Chapter 24x is unlocked, Galzus skills, it will be a very solid asset to the hero them and, pretty much, the best fighter on the team, as he will receive a total of +50 hit\avoid if Mareeta (20%), Nanna (10%), Delmud (10%) and any character wielding the King Sword (10%) will be nearby him up to three square further).usually mean instant death.



* ClassChangeLevelReset: Compared to the previous game, placed in the same setting such as this, this one follows the more traditional Promotion/Class Change system the series is akin to, as in the previous one, any character could Promote only if level 20 was reached, only inside the "main castle" among the ones available on the map, and their level wasn't reset but stayed the same (this has been reverted mostly to balance out a particular skill, which is called "Great Shield", negating all upcoming damage, which happens to be Reached-Level % activated, and as ''Genealogy of the Holy War'' allowed a maximum Level of 30...)

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* ClassChangeLevelReset: Compared to As with the previous game, placed games in the same setting such as this, this one follows the more traditional Promotion/Class Change system the series is akin to, as prior Archanea series, promoting in the previous one, any character could Promote only if ''Thracia'' resets your level 20 to 1. However, ''Thracia'' also uses the level-scaling XP formula from ''Genealogy'' (prior to that point, XP was reached, only inside just a flat number and didn't scale to anything), and to compensate, introduced the "main castle" among the ones available on the map, and their level wasn't reset but stayed the same (this has been reverted mostly to balance out a particular skill, which is called "Great Shield", negating all upcoming damage, which happens to be Reached-Level % activated, and idea that promoted units counted as ''Genealogy of the Holy War'' allowed a maximum Level of 30...)high-level.


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* MyRulesAreNotYourRules: Capturing works notably differently for the AI than it does for the player--some good, some bad. On the plus side, the AI will never release units, making enemies carrying someone incredibly easy to take down. On the downside, while you can't strip a unit of their stuff on the same turn you capture them, the AI doesn't have the same limitation.
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* GameplayAndStoryIntegration: One of the more famous examples of this in the series--chances are, if a character or story element is mentioned, it pops up in the gameplay, and the gameplay design of characters tends to reflect their displayed personality traits. There are also many story elements that are primarily implied through gameplay, such as Fergus's status as a possible HeroicBastard. More than that, the story's themes of pragmatism, WarIsHell, and not needing to be a great crusader to be a hero are generally carried through in the gameplay, where the player endures difficult and chaotic challenges that can easily go wrong, relies on trickery and theft, and finds that just about every character is usable.
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* SequelDifficultySpike: Usually considered the most difficult game in the series.
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* SequelDifficultySpike: Usually considered the most difficult game in the series.

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* CriticalHit: It works differently than the other games in the series (minus ''Genealogy of the Holy War'' which shares the same mechanic as here): critical hits here deals straightly double the damage shown into the fighting window (which means that 20 attack vs 20 defense = 20 damage because 20x2= 40, instead of 0x3= 0 because 20-20=0)

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* CriticalHit: It works differently than the other games in the series (minus ''Genealogy of the Holy War'' which shares the same mechanic as here): critical hits here deals straightly double the damage shown into the fighting window (which means that 20 attack vs 20 defense = 20 damage because 20x2= 40, instead of 0x3= 0 because 20-20=0)20-20=0).
* CruelMercy: Capturing and releasing bosses rather than simply killing them will often lead to this trope.
** Haughty characters such as [[SmugSnake Kempf]], [[TheChessmaster Veld]], and [[TheChampion Galzus]] will be left humiliated after having been spared by their enemies, with the latter even lampshading this in their release quote:
-->"Tch... Being at the mercy of an enemy... I've fallen so far..."
** If Amalda had been captured and released in Chapter 17B (the route which she cannot be recruited on), she will ask whether she is "[[TrappedInVillainy doomed to watch this nightmare continue]]".
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This is trivia at best. We're not here to pimp fan translations, plus the links are broken anyway.


The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', was finally completed on June 1, 2019. A second translation, ''[[https://forums.serenesforest.net/index.php?/topic/90189-fe5-lil-manster-pe-based-english-translation-translations-to-es-fr-de-it-tr/ Lil' Manster]]'', would follow in its wake.
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* ObviousRulePatch: In the prior game, Vantage and Wrath could be combined with the proper setup, creating a unit that always attacks first and also always crits when attacked. ''Thracia'', which buffed both skills considerably and allowed skills to be more freely assigned, therefore made it so that Vantage and Wrath could not be shared by the same unit (attempting to do so merely gives the unit in question Vantage).

