Follow TV Tropes

Following

History VideoGame / EpicBattleFantasy1

Go To

OR

Is there an issue? Send a MessageReason:
Not sure it's Playful Cat Smile.


* CatSmile:
** Matt and Natalie use this a lot.
** Slimes tend to have this as a constant expression. Except when attacked.
** Naturally, [=NoLegs=] these also.

Added: 208

Changed: 104

Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ebf1_2.PNG]]

to:

%% Image selected per Image Pickin' thread:
%% https://tvtropes.org/pmwiki/posts.php?discussion=16777955960.95955200
%% Please don't change or remove without starting a new thread.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ebf1_2.PNG]] org/pmwiki/pub/images/ebf1.png]]
Is there an issue? Send a MessageReason:
If it's not a guarented instant kill, it doesn't count as this trope.


* OneHitKill:
** The last two bosses each have a powerful ChargedAttack that may as well be this: Beam Cannon (Mecha) and Spirit Bomb (Zombie Goku). Thankfully, as long as your defense buffs and HP are high enough, you can use the DefendCommand to avoid utter annihilation.
Is there an issue? Send a MessageReason:
This is what the indexes at the bottom are for.


[[VideoGame/EpicBattleFantasy Main page.]]

Added: 316

Changed: 38

Removed: 197

Is there an issue? Send a MessageReason:
None


* CaptainErsatz: As with ''Brawl Royale'' before it, the game blatantly used characters from other franchises, which had to be redesigned and renamed for the ''EBF Collection'' rerelease. Goku just got renamed Roku. Presumably, he was already radically different enough that the name change was all he really needed.



** SummonMagic is in a weird situation: it is basically another form of regular magic for Natz.
* FakeDifficulty: Can become ''really hard'' if one party member dies, since you only have one left. While there are no freezes or stuns

to:

** SummonMagic is in a weird situation: it It is basically another form of regular magic for Natz.
* FakeDifficulty: Can become ''really hard'' if one party member dies, since you only have one left. While there are no freezes or stuns



* WritingAroundTrademarks: As with ''Brawl Royale'' before it, the game blatantly used characters from other franchises, which had to be redesigned and renamed for the ''EBF Collection'' rerelease.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WritingAroundTrademarks: As with ''Brawl Royale'' before it, the game blatantly used characters from other franchises, which had to be redesigned and renamed for the ''EBF Collection'' rerelease.
Is there an issue? Send a MessageReason:
None


* ContinuityNod:
** Zombie Goku carries a scar from his previous battle with Matt in ''VideoGame/BrawlRoyale'' (although the scar is much smaller than you would expect for a guy who got perfectly bisected).
* CuteKitten: [=NoLegs=].

to:

* ContinuityNod:
**
ContinuityNod: Zombie Goku carries a scar from his previous battle with Matt in ''VideoGame/BrawlRoyale'' (although the scar is much smaller than you would expect for a guy who got perfectly bisected).
* CrossoverCameo: Natalie's summons are all cameos from other game franchises -- namely, Pichu and Registeel from ''Franchise/{{Pokemon}}'', Canti from ''Anime/{{FLCL}}'' and Catastrophe from ''VideoGame/GoldenSun''. Regice and Regirock also appear as a pair of bosses. All of them[[note]]except Catastrophe, who was renamed Calamity[[/note]] are replaced by {{Exp|y}}ies in the [[CompilationRerelease EBF Collection]] version of the game.
%%*
CuteKitten: [=NoLegs=].


** HerdHittingAttack: Both Matt and Natz each have access to an AreaOfEffect attacks (Matt has Wind Slash, Power Metal (weaker but also heals) and Air Strike (random) and Natalie has Pulsar, which is NonElemental in this game)

to:

** HerdHittingAttack: AreaOfEffect: Both Matt and Natz each have access to an AreaOfEffect attacks (Matt that hit the whole enemy party: Matt has Wind Slash, Power Metal (weaker but also heals) and Air Strike (random) and Natalie has Pulsar, which is NonElemental in this game)game.
Is there an issue? Send a MessageReason:
None


** HerdHittingAttack: Both Matt and Natz each have access to an AreaOfEffect attacks (Matt has Power Metal and Air Strike and Natalie has Pulsar, which is NonElemental in this game)

to:

** HerdHittingAttack: Both Matt and Natz each have access to an AreaOfEffect attacks (Matt has Wind Slash, Power Metal (weaker but also heals) and Air Strike (random) and Natalie has Pulsar, which is NonElemental in this game)

Changed: 699

Removed: 358

Is there an issue? Send a MessageReason:
Fixing


* AdorableEvilMinions: Kittens, slimes, and bushes show up throughout the series as {{mook}}s.

to:

* AdorableEvilMinions: Kittens, slimes, and bushes show up throughout the series as {{mook}}s. This game has only slimes, tho.



