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* MarathonLevel: Most of the levels can be finished quickly once you know them, but they will feel very long for a first time player.

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* MarathonLevel: Most of the levels can be finished quickly once you know them, but they will feel very long for a first time player.player since it is common to die over and over.
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''[[http://www.ethan-game.com/ Ethan: Meteor Hunter]]'' is a 2014 physics PuzzlePlatformer by Seaven Studio, available on Steam and on PS3.

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''[[http://www.ethan-game.com/ Ethan: Meteor Hunter]]'' is a 2014 physics PuzzlePlatformer by Seaven Studio, available on Steam and on PS3.[=PS3=].
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* GottaCatchThemAll: Meteorite shards aside, there are [[BlessedAreTheCheesemakers piles of french cheese]] hidden in difficult-to-reach locations of certain levels. It is all optional, though.

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* GottaCatchThemAll: Meteorite shards aside, there are [[BlessedAreTheCheesemakers piles of french cheese]] French cheese hidden in difficult-to-reach locations of certain levels. It is all optional, though.
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''[[http://www.ethan-game.com/ Ethan: Meteor Hunter]]'' is a 2014 physics PuzzlePlatformer by Seaven Studio, available on Steam and on PS3.

It features the story of a rat named Ethan who is in the middle of a fight against his jackass neighbor when a meteor happens to fall right on his house. Realizing that exposure to the meteor has granted him the power to [[TimeStandsStill stop time]] and [[MindOverMatter move nearby objects with telekinesis]], Ethan goes on a [[DeathCourse perilous journey]] to collect the pieces of the meteor and to settle the score with his neighbor, who keeps attacking Ethan with strange contraptions at every turn.
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!!Tropes featured in this game include:
* BigBad: Ethan's neighbor.
* BlackoutBasement: A couple of levels are set in complete darkness. The latter ones feature a block that shines light around it.
* BlockPuzzle: Ethan can both push and pull blocks with his hands and move them with his mind over pre-determined areas.
* BossArenaIdiocy: When you fight the neighbor for the first time, you use mousetraps intended to kill Ethan to launch a block at the crane holding him. That's not so bad compared to the next two fights: the neighbor ''has turrets pointed right at himself''.
* CharacterTitle
* CrankyNeighbor: He already begins the story dumping trash at Ethan's home [[ForTheEvulz for whatever reason.]]
* DeathIsASlapOnTheWrist: Dying just sets you back to the last checkpoint.
* EvilLaugh: The neighbor laughs for a half-dozen seconds whenever you meet him for a boss battle.
* GottaCatchThemAll: Meteorite shards aside, there are [[BlessedAreTheCheesemakers piles of french cheese]] hidden in difficult-to-reach locations of certain levels. It is all optional, though.
* IndyEscape: On occasion.
* LevelGoal: A sign with a green arrow pointing towards a exit pipe.
* TheManyDeathsOfYou: Ethan can be torn to shreds in a variety of ways. It actually gets kind of disturbing.
* MarathonLevel: Most of the levels can be finished quickly once you know them, but they will feel very long for a first time player.
* MindOverMatter: Ethan can use telekinesis on blocks and other objects if they're not marked with a X. However, this can only be done on frozen time and over marked areas.
* NintendoHard: The platforming can be merciless and the puzzles, taxing. Be thankful for the infinite lives.
* NoNameGiven: The villainous neighbor isn't named.
* PressXToDie: One button causes Ethan to fade away, [[PuzzleReset resetting the level to the last checkpoint.]]
* PuzzlePlatformer
* RiseToTheChallenge: One level has Ethan climbing away from a rising pool of acid.
* SmashingHallwayTrapsOfDoom
* SpikesOfDoom: Buzz-saws are everywhere. They can be found on surfaces and on midair, standing still, moving on set paths or chasing you around. They also come in multiple sizes.
* TimeStandsStill: Ethan can stop time to move objects if he collects a certain powerup.
* UnexpectedGameplayChange: There's one pogo level and one [[UnexpectedShmupLevel shmup level]] on each chapter.
* WallJump: You can hold to and jump from walls with sticky surfaces.
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