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** The "dholes" that appear in game look more like African wild dogs than actual dholes who appeared in the previous Far Cry title. [[GeniusBonus Those who know their prehistoric mammals]] will infer that they are actually Xenocyon, the common ancestor of both species, called "dholes" because they clearly aren't African and ''Xenocyon'' is [[NoPronunciationGuide hard to say]]. Curiously, the dhole skin seen in the reward stash looks like a modern dhole skin.

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** The "dholes" that appear in game look more like African wild dogs than actual dholes who appeared in the previous Far Cry title. [[GeniusBonus Those who know their prehistoric mammals]] mammals will infer that they are actually Xenocyon, ''Xenocyon'', the common ancestor of both species, called "dholes" because they clearly aren't African and ''Xenocyon'' "Xenocyon" is [[NoPronunciationGuide hard to say]]. Curiously, the dhole skin seen in the reward stash looks like a modern dhole skin.

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cave lions were not the largest cats ever and they were around the same size as true lions


** The ancestral dhole Xenocyon died out in the middle Pleistocene. True dholes would have been more accurate to the setting and the developers likely knew this but wanted to distinguish them from the [[VideoGame/FarCry4 previous game's]] dholes.



** On the other hand, cave lions- ''the largest cats ever''- are depicted closer to the size of modern-day lions, because the developers possibly felt like sabertooths, which look a lot scarier, should be the top cats in this game.



** The European dholes look like African painted dogs, in contrast to the more accurate dholes of ''Far Cry 4''. This is possibly somewhat justifiable as they are likely meant to represent Xenocyon, the common ancestor of both species, though this would still be anachronistic. They also make [[IncorrectAnimalNoise hyena vocalizations]]. Hyenas were very well-spread in Europe at the time this game is set, but none of them appear in-game.



* CallASmeerpARabbit: Call a sabertooth a "tiger", a Xenocyon a "dhole" and a brontothere a "rhino".

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* CallASmeerpARabbit: Call Familiar names are given to a sabertooth few prehistoric animals as is traditional.
** Sabre-toothed cats are frequently called "tigers".
** As usual, the giant deer ''Megaloceros giganteus'' is called an "elk" despite not being closely related to either of the modern species commonly called elk.
** The occasional [[AnachronisticAnimal brontothere]] you encounter is called
a "tiger", a Xenocyon a "dhole" "rare two-horned rhino".
** The "dholes" that appear in game look more like African wild dogs than actual dholes who appeared in the previous Far Cry title. [[GeniusBonus Those who know their prehistoric mammals]] will infer that they are actually Xenocyon, the common ancestor of both species, called "dholes" because they clearly aren't African
and ''Xenocyon'' is [[NoPronunciationGuide hard to say]]. Curiously, the dhole skin seen in the reward stash looks like a brontothere a "rhino".modern dhole skin.



** As stated above, the dholes make hyena vocalizations.

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** As stated above, the The dholes make hyena vocalizations.vocalizations. Hyenas were very well-spread in Europe at the time this game is set, but none of them appear in-game.
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* BeeBeeGun: The first bomb that becomes available is a bee bomb which is exactly what it sounds like and can take out multiple enemies at once.

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that's not really an example of misplaced wildlife


** The European dholes look like African painted dogs, in contrast to the more accurate dholes of ''Far Cry 4''. They also make [[IncorrectAnimalNoise hyena vocalizations]]. Hyenas were very well-spread in Europe at the time this game is set, but none of them appear in-game.

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** The European dholes look like African painted dogs, in contrast to the more accurate dholes of ''Far Cry 4''. This is possibly somewhat justifiable as they are likely meant to represent Xenocyon, the common ancestor of both species, though this would still be anachronistic. They also make [[IncorrectAnimalNoise hyena vocalizations]]. Hyenas were very well-spread in Europe at the time this game is set, but none of them appear in-game.



* CallASmeerpARabbit: Call a sabertooth a "tiger" and brontothere a "rhino".

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* CallASmeerpARabbit: Call a sabertooth a "tiger" "tiger", a Xenocyon a "dhole" and a brontothere a "rhino".



