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* DevilButNoGod: There doesn't appear to be any higher force of good in the series.


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* HollywoodAtheist: After the scene in the confessional, you can hover your mouse over the crucifix and Mr. Hannay will comment that he lost his faith when he found his wife and daughter disemboweled on his front lawn. Most of the population appears to have become this as well, after the invasion of the Exmortis. Possibly justified in that God, Heaven, and Hell appear to all be myths.


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* BadassLongcoat: Vlaew, again.
* BigGood: Azrael is the closest thing the series has to one, though he's more interested in revenge against his brother than he is in saving humanity.


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* NobleDemon: Azrael, the last remaining Ancient besides Vlaew, is this. Despite being part of an inherently greedy and arrogant race of beings, he wishes for nothing more than to see his brother slain, and asks Mr. Hannay to MercyKill him after gifting him with the Ancient powers.

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* BadassLongcoat: [[spoiler:Vlaew]] wears one.
* BadassNormal: Mr. Hannay. What else can be said of a mortal man who single-handedly [[spoiler:gunned down a seemingly endless swarm of demons and killed the supposedly immortal Hand of Repose?]] Even [[spoiler:Vlaew]] [[Main/LampshadeHanging lampshades]] this.



** This appears to be the case with Joe as well. Stringing people up doesn't seem to be part of the Exmortis' M.O.



* EmpoweredBadassNormal: Having had Azrael's powers transferred to him, Mr. Hannay has become this. [[spoiler:He even ''kills Vlaew.'']]



* KickTheSonofABitch: Killing the [[Main/ImAHumanitarian scavenger]] doubles as this and KickTheDog. On one hand, being a cannibal and a sadist, he completely deserves it, but on the other, his tragic backstory that lead to him forfeiting his humanity may earn him at least some sympathy points.

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* KickTheSonofABitch: KickTheSonOfABitch: Killing the [[Main/ImAHumanitarian scavenger]] doubles as this and KickTheDog. On one hand, being a cannibal and a sadist, he completely deserves it, but on the other, his tragic backstory that lead to him forfeiting his humanity may earn him at least some sympathy points.

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** [[spoiler:The alternate ending isn't much better. If the protagonist refuses to become the Hand of Repose, then he'll be knocked unconscious and forced to relive the events of the game in a GroundhogDayLoop until he submits. This could be considered a BittersweetEnding were it not for the fact that the second game implies that he eventually accepted his destiny.]]



* HeroicSacrifice: [[spoiler:Subverted in the alternate ending. The Hand is forced to wander the relive the events of the game until he accepts his destiny, and it's implied that even if the player chose the alternate ending, he eventually does.]]



* HeWhoFightsMonsters: Hannay shows a few signs of this. Understandably, having your wife and daughter ripped apart by a horde of demons and being trapped in a hellish world would probably do this to you, and he only goes after AssholeVictims, but some of his behaviors, regardless of whether you shift toward "Good" or "Evil" on the KarmaMeter are downright cruel.

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* HeWhoFightsMonsters: Hannay shows a few signs of this. Understandably, having your wife and daughter ripped apart by a horde of demons and being trapped in a hellish world for six years would probably do this to you, and he only goes after AssholeVictims, but some of his behaviors, regardless of whether you shift toward "Good" or "Evil" on the KarmaMeter are downright cruel.


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* WasOnceAMan: The Reader says he was.

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* PoliticallyIncorrectVillain: Vlaew asks if Xavier is "still moaning about losing his little whore of a daughter", and refers to Mr. Hannay's spouse as his "whoring wife".

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* PoliticallyIncorrectVillain: Vlaew Vlaew, respectively in ''Exmortis II'' and ''Exmortis III'' asks if Xavier is "still moaning about losing his little whore of a daughter", and refers to Mr. Hannay's spouse as his "whoring wife".



* HeWhoFightsMonsters: Hannay shows a few signs of this. Understandably, having your wife and daughter ripped apart by a horde of demons and being trapped in a hellish world would probably do this to you, and he only goes after AssholeVictims, but some of his behaviors, regardless of whether you shift toward "Good" or "Evil" on the KarmaMeter are downright cruel.



