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* AndIMustScream: The clown dolls are heavily implied to be former visitors whom the portrait clown has turned into exhibits themselves after murdering them in gruesome ways. Even worse, their changing facial expressions suggest that they're somewhat alive in their new forms, but can't move, rendering them unable to defend themselves when you're forced to torture them to get their red keys.
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* AndIMustScream: The clown dolls are heavily implied to be former visitors whom the portrait clown has turned into exhibits themselves attractions in the exhibit after murdering them in gruesome ways. Even worse, their changing facial expressions suggest that they're somewhat alive in their new forms, but can't move, rendering them unable to defend themselves when you're forced to torture them to get their red keys.
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You're visiting the circus-themed Exhibit of Smiles. There's some music playing. Interact with the exhibits to progress, and explore and enjoy to your heart's content. Do not upset the clown.
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is available for free on its [[https://adayofjoy.itch.io/exhibit-of-sorrows itch.io page]].
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is available for free on its [[https://adayofjoy.itch.io/exhibit-of-sorrows itch.io page]].
to:
You're visiting the circus-themed Exhibit of Smiles. There's some music playing. Interact with the exhibits to progress, and explore and enjoy to your heart's content. Do But whatever you do, do not upset the clown.
''Exhibit of Sorrows'' is a point-and-click horror game created by adayofjoy. It is available for free on its [[https://adayofjoy.itch.io/exhibit-of-sorrows itch.io page]].
''Exhibit of Sorrows'' is a point-and-click horror game created by adayofjoy. It is available for free on its [[https://adayofjoy.itch.io/exhibit-of-sorrows itch.io page]].
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'''As the game takes only a few minutes to play though and is virtually impossible to talk about properly without giving away all the major twists it is highly recommended that everyone check it out personally before reading the rest of this page as many of the trope names listed below are spoilers by themselves. You have been warned!'''
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'''As the game takes only a few minutes to play though through and is virtually impossible to talk about properly without giving away all the major twists it twists, all spoilers are unmarked. It is highly recommended that everyone you check it out personally before reading the rest of this page as many of the trope names listed below are spoilers by themselves. You have been warned!'''
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* CircusOfFear: What the Exhibit of Sorrows is revealed to be.
* CreepyCircusMusic: Present when you start the second half of the game.
* CreepyCircusMusic: Present when you start the second half of the game.
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** Mr. Washy's nameplate changes to "Nothing feels better than staying clean," and he is killed when the faucet dispenses a mysterious black liquid into his tub instead of water.
to:
** Mr. Washy's nameplate changes to "Nothing feels better than staying clean," and he is killed when the faucet breaks and dispenses a mysterious black liquid into his tub instead of water.
* GlowingEyesOfDoom: The jack-in-the-box briefly sports these after the lights go out, hinting at his more malevolent nature.
* MoreTeethThanTheOsmondFamily: The portrait clown has these, as shown when he smiles.
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* ScaryJackInTheBox: The jack-in-the-box seems to be one of the few outright malevolent entities in the exhibit, especially once its eventually confirmed to be some type of horrifying monster towards the end of the game.
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* ScaryJackInTheBox: The jack-in-the-box seems to be one of the few outright malevolent entities in the exhibit, especially once its it's eventually confirmed to be some type of horrifying monster towards the end of the game. game.
* TheSmurfettePrinciple: Ms. Stretch seems to be the only female character in the game.
* TheSmurfettePrinciple: Ms. Stretch seems to be the only female character in the game.
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Changed line(s) 3,4 (click to see context) from:
You're visiting a circus-themed exhibit. There's some music playing. The exhibits are interactive. Explore and enjoy to your heart's content. Do not upset the clown.
to:
You're visiting a the circus-themed exhibit.Exhibit of Smiles. There's some music playing. The Interact with the exhibits are interactive. Explore to progress, and explore and enjoy to your heart's content. Do not upset the clown.
