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* ActuallyPrettyFunny: Despite telling Saber to not laugh when Gramps is given pig-like features by Rogue Caster, Iori is visibly struggling not to laugh himself while Gramps complains about his predicament.
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''Fate/Samurai Remnant'' is an installment in the ''Franchise/FateSeries'', as an Action [=RPG=] being developed by Creator/KoeiTecmo's Omega Force in collaboration with Aniplex and Creator/TypeMoon, released on September 29, 2023. [[PeriodPiece It takes place in]] [[{{Jidaigeki}} historical Japan]] and focuses on Miyamoto Iori and his Saber-class Servant as they compete in the Waxing Moon Ritual, a variant of the Holy Grail War.

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''Fate/Samurai Remnant'' is an installment in the ''Franchise/FateSeries'', as an Action [=RPG=] being developed by Creator/KoeiTecmo's Omega Force in collaboration with Aniplex and Creator/TypeMoon, released on September 29, 2023. [[PeriodPiece It takes place in]] [[{{Jidaigeki}} historical Japan]] and focuses on Miyamoto Iori and his Saber-class Servant as they compete in the Waxing Moon Ritual, a variant of the Holy Grail War.

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* AndNowForSomeoneCompletelyDifferent: Certain points in the main story and especially different Digressions will give the player full control of another Servant over Iori or Saber rather than needing to be switched in. These Servants are generally much stronger than Iori himself, but unless they were explicitly partying with him before then or fighting in a Spirit Front they generally won't have access to his potentially huge supply of recovery items.



** If Iori is at critical health, there is a chance Saber will jump in to protect him from an attack and engage the enemy in a QTE to knock them back and do damage or fail and get knocked away themselves. During DualBoss fights with an enemy Master-Servant team, there is a chance focusing your attacks on the former will cause the latter to do this on ''you'', and only Saber or an allied Rogue Servant have the raw strength to properly turn such a clash around while Iori will just be delaying the inevitable in the QTE before getting smacked away.

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** If Iori is at critical health, there is a chance Saber will jump in to protect him from an attack and engage the enemy in a QTE to knock them back and do damage or fail and get knocked away themselves. During DualBoss fights with an enemy Master-Servant team, there is a chance focusing your attacks on the former will cause the latter to do this on ''you'', and only Saber or an allied Rogue Servant have the raw strength to properly turn such a clash around on the higher difficulties while Iori will just be delaying the inevitable in the QTE before getting smacked away.


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* GuestStarPartyMember: Several Digressions and story missions will have other Servants accompany Iori and Saber into battle with the ability to be controlled. The Rogue Servants in particular can become {{Optional Party Member}}s after certain points in the story and certain requirements for each are met. [[spoiler:Rogue Berserker/Samson and Rogue Saber/Yoshinaka permanently leave the party after their in-story deaths]].

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* EnemyMine: Temporary alliances are drawn between the Master-Servant teams for the sake of taking out the other competitors in the war. Iori, Zheng, Dayu, and Shousetsu all team up to take out Assassin, whose snake familiars are overrunning Edo. Later still Iori, Shousetsu (mostly through information), and Dorothea team up to take out [[spoiler:Tsuchimikado, who has usurped command of many of the Servants in the war for himself, including Shousetsu's Rider and Dorothea's Assassin (though both are doing so for their own reasons), so that he can strong-arm his way to victory, with Dayu joining in on the side specifically to stop Rogue Berserker]]. [[spoiler:Toward the end of the game, all of the surviving Masters and Servants team up with the exception of Tsuchimikado for the sake of taking down Rider, who revealed her true colors as Ushi-Gozen, an AxCrazy OmnicidalManiac intent on burning the world to the ground.]]

