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* OurDwarvesAreAllTheSame: While Watts is a bit more proactive than his brethren, he's no different (charging you for goods in the middle of the dungeon you agreed to help him with).

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* OurDwarvesAreAllTheSame: While Watts is a bit more proactive than his brethren, he's no different (charging you for goods in the middle of the dungeon you agreed to help him with). In fact, he's even worse in that particular regard; later on he charges you for equipment he makes out of the silver you risked your own life to get for him.
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* InterchangeableAntimatterKeys
** Mattocks, used for clearing rocks, are similar, but the [[EpicFlail morningstar]] obtained late in the game makes them obsolete.

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* InterchangeableAntimatterKeys
InterchangeableAntimatterKeys are invaluable in this game. They are also very cheap, so many should be bought before each dungeon. However, if you run out, getting more can range from easy to very difficult depending how far you are from a Skeleton room or the nearest item shop.
** Mattocks, used for clearing rocks, are similar, but the [[EpicFlail morningstar]] obtained late in the game makes them obsolete. Fortunately, they are dropped by a common enemy that is present in most dungeons that you need them.
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* PointOfNoReturn: Tower of Dime. Hint: stock up on keys before you go.
* RobotBuddy: Marcie, in the Tower of Dime.

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* PointOfNoReturn: The end of the Tower of Dime. Hint: stock Stock up on keys before you go.
finish this dungeon for the best result.
* RobotBuddy: Marcie, in the Tower of Dime. He heals all of your MP whenever you ask, making him the most valuable NPC ally.
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** Many treasures in this game are Lost Forever the instant you reach the Tower of Gemma (aka the last dungeon), since there is no way back to the overworld after the bridge from the Tower of Dime collapses. However, the final dungeon contains enemy-dropped items and equipment that surpass everything else in all categories, so it isn't really a big deal. It isn't possible to carry all of the unique equipment in the game at once anyway.
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** Backtracking usually does not require keys, and in any dungeon that has a danger of running out with no way to get more (like the Tower of Gemma), there will be a room with Skeletons, which drop keys.
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* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope - see below.
* BigBad: [[spoiler:Julius turns out to be the game's BigBad.]]

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* AdamSmithHatesYourGuts: Watts might be the physical incarnation of this trope - -- see below.
* BigBad: [[spoiler:Julius [[spoiler:It turns out to be the game's BigBad.Julius.]]
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Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''WorldOfMana'' series. This is why there are several elements of the former series (like chocobos, moogles, and a standard inventory system) present while several of the latter (cannon travel, mana spirits) are absent - many of the latter weren't actually introduced until ''VideoGame/SecretOfMana''.

It eventually received a VideoGameRemake as ''SwordOfMana'', with an updated story and updating the setting to remove the ''Franchise/FinalFantasy'' elements.

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Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''WorldOfMana'' ''VideoGame/WorldOfMana'' series. This is why there are several elements of the former series (like chocobos, moogles, and a standard inventory system) present while several of the latter (cannon travel, mana spirits) are absent - many of the latter weren't actually introduced until ''VideoGame/SecretOfMana''.

It eventually received a VideoGameRemake as ''SwordOfMana'', ''VideoGame/SwordOfMana'', with an updated story and updating the setting to remove the ''Franchise/FinalFantasy'' elements.



This game has examples of:

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This !!This game has examples of:
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Avert Word Cruft.


* NeverSayDie: Averted '''hard''' for a Nintendo game, a Game Boy game released in 1991 nonetheless (during the iron-fisted censorship happy era for Nintendo). Were Nintendo's censors' [[GettingCrapPastTheRadar radars]] off or something?

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* NeverSayDie: Averted '''hard''' for a Nintendo game, a Game Boy game released in 1991 nonetheless (during the iron-fisted censorship happy era for Nintendo). Were Nintendo's censors' [[GettingCrapPastTheRadar radars]] off or something?

Changed: 86

Removed: 59

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Fixed some tweaks.


Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''WorldOfMana'' series. This is why there are several elements of the former series (like chocobos, moogles, and a standard inventory system) present while several of the latter (cannon travel, mana spirits) are absent - many of the latter weren't actually introduced until ''SecretOfMana''.

to:

Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''Franchise/FinalFantasy'' series, it instead became the first game in the ''WorldOfMana'' series. This is why there are several elements of the former series (like chocobos, moogles, and a standard inventory system) present while several of the latter (cannon travel, mana spirits) are absent - many of the latter weren't actually introduced until ''SecretOfMana''.''VideoGame/SecretOfMana''.