* MentorOccupationalHazard: Takkar begins the game with a successful mammoth hunt, but a sabertooth tiger attacks and kills his hunting party, and his own mentor Dalso tackles Takkar down a cliff to save him from the tiger at the cost of his own life.



** The European dholes look nothing like actual dholes, more like African wild dogs.



* MentorOccupationalHazard: Takkar begins the game with a successful mammoth hunt, but a sabertooth tiger attacks and kills his hunting party, and his own mentor Dalso tackles Takkar down a cliff to save him from the tiger at the cost of his own life.



* NationalGeographicNudity:
** Batari and the other Izila women are topless, though it's hard to notice as they wear thick body paint that covers their entire torso.
** While most Wenja women keep their breasts covered, a few of them wear tops that leave one breast exposed. The few Udam women encountered follow similar conventions.

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* NationalGeographicNudity:
**
NationalGeographicNudity: Batari and the other Izila women are topless, though it's hard to notice as they wear thick body paint that covers their entire torso.
**
torso. While most Wenja women keep their breasts covered, a few of them wear tops that leave one breast exposed. The few Udam women encountered follow similar conventions.



* SeldomSeenSpecies: European jaguars, Asiatosuchus and Xenocyon don't appear in a lot of prehistoric media.



** The Udam worship a stone woman, just like the cannibal neanderthals from ''Literature/TheThirteenthWarrior''.



* StockDinosaurs: Or rather Stock Ice Age Mammals. Woolly mammoths, saber-toothed cats, woolly rhinos, dire wolves, cave bears, and Irish elk are all present in the game.

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* StockDinosaurs: Or rather Stock Ice Age Mammals. Woolly mammoths, saber-toothed cats, woolly rhinos, dire wolves, cave bears, and Irish elk are all present in the game. Some less popular ones also appear (see the SeldomSceneSpecies entry above).
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* HumanSacrifice: The Izila sacrifice captured Wenja to their sun goddess.


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** The Izila also resemble the tribe from ''Film/WhenDinosaursRuledTheEarth'', being sun-worshippers who make heavy use of fire and practice HumanSacrifice.
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** The sabre-toothed cat is the fastests predator in the game, true to the real European sabre-toothed cat (''Homotherium latidens'') which is often compared to a cheetah in literature. Ironically, it's in-game appearance has the stocky build of the American ''Smilodon'' which was a relatively slow ambush predator.

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** The sabre-toothed cat is the fastests fastest predator in the game, true to the real European sabre-toothed cat (''Homotherium latidens'') which is often compared to a cheetah in literature. Ironically, it's its in-game appearance has the stocky build of the American ''Smilodon'' which was a relatively slow ambush predator.
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** A primitive tribe dying from a mysterious disease and the use of bees as weapons is remeniscent of ''Film/AoTheLastHunter''.



** The sabre-toothed cat is the fastests predator in the game, true to the real European sabre-toothed cat which is often compared to a cheetah in literature. Ironically, it's in-game appearance has the stocky build of the American ''Smilodon'' which was a relatively slow ambush predator.

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** The sabre-toothed cat is the fastests predator in the game, true to the real European sabre-toothed cat (''Homotherium latidens'') which is often compared to a cheetah in literature. Ironically, it's in-game appearance has the stocky build of the American ''Smilodon'' which was a relatively slow ambush predator.
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* AllCavemenWereNeanderthals: Not literally! The Wenja and Izila are definitely anatomically modern humans but the Udam do resemble neanderthals and follow the classic neanderthal trope of being savage cannibals.

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* AllCavemenWereNeanderthals: Not literally! Averted. The Wenja and Izila are definitely anatomically modern humans but the hostile Udam do resemble neanderthals and follow the classic neanderthal trope of being savage cannibals.cannibals but they are officially identified as "archaic Homo sapiens" (a designation that can include neanderthals depending on who you talk to but is ambiguous enough to avoid anachronism). The other two tribes clearly belong to the modern human subspecies.
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* AllCavemenWereNeanderthals: Not literally! The Wenja and Izila are definitely anatomically modern humans but the Udam do resemble neanderthals and follow the classic neanderthal trope of being savage cannibals. It's ambiguous whether they are technically neanderthals though, given that they speak a related language to the other two tribes and the hgame's time period being long after true neanderthals died out.

