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* GoodCastlesEvilCastles: The castles occupied by the heroes and their allies are made of stone and have a familiar layout. BigBad Exdeath's castle seems to be an aversion at first, using the same castle tileset as everyone else's but is later revealed to be made out of flesh, bones, and other viscera.
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Trope was cut/disambiguated due to cleanup


** ArcherArchetype: Rangers and Gladiators.

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** ArcherArchetype: Bows and arrows for Rangers and Gladiators.
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** Axes[=/=]DropTheHammer: Berserkers and Gladiators.

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** Axes[=/=]DropTheHammer: Axes/Hammers: Berserkers and Gladiators.
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The fifth entry into the [[RunningGag bladder-weakeningly popular]] ''Franchise/FinalFantasy'' series, and the second [[UsefulNotes/The16bitEraOfConsoleVideoGames 16-bit]] game, released in 1992.

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The fifth entry into the [[RunningGag bladder-weakeningly popular]] ''Franchise/FinalFantasy'' series, and the second [[UsefulNotes/The16bitEraOfConsoleVideoGames [[MediaNotes/The16bitEraOfConsoleVideoGames 16-bit]] game, released in 1992.



* AffectionateParody: This is not a game that takes itself seriously, especially with the UsefulNotes/GameBoyAdvance release's spin. Exdeath seems to have been turned into a generic EvilOverlord for the purpose of poking fun at how outrageously [[EvilIsHammy hammy]] and over-the-top such characters tend to be. There's also a fair bit of LampshadeHanging, especially when Ghido expresses his distaste for ParrotExposition and {{Idiot Hero}}es.

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* AffectionateParody: This is not a game that takes itself seriously, especially with the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance release's spin. Exdeath seems to have been turned into a generic EvilOverlord for the purpose of poking fun at how outrageously [[EvilIsHammy hammy]] and over-the-top such characters tend to be. There's also a fair bit of LampshadeHanging, especially when Ghido expresses his distaste for ParrotExposition and {{Idiot Hero}}es.



** Movers, found in the final dungeon, also count. 6% encounter rate, 10,000 HP and they instantly end the battle if you don't kill them fast enough. They also give you 199 AP and 150000 Gil if you manage to both find ''and'' kill a pack of Movers before they run away on you. Of course, in the UsefulNotes/GameBoyAdvance version, there's an exploit that lets you encounter Movers whenever you want...

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** Movers, found in the final dungeon, also count. 6% encounter rate, 10,000 HP and they instantly end the battle if you don't kill them fast enough. They also give you 199 AP and 150000 Gil if you manage to both find ''and'' kill a pack of Movers before they run away on you. Of course, in the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance version, there's an exploit that lets you encounter Movers whenever you want...



* PrecisionFStrike: In the UsefulNotes/GameBoyAdvance version, Galuf calls Xezat an ass. That version is ''E-rated'', despite the GBA versions of IV and VI being E10+, in which "ass" would be less of this trope.

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* PrecisionFStrike: In the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance version, Galuf calls Xezat an ass. That version is ''E-rated'', despite the GBA versions of IV and VI being E10+, in which "ass" would be less of this trope.
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''Advance'' was ported to iOS and Android in 2013 with other enhancements, such as analog control and redrawn job sprites/spell effects. This port was added to the {{UsefulNotes/Steam}} store for PC towards the later end of 2015 but would later be delisted in 2021. A remastered version in the ''Final Fantasy Pixel Remaster'' series was released on November 10th, 2021. On April 19, 2023 the ''Pixel Remaster'' version was brought over to the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4.

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''Advance'' was ported to iOS and Android in 2013 with other enhancements, such as analog control and redrawn job sprites/spell effects. This port was added to the {{UsefulNotes/Steam}} {{Platform/Steam}} store for PC towards the later end of 2015 but would later be delisted in 2021. A remastered version in the ''Final Fantasy Pixel Remaster'' series was released on November 10th, 2021. On April 19, 2023 the ''Pixel Remaster'' version was brought over to the UsefulNotes/NintendoSwitch Platform/NintendoSwitch and UsefulNotes/PlayStation4.
Platform/PlayStation4.
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Moving to YMMV page.


* SelfImposedChallenge: In addition to the standard ones, there's the random class challenge, found [[http://www.gamefaqs.com/boards/930369-final-fantasy-v-advance/47353686 here]]. It has since inspired the [[http://fourjobfiesta.com/ Four Job Fiesta]], which raises money for charity.

