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* UltimateSacrifice: As it turns out, [[spoiler: Mr. Hannay discovers that he's innocent number five, and has to take his own life with a gun to open the portal to the Spirit Realm. He does so.]]
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* TheEndOfTheWorldAsWeKnowIt: In the second game, the Exmortis ravage the world, and return it all to the way it was during the times of darkness and chaos.

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* FailureIsTheOnlyOption

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* FailureIsTheOnlyOptionFailureIsTheOnlyOption: So it would appear.



* LaserGuidedAmnesia: The protagonist of the first game starts as one.
* MadOracle: The Hand of Repose, a living gateway for the Exmortis to invade Earth [[spoiler: and the player character of the first game]].



* LaserGuidedAmnesia: The protagonist of the first game starts as one.
* MadOracle: The Hand of Repose, a living gateway for the Exmortis to invade Earth [[spoiler: and the player character of the first game]].

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** In ''Exmortis II'', [[spoiler:Mr. Hannay defeats the Hand of Exmortis, destroying the scourge. He meets the person who set this up, only to discover it was Lord Vlaew all along. Vlaew thanks him, then kills him]].

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** In ''Exmortis II'', [[spoiler:Mr. Hannay defeats the Hand of Exmortis, Repose, destroying the scourge. He meets the person who set this up, only to discover it was Lord Vlaew all along. Vlaew thanks him, then kills him]].


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* VillainProtagonist: [[spoiler: The protagonist of the first game is one.]]

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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again.]]

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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again.]] again]].



* [[spoiler:ImpaledWithExtremePrejudice]]: How to get past the Reader.



* NiceJobBreakingItHero: [[spoiler: Happens, again, in both games]].

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* NiceJobBreakingItHero: [[spoiler: Happens, again, in both the first two games]].



* NoPronunciationGuide: Lord...Vlaw? Vlay? Vleew? Vlay-oo? Vloo? Exmortis II confirmed it's pronounced 'Vlay'.

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* NoPronunciationGuide: Lord...Vlaw? Vlay? Vleew? Vlay-oo? Vloo? Exmortis II ''Exmortis II'' confirmed it's pronounced 'Vlay'.



* NonStandardGameOver: If you choose either of the doors the Reader offers you in ''Exmortis III''.



* RedSkyTakeWarning: [[ParanoiaFuel Full stop.]]



* RedSkyTakeWarning: [[ParanoiaFuel Full stop.]]

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* RedSkyTakeWarning: [[ParanoiaFuel Full stop.]]TakeAThirdOption: In ''Exmortis III", the Reader tells Mr. Hannay to choose between two doors. While either door will allow you to [[spoiler:be with a deceased family member]], entering one [[MortonsFork dooms the earth to extinction]]. The correct decision is to [[spoiler:use a nearby curtain rod to [[ImpaledWithExtremePrejudice skewer the Reader]]]].
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* AnticlimaxBoss: [[spoiler:When you reach Lord Vlaew, he attacks you...by throwing little rocks at you.]]
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* AnticlimaxBoss: [[spoiler:When you reach Lord Vlaew, he attacks you...by throwing little rocks at you.]]
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* CallBack: Likely unintentional. The first game has a screen with two doors, and it appears as if you must make a decision between the two, when in fact it's just an ordinary room that happens to have two exits. In the third game, the Reader offers Mr. Hannay a choice between two doors with a similar setup, but this time it's different: one door will lead to [[spoiler:Hannay being able to be with his daughter again]] while the other leads to [[spoiler:Hannay being able to be with his wife again.]]
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* SolveTheSoupCans: The Exmortis sure do love their irrelevant puzzles.
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The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. After [[spoiler: being killed by Lord Vlaew at the second game's conclusion]], Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process.