** Instead of being a traditional RPG adventure, the first two games were "arena"-style, where you fight continuous waves of enemies and bosses. There's no leveling (characters start with max stats in ''1'' and slightly upgradeable stats in ''2''), no equipment other than Matt's swords, and a lot less spells (due to the different formula, there was no need for multi-tiered spells). The first game was even simpler, lacking {{Limit Break}}s, an EnemyScan, and a save feature.

to:

** Instead of being a traditional RPG adventure, the first two games were "arena"-style, where you fight continuous waves of enemies and bosses. There's no leveling (characters start with max stats in ''1'' and slightly upgradeable stats in ''2''), stats), no equipment other than Matt's swords, and a lot less spells (due to the different formula, there was no need for multi-tiered spells). The first game was even simpler, lacking spells), also {{Limit Break}}s, an EnemyScan, and or a save feature.



** SummonMagic was in a weird situation for the earlier games. In the first two games, it was basically another form of regular magic for Natz. In the third, it's scrapped entirely and the summons are turned into other types of skills. ''[=EBF4=]'' reintroduced the system so that everyone could use it, as well as changing its cost to Summon Points.
** Going further back, Natalie's first appearance had her using a shuriken as a weapon instead of magic, and Matt's appearance in ''VideoGame/BrawlRoyale'' had him use a gun at one point, something he never does afterwards.
* FakeDifficulty: Can become ''really hard'' if one party member dies, since you only have one left. Even worse, some enemies stun or freeze you... with a high chance of doing so. Meaning, you could have to sit out a turn with nobody else to help you getting attacked until you can fight again. And if there are multiple stun/freeze enemies, Godcat help you.

to:

** SummonMagic was is in a weird situation for the earlier games. In the first two games, situation: it was is basically another form of regular magic for Natz. In the third, it's scrapped entirely and the summons are turned into other types of skills. ''[=EBF4=]'' reintroduced the system so that everyone could use it, as well as changing its cost to Summon Points.
** Going further back, Natalie's first appearance had her using a shuriken as a weapon instead of magic, and Matt's appearance in ''VideoGame/BrawlRoyale'' had him use a gun at one point, something he never does afterwards.
Natz.
* FakeDifficulty: Can become ''really hard'' if one party member dies, since you only have one left. Even worse, some enemies stun or freeze you... with a high chance of doing so. Meaning, you could have to sit out a turn with nobody else to help you getting attacked until you can fight again. And if While there are multiple stun/freeze enemies, Godcat help you.no freezes or stuns



** HerdHittingAttack: Both Matt and Natz each have access to an AreaOfEffect attacks (Matt has Wind Slash and Natalie has Pulsar, which is NonElemental in this game)

to:

** HerdHittingAttack: Both Matt and Natz each have access to an AreaOfEffect attacks (Matt has Wind Slash Power Metal and Air Strike and Natalie has Pulsar, which is NonElemental in this game)
Is there an issue? Send a MessageReason:
None


** Zombie Goku carries a scar from his previous battle with Matt in ''Brawl Royale'' (although the scar is much smaller than you would expect for a guy who got perfectly bisected).

to:

** Zombie Goku carries a scar from his previous battle with Matt in ''Brawl Royale'' ''VideoGame/BrawlRoyale'' (although the scar is much smaller than you would expect for a guy who got perfectly bisected).



** Going further back, Natalie's first appearance had her using a shuriken as a weapon instead of magic, and Matt's appearance in ''Brawl Royale'' had him use a gun at one point, something he never does afterwards.

to:

** Going further back, Natalie's first appearance had her using a shuriken as a weapon instead of magic, and Matt's appearance in ''Brawl Royale'' ''VideoGame/BrawlRoyale'' had him use a gun at one point, something he never does afterwards.



* TheyKilledKenny: Goku is the final boss of three different flash animations by Matt Roszak: "[=FF6=] Battle", "Brawl Royale", and indeed the first ''Epic Battle Fantasy''. He dies in all three, and is resurrected as an increasingly-deformed zombie in each successive game.

to:

* TheyKilledKenny: Goku is the final boss of three different flash animations by Matt Roszak: "[=FF6=] Battle", "Brawl Royale", ''[[https://www.youtube.com/watch?v=W49QTqkkpkk FF Battle]]'', ''VideoGame/BrawlRoyale'', and indeed the first ''Epic Battle Fantasy''. He dies in all three, and is resurrected as an increasingly-deformed zombie in each successive game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[VideoGame/EpicBattleFantasy Main page.]]
Is there an issue? Send a MessageReason:
Crosswicking.