* KickTheDog: Both Mr. Hannay and Vlaew can potentially do this. Hannay can spare Azrael to keep his powers and leave him to suffer, and when he tells Vlaew this

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* KickTheDog: Both Mr. Hannay and Vlaew can potentially do this. Hannay can spare Azrael to keep his powers and leave him to suffer, and when he tells Vlaew thisthis, what is Vlaew's response?
--> '''Vlaew:''' You will not hear me scream as your whoring wife and your pathetic daughter did, when my legion ripped them limb from limb!
* KickTheSonofABitch: Killing the [[Main/ImAHumanitarian scavenger]] doubles as this and KickTheDog. On one hand, being a cannibal and a sadist, he completely deserves it, but on the other, his tragic backstory that lead to him forfeiting his humanity may earn him at least some sympathy points.
** Played completely straight with Vlaew. Whatever choices you made previously in the game, [[Main/DirtyCoward he'll beg Mr. Hannay to spare him, saying that he'll lose his powers if he kills him]]. Regardless of dialogue options, Mr. Hannay will coldly but rightly refuse.
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* FauxAffablyEvil: Vlaew often comes across as very polite. It's all an act, and as soon as someone expresses defiance towards him, he shows his true colors.


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* PoliticallyIncorrectVillain: Vlaew asks if Xavier is "still moaning about losing his little whore of a daughter", and refers to Mr. Hannay's spouse as his "whoring wife".


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* KickTheDog: Both Mr. Hannay and Vlaew can potentially do this. Hannay can spare Azrael to keep his powers and leave him to suffer, and when he tells Vlaew this
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* ButThouMust: [[spoiler: If you refuse to be the Hand of Repose, the game just, effectively, restarts. The only way to win the game is to accept your destiny]].
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* VillainProtagonist: [[spoiler: The protagonist is the Hand of Repose, the living portal that the Exmortis use to invade Earth]].
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* DownerEnding: [[spoiler: The Hand of Repose accepts his destiny, and the Exmortis flood throughout the world]].


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* DownerEnding: [[spoiler: Lord Vlaew's plan, you eliminating the Exmortis (the one thing that can stop him), was successful. He then proceeds to dispose of you]].


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* BittersweetEnding: [[spoiler: Hannay defeats Lord Vlaew, but he's doomed to wander a pre-humanity Earth]].
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[[folder: Exmortis]]

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[[folder: Exmortis]]''Exmortis'']]



* ShoutOut: The whole setting of the game seems to be inspired by TheEvilDead. The credits confirm this, with other other films like {{Hellraiser}} and {{Poltergeist}} along with it..

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* ShoutOut: The whole setting of the game seems to be inspired by TheEvilDead. ''Film/TheEvilDead1981''. The credits confirm this, with other other films like {{Hellraiser}} ''Film/{{Hellraiser}}'' and {{Poltergeist}} ''Film/{{Poltergeist}}'' along with it.. it.



[[folder: Exmortis 2]]

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[[folder: Exmortis 2]]''Exmortis 2'']]




[[folder: Exmortis 3]]

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\n[[folder: Exmortis 3]]''Exmortis 3'']]



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* ShoutOut: The whole setting of the game seems to be inspired by TheEvilDead.

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* ShoutOut: The whole setting of the game seems to be inspired by TheEvilDead. The credits confirm this, with other other films like {{Hellraiser}} and {{Poltergeist}} along with it..
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** The diary of Mr.Lochear also contains one: after managing to hide from the initial attack and waiting for the Exmortis horde to leave the area, his and a few other families manage to hold out, and everything goes quiet for about a month. Just when things seemed back to relative normality, they get news of the horde coming back to finish the job.
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* ShoutOut: In a newspaper clip, an attack of the Exmortis on the town of [[Creator/SamRaimi San Raimi]] is detailed.

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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again]].

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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will and both lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be [[spoiler: a Bad Ending where Hannay lives with his wife again]]. or daughter in Limbo, condemning mankind]]



* DidYouJustPunchOutCthulhu: In the third game, at the end, you face down [[spoiler:Lord Vlaew]]. He brags about how only an Ancient can beat him, but out of respect, he'll let you have the first blow. You promptly blow the pretentious bastard out of his throne with a telekinetic blast. Later, the boss fight devolves into Hannay delivering a NoHoldsBarredBeatdown to Vlaew.



* TheEndOfTheWorldAsWeKnowIt: In the second game, the Exmortis ravage the world, and return it all to the way it was during the times of darkness and chaos.

