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** Just before facing Chaos' final form, [[spoiler:all the characters that the party helped over the course of the game appear in pairs to heal them and give them a speech encouraging them not to give up]], in a very similar fashion to ''VideoGame/FinalFantasyIV''.

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** Just before facing Chaos' Chaos's final form, [[spoiler:all the characters that the party helped over the course of the game appear in pairs to heal them and give them a speech encouraging them not to give up]], in a very similar fashion to ''VideoGame/FinalFantasyIV''.
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* EvolvingTitleScreen: As you progress through the game, icons for the towns you visit appear on the opening. In the second half, the portraits of major characters whose lives you fix are added.

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* TakeYourTime: [[spoiler:When the final dungeon collapses, you can stop in the save room and chat with the other party members, in spite of all the screen shaking and flashing.]]

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* TakeYourTime: TakeYourTime:
** Look out! Belphegor is going to make Mount Gulg erupt, destroying Arbor and the source of all the world's magic! Unless you decide to do one of the other towns first. (Of course, this is happening during a TimeCrash, so it's not so {{egregious}} as other instances.)
**
[[spoiler:When the final dungeon collapses, you can stop in the save room and chat with the other party members, in spite of all the screen shaking and flashing.]]



* WorldTree: The Great Tree, from which all magic originates.

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* WorldTree: The Great Tree, Tree of Arbor, from which all magic originates.
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* RippleEffectProofMemory: At the end of the game, while various issues from the first half were prevented from happening, there isn't indication that the people they affected ''forgot'' what happened. [[spoiler:For example, Thauzand's daughter survived the plague but he is still dressed as a merchant rather than a priest in the denouement.]]

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* MythologyGag: The plot of the game initially concerns [[VideoGame/FinalFantasyI saving a princess at the beginning]], and later on breaking a [[spoiler:StableTimeLoop]].
** To add to the [[VideoGame/FinalFantasyI FF1]] References, the Final Boss is named Chaos. In addition, one of his attacks is called [[VideoGame/FinalFantasyIV Big Bang]].

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* MythologyGag: MythologyGag:
**
The plot of the game initially concerns [[VideoGame/FinalFantasyI saving a princess at the beginning]], and later on breaking a [[spoiler:StableTimeLoop]].
** To add to the [[VideoGame/FinalFantasyI FF1]] References, the Final Boss is named Chaos. In addition, one of his attacks is called [[VideoGame/FinalFantasyIV Big Bang]].Bang]] and he borrows from Zemus' AsLongAsThereIsEvil speech.


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** Just before facing Chaos' final form, [[spoiler:all the characters that the party helped over the course of the game appear in pairs to heal them and give them a speech encouraging them not to give up]], in a very similar fashion to ''VideoGame/FinalFantasyIV''.
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* GameplayAndStoryIntegration: During the ending sequence, the party gives back the artifacts of Light to the nations they borrowed them from, and they vanish from their person accordingly. (This means you should probably bring a change of outfit for whoever had the Armor of Light, otherwise they're going to go through the rest of the sequence in in their underclothes.)
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* TakeYourTime: [[spoiler:When the final dungeon collapses, you can stop in the save room and chat with the other party members, in spite of all the screen shaking and flashing.]]
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*HumansAreFlawed: When Chaos revives himself the second time, all of the {{Guest Star Party Member}}s and their friends appear to help the Heroes. They freely acknowledge tat humans can do ugly and vile things, but that they have a great enough capacity for love and hope to overcome the darkness.
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* [[EveryManHasHisPrice Every Monster Has Its Price]]: The Merchant's Ransom ability allows a character to give up the gil equivalent to the damage s/he would have taken. With a full bank account[[labelnote:*]]Have fun abusing [[GameBreaker that Urbeth minigame]][[/labelnote]], a Merchant with the Ransom ability, and the [[LuckilyMyShieldWillProtectMe Shield of Light]] equipped, you could theoretically defeat the final boss without taking a single scratch.

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* [[EveryManHasHisPrice Every Monster Has Its Price]]: The Merchant's Ransom ability allows a character to give up the gil equivalent to the damage s/he would have taken. With a full bank account[[labelnote:*]]Have account[[note]]Have fun abusing [[GameBreaker that Urbeth minigame]][[/labelnote]], minigame]][[/note]], a Merchant with the Ransom ability, and the [[LuckilyMyShieldWillProtectMe Shield of Light]] equipped, you could theoretically defeat the final boss without taking a single scratch.
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* GrimUpNorth: Invidia, a snowy town embittered by its harsh environment and isolation. They keep polar bears as pets.