Added DiffLines:

* VagueHitPoints: How much damage an enemy can take can only be determined through manually recording damage numbers and comparing that to the ungradated, temporarily on-screen LifeMeter for the enemy.

Added: 23

Changed: 81

Is there an issue? Send a MessageReason:
None


* MsFanservice: Natz.

to:

* MagicPotion: Attack and Magic potions boost the eponymous stats when used.
%%*
MsFanservice: Natz.

Changed: 1663

Removed: 299

Is there an issue? Send a MessageReason:
Removed some references to later games in the series, as this page is specifically about the frst game.


** Naturally, NoLegs these also.

to:

** Naturally, NoLegs [=NoLegs=] these also.



* CuteKitten: NoLegs.

to:

* CuteKitten: NoLegs.[=NoLegs=].



** While the series is known for being ReferenceOverdosed, ''[=EBF1=]'' took it to another level by directly using characters and music from other works. Starting from the sequel, which was significantly more professional, these characters either disappeared entirely or had their roles replaced (for example, [=NoLegs=] replaced [[Franchise/FinalFantasy Mog]] as the random healing item spell). Possibly as a result of this, the first game doesn't have much connection to the rest plot-wise, with the only relevant event from it being Zombie Goku's death explosion, which kicks off ''[=EBF2=]''[='=]s plot (Zombie Goku himself goes unmentioned).

to:

** While the series is known for being ReferenceOverdosed, ''[=EBF1=]'' this game took it to another level by directly using characters and music from other works. Starting from the sequel, which was significantly more professional, these characters either disappeared entirely or had their roles replaced (for example, [=NoLegs=] replaced [[Franchise/FinalFantasy Mog]] as the random healing item spell). Possibly as a result of this, the first game doesn't have much connection to the rest plot-wise, with the only relevant event from it being Zombie Goku's death explosion, which kicks off ''[=EBF2=]''[='=]s plot (Zombie Goku himself goes unmentioned).



* FireIceLightning: Played straight with Natalie for all four games. Anna has an alternative Wind[=/=]Poison[=/=]Earth spell list.

to:

* FireIceLightning: Played straight with Natalie for all four games. Anna has an alternative Wind[=/=]Poison[=/=]Earth spell list.Natalie's Black Magic spells.



* MsFanservice: Natz. It gets taken to a whole new level in the second game's GameOver screen, where her dress is nearly ripped apart. You can even click her breasts to induce {{Gainaxing}}.
* MythologyGag: Every "mecha" enemy in the series (the Mecha from ''[=EBF1=]'', the Guardian from ''[=EBF2=]'', and the Praetorian from ''[=EBF4=]'') was designed with one of Roszak's earliest games/projects, "[[http://kupogames.com/web-games/mecha-dress-up/ Mecha Dress Up]]".

to:

* MsFanservice: Natz. It gets taken to a whole new level in the second game's GameOver screen, where her dress is nearly ripped apart. You can even click her breasts to induce {{Gainaxing}}.
Natz.
* MythologyGag: Every "mecha" enemy in the series (the Mecha from ''[=EBF1=]'', the Guardian from ''[=EBF2=]'', The "Defender and the Praetorian from ''[=EBF4=]'') was "Mecha" bosses were designed with one of Roszak's earliest games/projects, "[[http://kupogames.com/web-games/mecha-dress-up/ Mecha Dress Up]]".



** The first two games have a pattern where the second-to-last boss and the last boss have one. One of the zombie hydra's attacks, and one of the tank's cannons in the second game, and the sBeam Cannon and Spirit Bomb in the first. Thankfully, all of these (except for the Zombie Hydra's instant-death spell) are {{Charged Attack}}s, and they aren't true One-Hit Kills — they just do such ridiculously high damage that they might as well be. As long as your HP is high enough, you can use the DefendCommand to avoid utter annihilation.

to:

** The first last two games bosses each have a pattern where the second-to-last boss and the last boss have one. One of the zombie hydra's attacks, and one of the tank's cannons in the second game, and the sBeam powerful ChargedAttack that may as well be this: Beam Cannon (Mecha) and Spirit Bomb in the first. (Zombie Goku). Thankfully, all of these (except for the Zombie Hydra's instant-death spell) are {{Charged Attack}}s, and they aren't true One-Hit Kills — they just do such ridiculously high damage that they might as well be. As long as your defense buffs and HP is are high enough, you can use the DefendCommand to avoid utter annihilation.