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* AllCavemenWereNeanderthals: Not literally! The Wenja and Izila are definitely anatomically modern humans but the Udam do resemble neanderthals and follow the classic neanderthal trope of being savage cannibals. It's ambiguous whether they are technically neanderthals though, given that they speak a related language to the other two tribes and the hgame's time period being long after true neanderthals died out.
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* AllCavemenWereNeanderthals: Not literally! The story takes place well after Neanderthals went extinct, and the game is good enough not to throw them into its AnachronismStew. But the Udam definitely appear to fill the "big strong savage cannibal cave guy" niche.

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* AllCavemenWereNeanderthals: Not literally! The story takes place well after Neanderthals went extinct, Wenja and the game is good enough not to throw them into its AnachronismStew. But the Udam Izila are definitely appear to fill anatomically modern humans but the "big strong Udam do resemble neanderthals and follow the classic neanderthal trope of being savage cannibal cave guy" niche.cannibals. It's ambiguous whether they are technically neanderthals though, given that they speak a related language to the other two tribes and the hgame's time period being long after true neanderthals died out.
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Trope has been cut by TRS


* SeldomSeenSpecies:
** European dholes, though in-game they resemble their modern relatives the African wild dogs.
** Cave lions and European jaguars.
** The brontothere ''Megacerops'' appears in the game as the "Rare Two-Horned Rhino".
** The Pakistani crocodile, ''Astorgosuchus bugtiensis''.
** The European sabertooth, though in-game they resemble their more famous American cousins.
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Up To Eleven is a defunct trope


* MadeOfIron: Urki. [[UpToEleven Dear God, Urki.]] In his first mission, he jumps off a 50 foot cliff. He starts his second mission barely reacting to a spear in his stomach, and ends it asking ''you'' to throw a spear at his stomach (which you have to do to complete the mission.) In his third mission, [[BearsAreBadNews he gets mauled by a bear.]] And you can ''still'' hear him alive and groaning in pain after this.

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* MadeOfIron: Urki. [[UpToEleven Dear God, Urki.]] Urki. In his first mission, he jumps off a 50 foot cliff. He starts his second mission barely reacting to a spear in his stomach, and ends it asking ''you'' to throw a spear at his stomach (which you have to do to complete the mission.) In his third mission, [[BearsAreBadNews he gets mauled by a bear.]] And you can ''still'' hear him alive and groaning in pain after this.
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Iève seen lions and jaguars irl and they look the same size as the game versions


** On the other hand, cave lions- ''the largest cats ever''- are depicted as ''smaller'' than modern-day lions, because the developers possibly felt like sabertooths, which look a lot scarier, should be the top cats in this game.
** The jaguars are a lot smaller than modern American jaguars, even though European jaguars were larger.

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** On the other hand, cave lions- ''the largest cats ever''- are depicted as ''smaller'' than closer to the size of modern-day lions, because the developers possibly felt like sabertooths, which look a lot scarier, should be the top cats in this game.
** The jaguars are a lot smaller than about the size of modern American jaguars, even though European jaguars were much larger.



** The European sabertooth (''Homotherium latidens'') has the stocky build of a South American sabertooth (''Smilodon populator'') while retaining its accurate pursuit predator lifestyle.

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** The European sabertooth (''Homotherium latidens'') has the stocky build and aproximate size of a South American sabertooth (''Smilodon populator'') while retaining its accurate pursuit predator lifestyle.
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* PreviouslyOn: Tensay gives a brief recap of Takkar's story so far when the "Continue" option is selected on the main menu.
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Removing pre-commented out material.


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* OneMillionBC: The game takes place in a valley somewhere in Eastern Europe at the end of the Ice Age, home to three human tribes -- one of fairly realistic Mesolithic hunter-gatherers, one of cannibalistic savages, and one of pseudo-Aztec sun-worshipping agriculturalists -- alongside a collection of Pleistocene fauna that was either long extinct by the Mesolithic, never native to Europe or both, such as saber-toothed cats, dire wolves, and the Eocene ungulate ''Megacerops'', alongside some more realistic inclusions such as woolly mammoths, woolly rhinos and cave lions, all mixed together in a setting of temperate forests shading into icy wastes to the north.



