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* CastOfSnowflakes: In the PAL/HD version, not only does each girl get a new profile picture depending on their current Dressphere, but ''every'' mob and NPC in the Arena gets a unique one, too.

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* CastOfSnowflakes: In the PAL/HD ''International/HD Remaster'' version, not only does each girl get a new profile picture depending on their current Dressphere, but ''every'' mob and NPC in the Arena gets a unique one, too.



* CriticalStatusBuff: Certains Grids, Dresspheres, and equipment come with "SOS" buffs. There's also Cat Nip, which had to be fixed in the PAL/HD version because it was laughably broken. At critical HP, ''every'' attack, not matter how pitiful, reaps 9,999 HP. The Gunner's Trigger Happy can target an enemy multiple times in a row, but each shot deals small damage--unless Cat Nip is activated. Then it becomes a slaughter. The other application is with Lady Luck's Four Dice. It has the benefit of targeting the enemy party with an average of 14 hits, up to a maximum of 24 hits.

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* CriticalStatusBuff: Certains Grids, Dresspheres, and equipment come with "SOS" buffs. There's also Cat Nip, which had to be fixed in the PAL/HD ''International/HD Remaster'' version because it was laughably broken. At critical HP, ''every'' attack, not matter how pitiful, reaps 9,999 HP. The Gunner's Trigger Happy can target an enemy multiple times in a row, but each shot deals small damage--unless Cat Nip is activated. Then it becomes a slaughter. The other application is with Lady Luck's Four Dice. It has the benefit of targeting the enemy party with an average of 14 hits, up to a maximum of 24 hits.



** The Dark Aeons, who were summoned by Yevon's assassins in the PAL/HD version of ''X''. They appear again as foot soldiers of [[spoiler:Shuyin]], but they are non-optional bosses and not as tough. The exception is the Bahamut fought in the Arena.

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** The Dark Aeons, who were summoned by Yevon's assassins in the PAL/HD ''International/HD Remaster'' version of ''X''. They appear again as foot soldiers of [[spoiler:Shuyin]], but they are non-optional bosses and not as tough. The exception is the Bahamut fought in the Arena.



** The powerful defense accessory, Adamantite. In the PAL/HD versions, you can obtain ''two'' Adamantites very early on.

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** The powerful defense accessory, Adamantite. In the PAL/HD ''International/HD Remaster'' versions, you can obtain ''two'' Adamantites very early on.on with the help of Creature Creator.



** There's no equipment customization, so selling items isn't as important as it once was. However, in the PAL/HD version, you can use reagents to teach your captured foes (via the Creature Creator) skills they don't normally learn.

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** There's no equipment customization, so selling items isn't as important as it once was. However, in the PAL/HD ''International/HD Remaster'' version, you can use reagents to teach your captured foes (via the Creature Creator) skills they don't normally learn.



** Lady Luck's passive skills: Double Items, Gillionaire, and Double EXP. You can get swole pretty quickly with these three, particularly the first two. Each stack to an 8x multiplier if all three of your girls learn them.

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** Two of Lady Luck's passive skills: auto-abilities are Double Items, Gillionaire, Items and Double EXP. Gillionaire. You can get swole a lot of swag and gil pretty quickly with these three, particularly two, and each of the first two. Each latter stack to an 8x multiplier if all three of your girls learn them.
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* EvolvingMusic: The airship music in ''X'' was suspenseful. The airship music in ''X-2'' has an electronic BigBand theme going on. And it changes as you progress through the Chapters. It starts with the funky "We're the Gullwings!" and gets replaced by "Friendly Neighborhood Gullwings", signaling their new mission as heroes-for-hire. The heroic-sounding (but still jazzy) "Gullwings March" takes over in Chapter 5.

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* EvolvingMusic: The airship music in ''X'' was suspenseful. The airship music in ''X-2'' has an electronic BigBand theme going on. And on, and it changes as you progress through the Chapters. It starts with the funky "We're the Gullwings!" and Gullwings!", gets replaced by "Friendly "Your Friendly Neighborhood Gullwings", signaling their new mission as heroes-for-hire. The heroes-for-hire, then the heroic-sounding (but still jazzy) "Gullwings March" takes over in Chapter 5.



** Lady Luck's auto-ability.
** One of the Guadosalam endings will net you the Key to Success, which also boosts Experience.

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** This is an auto-ability of Lady Luck's auto-ability.
Luck's.
** One of the Guadosalam endings will net you the Key to Success, which also boosts Experience.EXP.
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** The ''International/HD'' version also has the Battle Simulator section of the Fiend Arena. It has plenty of stronger Fiends for grinding EXP, weaker Fiends for grinding AP, and you're automatically healed after each battle, among several other perks.