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* {{Backtracking}}: After you finish the exhibit the first time, the light suddenly goes out and you're forced to walk all the way back to the emergency switch. Following that, you have to go through every exhibit again, only this time it's not nearly as fun or cute.
* BlankWhiteVoid: The portrait clown seems to trap the protagonist in one during the ending of the game. Given the implications that all of the attractions in the Exhibit of Sorrows are children that were imprisoned by the clown it seems that the same fate has now befallen the player character.
* BlankWhiteVoid: The portrait clown seems to trap the protagonist in one during the ending of the game. Given the implications that all of the attractions in the Exhibit of Sorrows are children that were imprisoned by the clown it seems that the same fate has now befallen the player character.
to:
* {{Backtracking}}: After you finish the exhibit the first time, the light lights suddenly goes go out and you're forced to walk all the way back to the emergency switch. Following that, you have to go through every exhibit again, only this time it's not nearly as fun or cute.
* BlankWhiteVoid: The portrait clown seems to trap theprotagonist player in one during the ending of the game. Given the implications that all of the attractions in the Exhibit of Sorrows are children that were imprisoned by the clown it seems that the same fate has now befallen the player character.
* BlankWhiteVoid: The portrait clown seems to trap the
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* {{Foreshadowing}}: The clowns' nameplates change after the lights go out in ways that foreshadow their eventual fates.
** Ms. Stretch's nameplate changes to "What is the furthest she could reach?" and her arm snaps off when trying to press a button that is out of her range.
** Mr. Handy's nameplate changes to "8, 7, 6, 5...," and the player must break his eight fingers one at a time to progress.
** Mr. Washy's nameplate changes to "Nothing feels better than staying clean," and he is killed when the faucet dispenses a mysterious black liquid into his tub instead of water.
** Mr. Floaty's nameplate changes to "He liked balloons, how they float, how they pop," and the air pump inflates him to the point of literally popping like a balloon.
** Ms. Stretch's nameplate changes to "What is the furthest she could reach?" and her arm snaps off when trying to press a button that is out of her range.
** Mr. Handy's nameplate changes to "8, 7, 6, 5...," and the player must break his eight fingers one at a time to progress.
** Mr. Washy's nameplate changes to "Nothing feels better than staying clean," and he is killed when the faucet dispenses a mysterious black liquid into his tub instead of water.
** Mr. Floaty's nameplate changes to "He liked balloons, how they float, how they pop," and the air pump inflates him to the point of literally popping like a balloon.
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* {{Fingore}}: Getting Mr. Handy's red key require doing his finger-counting game again - and then breaking said fingers one by one. The last one several times.
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* {{Fingore}}: Getting Mr. Handy's red key require requires doing his finger-counting game again - and then breaking said fingers one by one. The last one several times.
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Changed line(s) 11 (click to see context) from:
* AndIMustScream: The clown dolls are heavily implied to be former visitors whom the clown has turned into exhibits themselves after murdering them in gruesome ways. Even worse, their changing facial expressions suggest that they're somewhat alive in their new forms, but can't move, rendering them unable to defend themselves when you're forced to torture them to get their red keys.
to:
* AndIMustScream: The clown dolls are heavily implied to be former visitors whom the portrait clown has turned into exhibits themselves after murdering them in gruesome ways. Even worse, their changing facial expressions suggest that they're somewhat alive in their new forms, but can't move, rendering them unable to defend themselves when you're forced to torture them to get their red keys.
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* MonsterClown: The clown and the Jack-In-The-Box both reveal themselves as malicious otherworldly monsters in the end. The clown regularly lures children into his exhibit to turn them into exhibits. What exactly the Jack-in-the-Box's deal is isn't even hinted at, but he's terrifying in his own right.
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* MonsterClown: The portrait clown and the Jack-In-The-Box both reveal themselves as malicious otherworldly monsters in the end. The clown regularly lures children into his exhibit to turn them into exhibits. What exactly the Jack-in-the-Box's deal is isn't even hinted at, but he's terrifying in his own right.