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* TheEndOfTheWorldAsWeKnowIt: In The first game is set JustBeforeTheEnd, the second game, and third show the Exmortis ravage world returned to its primitive state by the world, battle between demons and return it all to the way it was during the times of darkness and chaos.humans.



* HearingVoices: When entering the old Rehayem house in the first game, the player can hear whispers in the hallway. [[spoiler: When you try to enter the basement before a certain point in the game, a bunch of voices respond, "You must first remember, only then shall you pass."]]
* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy can turn invisible, leaves bloody footprints, doesn't show or name himself, has a completely inhuman voice, and leaves a 'vile stench' after he leaves. Sounds completely trustworthy!
* ImAHumanitarian: The Scavenger in ''Exmortis III''.
* [[spoiler:ImpaledWithExtremePrejudice]]: How to get past the Reader.
* JumpScare: Littered throughout. [[spoiler: In fact, there are several in the opening credits of the first game.]]
* LaserGuidedAmnesia: The protagonist of the first game starts as one.
* MadOracle: The Hand of Repose, a living gateway for the Exmortis to invade Earth [[spoiler: and the player character of the first game]].

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* HearingVoices: When entering In all three games, for different reasons.
** In
the old Rehayem house in the first game, the player can hear whispers in the hallway. [[spoiler: When you try to enter the basement before a certain point in the game, a bunch of voices respond, "You must first remember, only then shall you pass."]]
* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy can turn invisible, leaves bloody footprints, doesn't show or name himself, has a completely inhuman voice, and leaves a 'vile stench' after he leaves. Sounds completely trustworthy!
* ImAHumanitarian: The Scavenger in ''Exmortis III''.
* [[spoiler:ImpaledWithExtremePrejudice]]: How to get past the Reader.
* JumpScare: Littered throughout. [[spoiler: In fact, there are several in the opening credits of the first game.]]
* LaserGuidedAmnesia: The protagonist of the first game starts as one.
* MadOracle: The Hand of Repose, a living gateway for
first, the Exmortis are urging the Hand to invade Earth [[spoiler: complete the ritual.
** In the second, Xavier is trying to lead you to the clues needed to locate
and defeat the player character of Hand.
** In
the first game]].third, Vlaew's Reader is contacting you to break your spirit.



* NonStandardGameOver: If you choose either of the doors the Reader offers you in ''Exmortis III''.
* PaterFamilicide



* PreviousPlayerCharacterCameo: Mr. Hannay gets to fight the unnamed player character from ''Ex Mortis''.



* ShoutOut: To Creator/SamRaimi, among others.
** One of the third game's achievements is the "[[ReturnOfTheJedi Admiral]] [[MemeticMutation Ackbar]] Award".
* SimonSaysMiniGame: In the third game, the final puzzle before meeting the Scavenger is the "colored buttons" version of this trope. Failing it too many times earns you a drop onto SpikesOfDoom.


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* FailureIsTheOnlyOption: If you refuse to complete the ritual,[[spoiler: you get cloaked in the head and dragged back to the house, starting the game anew, until eventually you give in]].


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* MadOracle: The author of the diary you find, who eventually becomes the Hand of Repose, a living gateway for the Exmortis to invade Earth. [[spoiler: Aka you]].


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* LaserGuidedAmnesia: You start with no memory of the recent events, in front of the house. [[spoiler: If you choose to escape at the end, you find out how you got there to begin with.]]


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* ShoutOut: The whole setting of the game seems to be inspired by TheEvilDead.


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* PreviousPlayerCharacterCameo: Mr. Hannay gets to fight the unnamed player character from the first chapter.


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* DidYouJustPunchOutCthulhu: Vlaew gloats at you for a good minute, believing himself to be invincible to anyone but an Ancient. Hannay is quick to prove him otherwise.


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* SniperDuel: There is one with a scavenger, and another with Vlaew's guards.

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* YouHaveOutlivedYourUsefulness: [[spoiler: Lord Vlaew uses [[UnwittingPawn you]] to execute this on the Exmortis. And then graces you with the same treatment.]]



* BoobyTrap : A few in the underground section, and one in the Resistance base you try pass through.
* CurbStompBattle: The face-off against the cannibal is not so much a battle than an interrogation which you may or may not choose to aid with torture.