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The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', was finally completed on June 1, 2019.

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The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', was finally completed on June 1, 2019.
2019. A second translation, ''[[https://forums.serenesforest.net/index.php?/topic/90189-fe5-lil-manster-pe-based-english-translation-translations-to-es-fr-de-it-tr/ Lil' Manster]]'', would follow in its wake.

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these should be in the character page—also, the paragon sword is not carrion's personal weapon.


* MagikarpPower: Carrion is acquired right after Manster Prison Break, and comes underleveled. However, he has solid base stats and the best growth out of the potential Cavaliers who are even more underleveled than he is. It helps that he gets the fairly powerful Elite Sword which helps him survive, doubles his exp gains, and has plenty of uses.
* MasterOfAll: Ced has mastered all levels of magic up to A rank (minus thunder, which is "only" B).

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* MagikarpPower: Carrion is acquired right after Manster Prison Break, and comes underleveled. However, he has solid As always for the franchise, many characters require a bit of legwork to reach their full potential, but end up rather potent by the end. Any low-level staff user qualifies, as do characters with high growths, useful abilities, or good personal parameters, but bad base stats stats, and the best growth out of the potential Cavaliers who some, like Sara, are even more underleveled than he is. It helps that he gets the fairly powerful Elite Sword which helps him survive, doubles his exp gains, and has plenty of uses.
* MasterOfAll: Ced has mastered all levels of magic up to A rank (minus thunder, which is "only" B).
both.

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* MutuallyExclusivePartyMembers: It is either Olwen (two unique weapons) or Ilios (better stats all around, but joins slightly later); it is either Miranda and Conomore (a mage princess and his guardian) or Amalda and Sleuf (a quite venturesome yet affected by the child hunt woman general and a dedicated priest to the right cause).

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* MergingTheBranches: While Ced's dad is pretty much set in stone, Delmud and Nanna's dad is... weird. It's all but stated that Nanna's dad is Finn, but it's also all but stated that Delmud's dad is Beowolf. There's an implication in ''Genealogy'' that Beowolf broke up with Lachesis, making her romance with Finn a SecondLove, but this isn't possible to do in-game.
* MutuallyExclusivePartyMembers: It is either Olwen (two unique weapons) or Ilios (better stats all around, but joins slightly later); it is either Miranda and Conomore (a mage princess and his her guardian) or Amalda and Sleuf (a quite venturesome yet affected by the child hunt woman general and a dedicated priest to the right cause).
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* ForScience: Since Cirosan disliked the blandness of the M-Up/Ensorcel Staff dialogue even in Japanese, ''Project Exile'' adds a detail about how some random peasant would have such an item. Turns out, said peasant is a wannabe botanist, and he wanted to see what would happen if you were to use Pure Water - medicine that raises the drinker's magic - to water garden plants. As it turns out, Pure Water transforms plants into Ensorcel Staves. [[DidntThinkThisThrough Oops.]] At least it's something to give to random resistance soldiers...
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Grammar


* AdultFear: [[spoiler:Mareeta]]'s backstory involves a lot of these. [[spoiler:She was an innocent girl living in hiding with her {{fallen prince|ss}} father, who did what he could to keep her safe and next to him. They were doing fine as travellers, but once Galzus was distracted for a mere second - BAM! Young Mareeta was kidnapped by slave traders and taken into a slave market. Thank God [[MamaBear Eyvel]] was there for her, but if she didn't...]] This is invoked again at the beginning, when [[spoiler:Mareeta and Eyvel's ''other'' daughter Nanna get caught by the enemy, and you have to ''fight a BrainwashedAndCrazy Mareeta'' who's under the influence of an EvilWeapon...]]

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* AdultFear: [[spoiler:Mareeta]]'s backstory involves a lot of these. [[spoiler:She was an innocent girl living in hiding with her {{fallen prince|ss}} father, who did what he could to keep her safe and next to him. They were doing fine as travellers, but once Galzus was distracted for a mere second - BAM! Young Mareeta was kidnapped by slave traders and taken into a slave market. Thank God [[MamaBear Eyvel]] was there for her, but if she didn't...wasn't...]] This is invoked again at the beginning, when [[spoiler:Mareeta and Eyvel's ''other'' daughter Nanna get caught by the enemy, and you have to ''fight a BrainwashedAndCrazy Mareeta'' who's under the influence of an EvilWeapon...]]