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* ArtificialStupidity: Targets are selected automatically (physical attacks target the first enemy on the left, magic on the right), instead of being chosen by the player. This can result in, for example, your Black Mage using a Quake spell, ignoring the enemy who's vulnerable to earth-based damage, and instead aiming at the flying enemy that's immune to the attack.

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* ArtificialStupidity: ArtificialStupidity:
**
Targets are selected automatically (physical attacks target the first enemy on the left, magic on the right), instead of being chosen by the player. This can result in, for example, your Black Mage using a Quake spell, ignoring the enemy who's vulnerable to earth-based damage, and instead aiming at the flying enemy that's immune to the attack.



* DangerousForbiddenTechnique: The Crystal prefaces granting you the [[spoiler:Dark Fencer]] crown with the rather ominous "To thee I grant this gift of might, upon thy head a crown of... forbidden might." Shortly afterward, King Horne presents you with the spell [[spoiler:Desolator]] with similar gravitas.

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* DangerousForbiddenTechnique: The Crystal prefaces granting you the [[spoiler:Dark Fencer]] Dark Fencer crown with the rather ominous "To thee I grant this gift of might, upon thy head a crown of... forbidden might." Shortly afterward, King Horne presents you with the spell [[spoiler:Desolator]] Desolator with similar gravitas.



* DegradedBoss: Trollud, the Liberte boss, is a normal monster in the ice caves before Invidia. Later, Behugemoth is added to the same caves, except the trope is inverted and he's ''much'' harder than before.

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* DegradedBoss: DegradedBoss:
**
Trollud, the Liberte boss, is a normal monster in the ice caves before Invidia. Later, Behugemoth is added to the same caves, except the trope is inverted and he's ''much'' harder than before.



* FloatingContinent: Spelvia. It's described by the golems alternately as a fortress to protect the world, or a fortress to ''conquer'' it. It's also the site of the ClimaxBoss, which divides the first half of the story from the second.

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* FloatingContinent: Spelvia.Spelvia, though it's more of an island. It's described by the golems alternately as a fortress to protect the world, or a fortress to ''conquer'' it. It's also the site of the ClimaxBoss, which divides the first half of the story from the second.



* MagikarpPower: Remember that King's Shortsword Aire was carrying at the start of the game? ''Don't sell it.'' It's the strongest weapon in the game if you upgrade it, as it grows in effectiveness twice as much as regular equipment - ''including'' the Light set of equipment.*

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* MagikarpPower: Remember that King's Shortsword Aire was carrying at the start of the game? ''Don't sell it.'' It's the strongest weapon in the game if you upgrade it, as it grows in effectiveness twice as much as regular equipment - ''including'' the Light set of equipment.*



* NintendoHard: "[[http://www.cheatcc.com/ds/rev/finalfantasythefourheroesoflightreview.html This game is so hardcore it doesn't even include a tutorial.]]"
** That said, once you get a handle of the battle system and how to utilize the different Crowns to their fullest, things get laughably easy until TheVeryDefinitelyFinalDungeon, [[spoiler:where you're stripped of all your Crowns and have to [[BossRush fight all seven demons again]] to get them back.]]

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* NintendoHard: "[[http://www.cheatcc.com/ds/rev/finalfantasythefourheroesoflightreview.html This game is so hardcore it doesn't even include a tutorial.]]"
**
]]" That said, once you get a handle of the battle system and how to utilize the different Crowns to their fullest, things get laughably easy until TheVeryDefinitelyFinalDungeon, [[spoiler:where you're stripped of all your Crowns and have to [[BossRush fight all seven demons again]] to get them back.]]



* PlotDevice: The key items.

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* PlotDevice: The key items.items, with the exception of the key that gets you into the bonus towers (as they have no bearing on the plot).



* SoLongAndThanksForAllTheGear: [=NPCs=] come with unique equipment, and when they leave, they take everything with them. Your party also does not have a universal inventory, although the storage and money system is universal -- so make sure to drop off some gear in the storage unit between bosses.
** You can also invert this by taking ''their'' unique gear, letting you get better weapons and armor than you might have had.