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* NoNameGiven: While the other clown dolls in the exhibit have descriptive names, the main clown just goes by his job title.
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* NoNameGiven: While the other clown dolls in the exhibit have descriptive names, the main portrait clown just goes by his job title.
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* {{Sadist}}: The clown takes a disturbing pleasure in hurting children, going so far as to sabotage the exhibits in a way that forces you to maim and hurt the clown dolls to get the red keys, when before you only had to perform silly games that did not require harming them in any way. He also happily describes their last living moments on their signs to you after you're done destroying them.
to:
* {{Sadist}}: The portrait clown takes a disturbing pleasure in hurting children, going so far as to sabotage the exhibits in a way that forces you to maim and hurt the clown dolls to get the red keys, when before you only had to perform silly games that did not require harming them in any way. He also happily describes their last living moments on their signs to you after you're done destroying them.
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* WouldHurtAChild: The changing pictures behind the clown dolls on your second round in the exhibits heavily imply that the clown lured children into his exhibit, killed them in cruelly ironic ways that mirrored what they liked about it most and then turned them into clown dolls.
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* WouldHurtAChild: The changing pictures behind the clown dolls on your second round in the exhibits heavily imply that the portrait clown lured children into his exhibit, killed them in cruelly ironic ways that mirrored what they liked about it most and then turned them into clown dolls.
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Changed line(s) 7 (click to see context) from:
As the game takes only a few minutes to play though and is virtually impossible to talk about properly without giving away all the major twists it is highly recommended that everyone check it out personally before reading the rest of this page as many of the trope names listed below are spoilers by themselves. You have been warned.
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* SpoilerTitle: The game tries to slowly build up a creepy atmosphere before it finally reveals itself to be a horror game by shifting from friendly bright and colorful graphics to a much more dark and violent setting as it goes on. Of course, with a title like ''[[IDontLikeTheSoundOfThatPlace Exhibit of Sorrows]]'' any moderately savvy player will likely have it pegged as a horror game ''long'' before the first jumpscare happens.
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Added DiffLines:
As the game takes only a few minutes to play though and is virtually impossible to talk about properly without giving away all the major twists it is highly recommended that everyone check it out personally before reading the rest of this page as many of the trope names listed below are spoilers by themselves. You have been warned.
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* AndThenJohnWasAZombie: The ending seems to heavily imply that the protagonist is turned into yet another attraction in the Exhibit of Sorrows by the MonsterClown antagonist.
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* BlankWhiteVoid: The portrait clown seems to trap the protagonist in one during the ending of the game. Given the implications that all of the attractions in the Exhibit of Sorrows are children that were imprisoned by the clown it seems that the same fate has now befallen the player character.
Added DiffLines:
* ScaryJackInTheBox: The jack-in-the-box seems to be one of the few outright malevolent entities in the exhibit, especially once its eventually confirmed to be some type of horrifying monster towards the end of the game.
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Fixed a grammatical error.
Changed line(s) 5 (click to see context) from:
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is available for free on it's [[https://adayofjoy.itch.io/exhibit-of-sorrows io page]].
to:
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is available for free on it's its [[https://adayofjoy.itch.io/exhibit-of-sorrows itch.io page]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
You're visiting a circus-themes exhibit. There's some music playing. The exhibits are interactive. Explore and enjoy to your heart's content. Do not upset the clown.
to:
You're visiting a circus-themes circus-themed exhibit. There's some music playing. The exhibits are interactive. Explore and enjoy to your heart's content. Do not upset the clown.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
* AnArmAndALeg: On Ms. Stretch's exhibit, you have to pull one of her arms onto a button to proceed. This works fine the first time you do it, but after the second time the button suddenly moves further away. Unfortunately, Ms. Stretch's flexibility has a limit and trying to reach the distant button tears her arm clean off. It's implied by the pictures hanging behind her that the clown did a very similar thing to her whens he was still human.
to:
* AnArmAndALeg: On Ms. Stretch's exhibit, you have to pull one of her arms onto a button to proceed. This works fine the first time you do it, but after the second time the button suddenly moves further away. Unfortunately, Ms. Stretch's flexibility has a limit and trying to reach the distant button tears her arm clean off. It's implied by the pictures hanging behind her that the clown did a very similar thing to her whens he when she was still human.
