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''Fairy Bloom'' is a doujin BeatEmUp game developed for Windows PC by Creator/{{Edelweiss}}, and one of the first games released by the circle, and the first in the ''VideoGame/FairyBloom'' series.

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''Fairy Bloom'' is a doujin BeatEmUp game developed for Windows PC by Creator/{{Edelweiss}}, and one of the first games released by the circle, and the first in the ''VideoGame/FairyBloom'' series.
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name


A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game was available from Playism's site through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99; as of May 2021, the game is no longer available since the closure of the site's site, and instead has been moved to booth.pm.

to:

A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', sold only in Japanese markets as "花咲か妖精 Ultra Encore", has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game was available from Playism's site through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99; as of May 2021, the game is no longer available since the closure of the site's site, and instead has been moved to booth.pm.
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* AfterCombatRecovery: In ''Ultra Encore'', after every day of battle, the plant gets healed about 25 HitPoints.

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* PointyEars: The protagonist fairy of ''Ultra Encore'' has pointy ears, presumably due to being non-human.

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* PaletteSwap: ''Fairy Bloom Ultra Encore'' has an aphid that's purple-pink where the regular ones are dark orange, appear on the fourth day at least.
* PointyEars: The protagonist fairy of ''Ultra Encore'' has fairies have pointy ears, presumably due to being non-human.

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* MetaPowerUp: It's the form of the CriticalStatusBuff that triggers at whatever values make the LifeMeter turn red. It boosts the rate that the AngstNuke "anger" meter fills per second, to be [[PercentBasedValues 8 times]] the regular.

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* AngstNuke: The power for a SmartBomb-type LimitBreak fills up the fairy when the plant takes damage, In the original game, it's measured by "怒" which is usually translated as "Anger" in meter and in ''Ultra Encore'' it's marked by an emoticon at the bottom that gets redder and sad/mad-der, turning fiery when full / ready to activate.

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* AngstNuke: The power for a SmartBomb-type LimitBreak fills up the fairy when the plant takes damage, damage or just by waiting. In the original game, it's measured by "怒" which is usually translated as "Anger" in meter and in ''Ultra Encore'' it's called a "Rage Bomb" and marked by an emoticon at the bottom that gets redder and sad/mad-der, turning fiery when full / ready to activate.activate. As said on the help screen:
--> If the flower gets, you can unleash your fury and mop up your foes! The fairy is a vicious being, however, and will accumulate rage even if left alone.

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* AngstNuke: The power for a SmartBomb-type LimitBreak fills up the fairy when the plant takes damage, In the original game, it's measured by "怒" which is usually translated as "Anger" in meter and in ''Ultra Encore'' it's marked by an emoticon at the bottom that gets redder and sad/mad-der, turning fiery when full / ready to activate.



* EndlessGame: It's literally called Endless Mode. The setup is that you have a full grown plant, and you're fighting off monsters that drop in and come from the sides, for as long as possible.

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* EndlessGame: It's literally called Endless Mode. The setup is that you have a full grown full-grown plant, and you're fighting off monsters that drop in and come from the sides, for as long as possible.



* LifeMeter: The plant's health is depicted in a bar on the bottom that decreases from right to left.

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* HitPoints: The English translation of ''Ultra Encore'' calls the 100 hit points of the plant in the center of the screen, "Lives", judging from the end-of-level summaries.
* LifeMeter: The plant's health is depicted in a bar on the bottom that decreases from right to left.left in the original and from both sides at once in ''Ultra Encore''.

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A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game was available from Playism's site through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99; as of May 2021, the game is no longer available since the closure of the site's site.

to:

A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game was available from Playism's site through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99; as of May 2021, the game is no longer available since the closure of the site's site.
site, and instead has been moved to booth.pm.