* NoHoldsBarredBeatdown: You kill Vlaew by, essentially, throwing him around like a ragdoll with telekinesis.
* NukeEm: You stumble upon a small nuclear bomb which levels the town you are in at the beginning of the game, giving you a few minutes to find shelter in the underground train station.



* YouHaveOutlivedYourUsefulness: [[spoiler: Lord Vlaew uses [[UnwittingPawn you]] to execute this on the Exmortis. And then graces you with the same treatment.]]

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* YouHaveOutlivedYourUsefulness: [[spoiler: Lord Vlaew uses [[UnwittingPawn you]] to execute this on You can off the Exmortis. And then graces cannibal after torturing as much information as you with the same treatment.]]need out of him.

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* TakeAThirdOption: In ''Exmortis III", the Reader tells Mr. Hannay to choose between two doors. While either door will allow you to [[spoiler:be with a deceased family member]], entering one [[MortonsFork dooms the earth to extinction]]. The correct decision is to [[spoiler:use a nearby curtain rod to [[ImpaledWithExtremePrejudice skewer the Reader]]]].
* TomatoSurprise: In the first game, [[spoiler: you become The Hand of Repose]].
* UltimateSacrifice: As it turns out, [[spoiler: Mr. Hannay discovers that he's innocent number five, and has to take his own life with a gun to open the portal to the Spirit Realm. He does so.]]
* VillainProtagonist: [[spoiler: The protagonist of the first game is one.]]
* YouHaveOutlivedYourUsefulness: [[spoiler: Lord Vlaew does this to ''everybody'', even the ''Exmortis''.]]

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* TakeAThirdOption: In ''Exmortis III", the Reader tells Mr. Hannay to choose between two doors. While either door will allow you to [[spoiler:be with a deceased family member]], entering one [[MortonsFork dooms the earth to extinction]]. The correct decision is to [[spoiler:use a nearby curtain rod to [[ImpaledWithExtremePrejudice skewer the Reader]]]].
* TomatoSurprise: In the first game, [[spoiler: you become The Hand of Repose]].
* UltimateSacrifice: As it turns out, [[spoiler: Mr. Hannay discovers that he's innocent number five, and has to take his own life with a gun to open the portal to the Spirit Realm. He does so.]]
* VillainProtagonist: [[spoiler: The protagonist of the first game is one.]]
* YouHaveOutlivedYourUsefulness: [[spoiler: Lord Vlaew does this to ''everybody'', even the ''Exmortis''.]]







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* JumpScare: Quite a few in the game, mostly when you discover a corpse.
* PeekABooCorpse: A severed head pops out of a microwave.
* TomatoSurprise: [[spoiler: The man in the ApocalypticLog which was driven to madness by the Exmortis and killed the campers to complete the ritual? Yep, you all along.]]


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* UltimateSacrifice: As it turns out, [[spoiler: Mr. Hannay discovers that he's innocent number five, and has to take his own life with a gun to open the portal to the Spirit Realm. He does so.]]


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* TakeAThirdOption: The Reader tells Mr. Hannay to choose between two doors. While either door will allow you to [[spoiler:be with a deceased family member]], entering one [[MortonsFork dooms the earth to extinction]]. The correct decision is to [[spoiler:use a nearby curtain rod to [[ImpaledWithExtremePrejudice skewer the Reader]]]].
** Another spans the entire game: upon giving him the powers of an Ancient, Azrael reveals to Hannay that they will disappear when the two remaining Ancients (himself and Vlaew) will die, as well as asking Hannay to execute him before leaving for the mortal world. In the end, Hannay can either kill Vlaew and in doing so strip himself of his powers, or let him escape...or he can [[KickTheDog refuse to kill Azrael, leaving him suffering for eternity]], and smugly reveal it to Vlaew when he tries to use the powers as leverage to escape.
* YouHaveOutlivedYourUsefulness: [[spoiler: Lord Vlaew uses [[UnwittingPawn you]] to execute this on the Exmortis. And then graces you with the same treatment.]]

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* AfterTheEnd: The second game.
* ApocalypticLog: In both games, you find diaries.
* BetterToDieThanBeKilled: At least one person prefers this than to face the Exmortis.
* {{Confessional}}: In the second game, you first meet [[spoiler:Lord Vlaew]] in one.