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* SoLongAndThanksForAllTheGear: [=NPCs=] come with unique equipment, and when they leave, they take everything with them. Your party also does not have a universal inventory, although the storage and money system is universal -- so make sure to drop off some gear in the storage unit between bosses.
** You
bosses. (You can also invert this by taking ''their'' unique gear, letting you get better weapons and armor than you might have had.)



* TakenForGranite: Whatever contract King Horne had with Louhi, he broke it, and everyone in Horne is turned to stone as a result.

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* TakenForGranite: TakenForGranite:
**
Whatever contract King Horne had with Louhi, he broke it, and everyone in Horne is turned to stone as a result.



* UnusuallyUninterestingSight: Brandt doesn't question that a domestic cat is carrying a detailed world map.



* VoluntaryShapeshifting: Eventually, once you get the Transform Staff. Oddly, neither Jusqua nor Yunita are at all alarmed to find themselves suddenly turned into animals with no real explanation.

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* VoluntaryShapeshifting: Eventually, once you get the Transform Staff. Oddly, neither Jusqua nor Yunita are at all alarmed to find themselves suddenly turned into animals with no real explanation.explanation, although talking to other party members in animal form will result in comments on it.
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** Horne: [[spoiler:Defeat the fake King Horne and save Queen Horne(Aire and Carino's mother)'s life.]]

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** Horne: [[spoiler:Defeat the fake King Horne and save Queen Horne(Aire Horne (Aire and Carino's mother)'s life.]]
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* LightIsNotGood: Lucifer has light based attacks and is vulnerable to dark damage. Curiously, Satan (who is an entirely different being in this games universe) is the opposite (uses dark attacks and vulnerable to light)

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* ClothesMakeTheSuperman: By all appearances, wearing [[NiceHat hats]] is the only reason the quartet have any powers beyond their spell tomes.

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* ClothesMakeTheSuperman: ClothesMakeTheSuperman:
**
By all appearances, wearing [[NiceHat hats]] is the only reason the quartet have any powers beyond their spell tomes.


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* RuleOfSymbolism: So, Urbeth has an uncompleted tower that was intended to reach into Heaven? Interesting... although not ''quite'' the same as Babel. Its state of incompletion isn't from divine disapproval, but because the citizenry lost their faith and abandoned the project themselves.
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* ArtisticLiscenceEconomics: Abused heavily in the Urbeth shopkeeping minigame. Jusqua can literally go to a store down the street, buy some items, and sell it down the street for double the price.

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* ArtisticLiscenceEconomics: ArtisticLicenseEconomics: Abused heavily in the Urbeth shopkeeping minigame. Jusqua can literally go to a store down the street, buy some items, and sell it down the street for double the price.
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* ArtisticLiscenceEconomics: Abused heavily in the Urbeth shopkeeping minigame. Jusqua can literally go to a store down the street, buy some items, and sell it down the street for double the price.
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** Guera: The residents are trapped by a vicious sand demon and no one has entered or left the city in years. Also, an entire race of people was wiped out save for a SoleSurvivor.\\
Arbor: The fairies dislike and distrust humans so much that any human who approaches Arbor, even if they mean no harm, is transformed into a plant. No, the fairies won't help you. You get to stay like that.]]\\
Urbeth: [[spoiler:A town obsessed with money, where the poor are barely dressed in rags, are barely able to eat, and are treated like second-class citizens.\\
Invidia: It's constantly freezing, everyone is miserable, and it's ruled by a bitter man who is waiting on his son to finally come home to rule the world.\\
Spelvia: Run by a misanthropic man who has been living with nothing but his hatred for hundreds of years. All of his robots are programmed to kill humans. [[spoiler:Also, when the group finally manages to get him to let go of his hate, it turns out to be powerful enough to poison the rest of the world.]]

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** Guera: The residents are trapped by a vicious sand demon and no one has entered or left the city in years. Also, an entire race of people was wiped out save for a SoleSurvivor.\\
SoleSurvivor.
**
Arbor: The fairies dislike and distrust humans so much that any human who approaches Arbor, even if they mean no harm, is transformed into a plant. No, the fairies won't help you. You get to stay like that.]]\\
that.
**
Urbeth: [[spoiler:A A town obsessed with money, where the poor are barely dressed in rags, are barely able to eat, and are treated like second-class citizens.\\
citizens.
**
Invidia: It's constantly freezing, everyone is miserable, and it's ruled by a bitter man who is waiting on his son to finally come home to rule the world.\\
world.
**
Spelvia: Run by a misanthropic man who has been living with nothing but his hatred for hundreds of years. All of his robots are programmed to kill humans. [[spoiler:Also, when the group finally manages to get him to let go of his hate, it turns out to be powerful enough to poison the rest of the world.]]

