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* MinionMaster: [[spoiler:Wentworth Technicians]] cannot fight directly, and instead have an ability to summon a temporary drone to fight for them. [[spoiler:The Technician C]] relies on using this ability for boarding .

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* MinionMaster: TheMinionMaster: [[spoiler:Wentworth Technicians]] cannot fight directly, and instead have an ability to summon a temporary drone to fight for them. [[spoiler:The Technician C]] relies on using this ability for boarding .

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*** ""It's Elementary"" is unlocked by spitting in the face of all three suspects in the Murder Mystery event and then accusing Haynes of murder.



** The strongest special crewmember by far is [[spoiler:mounted Jerry, who moves very fast, keeps its high ranged damage and adds even more close combat damage, has an unparalleled 300 hitpoints, sabotages very quickly, heals constantly, takes only half damage from combat and [[TakingYouWithMe if he dies, he explodes and deals a]] OneHitKill [[TakingYouWithMe to everything in the room, system included]]. However, you only get to use him against the Flagship, and only if you have recruited both Jerry and a six-legged equinoid beforehand.]]

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** The One of the strongest special crewmember by far unique crewmembers is [[spoiler:mounted Jerry, who moves very fast, keeps its his high ranged damage and adds even more close combat damage, has an unparalleled 300 hitpoints, sabotages very quickly, heals constantly, takes only half damage from combat and [[TakingYouWithMe if he dies, he explodes and deals a]] OneHitKill [[TakingYouWithMe to everything in the room, system included]]. However, you only get to use him against the Flagship, and only if you have recruited both Jerry and a six-legged equinoid beforehand. There's also an even more powerful version that you can get by bringing a Crystal Equinoid to the Flagship instead of a regular Equinoid, with 325 hitpoints and a Lockdown ability.]]



* LamePunReaction: In one event, you see a Rock ship that tells you a joke [[note]] Why can't you expect perfection from geologists? Because they all have their faults![[/note]]. One of the prompts that appear after? "End their pityful existence".

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* LamePunReaction: In one event, you see a Rock ship that tells you a joke [[note]] Why can't you expect perfection from geologists? Because they all have their faults![[/note]]. One of the prompts that appear after? "End their pityful pitiful existence".
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Has its own wiki [[https://ftlmultiverse.fandom.com/wiki/FTL:_Multiverse_Wiki accessible here]].

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Has its own wiki [[https://ftlmultiverse.fandom.com/wiki/FTL:_Multiverse_Wiki miraheze.org/wiki/Main_Page accessible here]].
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* CosmicHorrorStory: Downplayed with the Nexus storyline. [[spoiler:During your adventures, you may discover the existence of the "chaos gods" known as the One Who Rhymes and Her, trapped in a portion of the Nexus of the Multiverse who treat reality as a game to be broken, with Her desiring to become a full MultiversalConquerer. So long as you keep your [[KarmaMeter Nexus Notoriety]] down, all endings involve you defeating them, either by resealing them or [[DidYouJustPunchOutCthulhu destroying them altogether]] in a TrueFinalBoss fight, but getting there involves going through some creepy things and discovering just how truly alien [[IntrepidMerchant Sylvan]] is, as a living dimensional anomaly influenced by the gods.]]

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* CosmicHorrorStory: Downplayed with the Nexus storyline.storyline, especially High Chaos. [[spoiler:During your adventures, you may discover the existence of the "chaos gods" known as the One Who Rhymes and Her, trapped in a portion of the Nexus of the Multiverse who treat reality as a game to be broken, with Her desiring to become a full MultiversalConquerer. So long as you keep your [[KarmaMeter Nexus Notoriety]] down, all endings involve you defeating them, either by resealing them or [[DidYouJustPunchOutCthulhu destroying them altogether]] in a TrueFinalBoss fight, but getting there involves going through some creepy things and discovering just how truly alien [[IntrepidMerchant Sylvan]] is, as a living dimensional anomaly influenced by the gods.it turns out his amorality is arguably necessary for his AllianceOfAlternates to keep Her contained.]]
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* CosmicHorrorStory: Downplayed with the Nexus storyline. [[spoiler:During your adventures, you may discover the existence of the "chaos gods" known as the One Who Rhymes and Her, trapped in a portion of the Nexus of the Multiverse who treat reality as a game to be broken, with Her desiring to become a full MultiversalConquerer. So long as you keep your [[KarmaMeter Nexus Notoriety]] down, all endings involve you defeating them, either by resealing them or [[DidYouJustPunchOutCthulhu destroying them altogether]] in a TrueFinalBoss fight, but getting there involves going through some creepy things and discovering just how truly alien [[IntrepidMerchant Sylvan]] is, as a living dimensional anomaly influenced by the gods.]]
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* DarkReprise: The Duskbringer theme resembles the vanilla Zoltan theme, but more eerie and menacing.
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* ExplosiveOverclocking: The Surge Controller is an augment that periodically grants your ship a powerful [[LimitBreak Power Surge]] attack, provided it is supplied with large amounts of power. If you put 8 power bars in it however, the sheer amount of power damages you every times the surge activates. And then there's the Innovation C cruiser, where ALL surge levels damage you somewhat.