* OneMillionBC: The game takes place in a valley somewhere in Eastern Europe at the end of the Ice Age, home to three human tribes -- one of fairly realistic Mesolithic hunter-gatherers, one of cannibalistic savages, and one of pseudo-Aztec sun-worshipping agriculturalists -- alongside a collection of Pleistocene fauna that was either long extinct by the Mesolithic, never native to Europe or both, such as saber-toothed cats, dire wolves, and the Eocene ungulate ''Megacerops'', alongside some more realistic inclusions such as woolly mammoths, woolly rhinos and cave lions, all mixed together in a setting of temperate forests shading into icy wastes to the north.

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You play as Takkar (Voiced by Creator/EliasToufexis), part of a hunting party of the Wenja tribe, heading to the formerly ice-covered valley of Oros in what will one day be called Europe. There the bulk of the Wenja have already settled and the starving hunting party hopes to rejoin their kin. An unfortunate encounter leaves Takkar the sole survivor of his hunting party and soon learns that Oros is not the peaceful settlement he was hoping for. The Wenja tribe's village has been destroyed, and the surviving Wenja, now leaderless, scattered across Oros where they are being picked off by two rival tribes: the cannibalistic Udam and the Izila slavers. It's up to Takkar to rebuild the Wenja village and re-unite his people, do battle with the rival tribes and deal with the valley's numerous natural hazards to conquer the Valley of Oros for the Wenja and secure their survival.

Taking place so long ago, this is the first ''Far Cry'' game to not feature any firearms. Takkar needs to use a variety of bows, melee & thrown weapons, as well as the help of predators he can learn to tame. The game thus puts a larger emphasis on hunting, gathering resources and crafting than its predecessor.

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You play as Takkar (Voiced by Creator/EliasToufexis), part of a hunting party of the Wenja tribe, heading to the formerly ice-covered valley of Oros in what will one day be called Europe. There the bulk of the Wenja have already settled and the starving hunting party hopes to rejoin their kin. An unfortunate encounter leaves Takkar the sole survivor of his hunting party and soon learns that Oros is not the peaceful settlement he was hoping for. The Wenja tribe's village has been destroyed, and the surviving Wenja, now leaderless, are scattered across Oros where they are being picked off by two rival tribes: the cannibalistic Udam and the Izila slavers. It's up to Takkar to rebuild the Wenja village and re-unite his people, do battle with the rival tribes and deal with the valley's numerous natural hazards to conquer the Valley of Oros for the Wenja and secure their survival.

Taking place so long ago, this is the first ''Far Cry'' game to not feature any firearms. Takkar needs to use a variety of bows, melee & thrown weapons, as well as the help of predators he can learn to tame. The game thus puts a larger emphasis on hunting, gathering resources resources, and crafting than its predecessor.



* BloodierAndGorier: While the previous games were no slouches, ''Primal'' is even more graphic, especially when it comes to the lovingly detailed mangled corpses of both animals ''and'' humans you'll find scattered around Oros. And even with the loss of gunplay, the tribal warfare is quite brutal, with impalement, bludgeoning and burning a-plenty.

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* BloodierAndGorier: While the previous games were no slouches, ''Primal'' is even more graphic, especially when it comes to the lovingly detailed mangled corpses of both animals ''and'' humans you'll find scattered around Oros. And even with the loss of gunplay, the tribal warfare is quite brutal, with impalement, bludgeoning bludgeoning, and burning a-plenty.



** The Izila tribe wear blue body paint from head to toe.

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** The Izila tribe wear blue body paint from head to toe.



* BrutishBulls: Yaks will use their horns to charge Takkar if he gets too close to them.



** Jayma is covered in scars from her various hunts, and is condescending towards Takkar for his lack thereof.

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** Jayma is covered in scars from her various hunts, hunts and is condescending towards Takkar for his lack thereof.