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* EvilKnockoff: The Dopplegangers, which first appear in Rolan's soul, later in the second run of the Witch's Manor and the final dungeon. They're the protagonists in their original clothing, but with shadow-black faces and Dark element attacks.



* HeroicSacrifice: In the first half, [[spoiler:Lillibelle sacrifices her life to bring Aire back from being killed by the Ogre Bear]]. This gives Aire a real kick in the CharacterDevelopment.



* IdiotBall: Brandt dumping Yunita in an inn. Aire getting turned into a cat by cursed treasure. Everything Jusqua does between that and dumping Yunita in a ''different'' inn.

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* IdiotBall: Brandt dumping Yunita in an inn. Aire getting turned into a cat by blatantly cursed treasure. Everything Jusqua does between that and dumping Yunita in a ''different'' inn.

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Removing spoiler tags for things that happened in the first half. Also removing tropes duplicated on the character page.


* BalefulPolymorph: [[spoiler:Aire]], who is turned into a cat; and [[spoiler:Brandt]], who is turned into ''a plant''.

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* BalefulPolymorph: [[spoiler:Aire]], who is Aire becomes a cat and Brandt becomes a plant. In the second half you find out that [[spoiler:Torte was a human turned into a cat; and [[spoiler:Brandt]], who mouse as punishment--and Ankel the parrot is turned into ''a plant''.''the real King of Horne''.]]



* ButtMonkey: Yunita can be seen as this a few times. [[spoiler: she gets ditched by Brandt, only to go to Urbeth and join up with Jusqua but she's at this point very sensitive about being abandoned. What does he do? Ditches her immediately...]]
* CastFromHitPoints: The Dark Fencer's ability center around this.

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* ButtMonkey: Yunita can be seen as this a few times. [[spoiler: she gets ditched by Brandt, only to go to Urbeth and join up with Jusqua but she's at this point very sensitive about being abandoned. What does he do? Ditches her immediately...]]
* CastFromHitPoints: The Dark Fencer's ability center skillset centers around this.



** Guera: [[spoiler:The residents are trapped by a vicious sand demon and no one has entered or left the city in years. Also, an entire race of people was wiped out save for a SoleSurvivor.]]\\
Arbor: [[spoiler:The fairies dislike and distrust humans so much that any human who approaches Arbor, even if they mean no harm, is transformed into a plant. No, the fairies won't help you. You get to stay like that.]]\\
Urbeth: [[spoiler:A town obsessed with money, where the poor are barely dressed in rags, are barely able to eat, and are treated like second-class citizens.]]\\
Invidia: [[spoiler:It's constantly freezing, everyone is miserable, and it's ruled by a bitter man who is waiting on his son to finally come home to rule the world.]]\\
Spelvia: [[spoiler:Run by a misanthropic man who has been living with nothing but his hatred for hundreds of years. All of his robots are programmed to kill humans. Also, when the group finally manages to get him to let go of his hate, it turns out to be powerful enough to poison the rest of the world.]]

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** Guera: [[spoiler:The The residents are trapped by a vicious sand demon and no one has entered or left the city in years. Also, an entire race of people was wiped out save for a SoleSurvivor.]]\\
\\
Arbor: [[spoiler:The The fairies dislike and distrust humans so much that any human who approaches Arbor, even if they mean no harm, is transformed into a plant. No, the fairies won't help you. You get to stay like that.]]\\
Urbeth: [[spoiler:A town obsessed with money, where the poor are barely dressed in rags, are barely able to eat, and are treated like second-class citizens.]]\\
\\
Invidia: [[spoiler:It's It's constantly freezing, everyone is miserable, and it's ruled by a bitter man who is waiting on his son to finally come home to rule the world.]]\\
\\
Spelvia: [[spoiler:Run Run by a misanthropic man who has been living with nothing but his hatred for hundreds of years. All of his robots are programmed to kill humans. Also, [[spoiler:Also, when the group finally manages to get him to let go of his hate, it turns out to be powerful enough to poison the rest of the world.]]