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** At the start of Chapter 3, Rikku hits upon the idea of slaying Fiends for profit, or as she puts it, "[[Franchise/SpiderMan Your friendly neighborhood Gullwings]]"
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** Likewise, you need at least 21 Cat Nip rounds combined with Trigger Happy to take out Paragon, and Yuna can't manage that in a single turn (about 14 at most with TH Lvl 3 under the effects of Haste). Armor-piercing attacks aren't that effective, either. Attacks that ignore Defense will make him angry, ''and you don't want that''.

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** Likewise, you need at least 21 Cat Nip rounds combined with Trigger Happy to take out Paragon, and Yuna can't manage that in a single turn (about 14 at most with TH Lvl Trigger Happy Lv. 3 under the effects of Haste). Armor-piercing attacks aren't that effective, either. Attacks that ignore Defense will make him angry, ''and you don't want that''.
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** While they possess high Health and Defense, all of the Special Dresspheres have limited and quite awkward to use healing spells.

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** While they possess high Health and Defense, all of the Special Dresspheres possess high HP and defenses, they have limited and quite awkward to use healing spells.abilities. Floral Fallal doesn't even have a MP restoring ability despite possessing the most costly spells out of the other Special Dresspheres.
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** All of the Special Dresspheres have limited healing spells.

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** All While they possess high Health and Defense, all of the Special Dresspheres have limited and quite awkward to use healing spells.
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** Likewise, you need at least 21 Cat Nip rounds combined with Trigger Happy to take out Paragon, and Yuna can't manage that in a single turn. Armor-piercing attacks aren't that effective, either. Attacks that ignore Defense will make him angry, ''and you don't want that''.

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** Likewise, you need at least 21 Cat Nip rounds combined with Trigger Happy to take out Paragon, and Yuna can't manage that in a single turn.turn (about 14 at most with TH Lvl 3 under the effects of Haste). Armor-piercing attacks aren't that effective, either. Attacks that ignore Defense will make him angry, ''and you don't want that''.



** Getting Paine's Special Dressphere, Full Throttle, is as easy as clicking on Macalania Woods and talking to Tromell in Chapter 1. Crazy Wing is an easily-learned attack which inflicts Confusion and is unlikely to kill an enemy, so it's essential for learning the Gun Mage support spells.

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** Getting Paine's Special Dressphere, Full Throttle, is as easy as clicking on Macalania Woods and talking to Tromell in Chapter 1. Crazy Wing is an easily-learned attack which inflicts Confusion and is unlikely to kill an enemy, so it's essential for learning the Gun Mage support spells.spells until you get hold of Lady Luck and learn Tantalise.
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* CameraScrew: Likely to happen at least once in the Dark Yojimbo fight. This is an issue because the opponent has very clear tells as to what attack they're going to do, and one of them is so dangerous that you need to ''immediately'' react to it.
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* SecondPrize: In the Blitzball minigame, you'll often want the 2nd or 3rd prize instead of the first as the better moves and skills for the minigame are rarely the first prize's reward. This essentially forces you to [[DoWellButNotPerfect lose games to achieve this.]]
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* NotUsedToFreedom: Most of the conflict seems to stems from how characters are handling the uncertainty of a post-Sin world.

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* NotUsedToFreedom: Most of the conflict seems to stems from how characters are handling the uncertainty of a post-Sin world.
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** Express casts Haste on your Psychic and raises both Evasion and Accuracy, making lots of attacks outright miss. However, she's low on Defense and not particularly quick or nimble without it.

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** Express casts Haste on your Psychic and raises both Evasion and Accuracy, making lots of attacks outright miss. miss her with the opposite being true in the Psychic's case. However, she's normally low on Defense and not particularly quick or nimble without it.otherwise.



** In addition to the usual collection of visible g-strings and {{chainmail bikini}}s (looking at you, Lucil), some of the Dresspheres are oddly enticing. The Psychic wears a schoolgirl outfit for some reason, and Lady Luck's dress has so many strategically-placed holes that it's a wonder it even stays on.

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** In addition to the usual collection of visible g-strings and {{chainmail bikini}}s (looking at you, Lucil), some of the Dresspheres are oddly enticing. The Psychic wears a schoolgirl (or schoolboy in Paine's case) outfit for some reason, and Lady Luck's dress has so many strategically-placed holes that it's a wonder it even stays on.
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** Special Dresspheres won't activate until you've switched between every job on your equipped Garment Grid. The "Unerring Path" Grid is given to you when you get your first Special. It only has two slots for Dresspheres, allowing quick access to Special transformations.