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* InTheFutureWeStillHaveRoombas: Somewhere between this trope and "We used roombas in the distant past" is the [[spoiler:Ancient Roomba, an Obelisk ship drone that can suck the air from a room quickly and causes breaches on top of attacking.]]
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* AntiHumanAlliance: The Coalition, made up of Mantis, Rockmen, Leeches, and Slugs, is one of these, in response to the [[FantasticRacism human supremacist]] Rebellion and the weakness of the Federation.

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* AntiHumanAlliance: The Coalition, Coalition is made up of Mantis, Rockmen, Leeches, and Slugs, is one of these, Slugs united in response to the [[FantasticRacism human supremacist]] Rebellion and the weakness of the Federation.

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* LethalJokeItem: The [[spoiler:[[HardModePerks Chaotic]] Strawberry Launcher]] costs no less than 8 power bars, and charges extremely slowly at 40 seconds. It also has no description when hovered over, and you don't know what it does except that it "unlocks the true power of strawberry". [[spoiler: It fires ''[[MacrossMissileMassacre one hundred]]'' strawberries in a large radius that [[AlwaysAccurateAttack never miss]], always cause fires and always stun, extremely quickly. DeathOfAThousandCuts after one single successful shot is all but guaranteed for anything but the most powerful {{Superboss}} in the mod. If you pair it with a preigniter of some kind, you'll be almost invincible]].



* MacrossMissileMassacre: The Burst Missiles launchers shoot multiple missiles per shot, the Elite Chain Kernel shoots a kernel every two seconds once fully spun, and [[spoiler: the Carnage also launches 3 missiles at once that each do 2 damage.]] On the Minelauncher side, we have the Ra and its four mines per shot, the [[spoiler:Onslaught that sends 3 but that deal two damages and charges quickly, and the [[HardModePerks Chaotic]] Pharaoh that launches ''twelve'' mines at once.]]

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* MacrossMissileMassacre: The Burst Missiles launchers shoot multiple missiles per shot, the Elite Chain Kernel shoots a kernel every two seconds once fully spun, and [[spoiler: the Carnage also launches 3 missiles at once that each do 2 damage.]] On the Minelauncher side, we have the Ra and its four mines per shot, the [[spoiler:Onslaught that sends 3 but that deal two damages and charges quickly, and the [[HardModePerks Chaotic]] Pharaoh that launches ''twelve'' mines at once.]]]] Finally, the most extreme example is the [[spoiler:[[HardModePerks Chaotic]] Strawberry Launcher]]]], that fires no less than [[spoiler:one hundred]] projectiles per charge.

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* DidYouJustPunchOutCthulhu: [[spoiler:The One who Rhymes and Her are both [[EldritchAbomination powerful eldritch entities]]]]. Are they dangerous and tough foes? They sure are. Are they invincible? Absolutely not, and at the end of the [[spoiler: Chaos Ending for The One Who Rhymes and Nexus-Chaos Ending for both, they meet their ends from your guns]].

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* DidYouJustPunchOutCthulhu: [[spoiler:The One who Rhymes and Her are both [[EldritchAbomination powerful eldritch entities]]]]. Are they dangerous and tough foes? They sure are. Are they invincible? Absolutely not, and at the end of the [[spoiler: Chaos Ending for The One Who Rhymes and Nexus-Chaos Ending for both, [[spoiler:Nexus-Chaos Ending, they meet their ends from your guns]].



* HydraProblem: [[spoiler:Things are a special crew that boards you during the fight with The One Who Rhymes and Her]]. They duplicate on death unless they died while stunned, burned or mind controlled. If you have a DamageOverTime on your ship, it will quickly be overwhelmed by an exponentially increasing number of them.



* InstantWinCondition: The moment [[spoiler:The One Who Rhyme's]] hull reaches zero, you've won, period, his crew stops being able to deal damage to you, then teleports out during the following event.



* OneManArmy: [[InvokedTrope Invoked]] by the layout of Jerry's Cruiser, as it has an unique one-man teleporter, and gatling Jerry with a pony. You can combine them into [[InfinityPlusOneSword Mounted Jerry]], a LightningBruiser which can and will decimate entire ships by himself.

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* OneManArmy: OneManArmy:
**
[[InvokedTrope Invoked]] by the layout of Jerry's Cruiser, as it has an unique one-man teleporter, and gatling Jerry with a pony. You can combine them into [[InfinityPlusOneSword Mounted Jerry]], a LightningBruiser which can and will decimate entire ships by himself. He is further supported by an artilery that prevents enemies from fighting and a bomb that makes him even stronger.
** MFK B's layout outright calls this trope's name. It too has a CrewOfOne with a MFK Soldier who can be buffed further by its bombs, but unlike Jerry's Crewser its teleporter allows for more than one crew to wreck havoc on the enemy ship once you get more.


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* RhymesOnADime: As the name implies, this is how the [[spoiler:Rhyme Cultists and The One Who Rhymes]] speak.


