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* OptionalPartyMember: With the exception of Ending A and Ending C, all of the party members are completely optional to recruit, though it will obviously make combat harder.
* PartyScattering: Occurs upon [[spoiler:entering the Void by sitting on the ascension throne, as everyone has apparently experienced time differently, and thus scattered all over the place]]. You don't have to re-recruit your party members, but doing so is a good idea for the upcoming fights.
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* EstablishingSeriesMoment: Right at the very entrance of the Dungeon of Fear and Hunger: If you linger around the entrance too long, you'll hear barking in the distance; stay any longer, and a pack of hounds will arrive and (likely) rip you to pieces, and not even the main entrance of the dungeon will save you from them. Sounds almost unavoidable... but if you use a side entrance into the dungeon, the hounds will not follow you in. Welcome to ''Fear and Hunger''. [[NintendoHard Everything wants you dead]], but if you take time to explore and use knowledge of the game, you might just stand a chance.
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* BoomHeadshot: The heads of most enemies have little health, making it easy to win fights [[OffWithHisHead decapitating them]]. However, it's extremely hard to hit the head without crippling the legs first, and some foes either have a lot of head HP or [[LosingYourHead can keep going without their head]]. A few enemies are also capable of decapitating party members or [[FacialHorror ripping off their face]], [[OneHitKill causing them to instantly die]].


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* MadeOfPlasticine: Crippling an enemy's arm will always cause them to lose it, even if you're using a blunt weapon. Meanwhile, the player's party members can easily lose arms, even if they're attacked with a relatively weak weapon (such as Cahara's scimitar).
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** Ending C-II: [[spoiler:The player tracks down Le'garde in the monster-filled world; however, when offered mercy by him, they accept and kneel before him. Le'garde makes good on his offer, using his new power to free the player character from the strange world, where they are able to return to civilization, having accomplished essentially nothing of value. Disturbed from their experiences, the player character becomes a recluse. Eventually, they hear of Le'garde as well, and hear tales of him unifying civilization with abilities that seem practically supernatural. Decades later, with Le'garde having becoming the Yellow King, they catch a glimpse of him once again, noticing that, though he looks just as young as he did when they first met, his skin has become a sickly shade of yellow, colored by the green darkness of the strange world.]]

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** Ending C-II: [[spoiler:The player tracks down Le'garde in the monster-filled world; however, when offered mercy by him, they accept and kneel before him. Le'garde makes good on his offer, using his new power to free the player character from the strange world, where they are able to return to civilization, having accomplished essentially nothing of value. Disturbed from their experiences, the player character becomes a recluse. Eventually, they hear of Le'garde as well, and hear tales of him unifying civilization with abilities that seem practically supernatural. Decades later, with Le'garde having becoming become the Yellow King, they catch a glimpse of him once again, noticing that, though he looks just as young as he did when they first met, his skin has become a sickly shade of yellow, colored by the green darkness of the strange world.]]
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* EldritchLocation: There's something ominous about the Dungeons of Fear and Hunger that prove they're more than just a prison, not the least of which is how the ever-present darkness drives those who dwell in them for too long to madness and physically turns them into monsters. [[spoiler:The fact the location has been a nexus to multiple planes of existence likely has something to do with it, as does how it continues to have trace amounts of influence of the many gods that have existed throughout history lurking within it halls.]]

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* EldritchLocation: There's something ominous about the Dungeons of Fear and Hunger that prove they're more than just a prison, not the least of which is how the ever-present darkness drives those who dwell in them for too long to madness and physically turns them into monsters. [[spoiler:The fact the location has been a nexus to multiple planes of existence likely has something to do with it, as does how it continues to have trace amounts of influence of the many gods that have existed throughout history lurking within it its halls.]]
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* ArbitraryHeadcountLimit: Four party members, including the protagonist, and no more.
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* FanDisservice: Nudity and sex are ubiquitous in the game. Nearly all of it, however, involves dead bodies, graphical violence, rape, and/or BodyHorror.
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** By starting with Mercenary and selecting the backstory option that gives you the Steal skill, you can steal the Scroll of the long sword from Ser Seymor, which teaches Leg Sweep. Leg Sweep immediately destroys all doors in the game that you can get into combat with...including the door which holds the Miasma, one of the most powerful weapons in the game that would normally require beating the Crow Mauler (an extremely dangerous and powerful optional boss) to access. You can also use Leg Sweep to break down the shortcut door in the Prison that leads directly to the floor where Le'garde is being held, and equip with him the Miasma as he is the only character who can use it with no downsides.