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** GameplayAndStorySegregation: Despite the ending, it's possible to have Finn, Nanna, Dermott and Ced die during the game (and it is told as such if they do), despite the fact that all of them canonically survive long enough to fight during the events of ''Genealogy.'' The same goes for [[spoiler:Eyvel, should she be killed after you free her in Chapter 24x. Her ending states that she reunites with Febail and Patty after the Final Holy War, and WordOfGod via a guide confirms that she does, in fact, survive.]]

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** GameplayAndStorySegregation: Despite the ending, it's possible to have Finn, Nanna, Dermott Diarmuid, and Ced die during the game (and it is told as such if they do), despite the fact that all of them canonically survive long enough to fight during the events of ''Genealogy.'' The same goes for [[spoiler:Eyvel, should she be killed after you free her in Chapter 24x. Her ending states that she reunites with Febail and Patty after the Final Holy War, and WordOfGod via a guide confirms that she does, in fact, survive.]]



* RagtagBunchOfMisfits: See White and Gray vs Gray and Black Morality. ''Thracia'', as the fifth installment of over a dozen games, hits between Decontruction and UnbuiltTrope. The army consists of anyone who has a loose reason to fight against the Empire, some who are persuaded by someone in the army, or ''people Leif's army kidnapped''. An early indicator is [[TokenEvilTeammate Lifis]], the first thief to join the game. Thieves in ''VideoGame/FireEmblem'' games before and after ''Thracia'' lean towards LovableRogue. Lifis is a pirate who pillaged villages, tried to maniplate Safy into sleeping with him and joined because he would have been executed otherwise.

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* RagtagBunchOfMisfits: See White and Gray vs Gray and Black Morality. ''Thracia'', as the fifth installment of over a dozen games, hits between Decontruction and UnbuiltTrope. The army consists of anyone who has a loose reason to fight against the Empire, some who are persuaded by someone in the army, or ''people Leif's army kidnapped''. An early indicator is [[TokenEvilTeammate Lifis]], the first thief to join the game. Thieves in ''VideoGame/FireEmblem'' games before and after ''Thracia'' lean towards LovableRogue. Lifis is a pirate who pillaged villages, tried to maniplate Safy into sleeping with him and joined because he would have been executed otherwise.
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The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', is finally done on June 1, 2019.

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The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', is was finally done completed on June 1, 2019.
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* PromotedToPlayable: Of all things, generic units are playable for the first time in Chapter 13 as part of Glade’s personal squad.

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* AntiFrustrationFeatures: This game has the same exp gain for simply being in a fight as landing a hit. Most games give 1 exp for just being in a fight. This means that you aren't terribly punished for failing to successfully capture an enemy unit. This means disarming two characters to use as capture bait and then Dodge tanking a possible exp grind.



** This game has the same exp gain for simply being in a fight as landing a hit. Later games give 1 exp for just being in a fight. This means disarming two characters to use as capture bait and then Dodge tanking a possible exp grind.
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Finished previous edit


* BonusBoss: In Chapter 5, 6 and 24, you can decide to either let Galzus live (very wise in Chapter 4; in Chapter 5 he can capture one of your units, halving his power but still being a potentially lethal enemy due to his offensive special skills; in Chapter 24 he can be recruited, being actually a suggested option, due to the fact that if Chapter 24x is unlocked, Galzus will be a very solid asset to the hero them and, pretty much, the best fighter on the team, as he will receive a total of +50 hit\avoid if Mareeta (20%), Nanna (10%), Delmud (10%) and any character wielding the King Sword (10%) will be nearby him up to three square further).

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* BonusBoss: In Chapter 5, 6 and 24, you can decide to either let Galzus live (very wise in Chapter 4; in (in Chapter 5 he can capture one of your units, halving his power but still being a potentially lethal enemy due to his offensive special skills; in Chapter 24 he can be recruited, being actually a suggested option, due to the fact that if Chapter 24x is unlocked, Galzus will be a very solid asset to the hero them and, pretty much, the best fighter on the team, as he will receive a total of +50 hit\avoid if Mareeta (20%), Nanna (10%), Delmud (10%) and any character wielding the King Sword (10%) will be nearby him up to three square further).