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* WhyDidItHaveToBeSnakes: Sherlock Haynes is terrified of bugs, and as a result cannot fight against them in melee.

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* AdaptationalVillainy: Due to AscendedExtra below, some characters come out as this. As such, Captain Nights, who in vanilla is an AffablyEvil Slug pirate captain who wants to [[WorthyOpponent test your worth]], here he is [[spoiler:a corrupt tyrant who seized the crown of the Slug Kleptocracy from Slocknog]].



* CanonWelding: Not only is FTL:Multiverse's story a continuation of the base game's, but it also posits that ''VideoGame/IntoTheBreach'' happened in this universe, with several elements calling back to it, such as two of the four megacorps appearing in-game, and the [[spoiler:Giant Alien Spiders being apparently related to the Veks]].



** Furthermore, due to the CanonWelding with VideoGame/IntoTheBreach, it's confirmed that the Rusting Hulks were the team that destroyed the Vek Nest (in this timeline, at least).

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** Furthermore, due to the CanonWelding with VideoGame/IntoTheBreach, it's confirmed that the Rusting Hulks were the team that destroyed the Vek Nest (in this timeline, at least).least), and that Kazaaakplethkillik was found in a capsule after he landed on Earth and participated to the fight in his youth.


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* ShutUpHannibal: If both Alkram and Ariadne are present on the ship, then an interaction can trigger where Alkram hails [[NotSoDifferentRemark her as a fellow]] RebelLeader. However, Ariadne furiously retorts that [[NotSoSimilar they are nothing alike]], as she aims to free her people from a genuinely oppressive government while Tyrdeo is just a gardener who ended in the wrong place. Furthermore, she remarks that Alkram had no problem fighting to the side of the oppressors during the Mantis war.

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*** "'''A Dubious Investment'''" is unlocked by paying a slug to crash your ship on a moon.

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*** "'''A Dubious Investment'''" is unlocked by paying a slug to crash your ship on into a moon.



* AchillesHeel: Shells take twice as much damage from suffocation. While their abilities are active, Mantis Suzerains and Bishops take greatly increased suffocation and fire damage as well[.

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* AchillesHeel: AchillesHeel:
**
Shells take twice as much damage from suffocation. While their abilities are active, Mantis Suzerains and Bishops take greatly increased suffocation and fire damage as well[.well.
** Elite Cruisers all share a common gimmick where they are above average as a whole, but with a significant flaw to deal with.
*** The EDC Cruiser has a high snowball potential, [[MagikarpPower but starts with a weak loadout]].
*** The Federation and Alt-MFK cruisers have powerful artilery systems that can devastate enemies once upgraded, [[GlassCannon but start without shields]]. Instead they have to make do with less reliable defenses such as a zoltan shield with cloak and an overcharger respectively. Similarly, the Alt-Bishop Cruiser only has a cloak but can end all early fights quickly with its two bishops, the Clairvoyant Cruiser has a diversified arsenal to manipulate the enemy crew while shieldless, and the Cruising Reaper has a very long cloak to make up for its slow weaponry.
*** The Elite Rebel and New Order cruisers give powerful boons to one race (respectively humans and zoltans) in your crew, but cripple all others.
*** The Harmony and Alt-Suzerain cruisers have a powerful drone and boarding game, [[WeakButSkilled but they don't even have a weapon system to start with]]. The Warlord, Sentinel, Ampere and Swarm cruisers meanwhile have a weapon system but no weapon nor drone to assist their boarding. The Vagabond Cruiser does have a weapon but it's a rusty Burst Laser II that's slow and very inaccurate.
*** The Alt-Peacekeeper Cruiser has four overclocked Peacekeepers, giving it huge amounts of power, but it doesn't have a reactor to start with and its crew is extremely fragile with no medical system to protect them.
*** [[DownplayedTrope Downplayed]] by the Inquisition Cruiser, which only has missile weapons, but a whopping 75 missiles to keep on going.
*** The Alt-Paladin Cruiser trades a shield and strong weapons for [[StoneWall a near-total immunity to hull damage]]. Another StoneWall is the Radiant Cruiser, whose Botulinum Gas kills boarders extremely quickly and which starts with two shield layers, but has no airlock.
*** The Alt-Knighted Cruiser has shields and anti-bio weaponry to assist its teleporter, but is otherwise poorly defended.
*** The RUES Cruiser starts with four different Elite crews, but that's also the maximum of its ArbitraryHeadcountLimit.



* ArmorOfInvincibility: The Alt-Paladin cruiser is equipped with "Divine Armor Plus", which allows it to negate 100% of all hull damage: however, it is not immune to system damage, and cannot resist the hull damage of weapons that cause a breach.
* AscendedExtra: Tuco, the Giant Alien Spiders, the six-legged horses, Slocknog, Captain Nights, Kazaaakplethkilik, General Turzil, Ariadne and Ruwen have been given a more important role than just one-off events, and even [[spoiler:Admiral Tully]] may join your fight if you deliver a certain parcel to the Last Stand. The Crystalline people themselves also count, driven out from their isolated home sector; they no longer are an unusual sight.
* AttackAttackAttack: The [[spoiler:[[PlayAsABoss MVFS A]]]] player ship starts with shields as a defensive system, but that's it: no hacking, no cloak, and you can't get more. [[spoiler:Instead you get Mind Control, Teleport and four artilleries that go to level five]]. On top of that, your engine is limited at 3 bars. This means that your strategy to survive hard enemies is essentially to flatten them under a deluge of projectiles before they can do too much damage to you.