!!This games features examples of:

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!!This !!These games features examples of:


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* PointyEars: The protagonist fairy of ''Ultra Encore'' has pointy ears, presumably due to being non-human.
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A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game can be purchased from Playism through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99.

to:

A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game can be purchased was available from Playism Playism's site through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99.
99; as of May 2021, the game is no longer available since the closure of the site's site.
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cut trope


* YouGottaHaveBlueHair: The flower fairy in the first game has green hair.

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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/fairybloom_cover.png]]



The game was later followed up by an ActionRPG sequel with ''VideoGame/FairyBloomFreesia'' released in August 15th, 2011 during Comiket 80.

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The game was later followed up by an ActionRPG a StylishAction sequel with ''VideoGame/FairyBloomFreesia'' released in August 15th, 15, 2011 during Comiket 80.
80, and was later localized by Nyu Media in 2012 through UsefulNotes/{{Steam}} and DESURA.



* ScoringPoints:

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* ScoringPoints:%%* ScoringPoints
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''Fairy Bloom'' is doujin BeatEmUp game developed for Windows PC by Creator/{{Edelweiss}}, and one of the first games released by the circle.

to:

''Fairy Bloom'' is a doujin BeatEmUp game developed for Windows PC by Creator/{{Edelweiss}}, and one of the first games released by the circle.
circle, and the first in the ''VideoGame/FairyBloom'' series.
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doing it for all their games.


''Fairy Bloom'' is doujin BeatEmUp game developed for Windows PC by Edelweiss, the makers of ''VideoGame/EtherVapor'', and one of the first games released by the circle.

to:

''Fairy Bloom'' is doujin BeatEmUp game developed for Windows PC by Edelweiss, the makers of ''VideoGame/EtherVapor'', Creator/{{Edelweiss}}, and one of the first games released by the circle.
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In ''Fairy Bloom'' you play as a flower fairy who must protect a blossoming flower from monsters that wishes to do harm to the precious plant. Don't be deceived by the fairy's cute looks, she kicks far more ass [[LittleMissBadass than you think]]. Armed with a blade in hand, she will punch, kick, slice and dice anything trying to prevent this flower from blooming. The game was released on December 26th, 2005 as a retail game, but later the game became freeware and it can be downloaded [[http://www.vector.co.jp/download/file/win95/game/fh478658.html here]] for v3.02 or [[http://edelweiss.skr.jp/works/fairybloom/download.html here]] for v3.03.

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In ''Fairy Bloom'' you play as a flower fairy who must protect a blossoming flower from monsters that wishes wish to do harm to the precious plant. Don't be deceived by the fairy's cute looks, she kicks far more ass [[LittleMissBadass than you think]]. Armed with a blade in hand, she will punch, kick, slice and dice anything trying to prevent this flower from blooming. The game was released on December 26th, 2005 as a retail game, but later the game became freeware and it can be downloaded [[http://www.vector.co.jp/download/file/win95/game/fh478658.html here]] for v3.02 or [[http://edelweiss.skr.jp/works/fairybloom/download.html here]] for v3.03.

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* EvilDoppelganger: You fight evil versions of yourself in v3.03 of the original ''Fairy Bloom''. instead of the

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* EvilDoppelganger: You fight evil versions of yourself in v3.03 of the original ''Fairy Bloom''. instead of the



* InUniverseGameClock:

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* InUniverseGameClock: Both the original and the remake have a day-night cycle.
* LifeMeter: The plant's health is depicted in a bar on the bottom that decreases from right to left.
* LittleMissBadass: The protagonist fairies of each game look like young girls, and can fight off creatures trying to attack their plants.


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* WingedHumanoid: The fairy, who looks like a young girl, in the remake's [[http://edelweiss.skr.jp/works/fbue/image/bg_top.jpg promotional art]], has yellow wings of some kind.