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* EnemyMine: Temporary alliances are drawn between the Master-Servant teams for the sake of taking out the other competitors in the war. Iori, Zheng, Dayu, and Shousetsu all team up to take out Assassin, whose snake familiars are overrunning Edo. Later still Iori, Shousetsu (mostly through information), and Dorothea team up to take out [[spoiler:Tsuchimikado, who has usurped command of many of the Servants in the war for himself, including Shousetsu's Rider and Dorothea's Assassin (though both are doing so for their own reasons), so that he can strong-arm his way to victory, with Dayu joining in on the side specifically to stop Rogue Berserker]]. [[spoiler:Toward the end of the game, all of the surviving Masters and Servants team up with the exception of Tsuchimikado Caster and Zheng for the sake of taking down Rider, who revealed her true colors as Ushi-Gozen, an AxCrazy OmnicidalManiac intent on burning the world to the ground.]]


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* StormingTheCastle:
** The climax of Chapter II involves Iori and Saber launching an assault on Yokosuka in order to take down Dorothea and Assassin, who have made the port town their base of operations, fighting through both monsters and Dorothea's troops. [[spoiler:Musashi, Zheng, and Archer join in on the protagonist's side when Dorothea begins to overwhelm the pair with the sheer number of summoned monsters, and then Rider makes a surprise appearance to take control of Assassin's Great Orochi summon and have it attack the port. This forces the heroes to break off fighting Assassin in order to protect the townspeople from becoming collateral damage, and all the war participants make it out alive.]]
** The climax of Chapter IV involves Iori and Saber launching an assault on Kan'ei-ji in order to take down Tsuchimikado [[spoiler:after he has taken control of a majority of the Servants in the war]]. Dorothea [[EnemyMine teams up with them]] [[spoiler:in order to take care of Assassin. After the death of Samson and Assassin going on a rampage with his Noble Phantasm, Iori has to make the choice to continue the assault on Tsuchimikado, where he'll get the help of Rogue Saber, or break off the assault to go to Yokosuka and save Dorothea from sacrificing herself to stop Assassin. Either way, Tsuchimikado ends up dead by the end of it.]]
** On "Flames of Resentment", [[spoiler:after fighting through the Spirit Front, Iori and Saber must fight through Edo Castle, which is now on fire and filled with corruption from the Waxing Moon Vessel and monsters summoned by the vessel, in order to reach Chiemon and Lancer for the FinalBattle]]. {{Downplayed}} on "Ray of Light", [[spoiler:as after fighting through the Spirit Front, Iori, Saber, and Yui must face off with Zheng and Caster in the ruins of Akasaka, which is still burnt down from Archer's earlier rampage and only has one major enemy encounter before the FinalBattle.]]
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** In the first DLC Musashi says that Assassin's fighting style reminds her of [[spoiler:"a shrine maiden" who she met before, referring to his descendant, FGO's Mochizuki Chiyome.]]
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** In the second DLC Musashi is already familiar with Yagyu Munenori and alludes to having fought him before. They clashed in ''Fate/Grand Order'', both in Musashi's introductory trial quest and in Shimousa.
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* ASimplePlan: The first act of the game has Iori and Saber attempt to sneak around Yui Shousetsu's defenses by infiltrating their stronghold from the south. This not only causes them to accidentally stumble upon Chiemon and Lancer's hideout but gets them into a massive melee with dozens of enemies and several other Servants as well.
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* EvilIsEasy: As a flawed copy of an already limited wish granter, the Waxing Moon is incapable of large-scale, sustainable wishes like those of Yui, Tsuchimikado, and even Dayu. It is, however, perfectly capable of the immediate, entirely selfish ones that some of the participants have like allowing Caster to incarnate to continue pursuing his records, or destabilizing Japan enough to plunge it back into violence and warfare as desired by Chiemon and [[spoiler:Iori in one route]].
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* AwesomeButImpractical: Dual Strikes are powerful synchronized attacks that Iori and Saber that usually have greater ranges and damage potential than the Servant's typical Affinity Techniques that cost the same amount of gauge, but it's not a good idea to have Saber's ability wheel primarily made up of (or even worse, completely) filled with Dual Strikes as there are times when the story will force the two to fight at separate locations. Luckily, you can go into the menu and change out Saber's ability wheel whenever you want.