* RandomEffectSpell: Mog in the first game supplies a random consumable item to be immediately eaten. It may not be useful if it, say, buffs your mage's attack, but in a pinch it becomes the best way to replenish your [=MP=] without using expensive or limited magic-replenishing items.

to:

* RandomEffectSpell: Mog in the first game supplies a random consumable item to be immediately eaten. It may not be useful if it, say, buffs your mage's attack, but in a pinch it becomes the best way to replenish your [=MP=] without using expensive or limited magic-replenishing items.



* {{Retcon}}: The first game ended with a HeroicSacrifice. The heroes are inexplicably alive and well at the start of the second, although the cutscene text states that they faced "a slow and painful recovery".
* SelfImposedChallenge: Play as one player, making the run nearly impossible and [[StandardStatusEffects stunning/freezing]] enemies (''2'' onward) will make these challenges harder.
* SpectralWeaponCopy: The Seiken / Light Blade / Light Sword skills make sword-shaped objects that seem to be made of light.

to:

* {{Retcon}}: The first game ended ends with a HeroicSacrifice. The heroes are inexplicably alive and well at the start of the second, although the cutscene text states that they faced "a slow and painful recovery".
* SelfImposedChallenge: Play as one player, making the run nearly impossible and [[StandardStatusEffects stunning/freezing]] enemies (''2'' onward) will make these challenges harder.
much harder with only one target for the enemies.
* SpectralWeaponCopy: The Matt's Seiken / Light Blade / Light Sword skills make sword-shaped objects skill generates a giant sword of light that seem to be made of light.deals Holy damage.



** HerdHittingAttack: Both Natz and Lance have access to a great deal of AreaOfEffect attacks. Lance also has [[ChainLightning Chaining]] attacks.
** NonElemental: Attacks which deal non-elemental damage are surprisingly scarce. Even melee attacks are almost always elemental, unless the weapons themselves have no element.
** SummonMagic: Added in the fourth game. Summons can be called by any player character. They are further made distinct from Skills and Specials in that they consume a party-shared SP (Summon Points) meter which is only replenished by killing monsters.
*** Furthermore, their damage is dependent on the ''level'' of the user, as opposed to (Magic) Attack; however, their power is boosted by matching elemental weapons just like regular skills!
*** Natalie had her own SummonMagic in the first two games, but they use MP like any other special technique.

to:

** HerdHittingAttack: Both Matt and Natz and Lance each have access to a great deal of an AreaOfEffect attacks. Lance also attacks (Matt has [[ChainLightning Chaining]] attacks.
Wind Slash and Natalie has Pulsar, which is NonElemental in this game)
** NonElemental: Attacks which deal non-elemental damage Natalie's Lucky Star and Pulsar are surprisingly scarce. Even melee this, as well as Matt's attacks are almost always elemental, unless the weapons themselves have no element.
with select swords.
** SummonMagic: Added in the fourth game. Summons can be called by any player character. They are further made distinct from Skills and Specials in that they consume a party-shared SP (Summon Points) meter which is only replenished by killing monsters.
*** Furthermore, their damage is dependent on the ''level'' of the user, as opposed to (Magic) Attack; however, their power is boosted by matching elemental weapons just like regular skills!
***
Natalie had her own SummonMagic in the first two games, has four summons available, but they still use MP like any other special technique.magic.

Changed: 385

Removed: 1245

Is there an issue? Send a MessageReason:
None


* BagOfSharing: Items are put in a single section of the inventory, and anyone can access it.

to:

* BagOfSharing: Items are put in a single section of the inventory, and anyone either character can access it.



** Naturally, most cats have these also.
* ChargedAttack: The first game has the Mecha's Beam Cannon and Goku's Spirit Bomb. '''Definitely''' defend against the latter because Goku uses a physical attack ''immediately after Spirit Bomb lands!''

to:

** Naturally, most cats have NoLegs these also.
* ChargedAttack: The first game has the Mecha's Beam Cannon and Goku's Spirit Bomb. '''Definitely''' defend against the latter because Goku uses a physical attack ''immediately after Spirit Bomb lands!''



** In the first game, one of the bosses has a ChargedAttack, which, when charging, triggers a warning saying "Brace for beam cannon". The final boss does this as well, his saying: "Brace for [[CombinedEnergyAttack spirit bomb]]". The main concept is "Brace for X." The Cosmic Monolith's strongest attack involves it using a very low-damage ray to tear a rift in the ground, which then explodes. This prompts Lance to say "OhCrap, brace for... [[TotalPartyKill that]]."