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The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. After [[spoiler: being killed by Lord Vlaew at the second game's conclusion]], Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process.
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spoilers in main paragraph and giving away endings


The first ''Exmortis'' tells the tale of a person lost, tired and amnesiac in the woods who suddenly finds an abandoned house and, with little left to choose, begins exploring it. Incredibly creepy events follow, including the discovery of a diary of a previous 'resident', a hunter who also stumbled upon the house. The hunter began to hear voices in the house, the voices of the Exmortis, which slowly brainwash him into releasing them into the human world again. To do this, he must first kill five hikers that the voices predict are coming towards the house. The PC continues to search the house [[spoiler: and eventually discovers that four of the hikers are dead. He's then attacked by someone, whom he kills, only to discover that the person he just killed was, in fact, the last hiker. The awful conclusion is he is, in fact, the hunter! He is then offered a choice, to become The Hand of Repose and bring about the apocalypse, or to try to escape the house. Choosing the latter means that you do manage to get into the woods, however, just as it seems that you're about to escape, you receive a horrific shock, lose your memory and end up at the beginning of the game, implying that the cycle won't stop until you submit to the Exmortis]].

In the second game, the Exmortis have invaded Earth and all hell has, literally, broken loose. As the game begins, you're one of the few last survivors of mankind, who's just come out of recent rout of the last human forces (who have learned to act as one to confuse the Exmortis). The church where all the human survivors of the battle were supposed to meet is empty, or so it seems. A spirit of sorts appears and explains to you that mankind still has one last chance, provided you follow his instructions. You end up in a house where the Exmortis have already passed through and encounter the grisly consequences of this. As you investigate, you discover more about the Exmortis and the history of the Earth. Apparently, eons ago, three sadistic and demonic brothers once ruled Earth and were in constant wars with one another, until one of them, Lord Vlaew, got the upper hand through a clever betrayal. He proceeded to create the Exmortis, but eventually they turned on their master (who lost his physical body), and the Exmortis ended up disappearing. [[spoiler: You eventually realize that if you can destroy/kill the The Hand of Repose, you could stop the Exmortis. To do so, you end up killing yourself with a gun (that had already killed four other innocents), and thus succeed entering the dimension where the Hand exists. Using a mystical dagger, you kill The Hand, finally ending the invasion of the Exmortis. However, in a twist, as you return to Earth, you discover that the spirit that helped you previously was none other than Lord Vlaew, the creator of the Exmortis, who now has a free hand to take over the world]].

The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. After [[spoiler: being killed by Lord Vlaew at the second game's conclusion]], Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process. He uses these powers to fight his way past both demons and humans blocking his path to [[spoiler: Vlaew, and defeats him after several battles, killing him and ending the Exmortis' reign on Earth.]]

to:

The first ''Exmortis'' tells the tale of a person lost, tired and amnesiac in the woods who suddenly finds an abandoned house and, with little left to choose, begins exploring it. Incredibly creepy events follow, including the discovery of a diary of a previous 'resident', a hunter who also stumbled upon the house. The hunter began to hear voices in the house, the voices of the Exmortis, which slowly brainwash him into releasing them into the human world again. To do this, he must first kill five hikers that the voices predict are coming towards the house. The PC continues to search the house [[spoiler: and eventually discovers that four of the hikers are dead. He's then attacked by someone, whom he kills, only to discover that the person he just killed was, in fact, the last hiker. The awful conclusion is he is, in fact, the hunter! He is then offered a choice, to become The Hand of Repose and bring about the apocalypse, or to try to escape the house. Choosing the latter means that you do manage to get into the woods, however, just as it seems that you're about to escape, you receive a horrific shock, lose your memory and end up at the beginning of the game, implying that the cycle won't stop until you submit to the Exmortis]].

house.