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* AwesomeButImpractical: Dual Strikes are powerful synchronized attacks that Iori and Saber can perform that usually have greater ranges and damage potential than the Servant's typical Affinity Techniques that cost the same amount of gauge, but it's not a good idea to have Saber's ability wheel primarily made up of (or even worse, completely) completely filled with with) Dual Strikes as there are times when the story will force the two to fight at separate locations. Luckily, you can go into the menu and change out Saber's ability wheel whenever you want.
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* LadyAndKnight: There's a lot of this going on in this particular Holy Grail War amongst Servants and Masters. Musashi and Dayu are the most obvious duo with the former being summoned just in time to save her and a young girl from a brigand. There's also how a number of Heroic Spirits and humans who feel like Iori could be a good "knight" for them if he pursues their quest lines. Assassin refers to Dorothea as "princess" while serving her, and Rider has the aesthetic when set alongside the aristocratic elegance of Yui Shousetsu, although the two wind up [[spoiler:being subversions.]]

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* LadyAndKnight: There's a lot of this going on in this particular Holy Grail War amongst Servants and Masters. Musashi and Dayu are the most obvious duo with the former being summoned just in time to save her and a young girl from a brigand. It transpires that Saber deeply loved their wife, a princess, and is quick to [[spoiler:court her again when she is summoned as the Fifteenth Servant]]. Rogue Saber is fighting for the honor of his beloved [[spoiler:Tomoe-Gozen]] who doesn't even show up in the story. There's also how a number of Heroic Spirits and humans who feel like Iori could be a good "knight" for them if he pursues their quest lines. Assassin refers to Dorothea as "princess" while serving her, and Rider has the aesthetic when set alongside the aristocratic elegance of Yui Shousetsu, although the two wind up [[spoiler:being subversions.]]
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* LadyAndKnight: There's a lot of this going on in this particular Holy Grail War amongst Servants and Masters. Musashi and Dayu are the most obvious duo with the former being summoned just in time to save her and a young girl from a brigand. There's also how a number of Heroic Spirits and humans who feel like Iori could be a good "knight" for them if he pursues their quest lines. Assassin refers to Dorothea as "princess" while serving her, and Rider has the aesthetic when set alongside the aristocratic elegance of Yui Shousetsu, although the two wind up [[spoiler:being subversions.]]
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* AwesomeButImpractical: Dual Strikes are powerful synchronized attacks that Iori and Saber that usually have greater ranges and damage potential than the Servant's typical Affinity Techniques that cost the same amount of gauge, but it's not a good idea to have Saber's ability wheel primarily made up of (or even worse, completely) filled with Dual Strikes as there are times when the story will force the two to fight at separate locations.

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* AwesomeButImpractical: Dual Strikes are powerful synchronized attacks that Iori and Saber that usually have greater ranges and damage potential than the Servant's typical Affinity Techniques that cost the same amount of gauge, but it's not a good idea to have Saber's ability wheel primarily made up of (or even worse, completely) filled with Dual Strikes as there are times when the story will force the two to fight at separate locations. Luckily, you can go into the menu and change out Saber's ability wheel whenever you want.
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* EsotericHappyEnding: Invoked. The "Ray of Light" route has the least amount of deaths and cataclysmic destruction compared to the other options. It is the overall happiest ending for the protagonists [[spoiler:apart from Iori.]]
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* AwesomeButImpractical: Dual Strikes are powerful synchronized attacks that Iori and Saber that usually have greater ranges and damage potential than the Servant's typical Affinity Techniques that cost the same amount of gauge, but it's not a good idea to have Saber's ability wheel primarily made up of (or even worse, completely) filled with Dual Strikes as there are times when the story will force the two to fight at separate locations.
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* GlassCannon: Playable Servants are stronger and tougher than Iori by default, but those that aren't directly partnered with him won't have access to his potentially huge reserve of recovery items.
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* HarderThanHard: The Sword Demon and Fatal Sword difficulty greatly ramps up enemy attack and health, and Fatal Sword in particular bans the usage of items in battle and retrying the battle.