* CreepyCoolCrosses: They appear a lot in the series, mainly in WhiteMagic spells. However, the fourth game has them as decorative "flair".
* CreepyDoll: Voodoo Dolls from ''[=EBF5=]''. Damaging it damages the counterpart in your party, even if (s)he is in backup.
* CrossPoppingVeins: What the icon for the Berserk status effect looks like.
* CurseCutShort: Lance seems to like these.
* CuteEmUp: The ''Bullet Heaven'' spinoff pretty much defines this.
* CuteKitten: ''[[AuthorAppeal Everywhere]]''.
** [=NoLegs=].
** The ([[AuthorAppeal also legless]]) cats you fight.
** Meow Meow is the only cat with legs (but apparently only in battle).
** They even find their way onto all four of the ''Bullet Heaven'' bosses, as well as a few in the sequel.
*** Godcat (the 4th of the ''EBF 3.3'' bosses) is coming back for ''[=EBF4=]''. [[spoiler:And is once again the FinalBoss, being revealed to have literally created the world.]]

to:

* CreepyCoolCrosses: They appear a lot in the series, mainly in WhiteMagic spells. However, the fourth game has them as decorative "flair".
* CreepyDoll: Voodoo Dolls from ''[=EBF5=]''. Damaging it damages the counterpart in your party, even if (s)he is in backup.
* CrossPoppingVeins: What the icon for the Berserk status effect looks like.
* CurseCutShort: Lance seems to like these.
* CuteEmUp: The ''Bullet Heaven'' spinoff pretty much defines this.
* CuteKitten: ''[[AuthorAppeal Everywhere]]''.
** [=NoLegs=].
** The ([[AuthorAppeal also legless]]) cats you fight.
** Meow Meow is the only cat with legs (but apparently only in battle).
** They even find their way onto all four of the ''Bullet Heaven'' bosses, as well as a few in the sequel.
*** Godcat (the 4th of the ''EBF 3.3'' bosses) is coming back for ''[=EBF4=]''. [[spoiler:And is once again the FinalBoss, being revealed to have literally created the world.]]
NoLegs.



** Instead of being a traditional RPG adventure, the first two games were "arena"-style, where you fight continuous waves of enemies and bosses. There's no leveling (characters start with max stats), no equipment other than Matt's swords, and a lot less spells (due to the different formula, there was no need for multi-tiered spells). The first game was even simpler, lacking {{Limit Break}}s, an EnemyScan, and a save feature.

to:

** Instead of being a traditional RPG adventure, the first two games were "arena"-style, where you fight continuous waves of enemies and bosses. There's no leveling (characters start with max stats), stats in ''1'' and slightly upgradeable stats in ''2''), no equipment other than Matt's swords, and a lot less spells (due to the different formula, there was no need for multi-tiered spells). The first game was even simpler, lacking {{Limit Break}}s, an EnemyScan, and a save feature.



** Going further back, Natalie's first appearance had her using shuriken as a weapon instead of magic, and Matt's appearance in ''Brawl Royale'' had him use a gun at one point, something he never does afterwards.

to:

** Going further back, Natalie's first appearance had her using a shuriken as a weapon instead of magic, and Matt's appearance in ''Brawl Royale'' had him use a gun at one point, something he never does afterwards.



* GiantSpaceFleaFromNowhere: Unless you've checked the art gallery (or have seen Roszak's other works), you will have no idea that [[EverythingsDeaderWithZombies Zombie]] [[Anime/DragonBallZ Goku]] is the final boss of the first game.

to:

* GiantSpaceFleaFromNowhere: Unless you've checked the art gallery (or have seen Roszak's other works), you will have no idea that [[EverythingsDeaderWithZombies Zombie]] [[Anime/DragonBallZ Goku]] is the final boss of the first this game.



** The first two games have a pattern where the second-to-last boss and the last boss have one. One of the zombie hydra's attacks, and one of the tank's cannons in the second game, and the spirit bomb and mega lazer in the first. Thankfully, all of these (except for the Zombie Hydra's instant-death spell) are {{Charged Attack}}s, and they aren't true One-Hit Kills — they just do such ridiculously high damage that they might as well be. As long as your HP is high enough, you can use the DefendCommand to avoid utter annihilation.

to:

** The first two games have a pattern where the second-to-last boss and the last boss have one. One of the zombie hydra's attacks, and one of the tank's cannons in the second game, and the spirit bomb sBeam Cannon and mega lazer Spirit Bomb in the first. Thankfully, all of these (except for the Zombie Hydra's instant-death spell) are {{Charged Attack}}s, and they aren't true One-Hit Kills — they just do such ridiculously high damage that they might as well be. As long as your HP is high enough, you can use the DefendCommand to avoid utter annihilation.