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* BonusBoss: Omega and Shinryu, both in the VeryDefinitelyFinalDungeon (the former can be seen on a rock wall walking back and forth much like enemies in the Pyramid of Moore, the latter is in a rigged chest that is the next to last one the team can find and open prior to the Necrophobe and Exdeath boss fights). The re-release's BonusDungeon, the Sealed Temple, has ''upgraded'' forms of these two, as well as a host of others, including [[spoiler:Enuo]].



** Shinryu to [[VideoGame/FinalFantasyIV Dark Bahamut from the previous Final Fantasy game]]. Both are [[BonusBoss Bonus Bosses]], who are fought in the game's final dungeon, and guard the InfinityPlusOneSword Ragnarok. As a bonus, the strenghtened version of him from the [[UpdatedRerelease Gameboy Advance re-release]], Neo Shinryu, has one of Bahamut's characteristc moves, Gigaflare.

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** Shinryu to [[VideoGame/FinalFantasyIV Dark Bahamut from the previous Final Fantasy game]]. Both are [[BonusBoss Bonus Bosses]], {{Superboss}}es, who are fought in the game's final dungeon, and guard the InfinityPlusOneSword Ragnarok. As a bonus, the strenghtened version of him from the [[UpdatedRerelease Gameboy Advance re-release]], Neo Shinryu, has one of Bahamut's characteristc moves, Gigaflare.


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* {{Superboss}}: Omega and Shinryu are both very difficult optional bosses in the VeryDefinitelyFinalDungeon (the former can be seen on a rock wall walking back and forth much like enemies in the Pyramid of Moore, the latter is in a rigged chest that is the next to last one the team can find and open prior to the Necrophobe and Exdeath boss fights). The re-release's BonusDungeon, the Sealed Temple, has ''upgraded'' forms of these two, as well as a host of others, including [[spoiler:Enuo]].

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Squaresoft were hesitant to release the game outside of Japan, believing the job system to be too complex for western audiences. At one point, there were plans to market the game as ''Final Fantasy Extreme'' to contrast it to the softer ''VideoGame/FinalFantasyMysticQuest'', a game created specifically for the western market. Ultimately, however, the 1992 version for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] remained [[NoExportForYou exclusive to Japan]] and was only made available to English-speaking gamers years later as [[FanTranslation a fan-translated ROM]]. When it finally met with re-release on the {{UsefulNotes/PlayStation}} (as [[CompilationRerelease one-half]] of ''Final Fantasy Anthology'' in 1999), the [[PortingDisaster glacial load times and poor translation]] prevented people from enjoying it the way they should.

In 2006, Creator/SquareEnix released ''Final Fantasy V Advance'' for the UsefulNotes/GameBoyAdvance; a near-perfect port of the original Super Famicom cart. ''Advance'' offered [[UpdatedRerelease some bonus content]] along with a new translation and [[WorldOfSnark added humor]], which, along with Bartz and Exdeath appearing in ''[[VideoGame/DissidiaFinalFantasy Dissidia]]'', made its increasingly-positive reception possible. New features included a BossRush, a BonusDungeon, more [[{{Superboss}} superbosses]], and four [[SecretCharacter extra jobs]].

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Squaresoft were hesitant to release the game outside of Japan, believing the job system to be too complex for western audiences. At one point, there were plans to market the game as ''Final Fantasy Extreme'' to contrast it to the softer ''VideoGame/FinalFantasyMysticQuest'', a game created specifically for the western market. Ultimately, however, the 1992 version for the [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super Famicom]] remained [[NoExportForYou exclusive to Japan]] and was only made available to English-speaking gamers years later as [[FanTranslation a fan-translated ROM]]. When it finally met with re-release on the {{UsefulNotes/PlayStation}} {{Platform/PlayStation}} (as [[CompilationRerelease one-half]] of ''Final Fantasy Anthology'' in 1999), the [[PortingDisaster glacial load times and poor translation]] prevented people from enjoying it the way they should.

In 2006, Creator/SquareEnix released ''Final Fantasy V Advance'' for the UsefulNotes/GameBoyAdvance; Platform/GameBoyAdvance; a near-perfect port of the original Super Famicom cart. ''Advance'' offered [[UpdatedRerelease some bonus content]] along with a new translation and [[WorldOfSnark added humor]], which, along with Bartz and Exdeath appearing in ''[[VideoGame/DissidiaFinalFantasy Dissidia]]'', made its increasingly-positive reception possible. New features included a BossRush, a BonusDungeon, more [[{{Superboss}} superbosses]], and four [[SecretCharacter extra jobs]].