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** Special Dresspheres won't activate until you've switched between every job on your equipped Garment Grid. The "Unerring Path" Grid is given to you when you get your first Special. It only has two slots for Dresspheres, allowing quick access to Special transformations.Spherechanges.



** The Dark Knight's own ability, Darkness, is a HerdHittingAttack that considered a "Special" type, which means it ignores ''all'' defense and resistance. Against Paragon, however, it's a no-go. That's not so much due to the efficiency of the skill.

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** The Dark Knight's own ability, Darkness, is a HerdHittingAttack that that's considered a "Special" "special" type, which means it ignores ''all'' defense and resistance. Against Paragon, however, it's a no-go. That's not so much due to the efficiency of the skill.ability though.
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** Gunplay has the upside of being a list of ranged attacks that are instant use (like the regular Attack command) compared to many other abilities, but many of them are situational and the Gunner's dismal MP pool means you can't use them freely.

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** Gunplay has the upside of being a list of ranged attacks that are instant use require no charging and execute immediately (like the regular Attack command) compared to many other abilities, but many of them are situational and the Gunner's dismal MP pool means you can't use them freely.
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Grumpy Bear is no longer a trope. Moving examples to other tropes when applicable.


"...Gimme [[GrumpyBear a break]]."''

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"...Gimme [[GrumpyBear a break]].break."''
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* AnthropomorphicFood: All the flan fiends are this to an extend, but it's the clearest in Flan Amarillo's fiend tale. He wants to become the tastiest flan to have ever existed, and therefore consults a famous chef in Luca to prepare him. It's a minigame, and if you succeed, the Flan is indeed eaten by customers.

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* AnthropomorphicFood: All the flan fiends are this to an extend, extent, but it's the clearest in Flan Amarillo's fiend tale. He wants to become the tastiest flan to have ever existed, and therefore consults a famous chef in Luca to prepare him. It's a minigame, and if you succeed, the Flan is indeed eaten by customers.
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* AnthropomorphicFood: All the flan fiends are this to an extend, but it's the clearest in Flan Amarillo's fiend tale. He wants to become the tastiest flan to have ever existed, and therefore consults a famous chef in Luca to prepare him. It's a minigame, and if you succeed, the Flan is indeed eaten by customers.


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** All the flan enemies have Spanish color names this time: Flan Amarillo (yellow), Flan Azul (blue), Flan Blanco (white), Flan Pálido (pale) and Flan Azabache (coal-black).

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* BilingualBonus: The ''HD Remaster'' added extra voices in battle for the girls, in which their English voice actors ramble off in Japanese. They appear most often when in the Psychic and (very Japanese) Festivalist Dresspheres.

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* BilingualBonus: BilingualBonus:
**
The ''HD Remaster'' added extra voices in battle for the girls, in which their English voice actors ramble off in Japanese. They appear most often when in the Psychic and (very Japanese) Festivalist Dresspheres.Dresspheres.
** Just as in the predecessor, there is an enemy with a (partly) German name: Machina Panzer[[note]]"Panzer" is the German word for "tank"[[/note]].
* BlatantLies: The Tonberry tells you in his fiend tale how they all get along peacefully and never fight, although they have a rather short lifespan. Cue forward to the final cutscene and you'll see how Tonberries straight up ''murder'' each other all the time.
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* BeautyIsBad: The fiend tale of the Ochu. Before her death, she was a beautiful dancer in Tobli's service, but she made many enemies and died as a result of it. When she aspires to become a moonlily, the lilies deny her entry to the moonflow, stating that "her character was ugly".
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** Much like the ''[[VideoGame/FinalFantasyXIII XIII]]'' sequels, ''X-2'' has a pretty radical change in tone from the original. The original was a fantasy epic about two teenagers marching to their deaths for the greater good. ''X-2'' is almost comedic in comparison in its overall plot. It’s a realistic shift since the world is at peace now, but it’s not something you’re used to seeing in [=JRPGs=].

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** Much like the ''[[VideoGame/FinalFantasyXIII XIII]]'' sequels, ''X-2'' has a pretty radical change in tone from the original. The original was a fantasy epic about two teenagers marching to their deaths for the greater good. ''X-2'' is almost comedic in comparison in its overall plot. It’s a realistic shift since the world is at peace now, but it’s not something you’re used to seeing in [=JRPGs=]. [[TropesAreTools This is largely the point]], as one of the game's major themes is the new peace and preventing people from backsliding into a new war.
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* PeninsulaOfPowerLeveling: Chapter 2 has the Bevelle Labyrinth, an area with an excessive amount of random encounters, that are mostly easily doable without too much MP cost and yield plenty of experience.