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Fixed several factual errors and misnomers


* BonusBoss: In Chapter 4, 5 and 24, you can decide to either let Galzus live (very wise in Chapter 4; in Chapter 5 he can capture one of your units, halving his power but still being a potentially lethal enemy due to his offensive special skills; in Chapter 24 he can be recruited, being actually a suggested option, due to the fact that if Chapter 24x is unlocked, Galzus will be a very solid asset to the hero them and, pretty much, the best fighter on the team, as he will receive a total of +50 hit\avoid if Mareeta (20%), Nanna (10%), Delmud (10%) and any character wielding the King Sword (10%) will be nearby him up to three square further).

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* BonusBoss: In Chapter 4, 5 5, 6 and 24, you can decide to either let Galzus live (very wise in Chapter 4; in Chapter 5 he can capture one of your units, halving his power but still being a potentially lethal enemy due to his offensive special skills; in Chapter 24 he can be recruited, being actually a suggested option, due to the fact that if Chapter 24x is unlocked, Galzus will be a very solid asset to the hero them and, pretty much, the best fighter on the team, as he will receive a total of +50 hit\avoid if Mareeta (20%), Nanna (10%), Delmud (10%) and any character wielding the King Sword (10%) will be nearby him up to three square further).



** For the characters that can be considered one, there's Finn, Dagdar, and Brighton. Finn actually has a good stats growth, and is a solid unit throughout the whole game, but he is put on a disadvantage for the late game indoor chapters thanks to dismounting, which means he can't use Lances, including his signature Brave Lance. Dagdar is a prepromote with bad growth, but good enough base stats to be used for almost the entire game. Both of them are essential to build up your resource through capturing, since they are basically tailor made for capturing. Brighton is a bit of a special case. His base stats and growth rate are not particularly good. To make up for it, he has a mount outdoors, has awesome durability, and has the skill ''Wrath'' which allows him to consistently score a critical hit during counterattacks. Brighton is pretty much the closest replacement to Finn, Dagdar, and Eyvel during the Manster Prison Break.

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** For the characters that can be considered one, there's Finn, Dagdar, Finn and Brighton.Dagdar. Finn actually has a good stats growth, and is a solid unit throughout the whole game, but he is put on a disadvantage for the late game indoor chapters thanks to dismounting, which means he can't use Lances, including his signature Brave Lance. Dagdar is a prepromote with bad growth, but good enough base stats to be used for almost the entire game. Both of them are essential to build up your resource through capturing, since they are basically tailor made for capturing. Brighton is a bit of a special case. His base stats and growth rate are not particularly good. To make up for it, he has a mount outdoors, has awesome durability, and has the skill ''Wrath'' which allows him to consistently score a critical hit during counterattacks. Brighton is pretty much the closest replacement to Finn, Dagdar, and Eyvel during the Manster Prison Break.



** There's also the Pugi, a special hand axe that's lighter, more powerful, almost twice as accurate, and comes with a greatly increased chance of landing a critical hit.
* DummiedOut: Many items, weapons and characters have been jotted from the game before it was released (there would have been more variegated Fire and Light magic, for example).

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** There's also the Pugi, Bhuj, a special hand axe that's lighter, more powerful, almost twice as accurate, and comes with a greatly increased chance of landing a critical hit.
* DummiedOut: Many items, weapons and characters have been jotted from the game before it was released (there would have been more variegated varied Fire and Light magic, for example).



* EarlyInstallmentWeirdness: This game more or less sets the standards of almost all ''Fire Emblem'' games to follow, if not strictly in mechanics, then in presentation. Among the biggest mainstays are the Weapon Ranking system (Ranks E to A, with weapon usage increasing it), an item that promotes just about any unit, side chapters with steps to unlocking them, giving thieves the ability to steal, the ability to rescue other units, FogOfWar, and a fully balanced weapon/magic triangle. The overall length of this game (25 Chapters, an endgame chapter, and 8 side chapters) is more or less what every game thereafter follows, with a few exceptions. There are still some major differences, however:

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* EarlyInstallmentWeirdness: This game more or less sets the standards of almost all ''Fire Emblem'' games to follow, if not strictly in mechanics, then in presentation. Among the biggest mainstays are the Weapon Ranking system (Ranks E to A, with weapon usage increasing it), an item that promotes just about any unit, side chapters with steps to unlocking them, giving thieves the ability to steal, the ability to rescue other units, FogOfWar, and a fully balanced weapon/magic triangle. The overall length of this game (25 (24 Chapters, an endgame chapter, and 8 10 side chapters) is more or less what every game thereafter follows, with a few exceptions. There are still some major differences, however:



* FakeDifficulty: Quite a few maps are utterly dependent on RNG and luck rather than good strategy.