In the second game, the Exmortis have invaded Earth and all hell has, literally, broken loose. As the game begins, you're one of the few last survivors of mankind, who's just come out of recent rout of the last human forces (who have learned to act as one to confuse the Exmortis). The church where all the human survivors of the battle were supposed to meet is empty, or so it seems. A spirit of sorts appears and explains to you that mankind still has one last chance, provided you follow his instructions. You end up in a house where the Exmortis have already passed through and encounter the grisly consequences of this. As you investigate, you discover more about the Exmortis and the history of the Earth. Apparently, eons ago, three sadistic and demonic brothers once ruled Earth and were in constant wars with one another, until one of them, Lord Vlaew, got the upper hand through a clever betrayal. He proceeded to create the Exmortis, but eventually they turned on their master (who lost his physical body), and the Exmortis ended up disappearing. [[spoiler: You eventually realize that if you can destroy/kill the The Hand of Repose, you could stop the Exmortis. To do so, you end up killing yourself with a gun (that had already killed four other innocents), and thus succeed entering the dimension where the Hand exists. Using a mystical dagger, you kill The Hand, finally ending the invasion of the Exmortis. However, in a twist, as you return to Earth, you discover that the spirit that helped you previously was none other than Lord Vlaew, the creator of the Exmortis, who now has a free hand to take over the world]].

disappearing...

The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. After [[spoiler: being killed by Lord Vlaew at the second game's conclusion]], Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process. He uses these powers to fight his way past both demons and humans blocking his path to [[spoiler: Vlaew, and defeats him after several battles, killing him and ending the Exmortis' reign on Earth.]]
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* ShoutOut: To SamRaimi, among others.

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* ShoutOut: To SamRaimi, Creator/SamRaimi, among others.

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The first ''Exmortis'' tells the tale of a person lost, tired and amnesiac in the woods who suddenly finds an abandoned house and, with little left to choose, begins exploring it. Incredibly creepy events follow, including the discovery of a diary of a previous 'resident', a hunter who also stumbled upon the house. The hunter began to hear voices in the house, the voices of the Exmortis, which slowly brainwash him into releasing them into the human world again. To do this, he must first kill five hikers that the voices predict are coming towards the house. The PC character continues to search the house [[spoiler: and eventually discovers that four of the hikers are dead. He's then attacked by someone, whom he kills, only to discover that the person he just killed was, in fact, the last hiker. The awful conclusion is he is, in fact, the hunter! He is then offered a choice, to become The Hand of Repose and bring about the apocalypse, or to try to escape the house. Choosing the latter means that you do manage to get into the woods, however, just as it seems that you're about to escape, you receive a horrific shock, lose your memory and end up at the beginning of the game, implying that the cycle won't stop until you submit to the Exmortis]].

to:

The first ''Exmortis'' tells the tale of a person lost, tired and amnesiac in the woods who suddenly finds an abandoned house and, with little left to choose, begins exploring it. Incredibly creepy events follow, including the discovery of a diary of a previous 'resident', a hunter who also stumbled upon the house. The hunter began to hear voices in the house, the voices of the Exmortis, which slowly brainwash him into releasing them into the human world again. To do this, he must first kill five hikers that the voices predict are coming towards the house. The PC character continues to search the house [[spoiler: and eventually discovers that four of the hikers are dead. He's then attacked by someone, whom he kills, only to discover that the person he just killed was, in fact, the last hiker. The awful conclusion is he is, in fact, the hunter! He is then offered a choice, to become The Hand of Repose and bring about the apocalypse, or to try to escape the house. Choosing the latter means that you do manage to get into the woods, however, just as it seems that you're about to escape, you receive a horrific shock, lose your memory and end up at the beginning of the game, implying that the cycle won't stop until you submit to the Exmortis]].



* CruelTwistEnding: In all three.
** In ''Exmortis'', the PC finds out [[spoiler:he is the Hand of Repose. He can either open the portal and allow the Exmortis to dominate the Earth, or refuse and escape. Just when he thinks he's safe, he is knocked unconscious and wakes up outside the house with no memory of what came before]].
** In ''Exmortis II'', [[spoiler:Mr. Hannay defeats the Hand of Exmortis, destroying the scourge. He meets the person who set this up, only to discover it was Lord Vlaew all along. Vlaew thanks him, then kills him]].
** In ''Exmortis III'', [[spoiler:Mr. Hannay kills Vlaew, but is forced to flee through a portal Vlaew opened to escape the CollapsingLair. The portal leads eons into the past, long before humanity rose, dooming Hannay]].