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In ''Fairy Bloom'' you play as a flower fairy who must protect a blossoming flower from monsters that wishes to do harm to the precious plant. Don't be deceived by the fairy's cute looks, [[CuteBruiser she kicks far more ass]] [[LittleMissBadass than you think]]. Armed with a blade in hand, she will punch, kick, slice and dice anything trying to prevent this flower from blooming. The game was released on December 26th, 2005 as a retail game, but later the game became freeware and it can be downloaded [[http://www.vector.co.jp/download/file/win95/game/fh478658.html here]] for v3.02 or [[http://edelweiss.skr.jp/works/fairybloom/download.html here]] for v3.03.

to:

In ''Fairy Bloom'' you play as a flower fairy who must protect a blossoming flower from monsters that wishes to do harm to the precious plant. Don't be deceived by the fairy's cute looks, [[CuteBruiser she kicks far more ass]] ass [[LittleMissBadass than you think]]. Armed with a blade in hand, she will punch, kick, slice and dice anything trying to prevent this flower from blooming. The game was released on December 26th, 2005 as a retail game, but later the game became freeware and it can be downloaded [[http://www.vector.co.jp/download/file/win95/game/fh478658.html here]] for v3.02 or [[http://edelweiss.skr.jp/works/fairybloom/download.html here]] for v3.03.



* CuteBruiser: The heroine, a young girl fairy, that fights off enemies trying to attack her plant.
* {{Combos}}: You can make combos by just repeatedly attacking enemies while keeping a short enough interval between attacks.
* EndlessGame: A survival mode was featured in the original ''Fairy Bloom''.
* EvilDoppelganger: You fight evil versions of yourself in v3.03 of the original ''Fairy Bloom'' instead of the [[BlobMonster formless monsters]] of v3.02 and below.

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* CuteBruiser: The heroine, a young girl fairy, that fights off enemies trying to attack her plant.
* {{Combos}}: You can make combos by just repeatedly attacking [[ThrowTheMookAtThem hitting enemies while keeping with other enemies]] who fly as a short enough interval between attacks.
result of your kicks.
* BlobMonster: The formless monsters fought in v3.02 and below.
* EndlessGame: A survival mode was featured It's literally called Endless Mode. The setup is that you have a full grown plant, and you're fighting off monsters that drop in and come from the original ''Fairy Bloom''.
sides, for as long as possible.
* EvilDoppelganger: You fight evil versions of yourself in v3.03 of the original ''Fairy Bloom'' Bloom''. instead of the [[BlobMonster formless monsters]] of v3.02 and below.



* InUniverseGameClock:
* OneHitKill: The jumping kick and the standing knife slash take out monsters in one hit.



* SpritePolygonMix: The first ''Fairy Bloom'' used hand-drawn sprites yet the game was rendered in 3D. The remake continues to the original's mix of 2D sprites and 3D scenery.

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* SpritePolygonMix: The first ''Fairy Bloom'' used hand-drawn sprites yet the game was rendered in 3D. The remake continues to the original's mix of 2D sprites and 3D scenery.

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* CuteBruiser: The heroine.
* CoolSword: Listine from ''Freesia'' uses one.

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* CuteBruiser: The heroine.
* CoolSword: Listine from ''Freesia'' uses one.
heroine, a young girl fairy, that fights off enemies trying to attack her plant.

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Splitting off VideoGame.Fairy Bloom Freesia because it's a separate game, after all.


The game was later followed up by an ActionRPG sequel with ''Fairy Bloom Freesia'' released in August 15th, 2011 during Comiket 80. Unlike its predecessor, ''Fairy Bloom Freesia'' has more of a plot behind it. The story of this game revolves around a guardian fairy named Freesia who must protect the Lita Forest from invading monsters and humans. The gameplay combines the Beat 'em Up action of the original game while combining RPGElements that allows Freesia to gain new abilities, attack skills, increase her stats and more. It also features its own in-game AchievementSystem along with high-resolution and wide-screen support. Edelweiss also released a two-disc original soundtrack, one for ''Fairy Bloom Freesia'' and the other for ''ETHER VAPOR Remaster''.