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* FakeDifficulty: Quite a A few maps maps, notably ch4x, are utterly dependent on RNG and luck rather than good strategy.



** GameplayAndStorySegregation: Despite the ending, it's possible to have Finn, Nanna, Diarmud and Ced die during the game (and it is told as such if they do), despite the fact that all of them canonically survive long enough to fight during the events of ''Genealogy.'' The same goes for [[spoiler:Eyvel, should she be killed after you free her in Chapter 24x. Her ending states that she reunites with Febail and Patty after the Final Holy War, and WordOfGod via a guide confirms that she does, in fact, survive.]]

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** GameplayAndStorySegregation: Despite the ending, it's possible to have Finn, Nanna, Diarmud Dermott and Ced die during the game (and it is told as such if they do), despite the fact that all of them canonically survive long enough to fight during the events of ''Genealogy.'' The same goes for [[spoiler:Eyvel, should she be killed after you free her in Chapter 24x. Her ending states that she reunites with Febail and Patty after the Final Holy War, and WordOfGod via a guide confirms that she does, in fact, survive.]]



** Several members of Leif's army are descendants of the Twelve Crusaders. Nanna and Diarmud are Princess Lachesis' children and possess minor Hezul blood; Linoan, the duchess of Tahra, is a descendant of Heim, and thus possesses minor Naga Holy Blood; and you can optionally recruit Ced, the son of Lewyn and Erinys, and the holder of major Forseti Blood. You also briefly meet Hannibal's son, [[VideoGame/FireEmblemGenealogyOfTheHolyWar Coirpre]], who posesses Minor Bragi blood. [[spoiler:Dialogue between Raydrik and Veld reveals that Mareeta is of Od's bloodline (thus Galzus is by extension, as he's the former Prince of Issach's Rivough Castle and her father), Eyvel is actually Briggid, the rightful heiress of Jungby and holder of major Ulir blood, and finally, Saias is the one who inherited Arvis' Major Fala blood; see HeroicBastard above]].

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** Several members of Leif's army are descendants of the Twelve Crusaders. Nanna and Diarmud Dermott are Princess Lachesis' children and possess minor Hezul blood; Linoan, the duchess of Tahra, is a descendant of Heim, and thus possesses minor Naga Holy Blood; and you can optionally recruit Ced, the son of Lewyn and Erinys, and the holder of major Forseti Blood. You also briefly meet Hannibal's son, [[VideoGame/FireEmblemGenealogyOfTheHolyWar Coirpre]], who posesses Minor Bragi blood. [[spoiler:Dialogue between Raydrik and Veld reveals that Mareeta is of Od's bloodline (thus Galzus is by extension, as he's the former Prince of Issach's Rivough Castle and her father), Eyvel is actually Briggid, the rightful heiress of Jungby and holder of major Ulir blood, and finally, Saias is the one who inherited Arvis' Major Fala blood; see HeroicBastard above]].



* InfinityPlusOneSword: There are three of them:
** The [[CoolSword Blaggi Sword]] (also a SwordOfPlotAdvancement of sorts) is a 15 MT weapon with Armor slaying capabilities and plenty of usage. It also gives the Miracle ability, and negates the damage halving ability of the Loptous Sword. [[GameplayAndStorySegregation While it supposedly can be used by anyone with a Holy Blood]], only Leif, Nanna, Fergus, and Diarmuid can use the sword.
** The Holy Sword is a 17 MT weapon with 20% Critical rate, increases Magic by 10, grants the Prayer ability, is effective against Horseback units, and can attack consecutively. To acquire it, you need to use Olwen (a GlassCannon) to speak with Reinhardt in Chapter 22, and it can only be used by Olwen. Easily a ThatOneSidequest thanks to how ridiculous the chapter is.