* CruelElephant: Elder mammoths are ill-tempered and unpredictable beasts who will attack the player for seemingly no reason. Don't think you'll be safe riding a younger mammoth either; the elder will have no problem killing one of their own to get at you.[[spoiler:This is is taken to the next level with the Bloodtusk Mammoth, a massive bull with four tusks who Takkar must confront on one of his Beast Master hunts. The Bloodtusk is first introduced going on a rampage through Oros, brutally killing any men or animals it comes across, and is the hardest animal Takkar ever has to kill. And he ''has'' to kill it- in contrast to the Snowblood Wolf, the Bloodfang Tiger, or the Great Scar Bear, he can't tame the Bloodtusk, so he'll have to make sure it doesn't kill anyone else.]]

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* CruelElephant: Elder mammoths are ill-tempered and unpredictable beasts who will attack the player for seemingly no reason. Don't think you'll be safe riding a younger mammoth either; the elder will have no problem killing one of their own to get at you. [[spoiler:This is is taken to the next level with the Bloodtusk Mammoth, a massive bull with four tusks who that Takkar must confront on one of his Beast Master hunts. The Bloodtusk is first introduced going on a rampage through Oros, brutally killing any men man or animals animal it comes across, and is the hardest animal Takkar ever has to kill. And he ''has'' to kill it- in contrast to the Snowblood Wolf, the Bloodfang Tiger, or the Great Scar Bear, he can't tame the Bloodtusk, so he'll have to make sure it doesn't kill anyone else.]]



* DeathFromAbove: Takkar's owl can not only be called upon to scout out locations, but can also be ordered to either divebomb enemies or drop bombs.

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* DeathFromAbove: Takkar's owl can not only be called upon to scout out locations, locations but can also be ordered to either divebomb enemies or drop bombs.



* FullBoarAction: Wild boars are one of the Oros animals that Takkar can't tame, and they gang up on him if he comes near them.

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* FullBoarAction: Wild boars are one of the Oros animals of Oros that Takkar can't tame, and they gang up on him if he comes near them.



* GutturalGrowler: Takkar has a deep, dry voice, courtesy of Elias Toufexis. Same goes for Tensay, as voiced by Creator/TerrenceCCarson.

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* GutturalGrowler: Takkar has a deep, dry voice, courtesy of Elias Toufexis. Same The same goes for Tensay, as voiced by Creator/TerrenceCCarson.



** Crocodiles, langurs, snow leopards, and yaks as far as we know never inhabited Ice Age Europe. The latter three are particularly odd examples as there were other perfectly good species of monkey, leopard and cattle found in the region (Barbary apes, cave leopards and aurochs respectively).
** ''Megacerops'', treated in-game as a rare variant of the woolly rhinoceros, was endemic to North America, and had already been extinct for millions of years when this game takes place.

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** Crocodiles, langurs, snow leopards, and yaks as far as we know never inhabited Ice Age Europe. The latter three are particularly odd examples as there were other perfectly good species of monkey, leopard leopard, and cattle found in the region (Barbary apes, cave leopards leopards, and aurochs respectively).
** ''Megacerops'', treated in-game as a rare variant of the woolly rhinoceros, rhinoceros was endemic to North America, and had already been extinct for millions of years when this game takes place.
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** A few woolly rhino skulls are shown with the hornes still attached. As with all rhinos, their horns were made of keratin with no bone core and thus would not be visible on the skull.

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** A few woolly rhino skulls are shown with the hornes horns still attached. As with all rhinos, their horns were made of keratin with no bone core and thus would not be visible on the skull.
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* A few woolly rhino skulls are shown with the hornes still attached. As with all rhinos, their horns were made of keratin with no bone core and thus would not be visible on the skull.

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* ** A few woolly rhino skulls are shown with the hornes still attached. As with all rhinos, their horns were made of keratin with no bone core and thus would not be visible on the skull.

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* CruelElephant: The young mammoths patrolling Oros qualify as {{Honorable Elephant}}s, only attacking Takkar if he attacks them first- [[TooDumbToLive or if one of his beasts does it]]. They'll even let him go for rides on their backs once the "Mammoth Rider" skill is learned. The elder mammoths are a whole other story, however. They're ill-tempered and unpredictable beasts who will attack for no reason. Even if Takkar is mounted on one of the aforementioned young mammoths, they will have no problem killing their own young to get at him! [[spoiler:This is is taken to the next level with the Bloodtusk Mammoth, a massive bull with four tusks who Takkar must confront on one of his Beast Master hunts. The Bloodtusk is first introduced going on a rampage through Oros, brutally killing any men or animals it comes across, and is the hardest animal Takkar ever has to kill. And he ''has'' to kill it- in contrast to the Snowblood Wolf, the Bloodfang Tiger, or the Great Scar Bear, he can't tame the Bloodtusk, so he'll have to make sure it doesn't kill anyone else.]]