* ChargedAttack: There's a meter at the bottom of the screen that automatically charges; the amount of charge determines how much power your attack or spell has. Moreover, choosing to improve your Will score upon level up increases its speed - by the end of the game, the meter fills up so fast, your max charge attacks go from AwesomeButImpractical to AwesomeButPractical.

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* ChargedAttack: There's a meter at the bottom of the screen that automatically charges; the amount of charge determines how much power your attack or spell has. Moreover, choosing to improve your Will score upon level up increases its speed - by the end of the game, the meter fills up so fast, your max charge attacks go from AwesomeButImpractical to AwesomeButPractical.AwesomeYetPractical.



** [[spoiler: It is implied that the parents of the sequel, SecretofMana, are the hero and heroine of this game. However, in this game, the heroine became the Mana Tree before any serious relationship happened so how the birthing happened is anyone's guess]].

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** [[spoiler: It is implied that the parents of the sequel, SecretofMana, VideoGame/SecretOfMana, are the hero and heroine of this game. However, in this game, the heroine became the Mana Tree before any serious relationship happened so how the birthing happened is anyone's guess]].



* EvilSorcerer: Julius

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* EvilSorcerer: JuliusJulius.



* TheVirus: Medusa's poison works like this... poor Amanda.




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* TheVirus: Medusa's poison works like this... poor Amanda.
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* MeaningfulName: The [[spoiler: vampire]] early in the game is called [[ChristopherLee Mr. Lee]].
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* KaizoTrap: The bosses can still deal damage during their death animations, so it's actually possible to die ''after'' defeating them.
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** ** [[spoiler: it is implied that the parents of the sequel, [[Secret of Mana]], are the hero and heroine of this game. However, in this game, the heroine became the Mana Tree before any serious relationship happened so how the birthing happened is anyone's guess]].

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** ** [[spoiler: it **[[spoiler: It is implied that the parents of the sequel, [[Secret of Mana]], SecretofMana, are the hero and heroine of this game. However, in this game, the heroine became the Mana Tree before any serious relationship happened so how the birthing happened is anyone's guess]].
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** ** [[spoiler: it is implied that the parents of the sequel, [[Secret of Mana]], are the hero and heroine of this game. However, in this game, the heroine became the Mana Tree before any serious relationship happened so how the birthing happened is anyone's guess]].
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* ICannotSelfTerminate: Amanda can't while undergoing her curse... compounding the PlayerPunch below because ''you'' have to kill her.

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* ICannotSelfTerminate: Amanda [[spoiler: Amanda]] can't while undergoing her curse... [[spoiler: compounding the PlayerPunch below because ''you'' have to kill her.]]
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* DueToTheDead: [[spoiler: Lester goes into mourning after you kill Davias, and stays in Jadd to play requiem for his sister.]]


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* MagicMusic: Lester's music clears up the poison gas blocking the path from Jadd to Glaive.
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Dronejam is now NPC Roadblock and refers to an NPC as a Broken Bridge.


* DroneJam: Averted, if an NPC is in your way, you can simply [[MurderIsTheBestSolution kill]] them

Added: 354

Changed: 14

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* ILied: [[spoiler: A heroic example. Marcie the Robot offers to throw you to safety when the Tower of Dime starts to collapse, and says that she will jump the gap after throwing you. She tosses you over the gap, but then admits that she lied, she can't make the jump, and she knew you would waste time trying to save her if she had told you earlier.]]



** Mattocks, used for clearing rocks, are similar, but the morningstar obtained late in the game makes them obsolete.

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** Mattocks, used for clearing rocks, are similar, but the morningstar [[EpicFlail morningstar]] obtained late in the game makes them obsolete.
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* FridgeHorror: The heroine is [[LastOfHisKind the sole surviving member of the Mana Tribe]] and the ''only one left'' eligible to become the Mana Tree. [[spoiler:She actually ''has'' to become the tree after the final battle, despite her falling in love with the hero]]. Keep in mind that the Mana Tree is the source of all peace and life in that world, and did I mention she's the last of her race?
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** The map is on a grid, and eventually you can travel around on the sea when you get a chocobo. There is one(maybe more) square on the map in which there is no land at all, just sea. Do not save here and turn off the game, as when you start it back up, you can't start riding the chocobo, so there has to some land for you to stand on. Otherwise, the game will just crash and you have to restart your file.