* InconsistentSpelling:
** The BigBad's name has been variably translated as Exdeath, X-Death, or Exodus. There is also Butz/Bartz.
** "Krile" has also become a source of this; in Japanese, her name is "クルル", or "Kururu", and it's a little unclear as to how that's even meant to be ''pronounced'', since "-u" kana are often used in place of what would be solo consonants in English. The old fan translation went with "Cara" for clarity, and the official English name became "Krile" in the [=PS1=] and GBA releases. The name also caused pronunciation confusion,
*** "Krile" also gave people trouble with ''pronouncing'' it, as a lot of people thought they'd ended up naming her after [[http://en.wikipedia.org/wiki/Krill microscopic crustaceans]]. It was ''FFXIV'', of all things, that put this little debate to bed: it's pronounced "''cry''-el", with a slight emphasis on the "Kri", so it sounds similar to "smile". (Which fits her.)
** The [=PS1=] release named the pink-haired princess "Reina". The GBA release went with "Lenna".
** The virtue embodying the Wind element has been variously called Curiosity, Quest, and Passion, probably because there's no single word in English that means "the spirit of exploration."



* SheatheYourSword: To beat BonusBoss Famed Mimic Gogo, you have to do absolutely nothing for 2 minutes. Attacking him at all will cause him to kill you pretty much instantly.

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* SheatheYourSword: To In order to beat BonusBoss Famed Mimic Gogo, you have to do absolutely nothing for 2 minutes. Attacking him at all will cause him to kill you pretty much instantly.



* SpellMyNameWithAnS:
** The BigBad's name has been variably translated as Exdeath, X-Death, or Exodus. There is also Butz/Bartz.
** "Krile" has also become a source of this; in Japanese, her name is "クルル", or "Kururu", and it's a little unclear as to how that's even meant to be ''pronounced'', since "-u" kana are often used in place of what would be solo consonants in English. The old fan translation went with "Cara" for clarity, and the official English name became "Krile" in the [=PS1=] and GBA releases. The name also caused pronunciation confusion,
*** "Krile" also gave people trouble with ''pronouncing'' it, as a lot of people thought they'd ended up naming her after [[http://en.wikipedia.org/wiki/Krill microscopic crustaceans]]. It was ''FFXIV'', of all things, that put this little debate to bed: it's pronounced "''cry''-el", with a slight emphasis on the "Kri", so it sounds similar to "smile". (Which fits her.)
** The [=PS1=] release named the pink-haired princess "Reina". The GBA release went with "Lenna".
** The virtue embodying the Wind element has been variously called Curiosity, Quest, and Passion, probably because there's no single word in English that means "the spirit of exploration."
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* EventDrivenClock: It pulls it twice, once in an exploding castle and once in an underwater dive. In the former, the challenge was less getting out in time and more fighting some minibosses for bonus items ''while'' getting out. In the latter, one had to stall out a PuzzleBoss.

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* BookEnds: After defeating Exdeath, the party will end up at outside of Tule post-game, the very first town the player visit early in the game.

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* BookEnds: BookEnds:
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After defeating Exdeath, the party will end up at outside of Tule post-game, the very first town the player visit early in the game.
** Lenna provides the first and last line of the
game.
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* SoundtrackDissonance: Used to chilling effect with the song "Music Box", which as the name suggests feels like an innocent music box tune out of childhood, and it indeed plays in a flashback sequence to Bartz's childhood with his parents...which ends with his mother fatally collapsing to the floor, all the while this "cheerful" tune keeps playing.

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* GimmickLevel: The sunken Walse tower. It's underwater, so you have seven minutes to get through.

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* GimmickLevel: GimmickLevel:
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The sunken Walse tower. It's underwater, so you have seven minutes to get through.through.
** The Fork Tower. Your party is split up, with two members tackling each tower. One team can only use physical attacks, and the other can only use magic.
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** Skull Eaters. While they [[OneHitPointWonder only have 1 HP]] and often flee from battle, when they DO choose to attack, somebody WILL die. They hit for 4 digit damage at a time when most party members will be in the 400 or 500 range. Attacking them with physical attacks is futile, as they have high evasion and even if you do connect, it's often blocked for 0 damage. If they're attacked with magic, they summon in [[FromBadToWorse five more of themselves]].

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** Skull Eaters. While they [[OneHitPointWonder only have 1 HP]] and often flee from battle, when they DO choose to attack, somebody WILL die. They hit for 4 digit damage at a time when most party members will be in the 400 or 500 range. Attacking them with physical attacks is futile, as they have high evasion and even if you do connect, it's often blocked for 0 damage. If they're attacked with magic, they summon in [[FromBadToWorse five more of themselves]]. You ''can'', however, take them out reliably with the Geomancer's Gaia command.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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