* ArmorOfInvincibility: The Alt-Paladin cruiser is equipped with "Divine Armor Plus", which allows it to negate 100% of all hull damage: however, it is not immune to system damage, and cannot resist the hull damage of weapons that cause a breach.
* AscendedExtra: Tuco, the Giant Alien Spiders, the six-legged horses, Slocknog, Captain Nights, Kazaaakplethkilik, General Turzil, Ariadne and Ruwen have been given a more important role than just one-off events, and even [[spoiler:Admiral Tully]] may join your fight if you deliver a certain parcel to the Last Stand. The Crystalline people themselves also count, driven out from their isolated home sector; they no longer are an unusual sight.
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** Sylvan's ship is equipped with no less than 4 BLII equivalents and 2 BLIII equivalents (6 Hektar lasers), which means that at worst he'll be firing no less than twenty-four laser bursts at you, or two and a half Flagship power surges!

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** Sylvan's ship is equipped with no less than 4 BLII equivalents and 2 BLIII equivalents (6 Hektar lasers), lasers) in extreme mode, which means that at worst he'll be firing no less than twenty-four laser bursts at you, or two and a half Flagship power surges!
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* BoringButPractical: Some of the elite variants apply;
** Human Soldiers deal 20% more damage, receive 30% less from crew to crew combat, and are more resistant to fire and suffocation hazards. These characteristics allows them to stand their ground against a Mantis on a one to one fight.
** Rock Crusaders are even more bulky than their base counterpart, but still eliminate their opposition just as slowly as a human.

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* BoringButPractical: BoringButPractical:
** The Union A cruiser is one of the first cruisers you unlock, and it's about as un-flashy as it gets: four human crew, no special system, no gimmick, two decent weapons and two simple augments including an external shield charge booster. However, while it has no special strength, it has no special weakness either, making it a good cruiser for beginners.
**
Some of the elite variants apply;
**
apply: Human Soldiers deal 20% more damage, receive 30% less from crew to crew combat, and are more resistant to fire and suffocation hazards. These characteristics allows them to stand their ground against a Mantis on a one to one fight.
**
fight. Rock Crusaders Crusaders, meanwhile, are even more bulky than their base counterpart, but still eliminate their opposition just as slowly as a human.

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** Sylvan's ship is equipped with no less than 6 BLII equivalents (6 Uplifted Burst Lasers), which means that at worst he'll be firing no less than eighteen laser bursts at you, or two whole Flagship power surges!

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** Sylvan's ship is equipped with no less than 6 4 BLII equivalents and 2 BLIII equivalents (6 Uplifted Burst Lasers), Hektar lasers), which means that at worst he'll be firing no less than eighteen twenty-four laser bursts at you, or two whole and a half Flagship power surges!surges!
** Sylvan's Transport B's unique gimmick is that it allows you to upgrade certain guns into others, increasing their dakka along the way. It starts with two chain lasers, that can then be upgraded like so: Chain Laser => Laser Chainger => [[GatlingGood Chain Vulcan]] => [[InfinityMinusOneSword Gatling Laser]] => [[InfinityPlusOneSword Rift Waker]] => [[spoiler:[[ExageratedTrope God Killer]]]]

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* AllianceOfAlternates: The [[spoiler:Continuity Enforcement League is an alliance of all Sylvans in all realities ([[MyFriendsAndZoidberg well, and a Nights]])) with the goal of preserving the existence of the Multiverse]].



** The access of the [[spoiler:Multiverse Nexus]] is locked behind a fight with [[spoiler:Sylvan]]. Unlike for homeworld guards, jumping away to it isn't an option here: to get to the entrance of the nexus, you must absolutely either [[spoiler:kill Sylvan or force him to surrender]].



* BossOnlyLevel: The Showdown is a sector that only exists to give you a breather before the fight with the TrueFinalBoss.

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* BossOnlyLevel: The Showdown ??? sector is a special redirect sector that only exists to give you contains a breather before the fight with the TrueFinalBoss.single ship at its start: [[spoiler:The One Who Rhymes]].



* TheMultiverse: [[CaptainObvious The main setting of the overhaul.]]

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* TheMultiverse: [[CaptainObvious The main setting of the overhaul.]]]] It is further subdivided in Clusters, which are groups of similar universes. Most of the action in FTL:Multiverse takes place in a single cluster, [[spoiler:except when you go to the Nexus]].

