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I forgot Sword Of Mana has its own page.


* FireIceLightning: In ''Final Fantasy Adventure'', three of the four attacking magic are under these elements. The last one is NonElemental.

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* FireIceLightning: In ''Final Fantasy Adventure'', three Three of the four attacking magic are under these elements. The last one is NonElemental.

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* BittersweetEnding: [[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''Goddamn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].

to:

* BittersweetEnding: BittersweetEnding:
**
[[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''Goddamn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].



** LoveAtFirstSight: The ''Adventures of Mana'' remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.



* FireIceLightning: Three of the four attacking magic are under these elements. The last one is NonElemental.

to:

* FireIceLightning: Three In ''Final Fantasy Adventure'', three of the four attacking magic are under these elements. The last one is NonElemental.



* InterchangeableAntimatterKeys: Invaluable in this game. They are also very cheap, so many should be bought before each dungeon. However, if you run out, getting more can range from easy to very difficult depending how far you are from a Skeleton room or the nearest item shop.

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* InterchangeableAntimatterKeys: InterchangeableAntimatterKeys:
**
Invaluable in this game. They are also very cheap, so many should be bought before each dungeon. However, if you run out, getting more can range from easy to very difficult depending how far you are from a Skeleton room or the nearest item shop.



* LoveAtFirstSight: The ''Adventures of Mana'' remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.



* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to. The game actually goes to certain lengths to avoid this problem -- keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''only''' source of keys, so it is a good idea to keep track of where they are.

to:

* {{Unwinnable}}: {{Unwinnable}}:
**
If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to. The game actually goes to certain lengths to avoid this problem -- keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''only''' source of keys, so it is a good idea to keep track of where they are.
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I want to cut the Main redirect.


* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text. Until the PlaystationVita release, where the chocobo is consistently referred to as female.

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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text. Until the PlaystationVita UsefulNotes/PlaystationVita release, where the chocobo is consistently referred to as female.
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* OurDwarvesAreAllTheSame: While Watts is a bit more proactive than his brethren, he's no different (charging you for goods in the middle of the dungeon you agreed to help him with). In fact, he's even worse in that particular regard; later on he charges you a lot of money for equipment he makes out of the silver you risked your own life to get for him, probably because he knows you can't continue the game without it. Adam Smith would be proud.

to:

* OurDwarvesAreAllTheSame: While Watts is a bit more proactive than his brethren, he's no different (charging you for goods in the middle of the dungeon you agreed to help him with). In fact, he's even worse in that particular regard; later on he charges you a lot of money for equipment he makes out of the silver you risked your own life to get for him, probably because he knows you can't continue the game without it. Adam Smith [[AdamSmithHatesYourGuts would be proud.proud]].

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* LostForever: One treasure can only be reached if you use a fully charged attack with the Flame Whip. It's not necessary to beat the game, but it can be left behind.
** Many treasures in this game are Lost Forever the instant you reach the Tower of Gemma (the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.


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* PermanentlyMissableContent:
** One treasure can only be reached if you use a fully charged attack with the Flame Whip. It's not necessary to beat the game, but it can be left behind.
** Many treasures in this game are permanently missable the instant you reach the Tower of Gemma (the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.
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* MadeOfIron: You tend to advance the plot by falling from great heights, then getting right back up or at most after a short rest.
Willbyr MOD

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[[quoteright:270:http://static.tvtropes.org/pmwiki/pub/images/manatreef_73.jpeg]]
[[caption-width-right:270:[[TheWorldIsAlwaysDoomed Color me shocked.]]]]

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[[quoteright:270:http://static.%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1469933673006879300
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[[quoteright:275:http://static.
tvtropes.org/pmwiki/pub/images/manatreef_73.jpeg]]
[[caption-width-right:270:[[TheWorldIsAlwaysDoomed Color me shocked.]]]]
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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text.

to:

* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This [[InconsistentDub inconsistency]] didn't exist in the original text. Until the PlaystationVita release, where the chocobo is consistently referred to as female.


It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.

to:

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] ''Adventures of Mana'' in Western markets, but is otherwise far closer to the original game, taking fewer liberties than ''Sword of Mana''.
Is there an issue? Send a MessageReason:
None


* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy, Will is not given a unique appearance in ''Adventures of Mana''; he is a generic gladiator slave/warrior seen many times later in the game. His extremely small role apparently couldn't grant him special treatment.

to:

* YouAllLookFamiliar: Despite being a named character and the Hero’s Hero's best buddy, friend, Will is not given a unique appearance in ''Adventures of Mana''; he is a generic gladiator slave/warrior slave/warrior, akin to the ones seen many times later in the game. His extremely small role apparently couldn't grant him special treatment.
treatment.