* DownerEnding: In both games!
** Arguably a CruelTwistEnding.
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* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy can turn invisible, leaves bloody footprints, doesn't show or name himself, and leaves a 'vile stench' after he leaves. Sounds completely trustworthy!

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* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy can turn invisible, leaves bloody footprints, doesn't show or name himself, has a completely inhuman voice, and leaves a 'vile stench' after he leaves. Sounds completely trustworthy!

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* DidYouJustPunchOutCthulhu: In the third game, at the end, you face down [[spoiler:Lord Vlaew]]. He brags about how only an Ancient can beat him, but since he's so MAGNANIMOUS, he'll let you have the first blow. You promptly blow the pretentious bastard out of his throne with a telekinetic blast. And then later... it's rinse and repeat.

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* DidYouJustPunchOutCthulhu: In the third game, at the end, you face down [[spoiler:Lord Vlaew]]. He brags about how only an Ancient can beat him, but since he's so MAGNANIMOUS, out of respect, he'll let you have the first blow. You promptly blow the pretentious bastard out of his throne with a telekinetic blast. And then later... it's rinse and repeat.Later, the boss fight devolves into Hannay delivering a NoHoldsBarredBeatdown to Vlaew.
* DoorStopper: Several of the books, especially the diary in the second game.



* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves,he is definitely not trustworthy,

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* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy has the gift of invisibility, can turn invisible, leaves bloody footprints on the floor, footprints, doesn't want to show his face or name himself himself, and leaves "a vile stench" in the air a 'vile stench' after he leaves,he is definitely not trustworthy,leaves. Sounds completely trustworthy!
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* NoPronunciationGuide: Lord...Vlaw? Vlay? Vleew? Vlay-oo? Vloo? Exmortis II confirmed it's pronounced 'Vlay'.
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Self insert cut


* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves. I cannot see a reason for not trusting him.

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* HorribleJudgeOfCharacter: ''Exmortis II'': so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves. I cannot see a reason for leaves,he is definitely not trusting him.trustworthy,
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Removing Nightmare Fuel potholes. NF should be on YMMV only.


* RedSkyTakeWarning: [[NightmareFuel FULL.]] [[ParanoiaFuel STOP.]]

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* RedSkyTakeWarning: [[NightmareFuel FULL.]] [[ParanoiaFuel STOP.Full stop.]]
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Removing This Troper. This is a wiki, not a forum.


** I guess EvenEvilHasStandards...unfortunately for them, it ended up in your benefit.
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** One of the third game's achievements is the "[[ReturnOfTheJedi Admiral]] [[MemeticMutation Ackbar]] Award".

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The first Exmortis tells the tale of a person lost, tired and amnesiac in the woods who suddenly finds an abandoned house and, with little left to choose, begins exploring it. Incredibly creepy events follow, including the discovery of a diary of a previous 'resident', a hunter who also stumbled upon the house. The hunter began to hear voices in the house, the voices of the Exmortis, which slowly brainwash him into releasing them into the human world again. To do this, he must first kill five hikers that the voices predict are coming towards the house. The PC character continues to search the house [[spoiler: and eventually discovers that four of the hikers are dead. He's then attacked by someone, whom he kills, only to discover that the person he just killed was, in fact, the last hiker. The awful conclusion is he is, in fact, the hunter! He is then offered a choice, to become The Hand of Repose and bring about the apocalypse, or to try to escape the house. Choosing the latter means that you do manage to get into the woods, however, just as it seems that you're about to escape, you receive a horrific shock, lose your memory and end up at the beginning of the game, implying that the cycle won't stop until you submit to the Exmortis]].