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* CastFromHitPoints: Free Mantis Warlords, Crystals, Shells and Rockman Cultists all have an ability that consumes a portion of their health. The Shell inflicts system damage and hurts any other enemy crew present in the same room, the Shell Scientist heals all crew in the same room to full, the Shell Mechanic repairs the entire room, Crystals lock the room down, while the Free Mantis and Cultist gain damage and speed. [[spoiler: The Augmented have an ability cast from hull points instead (if you don't use the enemy ship's hull to cast it, that is), which heals them quickly and makes them stronger, but deal one hull damage and create a breach in the room they're in. The Anointed's ability is a stronger version of this, which deals two damage.]]

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* CastFromHitPoints: CastFromHitPoints:
**
Free Mantis Warlords, Crystals, Shells and Rockman Cultists all have an ability that consumes a portion of their health. The Shell inflicts system damage and hurts any other enemy crew present in the same room, the Shell Scientist heals all crew in the same room to full, the Shell Mechanic repairs the entire room, Crystals lock the room down, while the Free Mantis and Cultist gain damage and speed. speed.
**
[[spoiler: The Augmented have an ability cast from hull points instead (if you don't use the enemy ship's hull to cast it, that is), which heals them quickly and makes them stronger, but deal one hull damage and create a breach in the room they're in. The Anointed's ability is a stronger version of this, which deals two damage.]]]]
** Another "Cast from Hull Points" ability given by the Rock Plating augment, which allows you to [[RammingAlwaysWorks ram the enemy ship]], dealing significant damage to it at the cost of a hull point.
** The Dead Man's Switch augment unique to Proto-MV B deals 15 damage to both ships when activated.


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* RammingAlwaysWorks: The "Ram the bastards!" blue option from Vanilla becomes a full-fledged pre-combat option that allows you to damage the hull of the other ship along with a random system, [[CastFromHitPoints at the cost of one HP of your own]].

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* JokeCharacter: The Crapbucket is a ship that can be purchased in one event for 500 scrap. It only has 8 points of hull, making it exceedingly fragile, it looks completely wrecked, and its two weapons are random, which can generate improbable or even unwinnable combinations. Occasionally it can become a LethalJokeCharacter (to a point) if the two weapons are [[GameBreaker game breakers]].

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* JokeCharacter: The Crapbucket (or Wrecked Bomber) is a ship that can be purchased in one event for 500 scrap. It only has 8 points of hull, making it exceedingly fragile, it looks completely wrecked, and its two weapons are random, which can generate improbable or even unwinnable combinations. Occasionally it can become a LethalJokeCharacter (to a point) if the two weapons are [[GameBreaker game breakers]]. Its B and C variants are the P.O.S and the Dumpster Fire, which respectively have 3 random drones and 3 random crew, 1 random weapon and 1 random drone.
* JokeItem: The Plushie Gun... is exactly as effective as you'd expect a gun firing plushies to be, and it makes a neighing sound when fired as well. It is "awarded" by [[spoiler:defeating the transport in the Jerome Protectorate]].
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* DidYouJustPunchOutCthulhu: [[spoiler:The One who Rhymes and Her are both [[EldritchAbomination powerful eldritch entities]]]]. Are they dangerous and tough foes? They sure are. Are they invincible? Absolutely not, and at the end of the [[spoiler: Chaos Ending for The One Who Rhymes and Nexus-Chaos Ending for both, they meet their ends from your guns]].
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*** "'''Failed The Challenge'''", "'''Super Failed The Challenge'''" and"'''Ultra Failed The Challenge'''" are respectively unlocked by dying in [[spoiler:[[HarderThanHard Chaos Mode]]]], dying in [[spoiler:Chaos Mode while in the Obelisk sectors]] and dying in [[spoiler:Chaos Mode while in the Nexus]].

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* AchievementMockery: Dying to [[HarmlessVillain Leah]] [[spoiler:outside of the Obelisk sector where she [[NotSoHarmlessVillain isn't so easy]]]] nets you an achievement.

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* AchievementMockery: Dying AchievementMockery:
** The mod adds many achievements to the game, and some of them are quite dubious in their qualification as an "achievement":
*** "'''Beyatch!'''" is unlocked by dying
to [[HarmlessVillain Leah]] [[spoiler:outside of the Obelisk sector Homeworlds where she [[NotSoHarmlessVillain isn't so easy]]]] nets you an achievement.easy]]]].
*** "'''Been There, Done That'''" is unlocked by dying 25 times.
*** "'''A Dubious Investment'''" is unlocked by paying a slug to crash your ship on a moon.
*** "'''Reading Comprehension'''" is unlocked by making Boline repeat her speech five times.
*** "'''Stubborn To The End'''" is unlocked resisting to [[spoiler:Narcissus in the Obelisk Wastelands]] even knowing that all your systems are disabled.
*** "'''Failed The Challenge'''", "'''Super Failed The Challenge'''" and"'''Ultra Failed The Challenge'''" are respectively unlocked by dying in [[spoiler:[[HarderThanHard Chaos Mode]]]], dying in [[spoiler:Chaos Mode while in the Obelisk sectors]] and dying in [[spoiler:Chaos Mode while in the Nexus]].