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[[caption-width-right:270:[[TheWorldIsAlwaysDoomed Color me shocked]].]]

to:

[[caption-width-right:270:[[TheWorldIsAlwaysDoomed Color me shocked]].]]shocked.]]]]



This player-named slave, and his friends Willy and Amanda, have dreams of escaping from these pens - Willy to meet up with the Gemma Knights, Amanda to see her brother Lester, and the player-named slave just wants freedom - though when the pits end up costing Willy his life, the slave agrees to look for Bogard, last of the knights, for his friend.

Things quickly spiral out of hand, as the newly-escaped slave quickly finds himself at the epicenter to prevent the Dark Lord's final victory.

Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''[[VideoGame/WorldOfMana Mana]]'' series. This is why there are several elements of the former series (like Chocobos, Moogles, and a standard inventory system) present, while several of the latter (Cannon Travel, Mana Spirits) are absent - many of the latter weren't actually introduced until ''VideoGame/SecretOfMana''.

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] '''''Adventures of Mana''''' in western markets, but is otherwise far closer to the original vision.

'''''Final Fantasy Adventure''''' is known in Japan as '''''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), and in Europe as '''''Mystic Quest''''' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' game, as it's known in Japan).

to:

This player-named slave, and his friends Willy and Amanda, have dreams of escaping from these pens - -- Willy to meet up with the Gemma Knights, Amanda to see her brother Lester, and the player-named slave just wants freedom - -- though when the pits end up costing Willy his life, the slave agrees to look for Bogard, last of the knights, for his friend.

Things quickly spiral out of hand, as the newly-escaped newly escaped slave quickly finds himself at the epicenter to prevent the Dark Lord's final victory.

Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''[[VideoGame/WorldOfMana Mana]]'' series. This is why there are several elements of the former series (like Chocobos, Moogles, and a standard inventory system) present, while several of the latter (Cannon Travel, Mana Spirits) are absent - -- many of the latter weren't actually introduced until ''VideoGame/SecretOfMana''.''VideoGame/SecretOfMana'', when the series split from the ''Final Fantasy'' franchise.

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the original game's immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] UsefulNotes/PlayStationVita for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is [[MarketBasedTitle retitled]] '''''Adventures ''Adventures of Mana''''' Mana'' in western Western markets, but is otherwise far closer to the original vision.

'''''Final
game, taking fewer liberties than ''Sword of Mana''.

''Final
Fantasy Adventure''''' Adventure'' is known in Japan as '''''Seiken ''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), Gaiden'' (''聖剣伝説 ~ファイナルファンタジー外伝~''), and in Europe as '''''Mystic Quest''''' ''Mystic Quest'' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named similarly named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' ''VideoGame/SaGa'' game, as it's known in Japan).



* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope -- see below.

to:

* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope -- see below.OurDwarvesAreAllTheSame.



* BittersweetEnding: [[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].

to:

* BittersweetEnding: [[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.''Goddamn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler:the seedling of the new Tree]].



* ChargedAttack: There's a meter at the bottom of the screen that automatically charges; the amount of charge determines how much power your attack or spell has. Moreover, choosing to improve your Will score upon level up increases its speed - by the end of the game, the meter fills up so fast, your max charge attacks go from AwesomeButImpractical to cornerstones of your offense.

to:

* ChargedAttack: There's a meter at the bottom of the screen that automatically charges; the amount of charge determines how much power your attack or spell has. Moreover, choosing to improve your Will score upon level up increases its speed - -- by the end of the game, the meter fills up so fast, your max charge attacks go from AwesomeButImpractical to cornerstones of your offense.