* DeathIsASlapOnTheWrist: Possibly. Dying strips you of half of any one category of gems -- which is devastating if the game randomly selects your Diamonds; not so much if it chooses the Rubies, or another lesser gem you have in low number. This trope is in full force if someone has equipped the Freelancer crown, which negates ''any'' penalty beyond being warped back to the last [[SavePoint Adventurer]].

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* DeathIsASlapOnTheWrist: Possibly. Dying strips you of half of any one category of gems -- which is devastating if the game randomly selects your Diamonds; not so much if it chooses the Rubies, or another lesser gem you have in low number. [[note]]You can prevent this by shutting off the DS when you die.[[/note]] This trope is in full force if someone has equipped the Freelancer crown, which negates ''any'' penalty beyond being warped back to the last [[SavePoint Adventurer]].



** In the second half of the game, [[PaletteSwap palette-swapped]] Minotaur can be found in the Quicksand Castle.

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** In the second half of the game, a [[PaletteSwap palette-swapped]] Minotaur can be found in the Quicksand Castle.



* FailureKnight: Yunita. Failing to protect Aire and Horne and getting ditched by Brandt reduces her to being a bum on the streets of Urbeth.
* FallenHero: Rolan, initially.



* FloatingContinent: Spelvia.

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* FloatingContinent: Spelvia. It's described by the golems alternately as a fortress to protect the world, or a fortress to ''conquer'' it. It's also the site of the ClimaxBoss, which divides the first half of the story from the second.



* HopelessBossFight: [[spoiler:Cat]] Aire vs Ogre Bear. (In fact, the Ogre Bear is in the same place [[spoiler:after the TimeCrash. If you go back in after freeing Lilibelle, it will still be there to kill you.]])

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* HopelessBossFight: [[spoiler:Cat]] Cat Aire vs Ogre Bear. (In fact, the Ogre Bear is in the same place [[spoiler:after the TimeCrash. If you go back in after freeing Lilibelle, it will still be there to kill you.]])



* IdiotHero: Brandt is plenty gung-ho, but the brains of the group he ain't.



* JerkAss: Jusqua, at first.



* MiniatureSeniorCitizens: King Horne is half Aire's size.



* [[NoRespectGuy No Respect Gal]]: [[FailureKnight Yunita]]. Aire makes a comment that Yunita can't handle things when left to herself. Nice job, boys.



* RoyalBrat: Aire. In an aversion, one of the party members tells her off and ''leaves her,'' '''and''' she actually has to suffer for her stupidity -- which includes the devastating punishment of [[spoiler:getting someone killed because of her greed and stubbornness, even if it's prevented later on]]. This leads to a considerable amount of CharacterDevelopment on her part.



* SupportCharacter: Bard, Salve-Maker, Dancer, Party Host, and Scholar are geared around buffs / debuffs and have poor offensive power.

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* SupportCharacter: SupportPartyMember: Bard, Salve-Maker, Dancer, Party Host, and Scholar are geared around buffs / debuffs and have poor offensive power.



* VoluntaryShapeshifting: Eventually, once you get the Transform Staff. Oddly, [[spoiler:neither Jusqua nor Yunita are at all alarmed to find themselves suddenly turned into animals with no real explanation]].

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* VoluntaryShapeshifting: Eventually, once you get the Transform Staff. Oddly, [[spoiler:neither neither Jusqua nor Yunita are at all alarmed to find themselves suddenly turned into animals with no real explanation]].explanation.

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The story of the game begins on Brandt's fourteenth birthday, when he comes of age and is immediately handed a task to SaveThePrincess. He picks up three more companions (including said princess) who are not exactly hero material and are nevertheless told by the Crystal that they are ''the'' Heroes who must save the world from darkness. They return to a cursed kingdom, where they immediately split up because they're teenagers with poor judgment. In their misadventures, it becomes clear that [[CrapsackWorld the world has needed help for a long time now]] and darkness clearly has the upper hand.



* {{Retraux}}: Nearly everything. This game could have easily been done in 8 bit or 16 bit, and it would have fit in perfectly.
* RoyalBrat: Aire. In an aversion, one of the party members tells her off and ''leaves her,'' '''and''' she actually has to suffer for her stupidity -- which includes the devastating punishment of [[spoiler:getting someone killed because of her greed and stubbornness, even if it's prevented later on]]. Thank you, Square Enix, thank you!
** It even leads to considerable CharacterDevelopment.
* SavePoint: In the form of the Adventurer, who appears in every town and in front of every boss room.