An overseas localization of ''Fairy Bloom Freesia'' was released on UsefulNotes/{{Steam}} and UsefulNotes/{{Desura}} on October 17th, 2012 by Nyu Media. They have also released the soundtrack of ''Fairy Bloom Freesia'' and ''ETHER VAPOR Remaster'' digitally on their Bandcamp for $9.99, which can be purchased or listened [[http://edelweissjp.bandcamp.com/ here]]. Feel free to check also out ''Fairy Bloom Freesia''[='=]s English website and trial version [[http://fairybloomfreesia.com/ here]].

to:

The game was later followed up by an ActionRPG sequel with ''Fairy Bloom Freesia'' ''VideoGame/FairyBloomFreesia'' released in August 15th, 2011 during Comiket 80. Unlike its predecessor, ''Fairy Bloom Freesia'' has more of a plot behind it. The story of this game revolves around a guardian fairy named Freesia who must protect the Lita Forest from invading monsters and humans. The gameplay combines the Beat 'em Up action of the original game while combining RPGElements that allows Freesia to gain new abilities, attack skills, increase her stats and more. It also features its own in-game AchievementSystem along with high-resolution and wide-screen support. Edelweiss also released a two-disc original soundtrack, one for ''Fairy Bloom Freesia'' and the other for ''ETHER VAPOR Remaster''.

An overseas localization of ''Fairy Bloom Freesia'' was released on UsefulNotes/{{Steam}} and UsefulNotes/{{Desura}} on October 17th, 2012 by Nyu Media. They have also released the soundtrack of ''Fairy Bloom Freesia'' and ''ETHER VAPOR Remaster'' digitally on their Bandcamp for $9.99, which can be purchased or listened [[http://edelweissjp.bandcamp.com/ here]]. Feel free to check also out ''Fairy Bloom Freesia''[='=]s English website and trial version [[http://fairybloomfreesia.com/ here]].
80.



!!This series features trope examples of:
* AbsurdlyHighLevelCap: You can defeat the final bosses of the hardest story mode, and optional Guardian Mode, at around level 60 and 65, respectively, but the level cap is 99.
* AchievementSystem: Featured in ''Fairy Bloom Freesia'', and there are 50 to unlock. Feats required to some of the achievements are not limited to: getting a 100-hit combo, defeating 100 or more enemies, defeating bosses without taking damage, clear a day without taking damage, and slamming enemies into each other several times.
* AnimalThemeNaming: The magical attacks that can be purchased, are named after birds. Quill, Pigeon, Woodpecker, Swallow, Bantam, Shrike, and Peacock.
* {{BFS}}: Plum in ''Freesia'' carries one.
* BadassAdorable: Freesia herself. She's a fairy and a guardian of the forest who also happens to know martial arts.
* BareYourMidriff: Shynie wears a tube top that shows off her midriff.
* BreakMeter: The Guard Crush meter fills up as Freesia takes hits while guarding, and slowly falls when she's not getting hit. If it fills up completely, Freesia will be knocked out of her guard state and be rendered very open to attack. Fortunately, the "Hard Turtle" skill decreases the rate at which the meter increases, and with the "Just Defense" skill enabled, timing a guard correctly will prevent the meter from increasing.
* CuteBruiser: The heroine of both games.

to:

!!This series games features trope examples of:
* AbsurdlyHighLevelCap: You can defeat the final bosses of the hardest story mode, and optional Guardian Mode, at around level 60 and 65, respectively, but the level cap is 99.
* AchievementSystem: Featured in ''Fairy Bloom Freesia'', and there are 50 to unlock. Feats required to some of the achievements are not limited to: getting a 100-hit combo, defeating 100 or more enemies, defeating bosses without taking damage, clear a day without taking damage, and slamming enemies into each other several times.
* AnimalThemeNaming: The magical attacks that can be purchased, are named after birds. Quill, Pigeon, Woodpecker, Swallow, Bantam, Shrike, and Peacock.
* {{BFS}}: Plum in ''Freesia'' carries one.
* BadassAdorable: Freesia herself. She's a fairy and a guardian of the forest who also happens to know martial arts.
* BareYourMidriff: Shynie wears a tube top that shows off her midriff.
* BreakMeter: The Guard Crush meter fills up as Freesia takes hits while guarding, and slowly falls when she's not getting hit. If it fills up completely, Freesia will be knocked out of her guard state and be rendered very open to attack. Fortunately, the "Hard Turtle" skill decreases the rate at which the meter increases, and with the "Just Defense" skill enabled, timing a guard correctly will prevent the meter from increasing.
* CuteBruiser: The heroine of both games.heroine.



* EndlessGame:
** A survival mode was featured in the original ''Fairy Bloom''.
** ''Freesia''[='=]s Guardian Mode, in which play continues until the player loses all four lives. Lives are replenished at intermissions, thankfully.

to:

* EndlessGame:
**
EndlessGame: A survival mode was featured in the original ''Fairy Bloom''.
** ''Freesia''[='=]s Guardian Mode, in which play continues until the player loses all four lives. Lives are replenished at intermissions, thankfully.
Bloom''.



* ExcitedShowTitle: The first boss fight song, ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', and the fight song of the final stage, ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-i-want-to-save-her-action-5 I Want To Save Her!]]''.
* ExcusePlot: The original game.
* FloralThemeNaming: Fairies might have this, as Freesia and Plum are both names of plants.
* GrievousHarmWithABody: Players can pound enemies into other enemies with their attacks. It does more damage than directly hitting an enemy, and the "Pinball Wizard" skill in ''Freesia'' will further increase damage from such attacks.
* GuysSmashGirlsShoot: Listine fights with his sword while Shynie favors throwing knives.
* HitPoints: In the Intermission, which displays Freesia's current stats, it's called HP.
* LifeMeter: In the top left corner is a blue bar that depletes from right to left, for Freesia's HP.
* LittleMissBadass: Don't think for second that the heroines of these games won't leave you battered and bruised.
* MagicMissileStorm: There's two of these magical attacks, that can be rapidly cast the create the effect:
** The Swallow attack, where, from Freesia's back, comes a "a magical blast that splits into multiple homing bullets."
** The Peacock attack, where a large and small orb of blue light accelerate forwards from Freesia, a distance, then home in on enemies, turning around, if necessary. But, both orbs move together, and are treated as a single hitbox.
* ManaMeter: In the top left corner is a green bar that depletes from right to left, for Freesia's magic, and guarding. It
* {{Meganekko}}: Shynie wears semi-rimless glasses.
* MyNameIsQuestionMarks: Skills that haven't been unlocked for purchase, are named "????".
* NintendoHard: While it's simple for Freesia to juggle her enemies around, all it takes is a single attack from any enemy to disrupt her combo and potentially get her juggled to death.
* {{Nosebleed}}: Listine gets these whenever he thinks or talks about fairies.
* OneWordTitle: The first boss fight song is named ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', which is also a {{Portmantitle}} and ExcitedShowTitle.
* PointyEars: It's the main difference between fairies the human girls that they resemble.
* {{Portmantitle}}: The title of the first boss fight song ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', is a compound word.
* SexyBacklessOutfit: Freesia.
* SceneryPorn: ''Fairy Bloom Freesia'' is full of lush forest scenery to look at while you pound enemies into oblivion.
* ScoringPoints: In the original game only. ''Freesia'' uses ExperiencePoints instead.
* ShoutOut: Quite a few abound in the achievements.
** Scoring 1,000 hits by magical attacks gives the [[Anime/PuellaMagiMadokaMagica Puella Fairy Fighter Freesia]] achievement. The Steam version also adds Kyubey's face to the Achievement.
** Defeating 1,000 enemies gives the [[VideoGame/YieArKungFu Yie Ar Kung Fu Master]] Achievement.
** Using the Just Revenge skill unlockes the [[Franchise/StarWars Freesia Strikes Back]] achievement, complete with the ''Star Wars'' logo font on the Steam version.
** When Shynie described how powerful a guardian fairy can be, she mentioned that they have the strength of [[Film/ThreeHundred 300 Spartans]].
** Raph's description of Dark Freesia.
--> '''Raph:''' ''Our Freesia has the fighting capability of a [[Film/Terminator2JudgmentDay T-1000]]. But when she awakened to the power of [[VideoGame/StreetFighter Dark Hadou]], she was transfigured into a near-unstoppable fighting machine!''
* SensualSpandex: Plum is wearing a skin-tight bodysuit.

