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** Flase Knight, for instance, is a beefed-up version of the shielded Cube-Heads.

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** Flase False Knight, for instance, is a beefed-up version of the shielded Cube-Heads.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_061.jpg]]
[[caption-width-right:350:The creation myth you ''never'' learnt about.]]

''Exorcist Fairy'' is a 2D {{Platformer}} published by Medusa Games.

Shortly after creation of the world, when humans and demons are segregated with humans living on earth while demons resides in the heavens atop the Mountain of Spirits, an army of rogue demons decide to invade the mortal realm. And it's up to Jiutian Xuannü, the Chinese creation Goddess, to enter the world of mortals, explore six interconnected worlds and restore peace.
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!!To save the people of Earth, Xuannu descends from the Heavens...
* BackgroundBoss: There's a giant animated Buddha statue boss who stays in the background, and it's sole attack is by sending it's [[GiantHandsOfDoom giant floating hands]] to the foreground and repeatedly pound on Xuannu.
* BadassAdorable: The game's incarnation of Xuannu, due to the chibi-graphics, looks more like a fox-eared human plushie. And she can kick all sorts of ass and destroy monsters several times her size.
* BeneathTheEarth: The entire game is set underground, with Xuannu exploring caverns and tunnels. It's likely earth is a HollowWorld since the game is set around the dawn of time.
* BigCreepyCrawlies: Giant bugs, hornets and flying grubs appears abound in several areas, ranging from slightly larger than Xuannu to taking up an entire tunnel.
* BioluminescenceIsCool: The slightly brighter-lit areas are illuminated by crystals or fungi, of various colours.
* BlackoutBasement: The deepest, darkest underground caverns have it's visibility limited to a circle around Xuannu. Annoyingly these areas are quite prone to having platforming elements, and more often than not Xuannu can't even see the pits until she fell into one.
* BladeBelowTheShoulder: The hooded, humanoid enemies with blades for hands uses them for slashing and stabbing.
* DefeatEqualsExplosion: Most of the bosses, including the Stone Lion Head (despite being... well, stone), the giant eyeball, Grub mother, will explode harmlessly when killed.
* DoubleJump: Xuannu can jump twice in mid-air to scale platforms too high to reach with a normal leap.
* FacelessEye: There's a giant eye growing in the middle of a cavern's wall as one of the bosses. Who doesn't have any attacks of it's own, but can periodically summon smaller eyeballs on it's left and right which can shoot ''even more'' '''exploding''' eyes.
* FoulFlower: The early stages has giant blue flowers who can spit acidic pus at Xuannu from a distance.
* HarpingOnAboutHarpies: Harpies are another enemy Xuannu encounters, resembling hairless humanoids with bat-like wings.
* KingMook: A few of the bosses:
** Flase Knight, for instance, is a beefed-up version of the shielded Cube-Heads.
** The Traitor Lord is the boss equivalent of the fast-moving, blade-handed hooded humanoids, even having an identical SlideAttack.
** Grub mother is the queen of the common grubs. And a MookMaker when fought as a boss, constantly spewing smaller grubs as backup.
* LethalLavaLand: Inevitably, since the game is set entirely underground, Xuannu enters an area which is essentially the earth's core. Cue a platform-heavy level with plenty of jumping on rocks atop lava rivers.
* LittleBitBeastly: Xuannu in the game is portrayed as a humanoid ''[[AsianFoxSpirit hulijing]]'', who looks entirely human save for having fox-ears.
* MoneySpider: Slain enemies will drop coins for Xuannu to collect, even if they're animals or plants. Even those meat sacs growing on walls spill coins when sliced apart.
* RockMonster: Enraged Guardian is a rock giant that towers well above Xuannu, though with [[TopHeavyGuy disproportionally spindly legs]].
* RollingAttack: One of the bosses is a giant stone lion head whose main attacks are rolling around the arena trying to flatten Xuannu under it's body. But damage it enough and it starts bouncing.
* SequentialBoss: The last boss, the Inner Demon, is a clone of Xuannu, clad in green instead of red and needs to be killed ''thrice''.
** Her first phase sees her attacks being [[MirrorBoss exact duplicates]] of Xuannu's (SlideAttack, slashing and kicking) until she's defeated the first time - at which point the Inner Demon starts regenrating herself.
** In her second form she gains a SwordBeam upgrade and the ability to TeleportSpam, besides turning the whole area dark where visibility is limited. Defeated again...
** Inner Demon's third phase sees her seemingly dying... and coming back as a [[MakeMyMonsterGrow fifty-foot version]] [[GiantWoman of herself]], and a BackgroundBoss at that. If defeated again the game ends for real.
* ShieldBearingMook: The shielded Cube-Head naturally carries one, alongside a sword, where their shields can deflect Xuannu's sliding slash. There's an early boss who's a KingMook version of said enemy type.
* SlideAttack: Xuannu can combine her dash with a forward slash, allowing her to perform one of these. The hooded, blade-handed enemies (and their KingMook version, the Traitor Lord) can pull this off too.
* SuperDeformed: The game runs on these graphics. In fact, the Jiutian Xuannü - the Chinese goddess of creation, a noble motherly-looking figure in the myths - is now re-imagined as a chibi-fied ''hulijing''.
* UnroboticReveal: The giant Buddha statue appears to be mechanical, attacking Xuannu by pounding it's fists in the foreground while sending projectile attacks, and Xuannu can damage it by slashing it's face repeatedly. After taking enough damage, the face suddenly splits open to reveal it's interior to be quite organic. [[FacialHorror And skinless]]...
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