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[[folder: Tropes appearing in all three games]]
* AfterTheEnd: The second game.
AntagonistTitle
* ApocalypticLog: In both games, you find diaries.
* BetterToDieThanBeKilled: At least one person prefers this than to face
the Exmortis.
* {{Confessional}}: In the second game, you first meet [[spoiler:Lord Vlaew]] in one.
form of diaries, letters and notes strewn about.


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[[/folder]]

[[folder: Exmortis]]

[[/folder]]
[[folder: Exmortis 2]]
* AfterTheEnd: A few years after the Exmortis took over the world, in fact: most of the scenery is bleak and both fresh and old corpses litter the roads.
* BetterToDieThanBeKilled: A man kills his whole family including himself rather than leave them to face a much crueler fate at the hands of the Exmortis.
* {{Confessional}}: Where you meet the man who gives you the clue on how to defeat the Exmortis. [[spoiler: Although it's for his own agenda...]]
* HopeSpot: You have escaped two close scrapes with the Exmortis, come back from the Spirit Realm, found and killed the Hand, and the mysterious stranger who helped you in the beginning congratulates you on paving the way towards a new era. [[spoiler: An era of domination for Lord Vlaew, who was only held back by the Exmortis which you just neutralized. [[NiceJobBreakingItHero Oops.]]]]
[[/folder]]
[[folder: Exmortis 3]]
* AfterTheEnd: Being a direct sequel to 2, it's a given. This time you get to see a bit more of the ongoing conflict between Vlaew and the few resistance soldiers, though you don't meet any of the latter.
* IAmAHumanitarian: You meet a cannibal in the underground train tunnels.
* KarmaMeter: Bypassing puzzles by abusing your magic power and certain dialogue choices shift you towards "Evil".
[[/folder]]

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The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process. He must now find a way to defeat the Exmortis once for all and save.mankind.

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The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process. He must now find a way to defeat the Exmortis once for all and save.save mankind.
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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again]]. [[spoiler: The way out is to [[TakeAThirdOption smash the Reader's image in a mirror]].]]

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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again]]. [[spoiler: The way out is to [[TakeAThirdOption smash the Reader's image in a mirror]].]]
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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again]].
** You also revisit the tunnel that connected the underground Temple of Exmortis with the house and outside. But the passage to the temple collapsed behind you, and an incredibly brutal slaughter of people happened over time between both games.

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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again]]. \n [[spoiler: The way out is to [[TakeAThirdOption smash the Reader's image in a mirror]].]]
** You also [[spoiler: After escaping the spirit world]], the second game lets you revisit the tunnel that [[spoiler: connected the underground Temple of Exmortis with the house and outside.outside]]. But the passage to the temple collapsed behind you, and an incredibly brutal slaughter of people happened over time between both games.
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** You also revisit the tunnel that connected the underground Temple of Exmortis with the house and outside. But the passage to the temple collapsed behind you, and an incredibly brutal slaughter of people happened over time between both games.
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Trope Misuse. Blood Bath pertains to a character who immerses oneself in blood, usually for a special purpose or effect. The mere presence of the liquid in a tub container is not the trope.


* BloodBath: The first and second games both feature bathtubs filled with blood inside bathrooms.
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* PreviousPlayerCharacterCameo: Mr. Hannay gets to fight the unnamed player character from ''Ex Mortis''.
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The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process.

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The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process. He must now find a way to defeat the Exmortis once for all and save.mankind.

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* HearingVoices: When entering the old Rehayem house in the first game, the player can hear whispers in the hallway.

to:

* HearingVoices: When entering the old Rehayem house in the first game, the player can hear whispers in the hallway. [[spoiler: When you try to enter the basement before a certain point in the game, a bunch of voices respond, "You must first remember, only then shall you pass."]]



* MindOverMatter: [[spoiler: Lord Vlaew]] and many of the other Exmortis have telekinetic powers- amongst other things. In the third game, the protagonist gains the same power due to time spent in the spirit world.

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* MindOverMatter: [[spoiler: Lord Vlaew]] and many of the other Exmortis have telekinetic powers- powers -- amongst other things. In the third game, the protagonist gains the same power due to time spent in the spirit world.


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* NoisyNature: The Cult of Exmortis. When these unearthly creatures zero in on their targets, the first thing the victims hear is whispering, which slowly gets louder, until it sounds like a dull roar.
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* HearingVoices: When entering the old Rehayem house in the first game, the player can hear whispers in the hallway.

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