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* InfinityPlusOneSword: There are three two of them:
** The [[CoolSword Blaggi Sword]] (also a SwordOfPlotAdvancement of sorts) is a 15 MT weapon with Armor slaying capabilities and plenty of usage. It also gives the Miracle ability, and negates the damage halving ability of the Loptous Sword. [[GameplayAndStorySegregation While it supposedly can be used by anyone with a Holy Blood]], only Leif, Nanna, Fergus, and Diarmuid Dermott can use the sword.
** The Holy Sword is a 17 MT weapon with 20% Critical rate, increases Magic by 10, grants the Prayer ability, is effective against Horseback units, and can attack consecutively. To acquire it, you need to use Olwen (a GlassCannon) to speak with Reinhardt in Chapter 22, and it can only be used by Olwen. Easily a ThatOneSidequest thanks to how ridiculous the chapter is.
sword.



* LowLevelAdvantage: A character such as Miranda, Sara, Eda and Linoan always will find themselves in an advantaged position in comparison to someone that comes prepromoted such as Fred, Olwen or Dagdar, as they are lower leveled and so would attain a crap-ton of experience that, added to the potential of abusing the hidden growth increase of the Crusader Scrolls, would gar them up to exorbitant results.



* MercyRewarded: Capture causes your stats to be heavily lowered, but you can capture the defeated enemy and seize their items. This is very useful since equipment is expensive and not very durable.
* MutuallyExclusivePartyMembers: It is either Olwen (two almighty unique magic weapons) or Ilios (a stone wall that through smart Skill Manual usage becomes the best fighter in the game against late game non-boss units); it is either Miranda and Conomore (a mage princess and his guardian) or Amalda and Sleuf (a quite venturesome yet affected by the child hunt woman general and a dedicated priest to the right cause).

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* MercyRewarded: Capture causes your stats to be heavily lowered, but you can capture the defeated enemy and seize their items.items, as well as access to the secret shop being limited to players who only captured Lenster soldiers in ch19. This is very useful since equipment is expensive and not very durable.
* MutuallyExclusivePartyMembers: It is either Olwen (two almighty unique magic weapons) or Ilios (a stone wall that through smart Skill Manual usage becomes the best fighter in the game against late game non-boss units); (better stats all around, but joins slightly later); it is either Miranda and Conomore (a mage princess and his guardian) or Amalda and Sleuf (a quite venturesome yet affected by the child hunt woman general and a dedicated priest to the right cause).



* ObviousBeta: It is obvious that the game was somewhat rushed, as despite the huge amount of hidden items, the plot is quite bare-bone and many interesting characters (Olwen, Mareeta, Eyvel, Galzus, the antagonists etc...) are not explored enough.



* OneManArmy: Ilios with the Wrath skill imbued into him is nearly unkillable when sent against elite mooks without the "Awareness" (skill-neglecting) skill as their asset.

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* OneManArmy: Ilios Many characters are capable of destroying entire armies with enough training, as the Wrath skill imbued into him is nearly unkillable when sent against elite mooks without enemy's have atypically low stats throughout the "Awareness" (skill-neglecting) skill as their asset.game.



* PlayerExclusiveMechanic: Only the player can use characters that bond among themselves, allowing for hidden bonuses to their stats.



* SurprisinglyGoodEnglish: The game's intro contains grammatically correct English in an otherwise Japanese game.
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** Several members of Leif's army are descendants of the Twelve Crusaders. Nanna and Diarmud are Princess Lachesis' children and possess minor Hezul blood; Linoan, the duchess of Tahra, is a descendant of Heim, and thus possesses minor Naga Holy Blood; and you can optionally recruit Ced, the son of Lewyn and Erinys, and the holder of major Forseti Blood. [[spoiler:There is also the fact that Eyvel is actually Briggid, the rightful heiress of Jungby and holder of major Ulir blood, and finally, WordOfGod has come to state that Saias is the one who inherited Arvis' Major Fala blood; see HeroicBastard above]].

to:

** Several members of Leif's army are descendants of the Twelve Crusaders. Nanna and Diarmud are Princess Lachesis' children and possess minor Hezul blood; Linoan, the duchess of Tahra, is a descendant of Heim, and thus possesses minor Naga Holy Blood; and you can optionally recruit Ced, the son of Lewyn and Erinys, and the holder of major Forseti Blood. [[spoiler:There is You also the fact briefly meet Hannibal's son, [[VideoGame/FireEmblemGenealogyOfTheHolyWar Coirpre]], who posesses Minor Bragi blood. [[spoiler:Dialogue between Raydrik and Veld reveals that Mareeta is of Od's bloodline (thus Galzus is by extension, as he's the former Prince of Issach's Rivough Castle and her father), Eyvel is actually Briggid, the rightful heiress of Jungby and holder of major Ulir blood, and finally, WordOfGod has come to state that Saias is the one who inherited Arvis' Major Fala blood; see HeroicBastard above]].
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The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', is finally done in June 1st, 2019.