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* CruelElephant: The young mammoths patrolling Oros qualify as {{Honorable Elephant}}s, only attacking Takkar if he attacks them first- [[TooDumbToLive or if one of his beasts does it]]. They'll even let him go for rides on their backs once the "Mammoth Rider" skill is learned. The elder Elder mammoths are a whole other story, however. They're ill-tempered and unpredictable beasts who will attack the player for seemingly no reason. Even if Takkar is mounted on one of Don't think you'll be safe riding a younger mammoth either; the aforementioned young mammoths, they elder will have no problem killing one of their own young to get at him! you.[[spoiler:This is is taken to the next level with the Bloodtusk Mammoth, a massive bull with four tusks who Takkar must confront on one of his Beast Master hunts. The Bloodtusk is first introduced going on a rampage through Oros, brutally killing any men or animals it comes across, and is the hardest animal Takkar ever has to kill. And he ''has'' to kill it- in contrast to the Snowblood Wolf, the Bloodfang Tiger, or the Great Scar Bear, he can't tame the Bloodtusk, so he'll have to make sure it doesn't kill anyone else.]]



* HorseOfADifferentColor: Mammoths, Bears and Sabertooth Tigers are all among the various creatures that Takkar can ride across Oros.

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* HonorableElephant: The young mammoths patrolling Oros qualify, only attacking Takkar if he attacks them first- [[TooDumbToLive or if one of his beasts does it]]. They'll even let him go for rides on their backs once the "Mammoth Rider" skill is learned. The ''Legend of the Mammoth'' quests allow you to play as one!
* HorseOfADifferentColor: Mammoths, Bears brown bears and Sabertooth Tigers sabertooth tigers are all among the various creatures that Takkar can ride across Oros.
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* MammothsMeanIceAge: This game takes place ''after the Ice Age has ended'', but there are still plenty of woolly mammoths- or possibly [[SeldomSeenSpecies Steppe Mammoths]]- roaming the Oros valley.

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* MammothsMeanIceAge: This game takes place ''after the Ice Age has ended'', but there are still plenty of woolly mammoths- or possibly [[SeldomSeenSpecies Steppe Mammoths]]- mammoths roaming the Oros valley.


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* PrehistoricMonster: Mostly averted with the various prehistoric beasts you encounter. They function just like any other animal. Played straight with the legendary beasts though, especially the Great Scar Bear and Bloodtusk Mammoth.

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* A few woolly rhino skulls are shown with the hornes still attached. As with all rhinos, their horns were made of keratin with no bone core and thus would not be visible on the skull.



* CruelElephant: For the most part, those woolly mammoths patrolling Oros qualify as {{Honorable Elephant}}s, only attacking Takkar if he attacks them first- [[TooDumbToLive or if one of his beasts does it]]. They'll even let him go for rides on their backs if they're young enough. [[spoiler:This is ''not'' the case with the Bloodtusk Mammoth, a massive bull with four tusks who Takkar must confront on one of his Beast Master hunts. The Bloodtusk is first introduced going on a rampage through Oros, brutally killing any men or animals it comes across, and is the hardest animal Takkar ever has to kill. And he ''has'' to kill it- in contrast to the Snowblood Wolf, the Bloodfang Tiger, or the Great Scar Bear, he can't tame the Bloodtusk, so he'll have to make sure it doesn't kill anyone else.]]