* GameplayAndStorySegregation: You can fling yourself across the screen and hit enemies anywhere on a straight line from you with a fully charged sword strike - but you still can't jump or squeeze your way past many obstacles.
* GetOut: Bogard throws one of these against the hero after the latter saying he can't save the world. This being right after [[spoiler:their raid on the airship to save the heroine failed and they both got thrown out from mid-air.]]
* GiantSpaceFleaFromNowhere: Several bosses are really just there to interfere with you - part of the goal of the remake was to shoehorn them into the plot.
* GuideDangIt: The figure eight palm tree puzzle. Many gamers have said it took them years before they figured out the solution.

to:

* GameplayAndStorySegregation: You can fling yourself across the screen and hit enemies anywhere on a straight line from you with a fully charged sword strike - -- but you still can't jump or squeeze your way past many obstacles.
* GetOut: Bogard throws one of these against the hero after the latter saying he can't save the world. This being right after [[spoiler:their raid on the airship to save the heroine failed and they both got thrown out from mid-air.]]
midair]].
* GiantSpaceFleaFromNowhere: Several bosses are really just there to interfere with you - -- part of the goal of the remake was to shoehorn them into the plot.
* GuideDangIt: The figure eight figure-eight palm tree puzzle. Many gamers have said it took them years before they figured out the solution.



* ICannotSelfTerminate: [[spoiler:Amanda]] can't while undergoing her curse... [[spoiler:forcing [[MercyKill you to kill her]].]]

to:

* ICannotSelfTerminate: [[spoiler:Amanda]] can't while undergoing her curse... [[spoiler:forcing [[MercyKill you to kill her]].]]her]]]].



** Averted in the ''Adventures of Mana'' remake, the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body, the Kaizo Trap is no more.
* LordBritishPostulate: The citizens of towns actually ''do'' have health and can be killed. However, unless you are a high level, it takes a very long time. They also regenerate as soon as you leave the screen, and make you listen to their talking message the moment they die.

to:

** Averted in the ''Adventures of Mana'' remake, the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body, body; the Kaizo Trap is no more.
* LordBritishPostulate: The citizens of towns actually ''do'' have health and can be killed. However, unless you are at a high level, it takes a very long time. They also regenerate as soon as you leave the screen, and make you listen to their talking message the moment they die.



** Many treasures in this game are Lost Forever the instant you reach the Tower of Gemma (aka the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.

to:

** Many treasures in this game are Lost Forever the instant you reach the Tower of Gemma (aka the (the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.



* MascotMook: While many elements of the series weren't added until later, the game does have Rabites (though they weren't actually named until later).

to:

* MascotMook: While many elements of the series weren't added until later, the game does have Rabites (though they weren't actually named until later).''Secret of Mana'').



* TheMole: Oh, that friendly man who helps you out at a couple of points? [[spoiler:Julius, trying to get closer to the girl]].

to:

* TheMole: Oh, that friendly man who helps you out at a couple of points? [[spoiler:Julius, trying to get closer to the girl]].girl.]]



* NeverSayDie: Averted for a Nintendo game, a Game Boy game released in 1991 nonetheless (during the iron-fisted censorship happy era for Nintendo). Were Nintendo's censors' [[GettingCrapPastTheRadar radars]] off or something?

to:

* NeverSayDie: Averted for a game on a Nintendo game, system; a Game Boy game released in 1991 1991, nonetheless (during the iron-fisted censorship happy iron-fisted, censorship-happy era for Nintendo). Were Nintendo's censors' [[GettingCrapPastTheRadar radars]] off or something?



* NoOneCouldSurviveThat: ''You'' benefit from this twice - perhaps ''because'' you're just a slave, Dark Lord and Julius don't really put that much effort in ensuring your demise.

to:

* NoOneCouldSurviveThat: ''You'' benefit from this twice - -- perhaps ''because'' you're just a slave, Dark Lord and Julius don't really put that much effort in ensuring your demise.



* PetTheDog: When [[spoiler:Julius]] betrays the hero, he thinks to ask "Why did you help me, back there?". [[spoiler:Julius]] responds that he wasn't sure whether or not the girl ''the hero'' was trying to save was the one ''he'' was looking for - meaning at the very least he can show some bit of altruism.
* PointOfNoReturn: The end of the Tower of Dime. Stock up on keys before you finish this dungeon for the best result.t

to:

* PetTheDog: When [[spoiler:Julius]] betrays the hero, he thinks to ask ask, "Why did you help me, back there?". there?" [[spoiler:Julius]] responds that he wasn't sure whether or not the girl ''the hero'' was trying to save was the one ''he'' was looking for - -- meaning at the very least he can show some bit of altruism.
* PointOfNoReturn: The end of the Tower of Dime. Stock Be sure to stock up on keys before you finish this dungeon for the best result.tdungeon.



* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to.
** The game actually goes to certain lengths to avoid this problem. Keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''ONLY''' source of keys, so it is a good idea to keep track of where they are.

to:

* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to.
**
to. The game actually goes to certain lengths to avoid this problem. Keys problem -- keys are only required to progress ''forward'' in a dungeon; you can never become trapped in any area this way. Also, most dungeons have certain rooms populated with Skeletons and Bubbles. If you kill enough of them, you will find that the Skeletons drop Keys and the Bubbles drop Mattocks. In the final dungeon, skeletons are your '''ONLY''' '''only''' source of keys, so it is a good idea to keep track of where they are.



** It is technically possible to save your game into a permanently unwinnable position with poison. If you save the game with 1 HP and poison, no matter what your stats are, you will instantly die as soon as you load the game. The HP check comes ''before'' the input check, so no matter how fast you are with the buttons, you ''will'' lose. Also, poison damage depends on your stamina; high stamina characters take more damage from poison in general. So to be safe, DO NOT EVER SAVE WHILE POISONED.

to:

** It is technically possible to save your game into a permanently unwinnable position with poison. If you save the game with 1 HP and poison, no matter what your stats are, you will instantly die as soon as you load the game. The HP check comes ''before'' the input check, so no matter how fast you are with the buttons, you ''will'' lose. Also, poison damage depends on your stamina; high stamina high-stamina characters take more damage from poison in general. So to be safe, DO NOT EVER SAVE WHILE POISONED.'''do not ever save while poisoned'''!



* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy Will is not given a unique appearance in ''Adventures of Mana'', he is a generic Gladiator Slave / Warrior seen many times later in the game, his extremely small role couldn’t grant him a special treatment.

to:

* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy buddy, Will is not given a unique appearance in ''Adventures of Mana'', Mana''; he is a generic Gladiator Slave / Warrior gladiator slave/warrior seen many times later in the game, his game. His extremely small role couldn’t apparently couldn't grant him a special treatment.
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* MosesInTheBullrushes: Julius is a villainous version, as [[spoiler:the sole survivor of the evil Vandole empire]].

to:

* MosesInTheBullrushes: MosesInTheBulrushes: Julius is a villainous version, as [[spoiler:the sole survivor of the evil Vandole empire]].
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Added DiffLines:

** Averted in the ''Adventures of Mana'' remake, the game renders the Hero immobile during the Boss’ death animation and the explosion doesn’t go any further than the foe’s body, the Kaizo Trap is no more.
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** LoveAtFirstSight: The Adventure of Mana remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.

to:

** LoveAtFirstSight: The Adventure ''Adventures of Mana Mana'' remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.




to:

* YouAllLookFamiliar: Despite being a named character and the Hero’s best buddy Will is not given a unique appearance in ''Adventures of Mana'', he is a generic Gladiator Slave / Warrior seen many times later in the game, his extremely small role couldn’t grant him a special treatment.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** LoveAtFirstSight: The Adventure of Mana remake makes the Hero’s affection for the Heroine much more obvious and shows it much earlier than what it was hinted at in the original game.
Is there an issue? Send a MessageReason:
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* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler:Julius]] also has his famous [[PimpDuds Pimp Hat]]. Betrayal has never looked so stylin'.

to:

* NiceHat: Since he's a monochrome PaletteSwap of the red mage [[TheRedMage Red Mage]] from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler:Julius]] also has his famous [[PimpDuds Pimp Hat]]. Betrayal has never looked so stylin'.
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* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler:Julius]] also has his famous Pimp Hat. Betrayal has never looked so stylin'.

to:

* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler:Julius]] also has his famous [[PimpDuds Pimp Hat.Hat]]. Betrayal has never looked so stylin'.
Is there an issue? Send a MessageReason:
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* EleventhHourSuperpower: Excalibur/Xcalibur (the Mana Sword), given to you about four screens before your final showdown with [[spoiler:Julius]].

to:

* EleventhHourSuperpower: Excalibur/Xcalibur {{Excalibur}}/Xcalibur (the Mana Sword), given to you about four screens before your final showdown with [[spoiler:Julius]].
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* BittersweetEnding: [[spoiler: The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler: the seedling of the new Tree]].
** [[spoiler: It is implied that the parents of ''VideoGame/SecretOfMana'''s hero are the hero and heroine of this game. However, in this game, the heroine became the Mana Tree before any serious relationship happened so how the birthing happened is anyone's guess]].

