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''Expert'' is a 1996 Japanese {{FPS}} by Nichibutsu made for the UsefulNotes/PlayStation, and notably one of the few in its generation.

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''Expert'' is a 1996 Japanese {{FPS}} by Nichibutsu made for the UsefulNotes/PlayStation, Platform/PlayStation, and notably one of the few in its generation.



Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Gamers from the 90s (in certain countries at least, it's not really widely distributed given it's available only in Japanese) would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt by bootleggers to trick games into believing they're buying a certain trending FPS game with a [[VideoGame/CounterStrike similar-sounding title]].

to:

Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is was pretty much forgotten after it's its release. Gamers from the 90s '90s (in certain countries at least, it's not really widely distributed given it's available only in Japanese) would likely recall it as "that game advertised as ''Counter Strike ''Counter-Strike Ver. Expert''", possibly in an attempt by bootleggers to trick games into believing they're buying a certain trending FPS game with a [[VideoGame/CounterStrike similar-sounding title]].port or sequel of the then-new ''VideoGame/CounterStrike''.



* TheAhnold: Interestingly enough, this game has a villanous example with the terrorist leader, a huge brute in millitary fatigues looking like Arnie from the first ''Predator'' film.

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* TheAhnold: Interestingly enough, this game has a villanous villainous example with the terrorist leader, a huge brute in millitary military fatigues looking like Arnie from the first ''Predator'' film.''Film/{{Predator}}''.



* CloseRangeCombatant: There are terrorists who uses knives and daggers ''exclusively'', despite their colleagues having firearms and grenades. Including an enemy type clad in full-body spy costume and DualWield knives who run circles around you while slashing away.

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* CloseRangeCombatant: There are terrorists who uses knives and daggers ''exclusively'', despite their colleagues having firearms and grenades. Including an enemy type clad in full-body spy costume and DualWield DualWielding knives who run circles around you while slashing away.



* GratuitousEnglish: Despite the game being entirely in Japanese, sometimes you'll let out an audible "Damn!" when suffering damage.

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* GratuitousEnglish: Despite the game being entirely in Japanese, sometimes you'll your character will let out an audible "Damn!" when suffering damage.
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merged with Wire Dilemma


* WireDilemma: Multiple stages have you disabling {{time bomb}}s by cutting the wires, with the game giving you ''zero'' clues about which of the four you're supposed to cut. Get the WrongWire and you suffer a NonStandardGameOver and must restart the level.

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* WireDilemma: Multiple stages have you disabling {{time bomb}}s by cutting the wires, with the game giving you ''zero'' clues about which of the four you're supposed to cut. Get the WrongWire wrong wire and you suffer a NonStandardGameOver and must restart the level.
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None


''Expert'' is a 1996 Japanese {{FPS}} made for the UsefulNotes/PlayStation, and notably one of the few in its generation.

to:

''Expert'' is a 1996 Japanese {{FPS}} by Nichibutsu made for the UsefulNotes/PlayStation, and notably one of the few in its generation.
Is there an issue? Send a MessageReason:
None


Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Gamers from the 90s (in certain countries at least, it's not really widely distributed given it's available only in Japanese) would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt by bootleggers to trick games into believing they're buying a certain, ahem, "better" FPS game with a [[VideoGame/CounterStrike similar-sounding title]].

to:

Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Gamers from the 90s (in certain countries at least, it's not really widely distributed given it's available only in Japanese) would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt by bootleggers to trick games into believing they're buying a certain, ahem, "better" certain trending FPS game with a [[VideoGame/CounterStrike similar-sounding title]].



* CoversAlwaysLie: For the game's release in South East Asia (notably in Malaysia and Indonesia) this game is sold as "Counter-Strike: Ver. '''Expert'''"... and even straight-up pilfers the cover art for ''VideoGame/CounterStrike''! Both games shares zilch similarities save for "FPS where you shoot terrorists".

to:

* CoversAlwaysLie: For the game's release in South East Asia (notably in Malaysia and Indonesia) bootleg widely circulated around 2000 outside of Japan, this game is sold as "Counter-Strike: Ver. '''Expert'''"... and even straight-up pilfers the cover art for ''VideoGame/CounterStrike''! Both games shares zilch similarities save for "FPS where you shoot terrorists".
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There are like around six to eight FPS games made in Japan and only available in Japanese before or around the era.