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The first Exmortis ''Exmortis'' tells the tale of a person lost, tired and amnesiac in the woods who suddenly finds an abandoned house and, with little left to choose, begins exploring it. Incredibly creepy events follow, including the discovery of a diary of a previous 'resident', a hunter who also stumbled upon the house. The hunter began to hear voices in the house, the voices of the Exmortis, which slowly brainwash him into releasing them into the human world again. To do this, he must first kill five hikers that the voices predict are coming towards the house. The PC character continues to search the house [[spoiler: and eventually discovers that four of the hikers are dead. He's then attacked by someone, whom he kills, only to discover that the person he just killed was, in fact, the last hiker. The awful conclusion is he is, in fact, the hunter! He is then offered a choice, to become The Hand of Repose and bring about the apocalypse, or to try to escape the house. Choosing the latter means that you do manage to get into the woods, however, just as it seems that you're about to escape, you receive a horrific shock, lose your memory and end up at the beginning of the game, implying that the cycle won't stop until you submit to the Exmortis]].



* HorribleJudgeOfCharacter: Exmortis 2: so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves. I cannot see a reason for not trusting him.

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* HorribleJudgeOfCharacter: Exmortis 2: ''Exmortis II'': so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves. I cannot see a reason for not trusting him.him.
* ImAHumanitarian: The Scavenger in ''Exmortis III''.


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* SimonSaysMiniGame: In the third game, the final puzzle before meeting the Scavenger is the "colored buttons" version of this trope. Failing it too many times earns you a drop onto SpikesOfDoom.
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* BloodBath: A bathtub filled with blood in a bathroom in the first game.

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* BloodBath: A bathtub The first and second games both feature bathtubs filled with blood in a bathroom in the first game.inside bathrooms.
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* BloodBath: A bathtub filled with blood in a bathroom in the first game.
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Added a 3rd game summary

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The third and final game in the trilogy features you as the protagonist from the second game, Mr. Hannay. After [[spoiler: being killed by Lord Vlaew at the second game's conclusion]], Hannay finds himself in a spirit realm and is able to escape, gaining supernatural powers in the process. He uses these powers to fight his way past both demons and humans blocking his path to [[spoiler: Vlaew, and defeats him after several battles, killing him and ending the Exmortis' reign on Earth.]]
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* FridgeLogic: [[spoiler: Vlaew struggles for power, and yet his goal is to vipe out humans and, later, Exmortis. What will be left for him to rule over after they are gone?]]
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* FridgeLogic: [[spoiler: Vlaew struggles for power, and yet his goal is to vipe out humans and, later, Exmortis. What will be left for him to rule over after they are gone?]]
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* FoeYay: "You need me, Mr. Hannay..."
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* HorribleJudgeOfCharacter: Exmortis 2: so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves. I cannot see a reson for not trusting him.

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* HorribleJudgeOfCharacter: Exmortis 2: so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves. I cannot see a reson reason for not trusting him.
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* HorribleJudgeOfCharacter: Exmortis 2: so, this guy has the gift of invisibility, leaves bloody footprints on the floor, doesn't want to show his face or name himself and leaves "a vile stench" in the air after he leaves. I cannot see a reson for not trusting him.
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A [[WebAnimation flash game]] series originally released on {{Newgrounds}} and created by Ben Leffler, who just loves to make creepy/scary-as-hell games, the Exmortis series A trilogy, the first game ([[http://www.newgrounds.com/portal/view/189227 found here]]) in 2004 and the sequel two years later ([[http://www.newgrounds.com/portal/view/303832 found here]]), with a closing chapter released as Shareware for Halloween 2009. The development blog is [[http://exmortis3.blogspot.com/ found here]]. And just for future reference, the first screen you see says that [[SchmuckBait you should play with the lights off and the volume turned up]]. ''Don't.''