** Crabs: purple and red

to:

** Crabs: purple Purple and redRed



* RandomizedDamageAttack: Lucky Star is cheap on MP but deals wildly random damage, ranging from a mere tickle to ''devastating'' output for such a skill. ''3'' onward has Star Shower, which is AreaOfEffect and hits multiple times, too.

to:

* RandomizedDamageAttack: Lucky Star is cheap on MP to cast but deals wildly random damage, ranging from a mere tickle to ''devastating'' output for such a skill. ''3'' onward has Star Shower, which is AreaOfEffect and hits multiple times, too.skill.



* StockRPGSpells: Being a parody of [=RPGs=] in general, many examples of this trope and included sub-tropes are present.

to:

* StockRPGSpells: Being a parody AffectionateParody of [=RPGs=] in general, many examples of this trope and included sub-tropes are present.
Is there an issue? Send a MessageReason:
None


Play ''Epic Battle Fantasy 1'' on Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/493714 here]].

to:

Play ''Epic Battle Fantasy 1'' on Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/493714 here]].here]] or Website/{{Kongregate}} [[https://www.kongregate.com/games/kupo707/epic-battle-fantasy here]]..
Is there an issue? Send a MessageReason:
None


Play ''Epic Battle Fantasy 1'' on WebSite/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/493714 here]].

to:

Play ''Epic Battle Fantasy 1'' on WebSite/{{Newgrounds}} Website/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/493714 here]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:


Play ''Epic Battle Fantasy 1'' on WebSite/{{Newgrounds}} [[http://www.newgrounds.com/portal/view/493714 here]].
Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ebf1.PNG]]

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ebf1.org/pmwiki/pub/images/ebf1_2.PNG]]
Is there an issue? Send a MessageReason:
None


->For Epic Battle Fantasy series as a whole, go to the Franchise sub-page shown above.
Is there an issue? Send a MessageReason:
None


[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/Epic3_2286.bmp]]
[[caption-width-right:254: VictoryPose!]]

to:

[[quoteright:254:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Epic3_2286.bmp]]
[[caption-width-right:254: VictoryPose!]]
org/pmwiki/pub/images/ebf1.PNG]]
[[caption-width-right:350:The wave where it all began.]]
Is there an issue? Send a MessageReason:
None


''Epic Battle Fantasy 1'', originally known as ''''Epic Battle Fantasy'' in the title, is the very first entry developed by Matt Roszak. He is credited as "[=Kupo707=]", but is now known as "Kupo Games".

to:

''Epic Battle Fantasy 1'', originally known as ''''Epic ''Epic Battle Fantasy'' in the title, is the very first entry developed by Matt Roszak. He is credited as "[=Kupo707=]", but is now known as "Kupo Games".



!! Tropes specific to Epic Battle Fantasy 1:

to:

!! Tropes specific to Epic ''Epic Battle Fantasy 1:
1'':
Is there an issue? Send a MessageReason:
None


The very first entry developed by Matt Roszak (AKA "[=Kupo707=]", now known as "Kupo Games").

to:

The ''Epic Battle Fantasy 1'', originally known as ''''Epic Battle Fantasy'' in the title, is the very first entry developed by Matt Roszak (AKA Roszak. He is credited as "[=Kupo707=]", but is now known as "Kupo Games").
Games".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->For Epic Battle Fantasy series as a whole, go to the Franchise sub-page shown above.

[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/Epic3_2286.bmp]]
[[caption-width-right:254: VictoryPose!]]

The very first entry developed by Matt Roszak (AKA "[=Kupo707=]", now known as "Kupo Games").

The plot for the original ''Epic Battle Fantasy'' game is literally [[NoPlotNoProblem non-existent]]: you play as Matt, a MagicKnight-type character in [[NinjaPirateZombieRobot pirate gear who uses "Bushido"]] (and a rather impressive collection of specialized swords and other weapons) along with his teammate, a {{Fanservice}}-y RedMage named Natalie (or Natz for short). You fight wave after wave of enemies with the occasional stop at a shop to buy items.
----
!! Tropes specific to Epic Battle Fantasy 1:

* AdorableEvilMinions: Kittens, slimes, and bushes show up throughout the series as {{mook}}s.
* AffectionateParody: Of ''Franchise/FinalFantasy'' and [=JRPGs=] in general.
* AllThereInTheManual: Matt and Natalie are only referred to as "P1" and "P2" in gameplay; their names can be seen in the art gallery, along with the names of all the foes.
* {{Animesque}}: The art style makes this obvious.
* AwesomeButImpractical: The Catastrophe summon in the first game, which most people recommend using once in the entire game, to deal the last blow to the final boss, because it nearly kills Natalie when used.
* BagOfSharing: Items are put in a single section of the inventory, and anyone can access it.
* CatSmile:
** Matt and Natalie use this a lot.
** Slimes tend to have this as a constant expression. Except when attacked.
** Naturally, most cats have these also.
* ChargedAttack: The first game has the Mecha's Beam Cannon and Goku's Spirit Bomb. '''Definitely''' defend against the latter because Goku uses a physical attack ''immediately after Spirit Bomb lands!''
* ContinuityNod:
** In the first game, one of the bosses has a ChargedAttack, which, when charging, triggers a warning saying "Brace for beam cannon". The final boss does this as well, his saying: "Brace for [[CombinedEnergyAttack spirit bomb]]". The main concept is "Brace for X." The Cosmic Monolith's strongest attack involves it using a very low-damage ray to tear a rift in the ground, which then explodes. This prompts Lance to say "OhCrap, brace for... [[TotalPartyKill that]]."
** Zombie Goku carries a scar from his previous battle with Matt in ''Brawl Royale'' (although the scar is much smaller than you would expect for a guy who got perfectly bisected).
* CreepyCoolCrosses: They appear a lot in the series, mainly in WhiteMagic spells. However, the fourth game has them as decorative "flair".
* CreepyDoll: Voodoo Dolls from ''[=EBF5=]''. Damaging it damages the counterpart in your party, even if (s)he is in backup.
* CrossPoppingVeins: What the icon for the Berserk status effect looks like.
* CurseCutShort: Lance seems to like these.
* CuteEmUp: The ''Bullet Heaven'' spinoff pretty much defines this.
* CuteKitten: ''[[AuthorAppeal Everywhere]]''.
** [=NoLegs=].
** The ([[AuthorAppeal also legless]]) cats you fight.
** Meow Meow is the only cat with legs (but apparently only in battle).
** They even find their way onto all four of the ''Bullet Heaven'' bosses, as well as a few in the sequel.
*** Godcat (the 4th of the ''EBF 3.3'' bosses) is coming back for ''[=EBF4=]''. [[spoiler:And is once again the FinalBoss, being revealed to have literally created the world.]]
* DownerEnding: [[spoiler:Zombie Goku's death explosion not only nearly kills the heroes, but also severely devastates the world. The second game then has you dealing with the fallout.]]
* EarlyInstallmentWeirdness:
** Instead of being a traditional RPG adventure, the first two games were "arena"-style, where you fight continuous waves of enemies and bosses. There's no leveling (characters start with max stats), no equipment other than Matt's swords, and a lot less spells (due to the different formula, there was no need for multi-tiered spells). The first game was even simpler, lacking {{Limit Break}}s, an EnemyScan, and a save feature.
** While the series is known for being ReferenceOverdosed, ''[=EBF1=]'' took it to another level by directly using characters and music from other works. Starting from the sequel, which was significantly more professional, these characters either disappeared entirely or had their roles replaced (for example, [=NoLegs=] replaced [[Franchise/FinalFantasy Mog]] as the random healing item spell). Possibly as a result of this, the first game doesn't have much connection to the rest plot-wise, with the only relevant event from it being Zombie Goku's death explosion, which kicks off ''[=EBF2=]''[='=]s plot (Zombie Goku himself goes unmentioned).
** SummonMagic was in a weird situation for the earlier games. In the first two games, it was basically another form of regular magic for Natz. In the third, it's scrapped entirely and the summons are turned into other types of skills. ''[=EBF4=]'' reintroduced the system so that everyone could use it, as well as changing its cost to Summon Points.
** Going further back, Natalie's first appearance had her using shuriken as a weapon instead of magic, and Matt's appearance in ''Brawl Royale'' had him use a gun at one point, something he never does afterwards.
* FakeDifficulty: Can become ''really hard'' if one party member dies, since you only have one left. Even worse, some enemies stun or freeze you... with a high chance of doing so. Meaning, you could have to sit out a turn with nobody else to help you getting attacked until you can fight again. And if there are multiple stun/freeze enemies, Godcat help you.
* FireIceLightning: Played straight with Natalie for all four games. Anna has an alternative Wind[=/=]Poison[=/=]Earth spell list.