''Expert'' is a 1996 Japanese {{FPS}} made for the UsefulNotes/PlayStation, and notably the ''first'' of it's kind.

to:

''Expert'' is a 1996 Japanese {{FPS}} made for the UsefulNotes/PlayStation, and notably one of the ''first'' of it's kind.
few in its generation.
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None


Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Gamers from the 90s (in certain countries at least, it's not really widely distributed given it's available only in Japanese) would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt to trick games into believing they're buying a certain, ahem, "better" FPS game with a [[VideoGame/CounterStrike similar-sounding title]].

to:

Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Gamers from the 90s (in certain countries at least, it's not really widely distributed given it's available only in Japanese) would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt by bootleggers to trick games into believing they're buying a certain, ahem, "better" FPS game with a [[VideoGame/CounterStrike similar-sounding title]].
Is there an issue? Send a MessageReason:
None


Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Most gamers from the 90s would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt to trick games into believing they're buying a certain, ahem, "better" FPS game with a [[VideoGame/CounterStrike similar-sounding title]].

to:

Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Most gamers Gamers from the 90s (in certain countries at least, it's not really widely distributed given it's available only in Japanese) would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt to trick games into believing they're buying a certain, ahem, "better" FPS game with a [[VideoGame/CounterStrike similar-sounding title]].
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A group of unnamed, unidentified international terrorist syndicate have taken over the Intelligent Building, a high-tech research lab, in Tokyo. An '''Expert''' team of Counter-Terrorist agents are deployed by the JSDF to neutralize the terrorist threat and secure the building.

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A group of unnamed, unnamed terrorists from an unidentified international terrorist syndicate have taken over the Intelligent Building, a high-tech research lab, in Tokyo. An '''Expert''' team of Counter-Terrorist agents are deployed by the JSDF to neutralize the terrorist threat and secure the building.
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** The third stage introduces a new SpreadShot weapon that opens into an arc of bullets, which have a painful tendency to spread ''too wide''. You'll miss half your shots using said weapon and have your health shaved away while asking, "how the hell does this thing work?"

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** The third stage introduces a new SpreadShot weapon that opens into an arc of bullets, which have a painful tendency to spread ''too wide''. You'll miss half your shots using said weapon and have your health shaved away by terrorists shooting back at you while asking, "how the hell does this thing work?"

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* CloseRangeCombatant: There are terrorists who uses knives and daggers ''exclusively'', despite their colleagues having firearms and grenades. Including an enemy type clad in fll-body spy costume and DualWield knives who run circles around you while slashing away.

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* CloseRangeCombatant: There are terrorists who uses knives and daggers ''exclusively'', despite their colleagues having firearms and grenades. Including an enemy type clad in fll-body full-body spy costume and DualWield knives who run circles around you while slashing away.


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* PowerUpLetdown:
** The third stage introduces a new SpreadShot weapon that opens into an arc of bullets, which have a painful tendency to spread ''too wide''. You'll miss half your shots using said weapon and have your health shaved away while asking, "how the hell does this thing work?"
** You unlock a rocket launcher in the final stage, who ''finally'' allows you an advantage against those recurring GiantMook enemies. It's also painfully slow, constantly low on ammo, and useless against ''every''. ''other''. ''enemy type''.
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Added DiffLines:

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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/psx_expert_screenshot.jpg]]

''Expert'' is a 1996 Japanese {{FPS}} made for the UsefulNotes/PlayStation, and notably the ''first'' of it's kind.
A group of unnamed, unidentified international terrorist syndicate have taken over the Intelligent Building, a high-tech research lab, in Tokyo. An '''Expert''' team of Counter-Terrorist agents are deployed by the JSDF to neutralize the terrorist threat and secure the building.