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* CruelElephant: For the most part, those woolly The young mammoths patrolling Oros qualify as {{Honorable Elephant}}s, only attacking Takkar if he attacks them first- [[TooDumbToLive or if one of his beasts does it]]. They'll even let him go for rides on their backs once the "Mammoth Rider" skill is learned. The elder mammoths are a whole other story, however. They're ill-tempered and unpredictable beasts who will attack for no reason. Even if they're Takkar is mounted on one of the aforementioned young enough. mammoths, they will have no problem killing their own young to get at him! [[spoiler:This is ''not'' is taken to the case next level with the Bloodtusk Mammoth, a massive bull with four tusks who Takkar must confront on one of his Beast Master hunts. The Bloodtusk is first introduced going on a rampage through Oros, brutally killing any men or animals it comes across, and is the hardest animal Takkar ever has to kill. And he ''has'' to kill it- in contrast to the Snowblood Wolf, the Bloodfang Tiger, or the Great Scar Bear, he can't tame the Bloodtusk, so he'll have to make sure it doesn't kill anyone else.]]



** The eagles make the cliche Red-tailed hawk scream ''as well'' as accurate eagle sounds.

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** The eagles make the cliche Red-tailed hawk scream ''as well'' as accurate eagle sounds.scream.
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** European badgers make honey badger sounds.

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* ICannotSelfTerminate: [[spoiler:Dah asks Takkar to guide his dagger home to his heart so that Dah doesn't face a slow painful death of "skull fire", because he respects Takkar enough to judge him the only person worthy to take Dah's life.]]
* IcyBlueEyes: Dah and Ull have these eye colors, befitting their initial status as antagonists, and they happen to live in a freezing tundra cave.



* ICannotSelfTerminate: [[spoiler:Dah asks Takkar to guide his dagger home to his heart so that Dah doesn't face a slow painful death of "skull fire", because he respects Takkar enough to judge him the only person worthy to take Dah's life.]]
* IcyBlueEyes: Dah and Ull have these eye colors, befitting their initial status as antagonists, and they happen to live in a freezing tundra cave.

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* ICannotSelfTerminate: [[spoiler:Dah asks Takkar to guide his dagger home to his heart so that Dah doesn't face a slow painful death of "skull fire", because he respects Takkar enough to judge him ** The eagles make the only person worthy to take Dah's life.]]
* IcyBlueEyes: Dah and Ull have these eye colors, befitting their initial status
cliche Red-tailed hawk scream ''as well'' as antagonists, and they happen to live in a freezing tundra cave.accurate eagle sounds.
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* IncorrectAnimalNoise: a few examples:
** As stated above, the dholes make hyena vocalizations.
** Jaguars make puma sounds despite being from the roaring cat subfamily.
** The tall elk (''Megaloceras giganteus'') makes bull and camel noises.
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** The European dholes look like African painted dogs, in contrast to the more accurate dholes of ''Far Cry 4''. They also make [[IncorrectAnimalNoises hyena vocalizations]]. Hyenas were very well-spread in Europe at the time this game is set, but none of them appear in-game.

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** The European dholes look like African painted dogs, in contrast to the more accurate dholes of ''Far Cry 4''. They also make [[IncorrectAnimalNoises [[IncorrectAnimalNoise hyena vocalizations]]. Hyenas were very well-spread in Europe at the time this game is set, but none of them appear in-game.

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** Despite being portrayed as a successful apex predator, the youngest known sabre-toothed cat remains in Europe date to 28,000 years ago and they were likely already rare by then, given their conspicuous absence in paleolithic art.



** Sabertooths are a lot faster than they were in real life.

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** Sabertooths are The European sabertooth (''Homotherium latidens'') has the stocky build of a lot faster than they were in real life.South American sabertooth (''Smilodon populator'') while retaining its accurate pursuit predator lifestyle.


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** The European sabertooth, though in-game they resemble their more famous American cousins.


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** The sabre-toothed cat is the fastests predator in the game, true to the real European sabre-toothed cat which is often compared to a cheetah in literature. Ironically, it's in-game appearance has the stocky build of the American ''Smilodon'' which was a relatively slow ambush predator.
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* VideoGameCrueltyPotential: At some Udam camps you can encounter unarmed women who can be slaughtered as mercilessly as the warriors as they run from you and your beast in terror.
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* AnimalMotifs: The Wenja wear deer and wolf skins. The Udam wear the skulls of sabre-toothed cats and great apes.


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** The Udam decorate with and wear skulls of some kind of great ape, either a gorilla or ''Gigantopithecus'', neither of which have ever lived in Europe.


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* NotTheFallThatKillsYou: To finish the "Peak of Oros" mission, you have to jump off a ''mountain'' into a lake!

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