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* NoNameGiven: While the other clown dolls in the exhibit have descriptive names, the main clown just goes by his job title.
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None
* AnArmAndALeg: On Ms. Stretch's exhibit, you have to pull one of her arms onto a button to proceed. This works fine the first time you do it, but after the second time the button suddenly moves further away. Unfortunately, Ms. Stretch's flexibility has a limit and trying to reach the distant button tears her arm clean off. It's implied by the pictures hanging behind her that the clown did a very similar thing to her whens he was still human.
* AndIMustScream: The clown dolls are heavily implied to be former visitors whom the clown has turned into exhibits themselves after murdering them in gruesome ways. Even worse, their changing facial expressions suggest that they're somewhat alive in their new forms, but can't move, rendering them unable to defend themselves when you're forced to torture them to get their red keys.
* AndIMustScream: The clown dolls are heavily implied to be former visitors whom the clown has turned into exhibits themselves after murdering them in gruesome ways. Even worse, their changing facial expressions suggest that they're somewhat alive in their new forms, but can't move, rendering them unable to defend themselves when you're forced to torture them to get their red keys.
* {{Fingore}}: Getting Mr. Handy's red key require doing his finger-counting game again - and then breaking said fingers one by one. The last one several times.
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* NonIronicClown: Mr. Floaty, Ms. Stretch, Mr. Washy and Mr. Handy all mean you no harm and are heavily implied to be victim of the clown themselves.
* {{Sadist}}: The clown takes a disturbing pleasure in hurting children, going so far as to sabotage the exhibits in a way that forces you to maim and hurt the clown dolls to get the red keys, when before you only had to perform silly games that did not require harming them in any way. He also happily describes their last living moments on their signs to you after you're done destroyeing them.
* {{Sadist}}: The clown takes a disturbing pleasure in hurting children, going so far as to sabotage the exhibits in a way that forces you to maim and hurt the clown dolls to get the red keys, when before you only had to perform silly games that did not require harming them in any way. He also happily describes their last living moments on their signs to you after you're done destroyeing them.
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* NonIronicClown: Mr. Floaty, Ms. Stretch, Mr. Washy and Mr. Handy all mean you no harm and are heavily implied to be victim victims of the clown themselves.
* OminousObsidianOoze: Mr. Washy's bathwater turns into a tar-like black substance when you do his exhibit the second time, seemingly drowning him in the tub.
* {{Sadist}}: The clown takes a disturbing pleasure in hurting children, going so far as to sabotage the exhibits in a way that forces you to maim and hurt the clown dolls to get the red keys, when before you only had to perform silly games that did not require harming them in any way. He also happily describes their last living moments on their signs to you after you're donedestroyeing destroying them.
* OminousObsidianOoze: Mr. Washy's bathwater turns into a tar-like black substance when you do his exhibit the second time, seemingly drowning him in the tub.
* {{Sadist}}: The clown takes a disturbing pleasure in hurting children, going so far as to sabotage the exhibits in a way that forces you to maim and hurt the clown dolls to get the red keys, when before you only had to perform silly games that did not require harming them in any way. He also happily describes their last living moments on their signs to you after you're done
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* {{Backtracking}}: After you finish the exhibit the first time, the light suddenly goes out and you're forced to walk all the way back to the emergency switch. Following that, you have to go through every exhibit again, only this time it's not nearly as fun or cute.
* CrueltyIsTheOnlyOption: In order to get the red keys and escape, you ''have'' to hurt the clown dolls. There is no way around it.