to:

* BittersweetEnding: [[spoiler: The [[spoiler:The hero, after losing just about everything, finally defeats Julius, but the Mana Tree is destroyed after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure, the land is at peace, but remember, the heroine is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.'' A glimmer of hope appears at the very end of the credits, though, with a shot of [[spoiler: the [[spoiler:the seedling of the new Tree]].
** [[spoiler: It [[spoiler:It is implied that the parents of ''VideoGame/SecretOfMana'''s hero are the hero and heroine of this game. However, in this game, the heroine became the Mana Tree before any serious relationship happened so how the birthing happened is anyone's guess]].



* TheChosenOne: The girl you rescue at the beginning is the final scion of the Mana Tribe, and [[spoiler: becomes the Gemma of the Mana Tree when the original one dies]].

to:

* TheChosenOne: The girl you rescue at the beginning is the final scion of the Mana Tribe, and [[spoiler: becomes [[spoiler:becomes the Gemma of the Mana Tree when the original one dies]].



* DragonWithAnAgenda: Julius. [[spoiler: Eventually DragonAscendant.]]
* DueToTheDead: [[spoiler: Lester goes into mourning after you kill Davias, and stays in Jadd to play requiem for his sister.]]
* EarlyInstallmentWeirdness: The nods to the ''Final Fantasy'' series, especially the chocobos.
* EleventhHourSuperpower: Xcalibur/The Mana Sword, given to you about four screens before your final showdown with [[spoiler: Julius]].

to:

* DragonWithAnAgenda: Julius. [[spoiler: Eventually [[spoiler:Eventually DragonAscendant.]]
* DueToTheDead: [[spoiler: Lester [[spoiler:Lester goes into mourning after you kill Davias, and stays in Jadd to play requiem for his sister.]]
* EarlyInstallmentWeirdness: The nods to the ''Final Fantasy'' series, especially the chocobos.
Chocobos.
* EleventhHourSuperpower: Xcalibur/The Excalibur/Xcalibur (the Mana Sword, Sword), given to you about four screens before your final showdown with [[spoiler: Julius]].[[spoiler:Julius]].



* GetOut: Bogard throws one of these against the hero after the latter saying he can't save the world. This being right after [[spoiler: their raid on the airship to save the heroine failed and they both got thrown out from mid-air.]]

to:

* GetOut: Bogard throws one of these against the hero after the latter saying he can't save the world. This being right after [[spoiler: their [[spoiler:their raid on the airship to save the heroine failed and they both got thrown out from mid-air.]]



* ICannotSelfTerminate: [[spoiler: Amanda]] can't while undergoing her curse... [[spoiler: forcing [[MercyKill you to kill her]].]]
* ILied: [[spoiler: A heroic example. Marcie the robot offers to throw you to safety when the Tower of Dime starts to collapse, and says that she will jump the gap after throwing you. She tosses you over the gap, but then admits that she lied, she can't make the jump, and she knew you would waste time trying to save her if she had told you earlier.]]

to:

* ICannotSelfTerminate: [[spoiler: Amanda]] [[spoiler:Amanda]] can't while undergoing her curse... [[spoiler: forcing [[spoiler:forcing [[MercyKill you to kill her]].]]
* ILied: [[spoiler: A [[spoiler:A heroic example. Marcie the robot offers to throw you to safety when the Tower of Dime starts to collapse, and says that she will jump the gap after throwing you. She tosses you over the gap, but then admits that she lied, she can't make the jump, and she knew you would waste time trying to save her if she had told you earlier.]]



* MeaningfulName: The [[spoiler: vampire]] early in the game is called [[Creator/ChristopherLee Mr. Lee]].
* MercyKill: The hero is forced is perform one on [[spoiler: Amanda after she is poisoned by Medusa and slowly begins transforming into one herself]].
* TheMole: Oh, that friendly man who helps you out at a couple of points? [[spoiler: Julius, trying to get closer to the girl]].
* MosesInTheBullrushes: Julius is a villainous version, as [[spoiler: the sole survivor of the evil Vandole empire]].

to:

* MeaningfulName: The [[spoiler: vampire]] [[spoiler:vampire]] early in the game is called [[Creator/ChristopherLee Mr. Lee]].
* MercyKill: The hero is forced is perform one on [[spoiler: Amanda [[spoiler:Amanda after she is poisoned by Medusa and slowly begins transforming into one herself]].
* TheMole: Oh, that friendly man who helps you out at a couple of points? [[spoiler: Julius, [[spoiler:Julius, trying to get closer to the girl]].
* MosesInTheBullrushes: Julius is a villainous version, as [[spoiler: the [[spoiler:the sole survivor of the evil Vandole empire]].



* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler: Julius]] also has his famous Pimp Hat. Betrayal has never looked so stylin'.

to:

* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''VideoGame/FinalFantasyIII'', the disguised [[spoiler: Julius]] [[spoiler:Julius]] also has his famous Pimp Hat. Betrayal has never looked so stylin'.



* PetTheDog: When [[spoiler: Julius]] betrays the hero, he thinks to ask "Why did you help me, back there?". [[spoiler: Julius]] responds that he wasn't sure whether or not the girl ''the hero'' was trying to save was the one ''he'' was looking for - meaning at the very least he can show some bit of altruism.

to:

* PetTheDog: When [[spoiler: Julius]] [[spoiler:Julius]] betrays the hero, he thinks to ask "Why did you help me, back there?". [[spoiler: Julius]] [[spoiler:Julius]] responds that he wasn't sure whether or not the girl ''the hero'' was trying to save was the one ''he'' was looking for - meaning at the very least he can show some bit of altruism.



** The map is on a grid, and eventually you can travel around on the sea when you get a chocobo. There is one (maybe more) square on the map in which there is no land at all, just sea. Do not save here and turn off the game, as when you start it back up, you can't start riding the chocobo, so there has to some land for you to stand on. Otherwise, the game will just crash and you have to restart your file.

to:

** The map is on a grid, and eventually you can travel around on the sea when you get a chocobo.Chocobo. There is one (maybe more) square on the map in which there is no land at all, just sea. Do not save here and turn off the game, as when you start it back up, you can't start riding the chocobo, Chocobo, so there has to some land for you to stand on. Otherwise, the game will just crash and you have to restart your file.



* TheVirus: Medusa's poison works like this... poor [[spoiler: Amanda]].

to:

* TheVirus: Medusa's poison works like this... poor [[spoiler: Amanda]].
[[spoiler:Amanda]].
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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This inconsistency didn't exist in the original text.

to:

* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This inconsistency [[InconsistentDub inconsistency]] didn't exist in the original text.

Added: 569

Changed: 520

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* AmbiguousGender: For some reason, the citizens of Ish refer to the Chocobo as female in ''Adventures of Mana'', although the local, friendly MadScientist and the hero both refer to it as male. This inconsistency didn't exist in the original text.



* ILied: [[spoiler: A heroic example. Marcie the Robot offers to throw you to safety when the Tower of Dime starts to collapse, and says that she will jump the gap after throwing you. She tosses you over the gap, but then admits that she lied, she can't make the jump, and she knew you would waste time trying to save her if she had told you earlier.]]

to:

* ILied: [[spoiler: A heroic example. Marcie the Robot robot offers to throw you to safety when the Tower of Dime starts to collapse, and says that she will jump the gap after throwing you. She tosses you over the gap, but then admits that she lied, she can't make the jump, and she knew you would waste time trying to save her if she had told you earlier.]]



* RobotBuddy: Marcie, in the Tower of Dime. He heals all of your MP whenever you ask, making him the most valuable NPC ally.

to:

* TheProfessor: Bon Voyage, who reappeared in ''VideoGame/SeikenDensetsu3'' but was dropped from ''VideoGame/SwordOfMana'' since his main accomplishment in the storyline was the [[{{Cyborg}} Chocobot]], is known as this in the English translation of ''Adventures of Mana'' (which unintentionally makes Marcie's [[EveryoneCallsHimBarkeep reference]] to her creator confusing). In the English translation of ''Final Fantasy Adventure'', he was known as [[UnfortunateNames Dr. Bowow]].
* RobotBuddy: Marcie, in the Tower of Dime. He She heals all of your MP whenever you ask, making him her the most valuable NPC ally.