* ImportedAlienPhlebotinum: Many of the most powerful technologies, such as the , are reliant on "Aether", a resource which can only be harvested from various precursor ruins.

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* ImportedAlienPhlebotinum: Many of the most powerful technologies, internal upgrades, such as the , Aether Shields, are reliant on "Aether", a resource which can only be harvested from various precursor ruins.



** The Weapon Pre-Igniter isn't nerfed per se, but it can now only be found at the end of a quest given by Sylvan in the [[spoiler:Kleptocracy Capital]], hence making it a lot rarer. However , the Tuco A cruiser starts with one, and the Sylvan C cruiser starts with an upgraded variant.

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** The Weapon Pre-Igniter isn't nerfed per se, but it can now only be found at the end of a quest given by Sylvan in the [[spoiler:Kleptocracy Capital]], hence making it a lot rarer. However , However, the Tuco A cruiser starts with one, and the Sylvan C cruiser starts with an upgraded variant.



** The New Order Cruiser has unique access to a maximum level of ''four'' for its Clone Bay , allowing it to clone its crew instantly: when combined with a level 4 teleporter, the ship can endlessly pump the enemy full of boarders.

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** The New Order Cruiser has unique access to a maximum level of ''four'' for its Clone Bay , Bay, allowing it to clone its crew instantly: when combined with a level 4 teleporter, the ship can endlessly pump the enemy full of boarders.

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** [[spoiler:Nexus-Chaos]][[note]][[spoiler:Classified as Nexus by the mod.]][[/note]] Endings: [[spoiler:Achieved by beating Sylvan Prime while in [[HarderThanHard Chaos Mode]], the Gnome teleports to Prime's ship and kills him. She thanks you for helping, Then, depending on your reputation]]:
*** High: [[spoiler: The C.E.L cannot help you. She is free to return to the Nexus destroy you and the C.E.L, and from there conquer the Multiverse]].
*** Low: [[spoiler: The C.E.L is able to help you, so She returns to the Realm of Madness to gather forces and rejoins with The One Who Rhymes. Once you reach the special Her beacon, you engage the Vision of Evil, an immensely powerful ship. The C.E.L disables Her ship's invincibility after two minutes of fighting, letting you destroy Her and The One Who Rhymes, freeing the Multiverse from Her menace forever. You will become your Cluster's ambassador end end its war... eventually. [[EarnYourHappyEnding For now you're enjoying a well-deserved vacation]]]].

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** [[spoiler:Nexus-Chaos]][[note]][[spoiler:Classified as Nexus by the mod.]][[/note]] Endings: [[spoiler:Achieved by beating Sylvan Prime while in [[HarderThanHard Chaos Mode]], the Gnome teleports to Prime's ship and kills him. She thanks you for helping, Then, then, depending on your reputation]]:
Nexus notoriety]]:
*** High: [[spoiler: The C.E.L cannot help you. She is free to return to the Nexus Nexus, destroy you and the C.E.L, and from there conquer the Multiverse]].
*** Low: [[spoiler: The C.E.L is able to help you, so She returns to the Realm of Madness to gather forces and rejoins with The One Who Rhymes. Once you reach the special Her beacon, you engage the Vision of Evil, an immensely powerful ship. The C.E.L disables Her ship's invincibility after two minutes of fighting, letting you destroy Her and The One Who Rhymes, freeing the Multiverse from Her menace forever. You will become your Cluster's ambassador end and end its war... eventually. [[EarnYourHappyEnding For now you're enjoying a well-deserved vacation]]]].



* {{Nerf}}: This mod makes several of the stronger systems, such as Hacking, more expensive to upgrade, to balance around the higher and more frequent scrap rewards. Furthermore, the hacking drone is now destroyed if the system is unpowered mid-flight, invalidating the "hacking bypass". [[note]] In case the enemy has defense drones, launch the hacking drone, then just as the drones shoot at it, depower it to dodge, then power it again to make it reach the ship. Extremely useful against phase 2 of the Flagship.[[/note]] However, you can build an internal Defense Scrambler augment at empty beacons for a cost that's similar to a Weapon Pre-Igniter, coupled with 10 drone parts.

to:

* {{Nerf}}: {{Nerf}}:
**
This mod makes several of the stronger systems, such as Hacking, more expensive to upgrade, to balance around the higher and more frequent scrap rewards. Furthermore, the hacking drone is now destroyed if the system is unpowered mid-flight, invalidating the "hacking bypass". [[note]] In case the enemy has defense drones, launch the hacking drone, then just as the drones shoot at it, depower it to dodge, then power it again to make it reach the ship. Extremely useful against phase 2 of the Flagship.[[/note]] However, you can build an internal Defense Scrambler augment at empty beacons for a cost that's similar to a Weapon Pre-Igniter, coupled with 10 drone parts.parts.
** The Weapon Pre-Igniter isn't nerfed per se, but it can now only be found at the end of a quest given by Sylvan in the [[spoiler:Kleptocracy Capital]], hence making it a lot rarer. However , the Tuco A cruiser starts with one, and the Sylvan C cruiser starts with an upgraded variant.
** While still good, both the Burst Laser 2 and the Flak 2 (Vanilla's Flak 1) are nerfed: the former is slower while the latter is hurt by the fix of a bug that makes it more accurate than it should.