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* IdiosyncraticDifficultyLevels: The game has six difficulties: [[EasierThanEasy Apprentice]], Sword Novice, Sword Fighter, Sword Expert, [[HarderThanHard Sword Demon, and Fatal Sword.]] The latter two are unlocked by clearing the game once.
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* TournamentArc: Essentially the premise of Gilgamesh's Keian command Championship for the first DLC Episode. All Masters and Servants (with the exception of Dayu, who is the sole non-combatant in the Waxing Moon Ritual) are summoned to compete to have a wish "grander than the moon" granted.

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* TournamentArc: Essentially the premise of Gilgamesh's Keian command Championship for the first DLC Episode. All Masters and Servants (with the exception of Dayu, who is the sole non-combatant in the Waxing Moon Ritual) Ritual, and thus has Musashi take her place as "Master" while Rogue Berserker serves as the "Servant") are summoned to compete to have a wish "grander than the moon" granted.granted. Due to Tsuchimikado and Caster opting out at the very start, it consists of three rounds where the other six Master-Servant teams compete in elimination rounds, with the first round being a race to recover a golden statue of Gilgamesh (before Gilgamesh changes it up at the end to just have the two teams fight for who proceeds) and then the second and final rounds being proper showdowns in his arena. [[spoiler:Things get complicated when Rogue Servant Ruler, Ibuki-Douji, who had been sealed away by Gilgamesh before the events of the tournament [[NotJustATournament with the whole competition serving the extra purpose of expending all her mana to desummon her]], gets loose from her seal thanks to Tsuchimikado's meddling after the first round and crashes the final round to have some fun of her own by fighting the winning team herself, with summoned monsters of her own choosing, and finally goading Gilgamesh himself into joining her for a DualBoss battle by threatening to stop playing nice.]] In Caster and Tsuchimikado's own "route", [[spoiler:Ibuki-Douji getting loose prompts her to go on a BossRush against the other Servants, several swarms of monsters brought forth by Gilgamesh, and finally a showdown with Gilgamesh himself for the finale as her own "tournament" arc.]]
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*** [[BossRush The DLC, '"Records Fragment Keiran Command Championship"']] has a ''Franchise/MortalKombat'' style Tournament with individual endings for each of the main Servant if you play them and beat the rest, and SuperBoss [[spoiler: Ruler Ibuki Douji]]

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*** [[BossRush '''[[BossRush The DLC, '"Records Records Fragment Keiran Command Championship"']] Championship]]''' has a ''Franchise/MortalKombat'' style Tournament with individual endings for each of the main Servant if you play them and beat the rest, and SuperBoss [[spoiler: Ruler Ibuki Douji]]
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*** [[BossRush The DLC, "Records Fragment Keiran Command Championship"]] has a ''Franchise/MortalKombat'' style Tournament with individual endings for each of the main Servant if you play them and beat the rest, and SuperBoss [[spoiler: Ruler Ibuki Douji]]