* GameOver: It's ExactlyWhatItSaysOnTheTin, as there's no way to save; [[CheckpointStarvation no checkpoints]], no SaveScumming, nothing. The pose Matt is in on the Game Over screen is likely to be shared by you if this happens near the end.
* GiantSpaceFleaFromNowhere: Unless you've checked the art gallery (or have seen Roszak's other works), you will have no idea that [[EverythingsDeaderWithZombies Zombie]] [[Anime/DragonBallZ Goku]] is the final boss of the first game.
* InterfaceSpoiler: You can see entirely what's ahead by looking through the art gallery.
* KingMook: Giant slimes and the Beholder to the slimes and eyeballs.
* LifeMeter: The players' are at the bottom of the screen, but enemies' only appear when you hit them, then fade away after a while.
* MsFanservice: Natz. It gets taken to a whole new level in the second game's GameOver screen, where her dress is nearly ripped apart. You can even click her breasts to induce {{Gainaxing}}.
* MythologyGag: Every "mecha" enemy in the series (the Mecha from ''[=EBF1=]'', the Guardian from ''[=EBF2=]'', and the Praetorian from ''[=EBF4=]'') was designed with one of Roszak's earliest games/projects, "[[http://kupogames.com/web-games/mecha-dress-up/ Mecha Dress Up]]".
* OneHitKill:
** The first two games have a pattern where the second-to-last boss and the last boss have one. One of the zombie hydra's attacks, and one of the tank's cannons in the second game, and the spirit bomb and mega lazer in the first. Thankfully, all of these (except for the Zombie Hydra's instant-death spell) are {{Charged Attack}}s, and they aren't true One-Hit Kills — they just do such ridiculously high damage that they might as well be. As long as your HP is high enough, you can use the DefendCommand to avoid utter annihilation.
* PaletteSwap: In the first game, there are different colored versions of enemies:
** Crabs: purple and red
** What would be called "Eyeballs": [[https://vignette.wikia.nocookie.net/epicbattlefantasy/images/4/46/Eyeball_EBF3_And_1.PNG Brown]], [[https://vignette.wikia.nocookie.net/epicbattlefantasy/images/a/a4/Eyeball_EBF1_Style_2.PNG Green]], [[https://vignette.wikia.nocookie.net/epicbattlefantasy/images/a/a7/Eyeball_EBF1_Style_3.PNG Purply-Red]].
* PinballPoints: This game starts with regular attacks doing four figures' worth from the very beginning.
* RandomEffectSpell: Mog in the first game supplies a random consumable item to be immediately eaten. It may not be useful if it, say, buffs your mage's attack, but in a pinch it becomes the best way to replenish your [=MP=] without using expensive or limited magic-replenishing items.
* RandomizedDamageAttack: Lucky Star is cheap on MP but deals wildly random damage, ranging from a mere tickle to ''devastating'' output for such a skill. ''3'' onward has Star Shower, which is AreaOfEffect and hits multiple times, too.
* {{Retcon}}: The first game ended with a HeroicSacrifice. The heroes are inexplicably alive and well at the start of the second, although the cutscene text states that they faced "a slow and painful recovery".
* SelfImposedChallenge: Play as one player, making the run nearly impossible and [[StandardStatusEffects stunning/freezing]] enemies (''2'' onward) will make these challenges harder.
* SpectralWeaponCopy: The Seiken / Light Blade / Light Sword skills make sword-shaped objects that seem to be made of light.
* StockRPGSpells: Being a parody of [=RPGs=] in general, many examples of this trope and included sub-tropes are present.
** HerdHittingAttack: Both Natz and Lance have access to a great deal of AreaOfEffect attacks. Lance also has [[ChainLightning Chaining]] attacks.
** NonElemental: Attacks which deal non-elemental damage are surprisingly scarce. Even melee attacks are almost always elemental, unless the weapons themselves have no element.
** SummonMagic: Added in the fourth game. Summons can be called by any player character. They are further made distinct from Skills and Specials in that they consume a party-shared SP (Summon Points) meter which is only replenished by killing monsters.
*** Furthermore, their damage is dependent on the ''level'' of the user, as opposed to (Magic) Attack; however, their power is boosted by matching elemental weapons just like regular skills!
*** Natalie had her own SummonMagic in the first two games, but they use MP like any other special technique.
* StockMonsters: Most often played straight, or zig-zagged. The series includes the usual [[BlobMonster Slimes]], poisonous Insects, MechaMooks, TheUndead, Golems, Dragons, [[CombatTentacles Things with tentacles]] and lots of Elementals.
* StuffBlowingUp: Many enemies, including bosses, [[DefeatEqualsExplosion explode when killed]].
* SwordAndSorcerer: Matt and Natz, the playable characters.
* TheyKilledKenny: Goku is the final boss of three different flash animations by Matt Roszak: "[=FF6=] Battle", "Brawl Royale", and indeed the first ''Epic Battle Fantasy''. He dies in all three, and is resurrected as an increasingly-deformed zombie in each successive game.
----

Top