The first Exmortis tells the tale of a person lost, tired and amnesiac in the woods who suddenly finds an abandoned house and, with little left to choose, begins exploring it. Incredibly creepy events follow, including the discovery of a diary of a previous 'resident', a hunter who also stumbled upon the house. The hunter began to hear voices in the house, the voices of the Exmortis, which slowly brainwash him into releasing them into the human world again. To do this, he must first kill five hikers that the voices predict are coming towards the house. The PC character continues to search the house [[spoiler: and eventually discovers that four of the hikers are dead. He's then attacked by someone, whom he kills, only to discover that the person he just killed was, in fact, the last hiker. The awful conclusion is he is, in fact, the hunter! He is then offered a choice, to become The Hand of Repose and bring about the apocalypse, or to try to escape the house. Choosing the latter means that you do manage to get into the woods, however, just as it seems that you're about to escape, you receive a horrific shock, lose your memory and end up at the beginning of the game, implying that the cycle won't stop until you submit to the Exmortis]].

In the second game, the Exmortis have invaded Earth and all hell has, literally, broken loose. As the game begins, you're one of the few last survivors of mankind, who's just come out of recent rout of the last human forces (who have learned to act as one to confuse the Exmortis). The church where all the human survivors of the battle were supposed to meet is empty, or so it seems. A spirit of sorts appears and explains to you that mankind still has one last chance, provided you follow his instructions. You end up in a house where the Exmortis have already passed through and encounter the grisly consequences of this. As you investigate, you discover more about the Exmortis and the history of the Earth. Apparently, eons ago, three sadistic and demonic brothers once ruled Earth and were in constant wars with one another, until one of them, Lord Vlaew, got the upper hand through a clever betrayal. He proceeded to create the Exmortis, but eventually they turned on their master (who lost his physical body), and the Exmortis ended up disappearing. [[spoiler: You eventually realize that if you can destroy/kill the The Hand of Repose, you could stop the Exmortis. To do so, you end up killing yourself with a gun (that had already killed four other innocents), and thus succeed entering the dimension where the Hand exists. Using a mystical dagger, you kill The Hand, finally ending the invasion of the Exmortis. However, in a twist, as you return to Earth, you discover that the spirit that helped you previously was none other than Lord Vlaew, the creator of the Exmortis, who now has a free hand to take over the world]].
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!!Some of the tropes present in this game are:
* AfterTheEnd: The second game.
* ApocalypticLog: In both games, you find diaries.
* BetterToDieThanBeKilled: At least one person prefers this than to face the Exmortis.
* {{Confessional}}: In the second game, you first meet [[spoiler:Lord Vlaew]] in one.
* DidYouJustPunchOutCthulhu: In the third game, at the end, you face down [[spoiler:Lord Vlaew]]. He brags about how only an Ancient can beat him, but since he's so MAGNANIMOUS, he'll let you have the first blow. You promptly blow the pretentious bastard out of his throne with a telekinetic blast. And then later... it's rinse and repeat.
** I guess EvenEvilHasStandards...unfortunately for them, it ended up in your benefit.
* DownerEnding: In both games!
** Arguably a CruelTwistEnding.
* FailureIsTheOnlyOption
* FoeYay: "You need me, Mr. Hannay..."
* GhostButler: A few of them, usually indicating an advancement in the plot.
* JumpScare: Littered throughout. [[spoiler: In fact, there are several in the opening credits of the first game.]]
* MindOverMatter: [[spoiler: Lord Vlaew]] and many of the other Exmortis have telekinetic powers- amongst other things. In the third game, the protagonist gains the same power due to time spent in the spirit world.
* NiceJobBreakingItHero: [[spoiler: Happens, again, in both games]].
* NightmareFuelStationAttendant: [[spoiler: Lord Vlaew,]] anyone?
* LaserGuidedAmnesia: The protagonist of the first game starts as one.
* MadOracle: The Hand of Repose, a living gateway for the Exmortis to invade Earth [[spoiler: and the player character of the first game]].
* PaterFamilicide
* PointAndClickGame
* ShoutOut: To SamRaimi, among others.
* RedSkyTakeWarning: [[NightmareFuel FULL.]] [[ParanoiaFuel STOP.]]
* TomatoSurprise: In the first game, [[spoiler: you become The Hand of Repose]].
* YouHaveOutlivedYourUsefulness: [[spoiler: Lord Vlaew does this to ''everybody'', even the ''Exmortis''.]]
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