to:

* ExcitedShowTitle: The first boss fight song, ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', and the fight song of the final stage, ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-i-want-to-save-her-action-5 I Want To Save Her!]]''.
* ExcusePlot: The original game.
* FloralThemeNaming: Fairies might have this, as Freesia and Plum are both names of plants.
* GrievousHarmWithABody: Players can pound enemies into other enemies with their attacks. It does more damage than directly hitting an enemy, and the "Pinball Wizard" skill in ''Freesia'' will further increase damage
You're protecting a plant from such attacks.
* GuysSmashGirlsShoot: Listine fights with his sword
attackers, while Shynie favors throwing knives.
* HitPoints: In the Intermission, which displays Freesia's current stats,
it's called HP.
* LifeMeter: In
growing, during the top left corner is a blue bar that depletes from right to left, for Freesia's HP.
day.
* LittleMissBadass: Don't think for second that the heroines of these games won't leave you battered and bruised.
* MagicMissileStorm: There's two of these magical attacks, that can be rapidly cast the create the effect:
** The Swallow attack, where, from Freesia's back, comes a "a magical blast that splits into multiple homing bullets."
** The Peacock attack, where a large and small orb of blue light accelerate forwards from Freesia, a distance, then home in on enemies, turning around, if necessary. But, both orbs move together, and are treated as a single hitbox.
* ManaMeter: In the top left corner is a green bar that depletes from right to left, for Freesia's magic, and guarding. It
* {{Meganekko}}: Shynie wears semi-rimless glasses.
* MyNameIsQuestionMarks: Skills that haven't been unlocked for purchase, are named "????".
* NintendoHard: While it's simple for Freesia to juggle her enemies around, all it takes is a single attack from any enemy to disrupt her combo and potentially get her juggled to death.
* {{Nosebleed}}: Listine gets these whenever he thinks or talks about fairies.
* OneWordTitle: The first boss fight song is named ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', which is also a {{Portmantitle}} and ExcitedShowTitle.
* PointyEars: It's the main difference between fairies the human girls that they resemble.
* {{Portmantitle}}: The title of the first boss fight song ''[[https://edelweissjp.bandcamp.com/track/fairy-bloom-freesia-ost-beatdown-boss-1 Beatdown!]]'', is a compound word.
* SexyBacklessOutfit: Freesia.
* SceneryPorn: ''Fairy Bloom Freesia'' is full of lush forest scenery to look at while you pound enemies into oblivion.
* ScoringPoints: In the original game only. ''Freesia'' uses ExperiencePoints instead.
* ShoutOut: Quite a few abound in the achievements.
** Scoring 1,000 hits by magical attacks gives the [[Anime/PuellaMagiMadokaMagica Puella Fairy Fighter Freesia]] achievement. The Steam version also adds Kyubey's face to the Achievement.
** Defeating 1,000 enemies gives the [[VideoGame/YieArKungFu Yie Ar Kung Fu Master]] Achievement.
** Using the Just Revenge skill unlockes the [[Franchise/StarWars Freesia Strikes Back]] achievement, complete with the ''Star Wars'' logo font on the Steam version.
** When Shynie described how powerful a guardian fairy can be, she mentioned that they have the strength of [[Film/ThreeHundred 300 Spartans]].
** Raph's description of Dark Freesia.
--> '''Raph:''' ''Our Freesia has the fighting capability of a [[Film/Terminator2JudgmentDay T-1000]]. But when she awakened to the power of [[VideoGame/StreetFighter Dark Hadou]], she was transfigured into a near-unstoppable fighting machine!''
* SensualSpandex: Plum is wearing a skin-tight bodysuit.
ScoringPoints:



* VideoGame3DLeap: ''Fairy Bloom Freesia'' is a huge leap in terms of visuals compared to its predecessor, featuring fully 3D models and a graphical leap above the original ''Ether Vapor''.
* VideoGameCrueltyPotential: There's a very easy corner infinite (get mooks in the corner, hold down direction that faces the corner, spam normal attack) that goes on for as long as you want so long as the mooks you're using it on aren't in the last wave of that particular day. You can basically torture them for as long as you want. This is required to get the achievement for a 999-hit combo.



* WakeUpCallBoss: In ''Freesia''[='=]s Hard and Guardian modes, the difficulty [[DifficultySpike suddenly goes up considerably]] upon reaching the first boss, the Hulking Golem.
* WhoWearsShortShorts: Shynie wears short-shorts.
* YouGottaHaveBlueHair: The flower fairy in the first game and Freesia have green hair.

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* WakeUpCallBoss: In ''Freesia''[='=]s Hard and Guardian modes, the difficulty [[DifficultySpike suddenly goes up considerably]] upon reaching the first boss, the Hulking Golem.
* WhoWearsShortShorts: Shynie wears short-shorts.
* YouGottaHaveBlueHair: The flower fairy in the first game and Freesia have has green hair.
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* MagicMissileStorm: There's two of these magical attacks, that can be rapidly cast the create the effect:
** The Swallow attack, where, from Freesia's back, comes a "a magical blast that splits into multiple homing bullets."
** The Peacock attack, where a large and small orb of blue light accelerate forwards from Freesia, a distance, then home in on enemies, turning around, if necessary. But, both orbs move together, and are treated as a single hitbox.

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* AbsurdlyHighLevelCap: You can defeat the final bosses of the hardest story mode, and optional Guardian Mode, at around level 60 and 65, respectively, but the level cap is 99.



* FloralThemeNaming: Fairies might have this, as Freesia and Plum are both names of plants.



* GuysSmashGirlsShoot: Listine fights with his sword while Shynie favors knives.

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* GuysSmashGirlsShoot: Listine fights with his sword while Shynie favors knives.throwing knives.
* HitPoints: In the Intermission, which displays Freesia's current stats, it's called HP.
* LifeMeter: In the top left corner is a blue bar that depletes from right to left, for Freesia's HP.



* ManaMeter: In the top left corner is a green bar that depletes from right to left, for Freesia's magic, and guarding. It



* FloralThemeNaming: Fairies might have this, as Freesia and Plum are both names of plants.

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* FloralThemeNaming: Fairies might have this, as Freesia and Plum are both names of plants.PointyEars: It's the main difference between fairies the human girls that they resemble.

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A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', is in production and is being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game can be purchased from Playism through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99.

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A remake of the original ''Fairy Bloom'', entitled ''Fairy Bloom Ultra Encore'', is in production and is has being developed with the Unreal Engine 4. A demo of the remake was released during the 86th Summer Comiket and its trailer can be found [[https://www.youtube.com/watch?v=-tgI87pa2bc here]]. The game can be purchased from Playism through a "pay what you want" model at a minimum of $0.99 with the game's source code going for $9.99.


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* AnimalThemeNaming: The magical attacks that can be purchased, are named after birds. Quill, Pigeon, Woodpecker, Swallow, Bantam, Shrike, and Peacock.


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* MyNameIsQuestionMarks: Skills that haven't been unlocked for purchase, are named "????".

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