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* OrderVersusChaos: Two factions introduced in the "Order and Chaos" update battle for the control of the Multiverse, each representing one side of the coin. [[spoiler:Syvan Prime's [[TimePolice C.E.L]] enforces the stability of reality at the cost of refusing to help those whose realities are in danger if there is a risk of spreading the problem to other clusters. Meanwhile, [[EldritchAbomination She and The One Who Rhymes]] seek to re-establish Her domain of chaos and madness over the Multiverse]].

Added: 1068

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Removed: 159

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* CursedWithAwesome: Airless ships are incapable of sustaining most kinds of crews[[note]]unless you have a level 3 medbay, med-bots and respirators; the regen effect will overpower the suffocation for most crewmembers.[[/note]], but in return they can choose a fourth system from Hacking, Cloaking, Teleporter, Mind Control and Drone Control, or for Obelisk cruisers have a very powerful artilery system.



* TheUnintelligible: Morphs talk in a bizarre, unreadable dialect. OOJ MAJOO, however, seems to be able to communicate in some way, with splices of recordings.



** [[spoiler:[[HarderThanHard Chaos Mode]] is unlocked by defeating three Rhyme Cultists (who themselves only start spawning after you defeated a Siren ship, then beating [[EldritchAbomination The One Who Rhymes]]. It's activated at the start of a run]].

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** [[spoiler:[[HarderThanHard Chaos Mode]] is unlocked by defeating three Rhyme Cultists (who themselves only start spawning after you defeated defeat a Siren ship, ship), then beating [[EldritchAbomination The One Who Rhymes]]. It's activated at the start of a run]].run]].
* TheUnintelligible: Morphs talk in a bizarre, unreadable dialect. OOJ MAJOO, however, seems to be able to communicate in some way, with splices of recordings.
* UnintentionallyUnwinnable: Some ships such as the Auto-Cruiser A and B start without a crew, but they generally have a drone bay with a repair drone or other ways to repair themselves, including a slow auto-repair in non-breached rooms. If you lose any way to repair yourself due to breaches and you don't have a sealant, and cannot repair piloting or engines to jump to a beacon and hopefully get more crew, then you will be forever stuck at the current beacon and will have no choice but to restart.



* UniqueItems: Later in the run, [[MiniBoss Multiverse Renegades]] may (or ''will'' if crew-killed) drop special weapons when defeated, which can only be found that way. They are typically upgraded versions of other weapons, such as the Obsidian Missile, a Breach Missile that deals double damage against systemless rooms, or the Nevermiss a special Laser that ignores shields entirely.

to:

* UniqueItems: Later in the run, [[MiniBoss Multiverse Renegades]] may (or ''will'' if crew-killed) drop special weapons weapons, drones, or even crewmembers when defeated, which can only be found that way. They are typically upgraded versions of other weapons, such as the Obsidian Missile, a Breach Missile that deals double damage against systemless rooms, or the Nevermiss a special Laser that ignores shields entirely.

Added: 375

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Removed: 488

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* FourStarBadass: Both the Leech general Alkram and [[spoiler:Admiral Tully himself]] can be recruited as unique crew, and both are quite capable. While not recruitable, [[spoiler:Admiral Vance himself is present on the MFK Flagship Ace,]] and proves to be quite the threat when he boards you.
** Due to the nature of Mantis culture, Mantis Suzerains and Bishops also qualify.



* FourStarBadass: Both the Leech general Alkram and [[spoiler:Admiral Tully himself]] can be recruited as unique crew, and both are quite capable. While not recruitable, [[spoiler:Admiral Vance himself is present on the MFK Flagship Ace,]] and proves to be quite the threat when he boards you.
** Due to the nature of Mantis culture, Mantis Suzerains and Bishops also qualify.



** The Great Eye [[spoiler:is described as being cubical with green lines, foreshadowing that it is of Obelisk design.]]
* TheFourthWallWillNotProtectYou: [[spoiler: "She" will sometimes communicate to]] the player via error messages.

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** The Great Eye [[spoiler:is described as being cubical with green lines, foreshadowing that it is of Obelisk design.]]
* TheFourthWallWillNotProtectYou: [[spoiler: "She" will sometimes communicate to]] the player via error messages.
design]].



** Alongside the Chain Vulcan, it is possible to assemble a Gatling Laser in the Civilian Coreworlds. The Rift Waker that drops from [[BonusBoss Sylvan]] is an even stronger variant of it.

to:

** Alongside the Chain Vulcan, it is possible to assemble a Gatling Laser in the Civilian Coreworlds. The Rift Waker that drops from [[BonusBoss [[SuperBoss Sylvan]] is an even stronger variant of it.