Added DiffLines:

* SpellMyNameWithAnS: Certain names were given different spellings or were retranslated between ''Final Fantasy Adventure'' and ''Adventures of Mana'', such as Iflyte to Ifrit and Marcie to Marcy.
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It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is retitled '''''Adventures of Mana''''' in English markets, but is otherwise far closer to the original vision.

to:

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is retitled [[MarketBasedTitle retitled]] '''''Adventures of Mana''''' in English western markets, but is otherwise far closer to the original vision.
Is there an issue? Send a MessageReason:
None


It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is retitled '''Adventures of Mana''' in English markets, but is otherwise far closer to the original vision.

to:

It was eventually [[VideoGameRemake remade]] thrice -- the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] for the series' 25th Anniversary. This 3D version includes minor gameplay updates from ''Sword of Mana'' and is retitled '''Adventures '''''Adventures of Mana''' Mana''''' in English markets, but is otherwise far closer to the original vision.
Is there an issue? Send a MessageReason:
Adventures of Mana is out.


It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled '''''Adventures of Mana''''' will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.

to:

It was eventually [[VideoGameRemake remade]] twice thrice -- once the first as ''VideoGame/SwordOfMana'' in 2003 to retroactively remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again the second in 2006 much more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled '''''Adventures of Mana''''' will be coming to PS Vita, Android, was released in 2016 for [[IOSGames iOS]], [[AndroidGames Android]], and iPhone ([[NoExportForYou in Japan]]) [[UsefulNotes/PlayStationVita PlayStation Vita]] for the series series' 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita Anniversary. This 3D version remaining Japan only.
includes minor gameplay updates from ''Sword of Mana'' and is retitled '''Adventures of Mana''' in English markets, but is otherwise far closer to the original vision.



* HelloInsertNameHere: Officially just Hero and Heroine, although screenshots in the English version instruction booklet calls them Sumo and Fuji respectively.

to:

* HelloInsertNameHere: Officially Originally it was just Hero and Heroine, Heroine officially, although screenshots in the English version instruction booklet calls call them Sumo and Fuji respectively.respectively. This caught on to the point that the ''Adventures of Mana'' translation changed these to the in-game default names, but the Japanese version still dryly dub them Hero and Heroine.
Is there an issue? Send a MessageReason:
None


It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled '''''Adventures of Mana''''' that is more faithful to the original game will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.

to:

It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled '''''Adventures of Mana''''' that is more faithful to the original game will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.
Is there an issue? Send a MessageReason:
None


It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled '''''Adventures of Mana''''' will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.

to:

It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled '''''Adventures of Mana''''' that is more faithful to the original game will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.
only.
Is there an issue? Send a MessageReason:
None


It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled Adventures of Mana will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.

to:

It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled Adventures '''''Adventures of Mana Mana''''' will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.
Is there an issue? Send a MessageReason:
None


It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary

to:

It eventually [[VideoGameRemake remade]] twice -- once as ''VideoGame/SwordOfMana'' in 2003 to remove the ''Final Fantasy'' elements and make it more in line with the immediate sequels, and again in 2006 more faithfully for mobile phones [[NoExportForYou (but only in Japan)]]. A third remake titled Adventures of Mana will be coming to PS Vita, Android, and iPhone for the series 25th Anniversary
Anniversary, with the iOS/Android versions coming stateside, and the Vita version remaining Japan only.
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'''''Final Fantasy Adventure''''' is known in Japan as '''''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), and in Europe as '''''Mystic Quest''''' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' game, as it's known in Japan).

to:

'''''Final Fantasy Adventure''''' is known in Japan as '''''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), and in Europe as '''''Mystic Quest''''' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named SNES game]]). Also not to be confused with ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend'', Legend]]'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' game, as it's known in Japan).
Is there an issue? Send a MessageReason:
None


'''''Final Fantasy Adventure''''' is known in Japan as '''''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), and in Europe as '''''Mystic Quest''''' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named SNES game]]). Also not to be confused with ''FinalFantasyLegend'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' game, as it's known in Japan).

to:

'''''Final Fantasy Adventure''''' is known in Japan as '''''Seiken Densetsu: Final Fantasy Gaiden''''' (聖剣伝説 ~ファイナルファンタジー外伝~), and in Europe as '''''Mystic Quest''''' (not to be confused with [[VideoGame/FinalFantasyMysticQuest a similarly-named SNES game]]). Also not to be confused with ''FinalFantasyLegend'', ''[[VideoGame/MakaiToshiSaga The Final Fantasy Legend'', which is a whole ''other'' can of worms (a thinly DolledUpInstallment of the first ''Videogame/{{SaGa}}'' game, as it's known in Japan).

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