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** By starting with Mercenary Cahara and selecting the backstory option that gives you the Steal skill, you can steal the Scroll of the long sword from Ser Seymor, which teaches Leg Sweep. Leg Sweep immediately destroys all doors in the game that you can get into combat with...including the door which holds the Miasma, one of the most powerful weapons in the game that would normally require beating the Crow Mauler (an extremely dangerous and powerful optional boss) to access. You can also use Leg Sweep to break down the shortcut door in the Prison that leads directly to the floor where Le'garde is being held, and equip him with him the Miasma as he is the only character who can use it with no downsides.
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** By starting with Mercenary and selecting the backstory option that gives you the Steal skill, you can steal the Scroll of the long sword from Ser Seymor, which teaches Leg Sweep. Leg Sweep immediately destroys all doors in the game that you can get into combat with...including the door which holds the Miasma, one of the most powerful weapons in the game that would normally require beating the Crow Mauler (an extremely dangerous and powerful optional boss) to access. You can also use Leg Sweep to break down the shortcut door in the Prison that leads directly to the floor where Le'garde is being held, and equip with him the Miasma as he is the only character who can use it with no downsides.

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* HumanSacrifice: You can sacrifice party members in any unused ritual circle to gain affinity for Gro-goroth.



* HumanSacrifice: You can sacrifice party members in any unused ritual circle to gain affinity for Gro-goroth.
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** Lastly, the Sergal Spear can be found inside Ma'habre, requiring a sacrifice of four arms to access. This is twice-over a steep cost, as recovering limbs is next to impossible and the weapon requires two arms to use anyways. Those that do find a way though will be well-rewarded, as the spear has a higher attack value than anything else in the game.

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** Lastly, the Sergal Spear can be found inside Ma'habre, requiring a sacrifice of four arms to access. This is twice-over a steep cost, as recovering limbs is next to impossible and the weapon requires two arms to use anyways. Those that do find a way though will be well-rewarded, as the spear has a higher attack value than anything else in the game. [[spoiler:It's also one of the few weapons usable by an Abominable Marriage.]]

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* NoGoodDeedGoesUnpunished: Any time you get the chance to help or treat a non playable character kindly will come back to bite you in the ass.
The most notable example is the little girl who if you manage to keep alive will transform into the final boss and kill the player character even if he manages to win the fight.

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* NoGoodDeedGoesUnpunished: Any time you get the chance to help or treat a non playable non-playable character kindly will come back to bite you in the ass.
The
ass. [[spoiler:The most notable example is the little girl who if you manage to keep alive will transform into the final boss and kill the player character even if he manages they manage to win the fight.]]
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* NoGoodDeedGoesUnpunished: Any time you get the chance to help or treat a non playable character kindly will come back to bite you in the ass.
The most notable example is the little girl who if you manage to keep alive will transform into the final boss and kill the player character even if he manages to win the fight.
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* TheModernGods: The New Gods, particularly a group of four known as the Fellowship, are mortals who ascended who desire to spread their influence over the world and maintain their divine power in place of {{The Old Gods}}, despite their relative lack of strength compared to their predecessors.

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* CallAHitPointASmeerp: Body and Mind are counterparts to both Health and Mana respectively, and are both set at 100 each, for the player's character as well as for every character that can be recruited. Certain enemies can also permanently decrease those stats, and [[spoiler:sacrificing blood for Gro-goroth on a ritual circle causes a loss of 30 maximum body for the main character]].

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* CallAHitPointASmeerp: Body and Mind are counterparts to both Health and Mana Mana/[[SanityMeter Sanity]] respectively, and are both set at 100 each, for the player's character as well as for every character that can be recruited. Certain enemies can also permanently decrease those stats, and [[spoiler:sacrificing blood for Gro-goroth on a ritual circle causes a loss of 30 maximum body for the main character]].character]].
* CantHaveSexEver: Some alterations to the protagonist will make it impossible for you to have sex, blocking you from showing love or participating in the bunnymask orgy
** The Penance Armor is deliberately made so that it's nearly impossible to take off, and would've been very dangerous anyway. Even if you were able to take it off, the damage to the genitals would likely be too severe.
** Becoming an Abominable Marriage causes you to suffer [[TheLoinsSleepTonight erectile dysfunction]], so participation in Sylvian rituals is out of the question.
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** Taking the Blue Sin sword and failing to teleport away before the room collapses will kill everyone but your main character, who will be buried in rubble. Anything except stopping breathing will have no effect.
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* FantasyGunControl: Though set in AlternateUniverse 1590, with many hallmarks of the Late Middle Ages and early Renaissance, firearms are entirely absent. Explosive vials ''do'' exist, however, which are nitroglycerin-based grenades.
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** The Crow Mauler can choose to [[spoiler:use his Peck ability on members of the party, which will immediately decapitate them if it hits]].

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** The Crow Mauler can choose to [[spoiler:use his Peck ability on members of the party, which will immediately decapitate them if it hits]].hits. He only won't do it if he's blinded]].

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