* JokeCharacter: The Crapbucket is a ship that can be purchased in one event for 500 scrap. It only has 8 points of hull, making it exceedingly fragile, it looks completely wrecked, and its two weapons are random, which can generate improbable or even unwinnable combinations. Occasionally it can become a LethalJokeCharacter (to a point) if the two weapons are GameBreakers.

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* JokeCharacter: The Crapbucket is a ship that can be purchased in one event for 500 scrap. It only has 8 points of hull, making it exceedingly fragile, it looks completely wrecked, and its two weapons are random, which can generate improbable or even unwinnable combinations. Occasionally it can become a LethalJokeCharacter (to a point) if the two weapons are GameBreakers.[[GameBreaker game breakers]].
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* OminousVisualGlitch: [[spoiler:[[EldritchAbomination She]] causes the game to glitch out whenever [[spoiler:She uses Her powers. Her ship in particular, the Vision of Evil, appears to be distorted by glitchiness]].

to:

* OminousVisualGlitch: [[spoiler:[[EldritchAbomination She]] She]]]] causes the game to glitch out whenever [[spoiler:She uses Her powers. Her ship in particular, the Vision of Evil, appears to be distorted by glitchiness]].
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Added DiffLines:

* OminousVisualGlitch: [[spoiler:[[EldritchAbomination She]] causes the game to glitch out whenever [[spoiler:She uses Her powers. Her ship in particular, the Vision of Evil, appears to be distorted by glitchiness]].


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* SeeminglyHopelessBossFight: When you enter [[spoiler:the Nexus, you meet the G-Van, who proceeds to instantly disable all your systems and prepares to annihilate you. A few seconds later however, the game [[OminousVisualGlitch glitches out horribly]] and all your systems come back to normal, letting you either flee or defeat the G-Van]].
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* MacrossMissileMassacre: The Burst Missiles launchers shoot multiple missiles per shot, the Elite Chain Kernel shoots a kernel every two seconds once fully spun, and [[spoiler: the Carnage also launches 3 missiles at once that each do 2 damage.]] On the Minelauncher side, we have the Ra and its four mines per shot, the [[spoiler:Onslaught that sends 3 but that deal two damages and charges quickly, and the [[HardModePerks Chaotic]] Pharaoh that launches ''seven'' mines at once.]]

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* MacrossMissileMassacre: The Burst Missiles launchers shoot multiple missiles per shot, the Elite Chain Kernel shoots a kernel every two seconds once fully spun, and [[spoiler: the Carnage also launches 3 missiles at once that each do 2 damage.]] On the Minelauncher side, we have the Ra and its four mines per shot, the [[spoiler:Onslaught that sends 3 but that deal two damages and charges quickly, and the [[HardModePerks Chaotic]] Pharaoh that launches ''seven'' ''twelve'' mines at once.]]
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* MacrossMissileMassacre: The Burst Missiles launchers shoot multiple missiles per shot, the Elite Chain Kernel shoots a kernel every two seconds once fully spun, and [[spoiler: the Carnage also launches 3 missiles at once that each do 2 damage.]]

to:

* MacrossMissileMassacre: The Burst Missiles launchers shoot multiple missiles per shot, the Elite Chain Kernel shoots a kernel every two seconds once fully spun, and [[spoiler: the Carnage also launches 3 missiles at once that each do 2 damage.]] On the Minelauncher side, we have the Ra and its four mines per shot, the [[spoiler:Onslaught that sends 3 but that deal two damages and charges quickly, and the [[HardModePerks Chaotic]] Pharaoh that launches ''seven'' mines at once.]]

Added: 559

Changed: 279

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* ShopliftAndDie: You can attack Sylvan, the wandering trader Slug, but doing so is practically suicide as the ship has [[TheComputerIsACheatingBastard 8 layers of shields]], a Super Shield, six weapons that are straight upgrades of the Burst Laser 2, and nearly the entirety of all ship systems.

to:

* ShopliftAndDie: ShopliftAndDie:
**
You can attack Sylvan, the wandering trader Slug, but doing so is practically suicide as the ship has [[TheComputerIsACheatingBastard 8 layers of shields]], a Super Shield, six weapons that are straight upgrades of the Burst Laser 2, and nearly the entirety of all ship systems.systems.
** In Tony's stores, you can contract a loan of up to 100 scrap. However, from that point on any non-unique end beacon has one in two chances to be replaced by the Debt Collector, a powerful ship, that threatens you to repay the loan with a 40% interest or engage a tough fight.
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* RunningGag: [[TakeThat Mine Launchers being]] [[VideoGame/FTLFasterThanLightCaptainsEdition disliked]]. The rock emporium manager complains nobody likes them, the civilian guard comments that they're not very liked if they give you one, Sylvan considers them to be "trash", and Fed B's description describes them as being liked by none other.

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* RunningGag: [[TakeThat Mine Launchers being]] [[VideoGame/FTLFasterThanLightCaptainsEdition disliked]]. The rock emporium manager complains nobody likes wants them, the civilian guard comments that they're not very liked if they give you one, Sylvan considers them to be "trash", and Fed B's description describes them as being liked by none other.

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