* CrueltyIsTheOnlyOption: In order to get the red keys and escape, you ''have'' to hurt the clown dolls. There is no way around it.
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* WouldHurtAChild: The changing pictures behind the clown dolls on your second round in the exhibits heavily imply that the clown lured children into his exhibit, killed them in cruelly ironic ways that mirrored what they liked about it and then turned them into clown dolls.
to:
* {{Sadist}}: The clown takes a disturbing pleasure in hurting children, going so far as to sabotage the exhibits in a way that forces you to maim and hurt the clown dolls to get the red keys, when before you only had to perform silly games that did not require harming them in any way. He also happily describes their last living moments on their signs to you after you're done destroyeing them.
* WouldHurtAChild: The changing pictures behind the clown dolls on your second round in the exhibits heavily imply that the clown lured children into his exhibit, killed them in cruelly ironic ways that mirrored what they liked about it most and then turned them into clown dolls.
* WouldHurtAChild: The changing pictures behind the clown dolls on your second round in the exhibits heavily imply that the clown lured children into his exhibit, killed them in cruelly ironic ways that mirrored what they liked about it most and then turned them into clown dolls.
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None
Changed line(s) 5 (click to see context) from:
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is avaiable for free on it's [[https://adayofjoy.itch.io/exhibit-of-sorrows io page]].
to:
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is avaiable available for free on it's [[https://adayofjoy.itch.io/exhibit-of-sorrows io page]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* NonIrconicClown: Mr. Floaty, Ms. Stretch, Mr. Washy and Mr. Handy all mean you no harm and are heavily implied to be victim of the clown themselves.
to:
* NonIrconicClown: NonIronicClown: Mr. Floaty, Ms. Stretch, Mr. Washy and Mr. Handy all mean you no harm and are heavily implied to be victim of the clown themselves.
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Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/airc4b.png]]
You're visiting a circus-themes exhibit. There's some music playing. The exhibits are interactive. Explore and enjoy to your heart's content. Do not upset the clown.
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is avaiable for free on it's [[https://adayofjoy.itch.io/exhibit-of-sorrows io page]].
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!!The Tropes are interactive:
* MonsterClown: The clown and the Jack-In-The-Box both reveal themselves as malicious otherworldly monsters in the end. The clown regularly lures children into his exhibit to turn them into exhibits. What exactly the Jack-in-the-Box's deal is isn't even hinted at, but he's terrifying in his own right.
* NonIrconicClown: Mr. Floaty, Ms. Stretch, Mr. Washy and Mr. Handy all mean you no harm and are heavily implied to be victim of the clown themselves.
* WouldHurtAChild: The changing pictures behind the clown dolls on your second round in the exhibits heavily imply that the clown lured children into his exhibit, killed them in cruelly ironic ways that mirrored what they liked about it and then turned them into clown dolls.
----
You're visiting a circus-themes exhibit. There's some music playing. The exhibits are interactive. Explore and enjoy to your heart's content. Do not upset the clown.
''Exhibit of Sorrows'' is a point-and-click game created by adayofjoy. It is avaiable for free on it's [[https://adayofjoy.itch.io/exhibit-of-sorrows io page]].
----
!!The Tropes are interactive:
* MonsterClown: The clown and the Jack-In-The-Box both reveal themselves as malicious otherworldly monsters in the end. The clown regularly lures children into his exhibit to turn them into exhibits. What exactly the Jack-in-the-Box's deal is isn't even hinted at, but he's terrifying in his own right.
* NonIrconicClown: Mr. Floaty, Ms. Stretch, Mr. Washy and Mr. Handy all mean you no harm and are heavily implied to be victim of the clown themselves.
* WouldHurtAChild: The changing pictures behind the clown dolls on your second round in the exhibits heavily imply that the clown lured children into his exhibit, killed them in cruelly ironic ways that mirrored what they liked about it and then turned them into clown dolls.
----