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* {{Retraux}}: Nearly everything. This game could have easily been done in 8 bit or 16 bit, and it would have fit in perfectly.
perfectly. The soundtrack itself ''is'' 8-bit.
* RoyalBrat: Aire. In an aversion, one of the party members tells her off and ''leaves her,'' '''and''' she actually has to suffer for her stupidity -- which includes the devastating punishment of [[spoiler:getting someone killed because of her greed and stubbornness, even if it's prevented later on]]. Thank you, Square Enix, thank you!
** It even
This leads to a considerable CharacterDevelopment.
amount of CharacterDevelopment on her part.
* SavePoint: In the form of the Adventurer, who appears in every town and in front of every boss room. No saving on the world map like usual, though.


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* SlidingScaleOfGameplayAndStoryIntegration: Unless you turn your lead party member into an animal, the golems in Spelvia attack when you try to talk to them--but you can also get around it by making ''Rolan'' your lead party member, since he's their master.
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It spawned a spiritual successor in ''VideoGame/BravelyDefault'', which has significantly more bells and whistles, but the same monster designs and same-but-not-quite job classes to the main ''Final Fantasy'' games.
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* IdiotBall: Brandt dumping Yunita in an inn. Aire getting turned into a cat by cursed treasure. Everything Jusqua does between that and dumping Yunita in a ''different'' inn.
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* CentralTheme: Learning from your mistakes. Also, evil triumphs from within your heart.
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** The Ninja and Sage crowns are in the BonusDungeon Towers, similar to FinalFantasy3 where they were sealed in Eureka.
** The Storyteller is [[FinalFantasy5 Gogo]] [[FinalFantasy6 the Mime]]. Both are optional, performance artists, wear concealing clothing, and can use every skill and ability mastered.

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** The Ninja and Sage crowns are in the BonusDungeon Towers, similar to FinalFantasy3 ''VideoGame/FinalFantasyIII'' where they were sealed in Eureka.
** The Storyteller is [[FinalFantasy5 [[VideoGame/FinalFantasyV Gogo]] [[FinalFantasy6 [[VideoGame/FinalFantasyVI the Mime]]. Both are optional, performance artists, wear concealing clothing, and can use every skill and ability mastered.
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* ButtMonkey: Yunita can be seen as this a few times. [[spoiler: she gets harshly ditched by Brandt, only to go to Urbeth and join up with Jusqua but she's at this point very sensitive about being abandoned. What does he do? Ditches her immediately...]]

to:

* ButtMonkey: Yunita can be seen as this a few times. [[spoiler: she gets harshly ditched by Brandt, only to go to Urbeth and join up with Jusqua but she's at this point very sensitive about being abandoned. What does he do? Ditches her immediately...]]
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* ButtMonkey: Yunita can be seen as this a few times. [[spoiler: she gets harshly ditched by Brandt, only to go to Urbeth and join up with Jusqua but she's at this point very sensitive about being abandoned. What does he do? Ditches her immediately.

to:

* ButtMonkey: Yunita can be seen as this a few times. [[spoiler: she gets harshly ditched by Brandt, only to go to Urbeth and join up with Jusqua but she's at this point very sensitive about being abandoned. What does he do? Ditches her immediately. immediately...]]
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* ButtMonkey: Yunita can be seen as this a few times. [[spoiler: she gets harshly ditched by Brandt, only to go to Urbeth and join up with Jusqua but she's at this point very sensitive about being abandoned. What does he do? Ditches her immediately.
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** Heck "Steel Armour" (Which you get early in the game) has lower defense than most tunics.

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Two sub-entries that clearly belong under \"Shout Out\" ended up under the next trope, \"Socialization Bonus\".


* SocializationBonus: Playing the game in Multiplayer Mode increases the number of Battle Points which can be spent on equipment that can be upgraded to InfinityPlusOneSword.


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* SocializationBonus: Playing the game in Multiplayer Mode increases the number of Battle Points which can be spent on equipment that can be upgraded to InfinityPlusOneSword.
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* DynamicDifficulty: After opening the VeryDefinitelyFinalDungeon, NPCs will inform you that monsters are now leveling up alongside the party, so don't think level-grinding is going to solve any problems.

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* DynamicDifficulty: After opening the VeryDefinitelyFinalDungeon, NPCs [=NPCs=] will inform you that monsters are now leveling up alongside the party, so don't think level-grinding is going to solve any problems.

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