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The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', is finally done in on June 1st, 1, 2019.
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** [=Nanna/Leif=], assuming Nanna doesn't die during the course of the game.
*** Likewise, Fred and Olwen marry if neither kicks it. Same goes to Machyua and Brighton, and Tanya and Orsin. [[spoiler:While not ''as'' openly stated, Princess Miranda is hinted to have married Conomore, which doubles as MayDecemberRomance since he was her ''father's'' retainer.]]

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** [=Nanna/Leif=], assuming Nanna doesn't die during the course of the game.
***
game. [[GameplayAndStoryIntegration This is reflected in their]] [[SupportPower support bonuses]]: for all the characters that Leif is able to provide bonuses for, the only one to provide ''him'' a bonus is Nanna.
**
Likewise, Fred and Olwen marry if neither kicks it. Same goes to Machyua and Brighton, and Tanya and Orsin. [[spoiler:While not ''as'' openly stated, Princess Miranda is hinted to have married Conomore, which doubles as MayDecemberRomance since he was her ''father's'' retainer.]]
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* WalkIntoMordor: Implemented as a game mechanic, as mounted units are forced to remain dismounted for indoor chapters, which includes TheVeryDefinitelyFinalDungeon of the game.

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* WalkIntoMordor: Implemented as a game mechanic, as mounted units are forced to remain dismounted for indoor chapters, which includes TheVeryDefinitelyFinalDungeon of the game.[[TheVeryDefinitelyFinalDungeon Manster Castle]].

Added: 177

Changed: 2

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** The Capture mechanic allows this outside of recruiting some enemies. Sure, you may loot the enemy from their belonging, but you still let them live for another day instead of outright killing them. Especially when you use it on sympathetic characters like Reinhardt ([[SNKBoss Good luck with that, though.]])

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** The Capture mechanic allows this outside of recruiting some enemies. Sure, you may loot the enemy from their belonging, but you still let them live for another day instead of outright killing them. Especially when you use it on sympathetic characters like Reinhardt ([[SNKBoss Good luck with that, though.]])though]]).


Added DiffLines:

* WalkIntoMordor: Implemented as a game mechanic, as mounted units are forced to remain dismounted for indoor chapters, which includes TheVeryDefinitelyFinalDungeon of the game.
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Added DiffLines:

** This game has the same exp gain for simply being in a fight as landing a hit. Later games give 1 exp for just being in a fight. This means disarming two characters to use as capture bait and then Dodge tanking a possible exp grind.
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The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-script-complete-through-chapter-21x/ Project Exile]]'', is well in progress and on the cusp of story completion.

to:

The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-script-complete-through-chapter-21x/ php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-fully-complete-and-released/ Project Exile]]'', is well finally done in progress and on the cusp of story completion.
June 1st, 2019.
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None

Added DiffLines:

The game was never released outside Japan because it came out before Intelligent Systems realised ''Fire Emblem'' had a potential western audience. After years of [[BlindIdiotTranslation wonky]]-[[TranslationTrainWreck at]]-[[ObviousBeta best]] fan translations and attempts at better translations stalling, an actual complete translation, ''[[https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-script-complete-through-chapter-21x/ Project Exile]]'', is well in progress and on the cusp of story completion.

Added: 582

Changed: 308

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* VideoGameCaringPotential: The Capture mechanic allows this outside of recruiting some enemies. Sure, you may loot the enemy from their belonging, but you still let them live for another day instead of outright killing them. Especially when you use it on sympathetic characters like Reinhardt ([[SNKBoss Good luck with that, though.]])

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* VideoGameCaringPotential: VideoGameCaringPotential:
**
The Capture mechanic allows this outside of recruiting some enemies. Sure, you may loot the enemy from their belonging, but you still let them live for another day instead of outright killing them. Especially when you use it on sympathetic characters like Reinhardt ([[SNKBoss Good luck with that, though.]])]])
** The main reason players take the final gaiden chapter in the game is to [[spoiler:rescue Eyvel and prevent her from becoming a Deadlord]]. This chapter is one of the hardest - or at least most annoying - levels in the game, and would otherwise not be worth the effort.

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