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* GroundPound: Ironside's aptly-named "Body Splash".
** Cindy's Camisade.

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* GroundPound: GroundPound:
**
Ironside's aptly-named "Body Splash".
** Cindy's Camisade.Camisade, just like in the previous game.
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* GroundPound: Ironside's aptly-named "Body Splash".
** Cindy's Camisade.
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Side note: Found out yesterday that Flak Python is an enemy from the early portion of the game.


** If the Fiend Arena is giving you trouble, just catch an S-type machina -- specifically the ones from Mi'ihen. Each of them come with Impale, which ignores Defense while dealing absurd amounts of damage. We're talking in the tens of thousands if you get their stats high enough.

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** If the Fiend Arena is giving you trouble, just catch an S-type machina Machina -- specifically the ones from Mi'ihen. Each of them come with Impale, which ignores Defense while dealing is a fast, Defense-ignoring attack that deals absurd amounts of damage. We're talking in the tens of thousands if you get their stats high enough.



* SuperMode: The Special Dresspheres. ''X'' isn't the only game which lets you transform into a Boss-type character. Unlike the Aeons, though, you have to charge them up by switching to every Dressphere on your Grid in the same battle. When one character activates her respective Special Dressphere, she kicks the other two girls off the battlefield and transforms into something large and thematic with a matching pair of support bots. Since they take the place of your party, they likewise have to stand in for your entire party, and are therefore jacks-of-all-trades. YRP don't have Overdrives like in ''X'', but Special Dresspheres have at least one flashy, Overdrive-like move; loads of damage, big charge-up time.

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* SuperMode: The Special Dresspheres. ''X'' isn't the only game which lets you transform into control a Boss-type boss-type character. Unlike the Aeons, Aeons though, you have only gain access to charge them up by switching to every Dressphere on your Garment Grid in the same battle. When one character Sphere Hunter activates her respective Special Dressphere, she kicks the other two girls off leave the battlefield and transforms abefore she Spherechanges into something large and thematic with a matching pair of support bots. support-type "party members". Since they take the place of your normal party, they likewise have to stand in for your entire party, them, and are each therefore jacks-of-all-trades. JackOfAllTrades to try and cover their bases. YRP don't have Overdrives like in ''X'', but Special Dresspheres have at least one flashy, Overdrive-like LimitBreak-like move; loads of damage, big charge-up time.

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Dunno where the editor got Flak Python from.


** Darkness, a HerdHittingAttack which ignores ''all'' defense and resistance.
** If the Fiend Arena is giving you trouble, just catch an S-type machina: the Scouter ones from Mi'ihen, or one of Leblanc's Flak Pythons. Both of them have attacks that ignore Defense and deal absurd damage. We're talking in the tens of thousands if you get their stats high enough.

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** The Dark Knight's own ability, Darkness, is a HerdHittingAttack that considered a "Special" type, which means it ignores ''all'' defense and resistance.
resistance. Against Paragon, however, it's a no-go. That's not so much due to the efficiency of the skill.
** If the Fiend Arena is giving you trouble, just catch an S-type machina: machina -- specifically the Scouter ones from Mi'ihen, or one of Leblanc's Flak Pythons. Both Mi'ihen. Each of them have attacks that ignore come with Impale, which ignores Defense and deal while dealing absurd amounts of damage. We're talking in the tens of thousands if you get their stats high enough.



** The Dark Knight's namesake, Darkness, is a "Special" move, ergo it can bypass Shell and Protect. Against Paragon, however, it's a no-go. That's not so much due to the efficiency of the skill.
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** Dark Knight combines Souleater (here known as Darkness), originating in ''III'' but made famous in ''IV'', and Charon, which is identical to Kimahri's [[SuicideAttack Self-Destruct]].

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** Dark Knight combines Souleater has both Soul Eater (here known as Darkness), originating which originated in ''III'' but made famous in ''IV'', and Charon, which is identical to Kimahri's [[SuicideAttack Self-Destruct]].Self-Destruct]] in ''X''.
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** Starting with Chapter 2, the Bevelle Underground is available on all subsequent chapters (except the fourth), allowing you to collect the rare items within (Ribbon, Bloodlust, Wring, the Dark Knight Dressphere) at any time.