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** The map is on a grid, and eventually you can travel around on the sea when you get a chocobo. There is one(maybe one (maybe more) square on the map in which there is no land at all, just sea. Do not save here and turn off the game, as when you start it back up, you can't start riding the chocobo, so there has to some land for you to stand on. Otherwise, the game will just crash and you have to restart your file.
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Tropes cannot be averted/subverted/whatever \"brutally\"


* DroneJam: [[VideoGameCrueltyPotential Brutally]] averted, if an NPC is in your way, you can simply [[MurderIsTheBestSolution kill]] them

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* DroneJam: [[VideoGameCrueltyPotential Brutally]] averted, Averted, if an NPC is in your way, you can simply [[MurderIsTheBestSolution kill]] them
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* DarkerAndEdgier: This is surprisingly dark for a Game Boy game.
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Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''FinalFantasy'' series, it instead became the first game in the ''WorldOfMana'' series. This is why there are several elements of the former series (like chocobos, moogles, and a standard inventory system) present while several of the latter (cannon travel, mana spirits) are absent - many of the latter weren't actually introduced until ''SecretOfMana''.

It eventually received a VideoGameRemake as ''SwordOfMana'', with an updated story and updating the setting to remove the ''FinalFantasy'' elements.

to:

Originally a GaidenGame for the [[RunningGag pigs-flyingly popular]] ''FinalFantasy'' ''Franchise/FinalFantasy'' series, it instead became the first game in the ''WorldOfMana'' series. This is why there are several elements of the former series (like chocobos, moogles, and a standard inventory system) present while several of the latter (cannon travel, mana spirits) are absent - many of the latter weren't actually introduced until ''SecretOfMana''.

It eventually received a VideoGameRemake as ''SwordOfMana'', with an updated story and updating the setting to remove the ''FinalFantasy'' ''Franchise/FinalFantasy'' elements.

Added: 208

Removed: 70

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* DragonWithAnAgenda: Julius. [[spoiler: Eventually DragonAscendant.]]



* DragonWithAnAgenda: Julius. [[spoiler: Eventually DragonAscendant.]]
* DroneJam: [[VideoGameCrueltyPotential Brutally]] averted, if an NPC is in your way, you can simply [[MurderIsTheBestSolution kill]] them



----

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* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out.

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* {{Unwinnable}}: If you save and leave the game at certain points while out of keys, you can load and be stuck between two locked doors with no way out. Running out of keys in the final dungeon will also leave you screwed, as the last place to buy keys was two dungeons ago and cannot be returned to.
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* DownerEnding: [[spoiler: The hero, after losing just about everything, finally defeats Julius, but the Mana Tree dies after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure the land is at peace, but remember, the heroine [[FridgeHorror is the only one left who can become the object that keeps the world stable.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.''

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* DownerEnding: [[spoiler: The hero, after losing just about everything, finally defeats Julius, but the Mana Tree dies after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure the land is at peace, but remember, the heroine [[FridgeHorror is the only one left who can become the object that keeps the world stable.]] ]]]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.''
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Is there an issue? Send a MessageReason:
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* DownerEnding: [[spoiler: The hero, after losing just about everything, finally defeats Julius, but the Mana Tree dies after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure the land is at peace, but remember, the heroine [[FridgeHorror is the only one left who can become the object that keeps the world stable.]] ''Sadder still,'' the girl's mother (the previous tree) even ''urges'' her to love and live with the hero.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.''

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* DownerEnding: [[spoiler: The hero, after losing just about everything, finally defeats Julius, but the Mana Tree dies after the battle. The heroine, as the sole surviving member of the Mana Tribe, must stay and become the new tree, and the hero is the sole Gemma Knight left to protect her. Sure the land is at peace, but remember, the heroine [[FridgeHorror is the only one left who can become the object that keeps the world stable.]] ''Sadder still,'' the girl's mother (the previous tree) even ''urges'' her to love and live with the hero.]] And all of this is set to possibly the saddest and most beautiful 8-bit music in existence. ''God damn.''
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* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''FinalFantasyIII'', the disguised Julius also has his famous Pimp Hat. Betrayal has never looked so stylin'.

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* NiceHat: Since he's a monochrome PaletteSwap of the red mage from ''FinalFantasyIII'', ''VideoGame/FinalFantasyIII'', the disguised Julius also has his famous Pimp Hat. Betrayal has never looked so stylin'.
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ymmv can not have examples, only their subitems not


It eventually received a VideoGameRemake as ''SwordOfMana'', with an updated story and updating the setting to remove the ''FinalFantasy'' elements. [[YourMileageMayVary This had mixed results]], particularly with the story changes.

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It eventually received a VideoGameRemake as ''SwordOfMana'', with an updated story and updating the setting to remove the ''FinalFantasy'' elements. [[YourMileageMayVary This had mixed results]], particularly with the story changes.\n
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* LordBritishPostulate: The citizens of towns actually ''do'' have health and can be killed.

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