Given the lack of a plot, international translations, and mediocre reviews when the game first came out, ''Expert'' is pretty much forgotten after it's release. Most gamers from the 90s would likely recall it as "that game advertised as ''Counter Strike Ver. Expert''", possibly in an attempt to trick games into believing they're buying a certain, ahem, "better" FPS game with a [[VideoGame/CounterStrike similar-sounding title]].
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!! ''Expert'' contains examples of:
* TheAhnold: Interestingly enough, this game has a villanous example with the terrorist leader, a huge brute in millitary fatigues looking like Arnie from the first ''Predator'' film.
* AirVentPassageway: You use these to travel around in several levels as a shortcut between rooms, though they're unusually short and just a straight line compared to similar games.
* CloseRangeCombatant: There are terrorists who uses knives and daggers ''exclusively'', despite their colleagues having firearms and grenades. Including an enemy type clad in fll-body spy costume and DualWield knives who run circles around you while slashing away.
* CoversAlwaysLie: For the game's release in South East Asia (notably in Malaysia and Indonesia) this game is sold as "Counter-Strike: Ver. '''Expert'''"... and even straight-up pilfers the cover art for ''VideoGame/CounterStrike''! Both games shares zilch similarities save for "FPS where you shoot terrorists".
* DieHardOnAnX: The entire game is set in a Tokyo research lab called the Intelligent Building (???) after a takeover from terrorists. And you're somehow the only member who made it in, so it's up to you to take them all down.
* GatlingGood: Used by the terrorist leader to fill the entire boss area with bullets. When he spins around in circles, get ready to find an alcove or safe hiding spot, or suffer some inevitable damage. Luckily most of these areas contains health pickups.
* GiantMook: The overweight terrorists armed with {{grenade launcher}}s whom are several times larger than regular mooks and even your character. They're immobile, but getting hit by their grenades at point-blank is a guaranteed OneHitKill for you, and their {{Kevlard}} allows them to tank plenty of hits before collapsing.
*GratuitousEnglish: Despite the game being entirely in Japanese, sometimes you'll let out an audible "Damn!" when suffering damage.
* HollywoodSilencer: One of the later equipment you can get, which turns your pistol's shots into a soft fart. You can snipe enemies from behind without their colleagues in an adjacent room noticing.
* NightVisionGoggles: You put these on in two levels, when the power gets cut and the whole floor is plunged into darkness. For the entirety of these stages the screen is filtered in green (stage 3) or yellow (stage 10), though enemies can still spot you clearly enough to score a hit.
* NintendoHard: Where to start? The fact that losing a life requires you to ''restart'' a whole dang level? The ridiculously awkward controls that ensures you'll miss every shot even with the slightest margin of error? Enemies armed with projectile weapons that can OneHitKill you instantly left and right? Stages where you diffuse {{Time Bomb}}s ''without'' the game giving you proper hints (and failing you for cutting the wrong wire)? The DamageSponge terrorist leader boss who can shred your health away in ''seconds'', where should you lose, you'll need to restart the fight with your enemy's stats at 100%?
* OneWordTitle: "Expert". It refers to the Counter-Terrorist Unit you belong to.
* PlayingPossum: One of the terrorist mooks (with long hair and clad in green uniforms) requires two hits to kill. When shot the first time they'll fall over like every other mook, only to suddenly sit up and shoot you InTheBack with their sidearm. Though you ''could'' tell they're not dead since they don't drop an item.
* ScaryBlackMan: There are muscular black terrorists armed with rocket launchers who requires around four shots with your default pistol to kill, whose missiles can kill you in between two to four shots (depending on proximity). They're among the most dangerous enemies in the game, and somehow they're all clad in... [[RealMenWearPink pink overalls]].
* UnusableEnemyEquipment: Rather infuriatingly, the default weapons you select at the start of each stage (pistol + knife + Uzi / shotgun / etc.) are the ''only'' weapons you can use. More often than not enemy mooks will be using a firearm you don't have in your arsenal, which you ''can't'' use, just because.
* WesternTerrorists: They serve as the main enemies in the game. You're a JSDF member, and the enemies appears to be mostly white (save for the recurring ScaryBlackMan enemies) and in foreign military gear.
* WireDilemma: Multiple stages have you disabling {{time bomb}}s by cutting the wires, with the game giving you ''zero'' clues about which of the four you're supposed to cut. Get the WrongWire and you suffer a NonStandardGameOver and must restart the level.
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