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** Starting with Chapter 2, the Bevelle Underground is available on all subsequent chapters (except the fourth), allowing you to collect the rare items within (Ribbon, Bloodlust, (Bloodlust, Wring, the Dark Knight Dressphere) Dressphere, and Ribbon) at any time.
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###The best ending is frustrating to get, even with a guide. The game counts innocuous events towards your completion total, and there's very little leeway as to how much you can miss. The worst include a hidden cutscene in the Chapter 1 which can't be accessed later, losing points for skipping cutscenes or fast-forwarding through a particular cutscene, ''hidden button prompts'' in cutscenes, and the choice to side with either the Youth League or New Yevon. Did you side with New Yevon? Better reload your last save, because New Yevon won't net you 100%. If you manage to get 100% completion in a single playthrough, buy a plane ticket to Las Vegas immediately.

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###The best ending is frustrating to get, even with a guide. The game counts innocuous events towards your completion total, and there's very little leeway as to how much you can miss. The worst include a hidden cutscene in the Chapter 1 which can't be accessed later, losing points for skipping cutscenes or fast-forwarding through a particular cutscene, ''hidden '''hidden button prompts'' prompts''' in cutscenes, and the choice to side with either the Youth League or New Yevon. Did you side with New Yevon? Better reload your last save, because New Yevon won't net you 100%. If you manage to get 100% completion in a single playthrough, buy a plane ticket to Las Vegas immediately.
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''Final Fantasy X-2'' (pronounced "ten-two") is a sequel to the tenth entry in the [[RunningGag fist-bumpingly]] popular ''Franchise/FinalFantasy'' series. It is the first direct sequel to a mainline ''Final Fantasy'' game, barring ''[[Anime/FinalFantasyLegendOfTheCrystals Legend of the Crystals]]'' (''VideoGame/FinalFantasyV'''s SequelInAnotherMedium), which predated ''X-2'' by nine years. It's also the first ''Final Fantasy'' title released in in the U.S. after [[Creator/SquareEnix Squaresoft's merger with Enix]].

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''Final Fantasy X-2'' (pronounced "ten-two") is a sequel to the tenth entry in the [[RunningGag fist-bumpingly]] popular ''Franchise/FinalFantasy'' series. It is the first direct sequel to a mainline ''Final Fantasy'' game, barring ''[[Anime/FinalFantasyLegendOfTheCrystals Legend of the Crystals]]'' (''VideoGame/FinalFantasyV'''s SequelInAnotherMedium), which predated ''X-2'' by nine years. It's also the first ''Final Fantasy'' title released in in the U.S. after [[Creator/SquareEnix Squaresoft's merger with Enix]].
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Vendor Trash is being disambiguated


** There's no equipment customization, so VendorTrash isn't as important as it once was. However, in the PAL/HD version, you can use reagents to teach your captured foes (via the Creature Creator) skills they don't normally learn.

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** There's no equipment customization, so VendorTrash selling items isn't as important as it once was. However, in the PAL/HD version, you can use reagents to teach your captured foes (via the Creature Creator) skills they don't normally learn.
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** Festivalist in the International and HD Remaster versions. There is no role she can do that another Dresspheres can't fulfill later on outside of very niche exceptions.

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** Festivalist in the International and HD Remaster versions. There is no role she can do that another other Dresspheres can't fulfill later on outside of very niche exceptions.



* MageKiller: Dark Knight, Samurai, and Psychic have the potential to neuter oncoming spells or debuffs. White Mage has killer Magic Defense, which will pose a real problem for Black Elemental and Chac.

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* MageKiller: Dark Knight, Samurai, and Psychic have the potential to neuter oncoming spells or debuffs. White Mage has killer Magic Defense, which will can pose a real problem for Black Elemental and Chac.



** Dark Knight is a knight who specializes in magic, specifically the Arcana series, which inflicts non-elemental damage status ailments.

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** Dark Knight is a knight who specializes in magic, specifically the Arcana series, which inflicts non-elemental damage is focused on inflicting status ailments.



** The Dark Knight Dressphere has the single highest base Defense out of any of the other Dresspheres in the game, and even has the 4th highest Strength before Paine's Mascot, Machina Maw, and Full Throttle in that order. In return, however, the user gets irritatingly long ATB gauges.

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** The Dark Knight Dressphere has the single highest base Defense out of any of the other Dresspheres in the game, and even has the 4th highest Strength before Paine's Mascot, Machina Maw, and Full Throttle in that order. In return, however, the user gets irritatingly heavily long ATB gauges.gauges due to low Agility.

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