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*** [[BossRush The DLC, "Records '"Records Fragment Keiran Command Championship"]] Championship"']] has a ''Franchise/MortalKombat'' style Tournament with individual endings for each of the main Servant if you play them and beat the rest, and SuperBoss [[spoiler: Ruler Ibuki Douji]]
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* HostileShowTakeover: In the Additional Episode: Keian Command Championship DLC, Gilgamesh abruptly "kidnaps" the seven Masters and Servants and forces them to compete in his own tournament, with the promise of having their wish fulfilled as they would in the Waxing Moon Ritual. Few are happy about this, Tsuchimikado and Caster being the most annoyed by this interruption. [[spoiler:In reality, Gilgamesh's tournament is actually a means to deal with Ibuki-Douji, a Divine Spirit and fellow Ruler-class Servant who Tsuchimikado tried to summon. In fact, his second attempt is why Gilgamesh decided to create the Keian Command Championship in the first place.]]
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** Dorothea Coyett, the Seafaring Lady.
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* EffectiveKnockoff: Zigzagged with the Waxing Moon Ritual, which was pieced together from incomplete records about the Holy Grail War system. On one hand, the fact that it's functional at all in those circumstances is impressive and commendable. On the other hand, it's very patched up and quite glitchy, resulting in awkward side-effects like the Servants not getting knowledge of the present or lacking overall knowledge of how the Servant/Master bond works (for instance, Saber had no idea they will disappear if Iori dies)... or the fact that there are ''fifteen'' of them, some of which even lacking Masters. Circe even openly complains about how shoddy the ritual is, specifically calling out how "wasteful" it is. [[spoiler:This becomes a bit of a problem late game when it turns out that after it's charged up with a few dead Servants, the Waxing Moon is unstable enough that it could ''explode'' if destroyed, threatening to take all of Edo with it unless siphoned into something safer first.]]

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* EffectiveKnockoff: Zigzagged with the Waxing Moon Ritual, which was pieced together from incomplete records about the Holy Grail War system.system [[spoiler:left by Abe-no-Seimei who used his Clarivoyance to see the future and wrote down the records seemingly for his own amusement]]. On one hand, the fact that it's functional at all in those circumstances is impressive and commendable. On the other hand, it's very patched up and quite glitchy, resulting in awkward side-effects like the Servants not getting knowledge of the present or lacking overall knowledge of how the Servant/Master bond works (for instance, Saber had no idea they will disappear if Iori dies)... or the fact that there are ''fifteen'' of them, some of which even lacking Masters. Circe even openly complains about how shoddy the ritual is, specifically calling out how "wasteful" it is. [[spoiler:This becomes a bit of a problem late game when it turns out that after it's charged up with a few dead Servants, the Waxing Moon is unstable enough that it could ''explode'' if destroyed, threatening to take all of Edo with it unless siphoned into something safer first.]] And this is all just with the "final" version of the Ritual. [[spoiler:Tsuchimikado's initial attempt to create the Waxing Moon with Seimei's notes ended up with something so weak it could only summon ''one'' Servant, veering it further into ShoddyKnockoffProduct territory. Only by using it to summon Caster and with his help was Tsuchimikado able to refine the Ritual into its current form.]]

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* AntiFrustrationFeatures: One of the Rogue Rider's digressions has Iori tracking down a fancy plate for her, and Kaya suggests going to see Boss' shop. When Iori naturally balks at the asking price of 1 million, he instead offers to trade it for a carved statue of himself. However if the player runs out of pieces of pine, he'll give Iori two pieces, but only twice. The third time he'll actually take pity on Iori (and the player) and just sell the plate in the shop for 1000.

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* AntiFrustrationFeatures: One of the Rogue Rider's digressions has Iori tracking down a fancy plate for her, and Kaya suggests going to see Boss' shop. When Iori naturally balks at the asking price of 1 million, he instead offers to trade it for a carved statue of himself. However if the player runs out of pieces of pine, pine[[note]]which is completely possible as Gilgamesh's statue through the carving minigame requires getting three perfects that each require correctly inputting eight randomized button prompts on a short timer that leaves little-to-no time to pause[[/note]], he'll give Iori two pieces, but only twice. The third time he'll actually take pity on Iori (and the player) and just sell the plate in the shop for 1000.


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* RandomNumberGod: The Buddha carving associated with the Void Stance (Senju Kannon) doesn't have a dedicated carving option like the others. Instead, it will be randomly crafted after getting a "Perfect" carving of any one of the four regular statues associated with the other Stances, but on the plus side it's worth more than the others to sell to Boss as well. [[AntiFrustrationFeatures It also won't replace a Perfect carving of a Gilgamesh statue]], which is the only statue worth more than it at Boss's shop.

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